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EspioKaos
Jun 9, 2011, 07:00 AM
http://phantasystaruniverse.jp/news/wis/?mode=view&id=1410

"Ohtori Encampment" update
* Following its delay from the June 2 content update, the new extra stage GAM Ohtori Encampment (and its related content) is scheduled for release with this update. We apologize again for the delay!

Maximum Attack Infinity rewards part 2
* The 2x AMP reward for first and extra stage GAMs which was implemented last update is being extended through June 30 as compensation for the delay of "Ohtori Encampment."
* The 2x daily stamp reward starting with this update is being increased to 3x as compensation for the recent GameGuard connection problems.
* The following rewards will be available from June 16 through June 30:
- Megaholy light for all races
- +20% weapon/line shield synth boost
- +10% weapon grinding boost
- 3x daily stamp payout
- 2x AMP payout from first and extra stage GAMs
* The following weapon reward tickets will be distributed via common box to eligible event participants: Amaterasu Ticket, Orochi Agito Ticket, Eternity Ticket and Despair Ticket.
* You must collect your tickets by August 31, 2011, or they will disappear for good.
* You can redeem these tickets for their respective weapons at the RSD Reward Exchange mission.
* All of the event reward weapons are grade S, however you will be able to trade some of them (along with certain materials) to create grade A versions which will have the same graphics. If you trade for an A weapon, you will not be able to trade it again to upgrade it to S.

"Log in, get a present!" campaign item distribution
* Players who logged in between May 12 and May 26 will receive one "EXP +100%" boost item in their common box. It must be collected from your common box by July 18.

Seasonal lobbies
* Sonic's birthday lobbies will go up in Clyez City and remain in place through June 30.

GUARDIANS Boost Road: Moatoob Drop Boost 4th
* This GBR will run from June 16 through July 7, and includes the following missions:
- Red Hot Jungle
- Mine Defense
- Desert Goliath

New free mission
* Red Hot Jungle C-S3: Many natural resources lie in the Crodog region, so it is being set up as a protected zone. We want to send in a research team, but first we need you to clear them a safe path through!

Mission updates
* Mine Defense C-S2 are being upgraded to AOTI standards and difficulty S3 is being added.
* RSD Reward Exchange is being updated to accept the event weapon tickets for trade.
* Special Exchange 3rd is being updated with new exchange items.
* New clear box drops are being added to the following missions:
- Desert Goliath S3
- Stolen Weapon S3

New field and BGM
* The Crodog Jungle field and its background music are being added.

System updates
* Fighgunners will receive the following upgrades:
- Able to equip C-A grenades.
- Boosted stats.
* Guntechers will receive the following upgrades:
- Boosted stats.
* Wartechers will receive the following upgrades:
- Skill cap will be increased from LV30 to LV40.
- Able to equip C-S axes.
- Boosted stats.
* Fortefighters will receive the following upgrades:
- Handgun equipment restrictions increased to allow S-grade handguns.
* GAS weapon customizations will also be adjusted to allow for Fighgunner and Wartecher's new equipment upgrades.

Item updates
* New weapons will be added such as Axeon (saber), Axeon Cross (crossbow) and Twin Heaven's Punisher (twin handgun).
* Legacy of the Light C-S will be updated with new drops such as Meteor Cudgel (double saber) and Voltech Breath (laser cannon).
* The following items will be removed temporarily from Photon Crystal Exchange:
- Trident Crusher
- Svaltia Tomahawk
- Twin Diska
- Steam Burst
- Queen Viera
- Motav Prophecy
- Dol Vaverg
- 420 Ossoria Dress & Set
- 480 Ossoria Suit & Set
* Casino rotation.

str898mustang
Jun 9, 2011, 07:18 AM
GRIND BOOST!!!!!!!!!! YEEEEEEEESSSSSSSSSSSSSSS!!!!


oh and a new mission :D

Holy WTF at class upgrades!! WT just got seriosuly fun

THLPSC
Jun 9, 2011, 07:21 AM
A rank Grenades on Fighgunner! \o/
And S rank Axes on Wartecher this is just well amazing!!!
Also, mehh S rank pistols on Fortefighter is shit...
3x Stamp Boost Yes!

Crysteon
Jun 9, 2011, 07:25 AM
Awwww, I wanted them to release El-bars first :/...oh well....it was too predictable, since Crodog BGM is already on the data (Ohori one is there aswell).

Lol....FI using grenades, GT and WT getting buffed? What's the big deal? FI is still junk, GT will still be average and WT will still be junk with axes on them *shrugs*

Where are our new PAs, Sega? >.>

redroses
Jun 9, 2011, 07:26 AM
OMG wth is going on with those class upgrades o_o Grenades for Fighgunners? Uhhh sure why not lol. And WT getting axes? I don't even know what to say, pretty nice I guess.
Of course I am all for GT getting a stat boost, should've also gave them a level cap increase for support techs though in my opionion.

str898mustang
Jun 9, 2011, 07:29 AM
OMG Twin Heaven's Punisher looks awesome.....MUST GET!

Crysteon
Jun 9, 2011, 07:31 AM
OMG Twin Heaven's Punisher looks awesome.....MUST GET!

Guess what? Their range is fixed, no matter what, lol...or that's what the PSP2i bullets show to me >_>

gundam0079
Jun 9, 2011, 07:59 AM
yay time to grind all my new rarz!

EspioKaos
Jun 9, 2011, 08:39 AM
I made an addition to the first post concerning the weapon ticket trades:

All of the event reward weapons are grade S, however you will be able to trade some of them (along with certain materials) to create grade A versions which will have the same graphics. If you trade for an A weapon, you will not be able to trade it again to upgrade it to S.

str898mustang
Jun 9, 2011, 09:15 AM
I made an addition to the first post concerning the weapon ticket trades:

All of the event reward weapons are grade S, however you will be able to trade some of them (along with certain materials) to create grade A versions which will have the same graphics. If you trade for an A weapon, you will not be able to trade it again to upgrade it to S.

do the stats change if you go from S to A?

Vent
Jun 9, 2011, 09:26 AM
Axes for Wartechers? Don't they have enough weapon choices already? :D

A pretty generous update with a lot of (delayed) content.

EspioKaos
Jun 9, 2011, 09:49 AM
do the stats change if you go from S to A?
It doesn't say.

Crysteon
Jun 9, 2011, 10:13 AM
Let's see...

A rank rod...NO (really pointless...)
A rank twin sabers...MAYBE, but Dil Edges are better, somehow.
A rank shotgun...NO (it may serve Guntechers, but not that much)
A rank sword...HELL NO! (who, on its sane judgment, would turn a 50% S rank sword into A rank?)

Conclusion: Keep them all on S ranks, lol.

Keilyn
Jun 9, 2011, 10:18 AM
Its not just the axe under WT, but the skill increase to 40 is crazy...and WT is a favorite type because of the nostalgia of old newmans (Phantasy II and IV), the idea of a very quick and agile front line newman with some techs to spare.

Titan
Jun 9, 2011, 10:27 AM
Eh, does Fighgunner really need any more weapons?

WT seems like Fortefighter with buffs now.

The Max Infinity website doesn't give stats on the S rank sword or twin sabers or I'm not seeing them.

DPShiro
Jun 9, 2011, 10:36 AM
Orochi Agito...? SWEET :D

Nereid
Jun 9, 2011, 02:28 PM
Let's see...

A rank rod...NO (really pointless...)
A rank twin sabers...MAYBE, but Dil Edges are better, somehow.
A rank shotgun...NO (it may serve Guntechers, but not that much)
A rank sword...HELL NO! (who, on its sane judgment, would turn a 50% S rank sword into A rank?)

Conclusion: Keep them all on S ranks, lol.

I'm going to turn my Twins into A-Ranks, no money for Twin Dils >.>

Honestly the option to turn them into A-Ranks, new GAM, all the rewards, AND a GBR? This is a great update in my opinion!

pikachief
Jun 9, 2011, 02:36 PM
I've always felt that GT needed lvl 40 buffs but at least WT finally gets lvl 40 skills :D And boosted stats on them is nice too!

Fighgunner getting grenades?? Doesn't really fit the class, I've always felt Fighgunner as skilled with quick twin and double weapons with some small ranged weapons on the side... I wished GTs could gave grenades but oh well :)

Also lots of stuff this update! 3x stamps huh? :o woot! that means that if i pay for 1 month and get a DS every day then i'll finally get enough for a hairstyle ticket! ^^ yay! (got one before but out of all the hairstyles i got the one hairstyle i didn't like lol)

EDIT: oh and AMP boost remaining with new GAM and new mission along with GBR? And new weapons!? :O <3

Crysteon
Jun 9, 2011, 02:36 PM
Oh, yeah....I would let someone turn them A rank first to see if they are worth or not, lol. If they result to be weaker than Ikotenyokus, then I'll pass and keep myself as I am atm. I just have the intention of using Dil Edges as complementary blades for bosses, nothing else.

Nereid
Jun 9, 2011, 02:40 PM
Oh, yeah....I would let someone turn them A rank first to see if they are worth or not, lol. If they result to be weaker than Ikotenyokus, then I'll pass and keep myself as I am atm. I just have the intention of using Dil Edges as complementary blades for bosses, nothing else.

Yeah even if the stats aren't as good as Twin Cyals at least they are (hopefullic) 50% which should help them out...I will be quite disappointed if they suck..

Btw, anyone have videos of this new lobby being played in the portable games?

Dragwind
Jun 9, 2011, 02:57 PM
Wartechers with lvl 40 skills by default, and S rank axes?

What have the PSU gods done?! What is Gurhal coming to?!

:nerd:

Crysteon
Jun 9, 2011, 03:10 PM
Yeah even if the stats aren't as good as Twin Cyals at least they are (hopefullic) 50% which should help them out...I will be quite disappointed if they suck..

Btw, anyone have videos of this new lobby being played in the portable games?

Here is an example of how it should look like, discard new enemies...I bet there are gonna be tons of Vandas >_>:


http://www.youtube.com/watch?v=YixKvPZ-9FU

The BGM that is in the data for us is the same used for PSO Jungle (the battle one).

As for PSU version, Scorching Jungle, it gives me the vibe that Bafal Braggas will be some kind of miniboss on last block...who knows (there is a side story at Crodog that actually has that feature, lol)

Nereid
Jun 9, 2011, 03:16 PM
Look really cool! Nice, two new tilesets in one update \o/

str898mustang
Jun 9, 2011, 05:41 PM
Oh, yeah....I would let someone turn them A rank first to see if they are worth or not, lol. If they result to be weaker than Ikotenyokus, then I'll pass and keep myself as I am atm. I just have the intention of using Dil Edges as complementary blades for bosses, nothing else.

I'll be turning one of my shotguns into an Arank for my Guntecher (whenever I decide to level her)

Nereid
Jun 9, 2011, 06:03 PM
Just realized that this will allow Wartecher to have level 50 whips...that could be interesting \o/

Crysteon
Jun 9, 2011, 06:05 PM
I'll be turning one of my shotguns into an Arank for my Guntecher (whenever I decide to level her)

No bchtecher, eveeeeeeeeeer! I wonder if the stats remain the same...if that's so...there is no point on leaving them on S rank.

Karen Erra
Jun 9, 2011, 06:07 PM
Just realized that this will allow Wartecher to have level 50 whips...that could be interesting \o/

only bad thing is, WT still has no S whips >_>; somehow annoying

Nereid
Jun 9, 2011, 06:10 PM
only bad thing is, WT still has no S whips >_>; somehow annoying

Yes that's true..that Medusa Whip that drops from De Ro Lei with lvl 3 Stun isn't too shabby, though, at level 50 it could be pretty nice!

XbikXBd
Jun 9, 2011, 07:28 PM
Awesome i just got LB for my WT wewt GAM here i come

VectormanX
Jun 9, 2011, 09:57 PM
http://phantasystaruniverse.jp/news/wis/?mode=view&id=1410


System updates
* Fighgunners will receive the following upgrades:
- Able to equip C-A grenades.
- Boosted stats.
* Guntechers will receive the following upgrades:
- Boosted stats.
* Wartechers will receive the following upgrades:
- Skill cap will be increased from LV30 to LV40.
- Able to equip C-S axes.
- Boosted stats.
* Fortefighters will receive the following upgrades:
- Handgun equipment restrictions increased to allow S-grade handguns.
* GAS weapon customizations will also be adjusted to allow for Fighgunner and Wartecher's new equipment upgrades.


Wonderful news, LV50 whips and slowass axes. but lv50 whips hell yeah.
http://i172.photobucket.com/albums/w8/x977/dumb%20stuff/1188524556262.gif

Nereid
Jun 9, 2011, 09:57 PM
Acrotecher will still be better than Wartecher, though, \o/.

VectormanX
Jun 9, 2011, 10:03 PM
That's debatable and depends on the situation. Offensively, WT at this point is a bit better. Especially with all these boosts. We've yet to see what stats they'll boost.
http://i172.photobucket.com/albums/w8/x977/dumb%20stuff/1260232187536.jpg

Nereid
Jun 9, 2011, 10:14 PM
I have to say in every single imagineable situation currently I would say far and away AT is better than WT...depending on what they boost and how much, that might change, but I doubt it. WT will still probably remain the worst class.

VectormanX
Jun 9, 2011, 10:21 PM
I REALLY love AT and WT, enough to re-level and re-GAS another AT. i've grown to love WT more because of how diverse it is and how it can adapt to any situation in the game. Not to mention, soloing, which I do a lot of is easier as WT.

Assault crush alone is enough to make it a solid class, and now at 41+ what would you think?

I've fully GAS'd WT and i can safely say, I have a MUCH easier time as WT than AT.
Speed isnt everything in this case.

But this update is gonna make things a whole lot easier for me now. I really look forward to seeing what they change, and using S rank axes.

Zarode
Jun 9, 2011, 10:24 PM
Wonderful news, LV50 whips and slowass axes. but lv50 whips hell yeah.
http://i172.photobucket.com/albums/w8/x977/dumb%20stuff/1188524556262.gif

I wonder, have you guys gotten the PSP2 PA skill for Axes that lets you spin like a idiot? I like that skill quite a bit, was pretty powerful and a contender against Jabroken.

XbikXBd
Jun 9, 2011, 10:25 PM
I REALLY love AT and WT, enough to re-level and re-GAS another AT. i've grown to love WT more because of how diverse it is and how it can adapt to any situation in the game. Not to mention, soloing, which I do a lot of is easier as WT.

Assault crush alone is enough to make it a solid class, and now at 41+ what would you think?

I've fully GAS'd WT and i can safely say, I have a MUCH easier time as WT than AT.
Speed isnt everything in this case.

But this update is gonna make things a whole lot easier for me now. I really look forward to seeing what they change, and using S rank axes.

this^ and now i can use those crappy morats u got me XD

VectormanX
Jun 9, 2011, 10:26 PM
I wonder, have you guys gotten the PSP2 PA skill for Axes that lets you spin like a idiot? I like that skill quite a bit, was pretty powerful and a contender against Jabroken.

We haven't gotten any new PAs yet. Still waiting for that juicy goodness

Crysteon
Jun 9, 2011, 10:28 PM
I've fully GAS'd WT and i can safely say, I have a MUCH easier time as WT than AT.
Speed isnt everything in this case.


Actually, I agree to that statement. AT is not exactly an offense-oriented class and lacks a lot of potential to be a type capable to solo missions...that's the main reason WT outcomes that territory.

Of course, that doesnt mean I show symphaty for WT's weapon layout ....sigh.

Nereid
Jun 9, 2011, 10:29 PM
I guess that will come down to preference. I find AT soloing to be extremely easy, although I rarely do it as I find it to be better suited for GAMs, event missions, or similar situations where you would be in a party. My problem with Wartecher is that it's a very poor support class, and doesn't do enough damage in any fashion to be better than Acrotecher, and it's an awful class for just straight damage, as Fortefighter, Acrofighter, etc. are all vastly superior.

On a side note, it's disappointing that Guntecher hasn't gotten 40 Support Techs, yet.

GlacialTerror
Jun 9, 2011, 10:32 PM
I'm excited for these changes! I've been waiting for lvl 40 skills on WT for years! I don't think people give WT enough credit because of its past. It has access to some great tools - assault crush, tornado break, whips, tornado dance travel, recently limit breaks, and soon jabroga.

I'm kinda surprised at the grenades on fighgunner, I agree with the comment that guntecher could have got them. Or they could have finally given guntecher those s rank cards. They didn't give them any new weps =/. And I wouldn't have minded slicers on WT for lazy tagging lol.

VectormanX
Jun 9, 2011, 10:32 PM
I kinda wish they gave GT them A rank grenades instead of Fighgunner. but it has "gunner" in the name, so i suppose it's ok.

Nereid
Jun 9, 2011, 10:33 PM
Yeah that would also be acceptable to me, lol. Poor GT has really no boss killers...Absolute Dance I suppose but at level 11 it's pretty stupid..

unicorn
Jun 9, 2011, 10:34 PM
ST is loving the hybrids this time around.

Good. They all needed their respective buffs.

My GT is going to love this. ^_^

And I always had a soft spot for WT. Shame I dont have one to lvl though.

I can see WT competing with the real fighters with 40+ skills (whips, claws, axes, twin sabers), support techs (megistar and giresta for soloing), and attack techs. PLUS its stat boost!? *love*

XbikXBd
Jun 9, 2011, 10:34 PM
I guess that will come down to preference. I find AT soloing to be extremely easy, although I rarely do it as I find it to be better suited for GAMs, event missions, or similar situations where you would be in a party. My problem with Wartecher is that it's a very poor support class, and doesn't do enough damage in any fashion to be better than Acrotecher, and it's an awful class for just straight damage, as Fortefighter, Acrofighter, etc. are all vastly superior.

On a side note, it's disappointing that Guntecher hasn't gotten 40 Support Techs, yet.

Whait what class have u been using lol WT does more Dam then AT and it wins just because of its weps which are now even better......but n this note i think AT wins on tech dam.....but not on boss since LB came out.....and AT GAS is limited

Nereid
Jun 9, 2011, 10:36 PM
An AT with 50 buffs considering the speed boost should out dps a WT using their buffs unless things have changed since Xbox days?

Edit: Although, that's not what I was getting at with that post. I was pointing out that WT is an awkward class in that it's not a support class but it isn't as good as any of the full melee classes either. Acrotecher can't keep up with full on melee classes but they have decent variety and clearly the best support.

VectormanX
Jun 9, 2011, 10:37 PM
Yeah that would also be acceptable to me, lol. Poor GT has really no boss killers...Absolute Dance I suppose but at level 11 it's pretty stupid..

LB noszonde hits 4 targets, LB nosmegid hits 3. and it's homing. sit back, snipe away at bosses. It gets the job done much better than pecking away with longbows

Nereid
Jun 9, 2011, 10:38 PM
I don't have a GT yet on JP so I haven't tested it out..my GT on Xbox was Male CAST so I figured LB would be worse than Longbows.

XbikXBd
Jun 9, 2011, 10:48 PM
I don't have a GT yet on JP so I haven't tested it out..my GT on Xbox was Male CAST so I figured LB would be worse than Longbows.

I have played both on Xbox and JP and i have to say WT out does AT^^;.....
now i mean ATP wise.
AT is better at TECHS
and WT on JP has a good boss killer.
And as for Buffs Lv21 is awesome for the events..... i mean i also only know 2 good acros on JP(Vectorman, and Ryno)

Nereid
Jun 9, 2011, 10:53 PM
I have played both on Xbox and JP and i have to say WT out does AT^^;.....
now i mean ATP wise.
AT is better at TECHS
and WT on JP has a good boss killer.
And as for Buffs Lv21 is awesome for the events..... i mean i also only know 2 good acros on JP(Vectorman, and Ryno)

Yes I have a completely GAS'd out AT on Xbox, I know how to play it. Constantly having 41+ Buffs in addition to a speed boost, AT can pump out more dps when using whips. In other situations like single target or small groups WT may have the upper hand because of ATs limited striking selection.

I doubt LB Gi-Spells would be a better boss killer than whips for a CAST, also.

XbikXBd
Jun 9, 2011, 10:56 PM
Yes I have a completely GAS'd out AT on Xbox, I know how to play it. Constantly having 41+ Buffs in addition to a speed boost, AT can pump out more dps when using whips. In other situations like single target or small groups WT may have the upper hand because of ATs limited striking selection.

I doubt LB Gi-Spells would be a better boss killer than whips for a CAST, also.

this may say other wise i mean 1.5 per cast vs. maybe 2k with critical.......
http://www.psuxxx.info/uploader/src/up8381.jpg

Omega-z
Jun 9, 2011, 10:59 PM
Man this update made my head go in circles, some odd Boost to WT never thought on having Axes even S rank ones to boot. Thought it be a weapon we already have that would go S rank. Next they could give us Machine guns or a ranged weapon, don't know what they would do these days. But one "Smart" Idea they did was to give you the option on of having your rewards S or A that way all classes can have fun with them.:):rappy:

Now just have to wait for the GAS update for Casts and Beasts and work more on "D" making my WT a Tank of all Trades lol.

Dein
Jun 9, 2011, 11:01 PM
I wonder how much they're going to boost the raw stats of FI. Never really played around with a grenade launcher but since I was trying to decide between FI and FM this might help me make a decision.

Nereid
Jun 9, 2011, 11:03 PM
That looks like a Newman to me? Female, at that. A Male Cast would definitely do more with Whips...

VectormanX
Jun 9, 2011, 11:04 PM
My WT is a F Beast, and I usually stick to melee. Having A rank whips makes it easier to grind them to 10 at least :p Medusa's are very affordable thanks to the previous event. Not to mention having access to Tornado break/Dance, Assault crush, Zubba, Majarra, Spiral dance and now Jabronga, Dugrega.

The door is wide open on what style you play WT as. The possibilities are endless. WT's weapon skills easily outdamage it's LBs though, except in very rare cases. Your melee selection are and always will be WT's boss-killing tools.

But I'm derailing the topic about the update. I'm pretty hyped for it. I can't wait to see that golden PA trail on some whip PAs!

Nereid
Jun 9, 2011, 11:07 PM
Yes I am quite jealous I will forever be stuck with purple whip trails. I'm surprised AT has not received a LB OR any sort of buff in this update. 99% of JP ATs suck at it anyways, you would think Sega would see that as the class not being good >.>

VectormanX
Jun 9, 2011, 11:09 PM
Yes I am quite jealous I will forever be stuck with purple whip trails. I'm surprised AT has not received a LB OR any sort of buff in this update. 99% of JP ATs suck at it anyways, you would think Sega would see that as the class not being good >.>

I would love to see AT get the dam-tech LBs or maybe the upcoming sa-tech series complete with LBs. I can only hope for the future though ._.

Nereid
Jun 9, 2011, 11:12 PM
lol Dam-spells LB would be crazy o_o I suppose all that would do is make Newman ATs not suck so hard.

Dein
Jun 9, 2011, 11:14 PM
Hopefully when Mirage Blasts come out Humans and Newmans won't have to play catch up so much.

Nereid
Jun 9, 2011, 11:17 PM
Yeah it would be nice to see more balance in the game soon :3

Crysteon
Jun 9, 2011, 11:20 PM
I would love to see AT get the dam-tech LBs or maybe the upcoming sa-tech series complete with LBs. I can only hope for the future though ._.

Sa- techs are broken enough to give them Limit Breaks lol....especially Sazonde.

Omega-z
Jun 9, 2011, 11:23 PM
Agree AT should have Dam-spells get a little hairy with lite base ones tho if it's going to be a Dam or Gi, I guess ST will decide on that.

milranduil
Jun 10, 2011, 12:30 AM
Imagine MF with Dam-tech LB lol............

Nereid
Jun 10, 2011, 12:38 AM
That's not funny, that's just mean >.> \o/

milranduil
Jun 10, 2011, 01:02 AM
40,000 DPS! \o/

Midori Oku
Jun 10, 2011, 01:03 AM
Imagine MF with Dam-tech LB lol............

That would be awesome! :D

I really hope they at least give lvl 2 Limit Breaks to Masterforce.

Crysteon
Jun 10, 2011, 01:06 AM
That would be awesome! :D

I really hope they at least give lvl 2 Limit Breaks to Masterforce.

Keep dreaming ♪ ^_^

CyberNei
Jun 10, 2011, 03:59 AM
woah, gotta <3 WT even more o.o!

Vent
Jun 10, 2011, 07:10 AM
Yeah it would be nice to see more balance in the game soon :3

Balance between players who don't even fight each other? ^^;

True, virtual monsters can't scream: "OMG these 'TARDS keep getting buffs and we keep getting shafted over and over and over again! Stupid Sega! I quit!"

unicorn
Jun 10, 2011, 09:09 AM
That would be awesome! :D

I really hope they at least give lvl 2 Limit Breaks to Masterforce.

I think all techers will be getting lv2 limit breaks of what they have now.

All current MFs are in a tizzy because they cant accept ST trying to balance types. Tough shiz, your classes might not be the best ones by the end of the year.

Besides, MF is fine the way it is tbh.

And I bet once Humans/Newmans get their Mirage Blasts, Casts and Beasts will get a TP boost. =P

Keilyn
Jun 10, 2011, 10:24 AM
Balance between players who don't even fight each other? ^^;

True, virtual monsters can't scream: "OMG these 'TARDS keep getting buffs and we keep getting shafted over and over and over again! Stupid Sega! I quit!"

I think about this each time I play. Specially those who can't do PvP, so they think that TAing a map will make up for it. Reminds me of how American Movies went from plotlines like "The Substitute" and "Die Hard" all the way to the current "Want two gangs to solve a problem? Step it up and dance!" toilet paper stories.

Of course Sega will keep "Balancing Types" or Overpowering them as usual, but it doesn't concern me. This is one of the few games in which aside from playing for fun I take it easy in my own special way, until the next tournament pops up in a favorite game with a decent prize and I fight for it.

I still remember the US servers in GGC II or whatever it was that had players winning a neutral ragan-ragan for TAing a map, and people claiming I was "afraid to enter" when during that time I entered another competition in another game that won me a high-end video card, 4GB of RAM and a new monitor. ^_^

milranduil
Jun 10, 2011, 10:47 AM
Tough shiz, your classes might not be the best ones by the end of the year.
From my perspective, AF is only getting better!

And I bet once Humans/Newmans get their Mirage Blasts, Casts and Beasts will get a TP boost. =P
They will still lolsuck at ANYTHING techer related. Any TP boost is pointless to Casts/Beasts.

Nereid
Jun 10, 2011, 04:11 PM
Btw on the event official website there is a button that I (believe) shows the stats that all the S and A Rank rewards will have at 0/10. Twin Sabers have REALLY low PP so I hope they grind well...

EspioKaos
Jun 10, 2011, 04:16 PM
do the stats change if you go from S to A?
I can answer this now! Turns out the stats were added to the event site for both versions in the new "reward info" box. Each one goes from a 15★ weapon to a 9★ weapon and take a good hit to its stats.

* http://psupedia.info/Eternity_Gazer (15★)
* http://psupedia.info/Immutable_Gazer (9★)
* http://psupedia.info/Shin'uchi_Orochi_Agito (15★)
* http://psupedia.info/Orochi_Agito (9★)
* http://psupedia.info/Heart_of_Despair (15★)
* http://psupedia.info/Heart_of_Dejection (9★)

Divine Amaterasu is the only one that doesn't have a downgrade available, but it makes sense since the only types that can equip rods are both able to equip S rank ones.

* http://psupedia.info/Divine_Amaterasu

http://phantasystaruniverse.jp/event/mainfinity/index/image/reward_schedule_02.jpg

Crysteon
Jun 10, 2011, 04:22 PM
Wait, what?....Orochi Agito's PP is abysmally low......

Nereid
Jun 10, 2011, 04:22 PM
Well looks like I was right lol. I'm going to be really upset if the sabers don't grind well, 120 PP is unusable D:

Thanks for confirming that, btw, Espio.

Edit: On the bright side, the sword looks like it has a lot of potential assuming the variance doesn't lolsuck. 50% and good stats will have me considering grinding my two.

str898mustang
Jun 10, 2011, 04:27 PM
Well looks like I was right lol. I'm going to be really upset if the sabers don't grind well, 120 PP is unusable D:

Thanks for confirming that, btw, Espio.

Edit: On the bright side, the sword looks like it has a lot of potential assuming the variance doesn't lolsuck. 50% and good stats will have me considering grinding my two.

yeah the sword looks very nice....hella nice Acc too

Nereid
Jun 10, 2011, 04:28 PM
Yup that's what I was thinking. So excited for next week now!

str898mustang
Jun 10, 2011, 04:31 PM
Yup that's what I was thinking. So excited for next week now!

same...i'll have to play/grind as much as I can next week b/c I'll be in Gulf Shores the 2nd week of the rewards

I'll still have access to PSU via my laptop though :D

Crysteon
Jun 10, 2011, 04:32 PM
Hmmm...all of them should have been 16*!!...but I guess 15* is fine >.>

So...basically...there is no point on turning them to A rank, lol.

Nereid
Jun 10, 2011, 04:36 PM
I'll still probably turn the Twins...the PP on the S-Ranks is just as abyssmal and the ATT isn't very good as far as S-Rank Twins are concerned...but besides that I'll probably vendor the shotguns or something and keep the swords and rods as is.

Crysteon
Jun 10, 2011, 04:48 PM
I guess I'll wait until some JP players take the bait and start grinding weapons before I make a decision of what to do with my tickets >.>

Nereid
Jun 10, 2011, 05:05 PM
Yes that's true. By the time I wake up I know the uploader will have screens of all the weapons at 10/10 anyways lul.

Omega-z
Jun 10, 2011, 08:11 PM
The twins could maybec have a set bonus with Bugei-Senba ( which most likely it has ), which mite explain the low ATT on both weapons. With boost the for the S rank one it would be then 600 and 500 for the A rank. That or it could have a cool Uber spell to it ( which is more likely then first one ). Or my last thought, it grinds like a champ and becomes Uber ( I think it could be it maybec ). The ACC is pretty good on both, But PP is like ooch and I agree and hope they do get better when grind.

pikachief
Jun 10, 2011, 09:56 PM
I'm very excited about the shotgun and the sword! :D Idk what element i want my sword in though... I really wish i remembered to finish a whole run on both Entrances but oh well...

If that shotgun grinds well it could be the best shotgun in the game which is awesome for me cuz i <3 shottys!

EDIT: and yea i can't be too excited about those twins unless their PP gets a huge boost with every grind :P Oh well what I will grind to what will all be known when the update is up and JP has grinded them all :)

LP_Phoenix
Jun 11, 2011, 07:37 AM
it cant be the best shotgun.....the mizuri s012 and kevlar suit combo cant lose....252 atp at +10 and +450 atp from combo makes over 700 atp, that would mean u need about 50atp + for each grind to beat that
okay i know u mean it could be that strongest none combo shotty besides final and steam but wait for varience and grinds. then we know the true power of that shotty

str898mustang
Jun 11, 2011, 09:12 AM
it cant be the best shotgun.....the mizuri s012 and kevlar suit combo cant lose....252 atp at +10 and +450 atp from combo makes over 700 atp, that would mean u need about 50atp + for each grind to beat that
okay i know u mean it could be that strongest none combo shotty besides final and steam but wait for varience and grinds. then we know the true power of that shotty

<3 my Missouri Set

LP_Phoenix
Jun 11, 2011, 12:12 PM
i know that.....i want the shotty as well and a new kevlar suit....but i want my bullets all to 50 first then rare hunt...and i think the new shotgun will help a lil bit

pikachief
Jun 11, 2011, 12:28 PM
it cant be the best shotgun.....the mizuri s012 and kevlar suit combo cant lose....252 atp at +10 and +450 atp from combo makes over 700 atp, that would mean u need about 50atp + for each grind to beat that
okay i know u mean it could be that strongest none combo shotty besides final and steam but wait for varience and grinds. then we know the true power of that shotty

Well ya i always forget about the kevlar suit (which i want ever so dearly <3 lol) but yea shotguns on their own, without combos, it has the best stats. Now im waiting for grinds and variance.

By the way, is there a place to hunt the S012? I'd love to hunt it but i dont know where

indescribably
Jun 11, 2011, 01:19 PM
By the way, is there a place to hunt the S012? I'd love to hunt it but i dont know where

Seed Awakened S3

pikachief
Jun 11, 2011, 01:33 PM
Seed Awakened S3

oh even more of a reason to hunt there :D lol thnx I was gonna say that PSUpedia doesn't really have any S3 end box drops for any missions D: But then i pulled up Amesani which i cant say i've ever actually used and its wonderful! I think i'll be using it very often now lol

EDIT: oh my goodness, magana breaker, S012, heavy punisher, pandora extreme and hyakka X.x looks like i'll be living at SEED express for a while lol

ohh and kamade-hikens :>

Omega-z
Jun 11, 2011, 03:51 PM
actually, you only get 450 ATP when you add the overcharge to the set and there are better arm units for power unless you want more Acc and range. But yes the MS012 beats the EG with the set bonus if the EG follows the same grind pattern as other shotty's, we won't know until then but my guess would be around 340 ATP and 2050 PP at +10.

str898mustang
Jun 11, 2011, 04:26 PM
actually, you only get 450 ATP when you add the overcharge to the set and there are better arm units for power unless you want more Acc and range. But yes the MS012 beats the EG with the set bonus if the EG follows the same grind pattern as other shotty's, we won't know until then but my guess would be around 340 ATP and 2050 PP at +10.

if ur talking about Mizu/Overrange....it doesn't combo with the Kevlar it combos with the the Missouri mechgun, the missouri single handguns

Crysteon
Jun 11, 2011, 04:35 PM
if ur talking about Mizu/Overrange....it doesn't combo with the Kevlar it combos with the the Missouri mechgun, the missouri single handguns

Lol, let him dream a bit more, meanie ミズーリホア :0

Omega-z
Jun 11, 2011, 05:56 PM
I was looking at it more closely and both the armor and unit mimic each other in the set boost one for single and one for twin handed which you are right str898mustang. I thought it was more of a combine thing but it's 240 ATP, 250 MST, and 10 END for each of there respected boost for the armor and unit. so they don't combine for more power that's a bummer, since Japanese have been pretty good with the ATP stat most of the time but not this time so it seems. Some one over there is over hyping it some. But either way MS012 will still beat the EG with Set if the EG's grinds are normal and that's only the Dmg not Acc and maybec the PP.

Lol yeah I guess I was day dreaming a bit lol

str898mustang
Jun 11, 2011, 07:18 PM
in JP PSU, u only have to dream a tiny bit


360 PSU on the other hand........ >_>

Crysteon
Jun 11, 2011, 07:35 PM
in JP PSU, u only have to dream a tiny bit


360 PSU on the other hand........ >_>


JP -> Dreamtards
360 -> Xtards

Comprende?

Omega-z
Jun 11, 2011, 08:49 PM
JP PSU where the Dreamer's and Creative Thinker's are. :)
"Once a Day Keep's the Pannon way" :rappy:



*Added this later* - Question: Why are all the new Xbox weapon's screw up version's of the weapon's there supposed to be? the funniest one is the new A rank dulganrod with same stat's as the S rank one lol. Did they forget part of the updated? and lastly why does Psupedia just put the new names for the correct weapons since there the same weapons without the graphic's part of it? lol another SoA miss up, I'm glad I'm a Dreamer^^;

Keilyn
Jun 11, 2011, 10:29 PM
I wonder about the rods...

Are those the first 15* rods? Makes me wonder if there is something special about those rods...of course only time will tell.

Nereid
Jun 11, 2011, 10:33 PM
Yup, first 15* Rods..probably will not be better than Rutsu, though lol.

pikachief
Jun 11, 2011, 11:56 PM
I wonder about the rods...

Are those the first 15* rods? Makes me wonder if there is something special about those rods...of course only time will tell.

The special part is them having super high PP lol :P

Nereid
Jun 12, 2011, 12:21 AM
Yes apparently rods get all the PP and Sabers get ripped off ;-;

Crysteon
Jun 12, 2011, 12:49 AM
It's always the same shit with Sangeyasha-ish weapons. They can look cool and ancient and all that bs...but they have to lack PP!!! What a troll, lol.

Vent
Jun 12, 2011, 05:14 AM
Which is a good thing, because it limits PA spamming like everyone can do nowadays as if PP is non-existent.

darkante
Jun 12, 2011, 06:00 AM
Donīt really see that as a good thing.
I donīt think that it is much point to normal attacks outside Portable 2/Infinity.

Karen Erra
Jun 12, 2011, 07:17 AM
well what the hell we have photon charges for... :D

Nereid
Jun 12, 2011, 09:45 AM
I run out of PP charges soloing with twin swords that have 3x that much PP though :(

unicorn
Jun 12, 2011, 12:45 PM
From my perspective, AF is only getting better!


Yeah. And everyone that invested greatly on FM are probably pissed.


They will still lolsuck at ANYTHING techer related. Any TP boost is pointless to Casts/Beasts.

Well not for Acrotecher, Wartecher, or Guntecher. I still wouldn't think their TP boost would make them great FT/MFs. But the main reason Beasts/CASTs had terrible TP to begin with was their racial specials, and in PSP2/i, the racial gaps in stats are much smaller than they are in PSU.


AND why are Fighgunner's gettin A-rank Grenades yet Guntechers still don't have a proper boss killer? I just thought of that. And no, Nos techs are not > shotguns.

Ffuzzy-Logik
Jun 12, 2011, 02:58 PM
Because Guntecher is almost as shitty as Wartecher.

Crysteon
Jun 12, 2011, 04:33 PM
Because Guntecher is almost as shitty as Wartecher.

And that fact wont change after this update, rofl. Conclusion: Both are shit and will remain as that ;<

inb4randomguyrant (I enjoy them)

milranduil
Jun 12, 2011, 04:56 PM
Which is a good thing, because it limits PA spamming like everyone can do nowadays as if PP is non-existent.

Why wouldn't/shouldn't one spam PAs? That's how you kill enemies.

Vent
Jun 12, 2011, 05:08 PM
Why wouldn't/shouldn't one spam PAs? That's how you kill enemies.

Because being able to spam them defeats the purpose of normal attacks and makes the game much more monotone (only one button). The game should not have enabled players to do so, but since it is provided, there's not a real reason one should not abuse it. The same goes for 'would', because 'would' and 'should' is practically the same in this context.

In other words, melee weapons with lower PP is a good thing in my opinion.

VectormanX
Jun 12, 2011, 05:21 PM
This game is already easy as it is. PSU is a bigass casino, where the only investment is time and if you so choose so, GC. The rest is up to dumb luck.
FM, AF, MF and GM/fG are all you really need, really. AT is fine too in a party situation.
Playing an underdog class does little to increase it's difficulty.
I do so because it's fun to play, and excel as said underdog classes, shit or not.
Hey, I think I do a good job at least >:3

Keilyn
Jun 12, 2011, 05:29 PM
What I find PSU to be good at is Character-Definition.

A player can define a character and some personality based on Job types. I see Japanese players taking more advantage of this fact that now its possible with all the balancing to actually uniquely play some types.

The problem is that FM and GM are two types which have few ways of playing them to the point it gets repetitive,m but all the Hybrid Classes with their weapon selection allows that you can find several different players playing the same type differently.

its true you have players out there who live to just "own" and others who live to just expand their characters and relationships. I love the power behind the master types specially the wide way Masterforces have always been played, but I truly can respect any player who can make the best use of the hybrid types (PT, GT, WT, Fighgunner)...(note im not writing about AT/AF as they are Acro Types)

I still remember the day I met Crys in the US servers, he had Six Spears....all linked to different PAs and for months all he did was Spear everything to Death. :) In fact I couldn't watch a WWE episode with Edge without picturing that player going through every map in the game wiping out practically everything with spears. ^_^ Now to me that was personality......

...Now it seems to me that a lot of players sacrifice personality in order to conform to everyone else to "become elite" and I asked myself if I ever wanted to become elite and desired to prove something, I rather be myself and do what I do best....which is think on my feet in games. ^_^

Crysteon
Jun 12, 2011, 07:55 PM
I still remember the day I met Crys in the US servers, he had Six Spears....all linked to different PAs and for months all he did was Spear everything to Death. :) In fact I couldn't watch a WWE episode with Edge without picturing that player going through every map in the game wiping out practically everything with spears. ^_^ Now to me that was personality......

...Now it seems to me that a lot of players sacrifice personality in order to conform to everyone else to "become elite" and I asked myself if I ever wanted to become elite and desired to prove something, I rather be myself and do what I do best....which is think on my feet in games. ^_^

Well, yeah....I admit I had a sick love over spears before, but circumstances oblige people to change their way to play. Be honest to me, is that an indirect insult to call me a noob or something? Dont confuse personality with goofiness. I guess I cant comply everyone, huh :0

Now, the part where you imply that "Elite person -> Someone in a need to prove something" is interesting. That means I'm not elite (yay, thank goodness!), because I dont have that lousy need to prove people if I'm smart, quick, or efficient or I dunno...so yeah, you got an amazing misconception of people like me who work their asses to get top gears and who have a heavy consideration upon other people's time to play with me (I despise people who waste my/others time).

Geez, I should be an asshole and someone who lacks personality because I make fun of 99% of the stuff that happens here. I enjoy having fun with others, but I'm not a jester either. I guess I need to work harder on my personality because it doesnt seem to like you ;< (like a single opinion matters to make people change).

Oh look! I did a wall of text like you! I'm so happy now! ^_^

milranduil
Jun 12, 2011, 09:30 PM
All it took is one person in my life to make drastic changes for me, much for the better also.



Because being able to spam them defeats the purpose of normal attacks and makes the game much more monotone (only one button). The game should not have enabled players to do so, but since it is provided, there's not a real reason one should not abuse it. The same goes for 'would', because 'would' and 'should' is practically the same in this context.

In other words, melee weapons with lower PP is a good thing in my opinion.

Why would you want to use normal attacks other than to properly time a PA to hit a combo of enemies, or ones still spawning? PP regeneration? Use photon charges...

str898mustang
Jun 12, 2011, 10:23 PM
All it took is one person in my life to make drastic changes for me, much for the better also.




Why would you want to use normal attacks other than to properly time a PA to hit a combo of enemies, or ones still spawning? PP regeneration? Use photon charges...

I used normal attacks frequently back in the Vanilla PSU days....charges were expensive back then!

unicorn
Jun 12, 2011, 10:24 PM
what are normal attacks?

milranduil
Jun 12, 2011, 11:05 PM
I used normal attacks frequently back in the Vanilla PSU days....charges were expensive back then!

lolvanilla how long ago was that? 2005 is when it died? lool


what are normal attacks?

You're a techer. Move along.

Crysteon
Jun 12, 2011, 11:06 PM
What is PSU? Owait...nvm.

I want PSP2's chain system so we can play like Vent wants us to play!

milranduil
Jun 12, 2011, 11:28 PM
What is PSU? Owait...nvm.

I want PSP2's chain system so we can play like Vent wants us to play!

And make AC more broken as a result? lolk

Crysteon
Jun 12, 2011, 11:32 PM
And make AC more broken as a result? lolk

Why do you think I said it? lolslow

Omega-z
Jun 12, 2011, 11:42 PM
I guess I still play like Vanilla lol use normal all the time and design my character with certain play styles and look to make it unique. Or at least I try too lol. :rappy:

unicorn
Jun 13, 2011, 01:33 AM
You're a techer. Move along.

lol I was being coy. ;D As in... no one uses normal attacks! x3

Crysteon
Jun 13, 2011, 02:12 AM
OBJECTION!!!...Wait, wrong game...

If PAs exist and weapons have their own gauge, why not using them for the sake of simplicity? I agree that normal attacks are valid for certain situations, but PA usage and spam will still pedominate in the way most people play. I dont really say that spamming a single PA in the whole mission is the key of expertise and l33tness, but...come on!...if they exist and they show a quickier way to kill things, use them!

Keilyn
Jun 13, 2011, 03:20 AM
Well, yeah....I admit I had a sick love over spears before, but circumstances oblige people to change their way to play. Be honest to me, is that an indirect insult to call me a noob or something? Dont confuse personality with goofiness. I guess I cant comply everyone, huh :0

Now, the part where you imply that "Elite person -> Someone in a need to prove something" is interesting. That means I'm not elite (yay, thank goodness!), because I dont have that lousy need to prove people if I'm smart, quick, or efficient or I dunno...so yeah, you got an amazing misconception of people like me who work their asses to get top gears and who have a heavy consideration upon other people's time to play with me (I despise people who waste my/others time).

Geez, I should be an asshole and someone who lacks personality because I make fun of 99% of the stuff that happens here. I enjoy having fun with others, but I'm not a jester either. I guess I need to work harder on my personality because it doesnt seem to like you ;< (like a single opinion matters to make people change).

Oh look! I did a wall of text like you! I'm so happy now! ^_^

If your brain on fire or something? I was complementing you. Sorry, but unless I explicitly state something, don't imply your own inclusion. Seems your ego got the best of you since you knew me well enough in the past to know im hardcore explicit in conversations.

You have a way of making people remember you through your ego and selfishness. When I returned I thought I had heard the last of everything, but noooooooooooooooooo.....

Even blocked on your end, people who greeted me back could not SHUT THE HELL UP ABOUT YOU.

You want hard work? Try running a group for over a year and dealing with your attitude and complaints from other members on your treatment of them. I mean even dark star who plays Guild Wars sometimes comments on how abusive you were to her when you played together....and its been like what now...1.5 - 2 years and that person STILL remembers...

If I could stuff a box in your player room and leave a clue for your brain inside, I would!

milranduil
Jun 13, 2011, 03:32 AM
OBJECTION!!!...Wait, wrong game...

If PAs exist and weapons have their own gauge, why not using them for the sake of simplicity? I agree that normal attacks are valid for certain situations, but PA usage and spam will still pedominate in the way most people play. I dont really say that spamming a single PA in the whole mission is the key of expertise and l33tness, but...come on!...if they exist and they show a quickier way to kill things, use them!

SE+AC=lol


You know I'm not one to voice my opinion in public on such a heated matter of social activity, but I must do so in this case.
Keilyn, shut the hell up.

Crysteon
Jun 13, 2011, 03:42 AM
If your brain on fire or something? I was complementing you. Sorry, but unless I explicitly state something, don't imply your own inclusion. Seems your ego got the best of you since you knew me well enough in the past to know im hardcore explicit in conversations.

You have a way of making people remember you through your ego and selfishness. When I returned I thought I had heard the last of everything, but noooooooooooooooooo.....

Even blocked on your end, people who greeted me back could not SHUT THE HELL UP ABOUT YOU.

You want hard work? Try running a group for over a year and dealing with your attitude and complaints from other members on your treatment of them. I mean even dark star who plays Guild Wars sometimes comments on how abusive you were to her when you played together....and its been like what now...1.5 - 2 years and that person STILL remembers...

If I could stuff a box in your player room and leave a clue for your brain inside, I would!

Are you done? I guess I did a great job, though.

I'm egocentric, yes....selfish, maybe....lacking of gray matter, nope. Thanks for the immature rant, it was fun reading.

Now, in more important matters: inb4anotheranyoneelsedefendsWT. :0

VectormanX
Jun 13, 2011, 06:25 AM
The real important matter is the update. I'm excited to get those new weapons, missions and class updates.

psu000
Jun 13, 2011, 11:36 AM
The real important matter is the update. I'm excited to get those new weapons, missions and class updates.


If they got it all work out this time round. Still getting a lot of 038, 051, 057 errors whenever I change account/character... These days I have to log on a few times before I could get in....have they reduced the bandwidth of something... :-?

pikachief
Jun 13, 2011, 01:35 PM
flying around all crazy like with swords is way cooler then just swinging them the normal ol' way :P

more on topic though, Maybe one of these missions will drop a laser cannon that makes a set with he kevlar suit :O U know, so u could have a whole GM combo :P

Crysteon
Jun 13, 2011, 01:57 PM
more on topic though, Maybe one of these missions will drop a laser cannon that makes a set with he kevlar suit :O U know, so u could have a whole GM combo :P

A Missouri laser? Hmmm...I think I should check psp2i's data and see if there is one around D:...but as far as I know, there wasnt any last time I checked.

Tartaros Cannon has a set bonus with Millias armor, I believe.

pikachief
Jun 13, 2011, 02:29 PM
A Missouri laser? Hmmm...I think I should check psp2i's data and see if there is one around D:...but as far as I know, there wasnt any last time I checked.

Tartaros Cannon has a set bonus with Millias armor, I believe.

ahh thats right the set already exists in another game... i think it would be possible for them to make a new laser just for a GM set, but i also think its highly unlikely :P

unicorn
Jun 13, 2011, 06:49 PM
Keilyn, shut the hell up.

http://img.photobucket.com/albums/v334/superkirby/toofunny.gif ....

Omega-z
Jun 13, 2011, 07:24 PM
True I don't just use only normal one's, but I do like using them to start Just attacks or break it up or make the combo longer.

Yeah I feel your pain psu000 there has been slowing of their download speeds lately, there is others too with the same problem too. Hopefully it will turn around.:)

Laser cannon for the win!!! :rappy:

Crysteon
Jun 13, 2011, 10:26 PM
ahh thats right the set already exists in another game... i think it would be possible for them to make a new laser just for a GM set, but i also think its highly unlikely :P

I just checked my PSP2i file...and I didnt find any Missouri weapon for Lasers D:...there are just a bunch of fugly lasers >_>

pikachief
Jun 13, 2011, 10:45 PM
I just checked my PSP2i file...and I didnt find any Missouri weapon for Lasers D:...there are just a bunch of fugly lasers >_>

oh well one less item for me to hunt! lol :P

Darki
Jun 14, 2011, 12:49 PM
WTF? Grenades to FiG? Axes to WT??

I REALLY wanna know what do they smoke there in SEGA HQ. I mean, why don't they give rods to FF already? :/

I admit that I'll probably pick axes for my WT for a while just to test things up, but I'm pretty dissapointed... It would have been much better (and logic) iif they gave S rank madoogs and whips.

I don't like having skills at level 40 either, but I guess the "me wantys lv 50 whip!1!" opinion is very popular. I would have loved level 40 techs, and that would be logical (from my point of view) as no hybrid class has techs at level 40.

Omega-z
Jun 14, 2011, 05:54 PM
Welcome Back Darki:) I agree it was odd and not very logical for WT to get S rank Axe's since it's not a Super Meaty Class and all their other Meatier weapon's are A ranked and not S. Even still I wouldn't give Axe's to WT at all since it's the holy grail of pure Hunter type's like Rod's are for FT and MF. If they where going to add a new weapon it should of been Slicer's but on A, then S rank one of the weapon's they should of done ie: Madoog's, Card's, Whip's and Twin Saber's. Anyway I will still take what I can even if it doesn't fit the roll of the class, It's a new toy and happy that WT's have another S rank finally.:rappy:

pikachief
Jun 14, 2011, 11:52 PM
WTF? Grenades to FiG? Axes to WT??

I REALLY wanna know what do they smoke there in SEGA HQ. I mean, why don't they give rods to FF already? :/

I admit that I'll probably pick axes for my WT for a while just to test things up, but I'm pretty dissapointed... It would have been much better (and logic) iif they gave S rank madoogs and whips.

I don't like having skills at level 40 either, but I guess the "me wantys lv 50 whip!1!" opinion is very popular. I would have loved level 40 techs, and that would be logical (from my point of view) as no hybrid class has techs at level 40.

yes i was hoping for GT -> lvl 40 support, and WT -> lvl 40 attack but i guess not :/ at least that made sense to me :P lol but then i guess GT also had lvl 40 bullets while WT still had lvl 30 skills lol

(also S rank whips -> WT, S rank crossbows -> FiG, and S rank cards -> GT! I think that would be nice >.> More classes need to be able to use these weapons in S rank!)

Darki
Jun 15, 2011, 10:08 AM
^ That for me would have made sense... I would really love to know where do they get those ideas when they update classes. First giving double sabers to GT, now giving grenades to FiG...

It almost breaks my heart thinking of how the game could have been and it isn't because of the ineptitude of those in charge.

Vent
Jun 15, 2011, 10:30 AM
Haha, yeah I really laughed when I first noticed Guntecher had Double Sabers. I was like: "What are they supposed to do with it? They can't even use Rising Strike properly! Tornado Dancing around isn't going to help much either."

redroses
Jun 15, 2011, 10:36 AM
In my opinion, if they continue with weird weapon additions like this, they should just give players the option to choose which weapons they want (like in PSP2, just with different restrictions here), because who still cares what the class is about apparently lol, Sega doesn't as it seems with their random ideas.

And oh god >:c pikachief had the same idea as me in how I would have upgraded the classes. I mean, since forever I wanted to see WT have lv 40 Attack technics and GT lv 40 support Technics, it just makes sense. Battle Mage and Supportive Gunner. That is always what I thought WT and GT were about.
Also WT+lv40 skills+S rank whips would have been awesome ;-;

Darki
Jun 15, 2011, 11:55 AM
^ That's what I've been always thinking...

As the game is now, with melee outdamaging everything, I always though that WT being the hybrid with level 40 techs would have been pretty balanced, as with level 30 skills the damage is pretty good anyways...

What I don't really understand from the beginning, is the weapon distribution. If they asked me, forte classes should be the ones with the S rank two handed weapons while hybrids would go with the single handed. I mean, WT is supposed to be the battlemage. Why would the battlemage have S rank axes, twin weapons and etc, when the full potential of the class would go to using claws, daggers, sabers and whips paired with madoogs?

In my opinion, hybrids should have all the S rank single handed weapons, and some S rank two handed bonuses, like for example GT's bow, WT's twin claws, daggers and/or sabers, and FiG's double saber. Then, forte classes would go with the opposite trend, they would have their two handed weapons as S rank, while maybe a couple single handed too.

Ffuzzy-Logik
Jun 15, 2011, 12:06 PM
The problem is that ST still hasn't decided what WT is supposed to be. If you want a "battlemage" that is actually playable, then AT has that market pretty well cornered.

Darki
Jun 15, 2011, 12:18 PM
The problem is that ST still hasn't decided what WT is supposed to be.

Well, the problem is that ST hasn't decided what most classes are supposed to be anymore, seeing what they'te been doing since the release of AotI. I don't wanna play a nurse with low level skills and no swords and bows which are my favorite weapons, and I'm really happy to play a WT carrying only two buffs: Giresta and Megistar without caring of pr0's that assume I fgotta be a nurse because I can use techs.

My definition of a "battlemage" is a character that uses offensive techs and melee, not a FF with Resta.

Actually, I don't even know why AFs and ATs exist, when their roles would have been taken easily by hybrids. Give S rank slicers and shadoogs and the attack speed bonus to FiG and you got an AF. Give high level support and cast boost to GT and you have the support class. Give whips and good techs to WT and you got the battlemage. They released them just as a lure for AotI, and by doing so, downgraded drastically the usefulness of other classes.

I don't care if somebody likes acro classes and don't like my words, but I think nobody can't deny that if there are a set of classes, it's illogical to render some useless. I mean, why to keep hybrids there when they're useless and they just heep trashing them? I don't even know how can be somebody working at an international company as SEGA is when they keep doing things that crap.

pikachief
Jun 15, 2011, 12:37 PM
haha if GT's had a speed boost and even lvl 40 support and guns, that would probably be my main :P

Darki
Jun 15, 2011, 01:11 PM
In that case maybe it would be fair to have guns a bit lower. <_<

pikachief
Jun 15, 2011, 01:20 PM
In that case maybe it would be fair to have guns a bit lower. <_<

oh im not sure if it would be better than GM, i just really like GT and just them getting a speed boost would be enough to make it my main lol

Darki
Jun 15, 2011, 02:25 PM
I was talking about casting boost, anyways. In any case I wouldn't care if they got master classes worse, I never understood what was the point on reducing the class variety.

unicorn
Jun 15, 2011, 10:49 PM
Well we can only hope WT gets a huge TP increase to make it a battlemage.

ALthough I personally would've given:

WT
- 40 (yes and get them to 41+ with GAS :P)Attack Tech
- A-rank Rod, S-rank Whip and Madoog
- more ATP

GT
- 40 Support Tech
- 20 Photon Art
- A-rank Grenade
- More ATP

FI
- A-rank Laser Cannon, S-rank Slicer
- More ATP

str898mustang
Jun 16, 2011, 02:21 AM
waiting..................

milranduil
Jun 16, 2011, 02:25 AM
lolmetoo...

THLPSC
Jun 16, 2011, 02:31 AM
same the server need to be up already! though I am going to miss all those coins but the stamps will be better!

str898mustang
Jun 16, 2011, 02:31 AM
lolmetoo...

yeah I woke up at least 8 times checking to see what time it was. Finally the alarm went off at 2.

Nereid
Jun 16, 2011, 02:33 AM
Somehow I've powered through 2 hours of Unisom waiting for the servers...so annoying lol >.>

milranduil
Jun 16, 2011, 02:36 AM
I may just go to bed...seems my specific route connection to servers gets very bad at night...there is a specific hop where I gain 80-120ms in my overall ping during the evening...

Anyone else connect through the following hub and get lag?
KDDI-Americ.edge2.LosAngeles.Level3.net

During the day it's fine, but at night well...

str898mustang
Jun 16, 2011, 02:37 AM
All them late night LA pRon downloaders!

str898mustang
Jun 16, 2011, 02:43 AM
nah just traced mine and it jumps to atlanta (wtf?) to dallas then to some asianetcom.net site then to Sega

XbikXBd
Jun 16, 2011, 02:46 AM
http://www.pingtest.net/result/42095344.png (http://www.pingtest.net)

str898mustang
Jun 16, 2011, 02:50 AM
if only our ping to the JP servers was that quick :/

XbikXBd
Jun 16, 2011, 02:51 AM
if only our ping to the JP servers was that quick :/

yeah mine is like i think 145 around there

THLPSC
Jun 16, 2011, 02:57 AM
yeah mine is like i think 145 around there

Mines about 208 wish I had yours

Shou
Jun 16, 2011, 02:58 AM
around 200 for me. Update finish so I can break my weapons!!!!! ;_;

str898mustang
Jun 16, 2011, 03:04 AM
170'ish here

XbikXBd
Jun 16, 2011, 03:07 AM
what do you guys have......and sry i just finished downloading a vid on bit. and my jp ping is 105 now XD

Crysteon
Jun 16, 2011, 03:11 AM
160! I beat Shoe \o/

str898mustang
Jun 16, 2011, 03:12 AM
server is up

Shou
Jun 16, 2011, 03:17 AM
Yay fast download! :D

milranduil
Jun 16, 2011, 03:23 AM
Mine is usually 140ish but atm it is 220 >.> This morning it went down to 128 lol. I do not get it...

Crysteon
Jun 16, 2011, 03:24 AM
A rank conversion of weapons just require the S rank version, lol.

redroses
Jun 16, 2011, 03:27 AM
Hm, now to figure out which elements to choose for the Twins and Sword. Any suggestions (I already have a Magana Slayer in light)?

Crysteon
Jun 16, 2011, 03:41 AM
Omg! Vijeri/Resist galore!

Howzer's the boss of Ohtori Encampment O_O

Mmmkay...Ohtori Encampment is weird, rofl....

It has two phases, and second phase involves tons of NPCs D:

Another edit: Saika Hyori drops in first phase, and Ragul Pump from Second, both on C rank!

VectormanX
Jun 16, 2011, 05:01 AM
ビス子WT before the update
http://i172.photobucket.com/albums/w8/x977/PSU/psu20110615_215554_000.jpg

After the update
http://i172.photobucket.com/albums/w8/x977/PSU/psu20110616_054617_000.jpg

GTnewearl before the update
http://i172.photobucket.com/albums/w8/x977/PSU/psu20110615_215659_002.jpg

After the update
http://i172.photobucket.com/albums/w8/x977/PSU/psu20110616_055114_001.jpg

Crysteon
Jun 16, 2011, 05:07 AM
So WT got buffed on HP and GT got buffed on TP? Lol...SEGAAAAA!

Hero-Break
Jun 16, 2011, 06:45 AM
Actually, WT/GT got around the same buffs. Here are my Non GASed, 180/20 Male Newman WT stats. Sorry but I'm to lazy atm to post Screens:

Before/After Update:

HP: 4111/4470
ATP: 1809/1844
ATA: 859/876
TP: 2682/3007
DEF: 369/414
EVP: 1275/1364
MST:927/945
STA: 10/11

As you can see the TP boost on both types are huge. WT only has around 1% less TP mod than FT/MF now.

pikachief
Jun 16, 2011, 12:49 PM
i like the STA boost :P

desturel
Jun 16, 2011, 06:32 PM
As you can see the TP boost on both types are huge. WT only has around 1% less TP mod than FT/MF now.

lol FT. Are they ever going to do anything for that class? Level 40 bullets? Speed boost? Anything?

Hero-Break
Jun 16, 2011, 08:52 PM
Well actually RA-Tech Limit break fixes a lot of the damage problems the type had. Hitting up to 6 Targets on the same enemy with Rustrarod? I think that's pretty nice, but that's just me.

Ffuzzy-Logik
Jun 16, 2011, 11:07 PM
lol FT. Are they ever going to do anything for that class? Level 40 bullets? Speed boost? Anything?Still better than WT!

TheAstarion
Jun 17, 2011, 05:51 AM
What this class balance needed was something along the lines of:

GT: S-rank cards, A-rank grenades, Attack spells cap 40, Attack arts lv20 stat boost.

WT: A-rank axe, A-rank slicer, A-rank rod, S-rank single claw, S-rank whip, S-rank tech-mag, Wand reduced to A-rank, Attack arts 40, Support spells 40, stat boost.

FiG: Remove all weapons other than Double Saber, reduce PA cap to 10, stat nerf.

FF: A-rank machinegun. Crossbow. Even a range-mag on their silly low TP. ANYTHING but the crumbfest a pistol is. A stat boost to things like ATA and MST would go down nicely too.

Oh, and PT: S-rank double sabers, S-rank rifles, lv40 attack arts, stat boost.

While we're at it... all techer classes able to increase support cap for the 10AP. I mean, it's 5 million exp, so it's not exactly a gamebreaker. And before ATs start moaning, give them a massive TP buff and lv30 attack and bullet arts.

Crysteon
Jun 17, 2011, 06:05 AM
What PT needs to make it worth more is ATA.......

Hero-Break
Jun 17, 2011, 10:15 AM
Not to go too off topic, but does anyone have any information on the new Head Unit? I can see that it boosts tp by 250 but beyond that I can't tell. Thanks for the info if anyone can provide it.

http://www.psuxxx.info/uploader/src/up8691.jpg

http://www.psuxxx.info/uploader/src/up8693.jpg

Crysteon
Jun 17, 2011, 10:29 AM
Feri/Force

+250 TP
Less PP consumption
Extended Range
Better Casting speed

pikachief
Jun 17, 2011, 11:37 AM
What this class balance needed was something along the lines of:

GT: S-rank cards, A-rank grenades, Attack spells cap 40, Attack arts lv20 stat boost.

WT: A-rank axe, A-rank slicer, A-rank rod, S-rank single claw, S-rank whip, S-rank tech-mag, Wand reduced to A-rank, Attack arts 40, Support spells 40, stat boost.

FiG: Remove all weapons other than Double Saber, reduce PA cap to 10, stat nerf.

FF: A-rank machinegun. Crossbow. Even a range-mag on their silly low TP. ANYTHING but the crumbfest a pistol is. A stat boost to things like ATA and MST would go down nicely too.

Oh, and PT: S-rank double sabers, S-rank rifles, lv40 attack arts, stat boost.

While we're at it... all techer classes able to increase support cap for the 10AP. I mean, it's 5 million exp, so it's not exactly a gamebreaker. And before ATs start moaning, give them a massive TP buff and lv30 attack and bullet arts.


I agree with all this except WT has to many weapons, dont need support and GT getting attack spells is stupid :P

Also FiG is still a gunner so they can has shotguns with lvl 10 PAs also :P

And PT also needs S rank Rods as well. They should just have all the 2 handed, non-twin, weapons :)

cristfc
Jun 17, 2011, 12:54 PM
playing yesterday I've found a weapon that was not in database (amesani/psupedia) and by katakana name, it appear that this weapon was not announced with this update..
its a single dagger, 9 stars and if I remember well, first name is サイカ or anything next to this (saika)

str898mustang
Jun 17, 2011, 01:09 PM
got plenty of those.....there are alot of item that weren't announced in the update

LP_Phoenix
Jun 17, 2011, 01:14 PM
saika omote? yeah....this time we got alot of new stuff....maybe we should list everything we know atm.new weps so far i know:
9* single dagger saika omote
9* twin dagger *forgotname*
s rank single dagger (same model like a rank, just stronger)
s rank twin dagger (same model like a rank, just stronger)
new bow
new laser 12*
then the new units
feril / wall
feril / cronos
feril / force
i think there are even more weps...but idk....need to play, get amp, get more iristia O.o

Darki
Jun 17, 2011, 04:20 PM
what bow is that?

Omega-z
Jun 17, 2011, 04:34 PM
yeah there's

9* single dagger
9* twin Dagger
S rank dagger
S rank twin dagger
A rank Slicer
9* bow - named southern cross
A rank crossbow
S rank axe
S rank sword - lost sword
A rank handgun
S Laser cannon
S rank double saber
S rank twin handguns
S rank twin claws
S rank saber
S rank Red saber
S rank Red twin saber

mite be a few more weapons not sure.

Units

S rank SUV - Meteor Drive
feril / force
feril / wall
feril / cronos
S rank - Eternity Arua - looks like Arua Field with HP restore Lv 4
S rank - Fighting Sprint ( believe that the name ) - looks like a flaming circle around character not sure what else it gives.

This is as far I know so far that came with this Wednesday maintenance. that's a lot lol o.o

yankees11
Jun 17, 2011, 05:10 PM
Im starting to love the japan servers even more!!!! :D

LP_Phoenix
Jun 17, 2011, 06:05 PM
9* single dagger セイカ・オモテ (seika omote?)
9* twin Dagger セイカ・ヒョウリ (seika hyouri?)
S rank dagger ツミキリ・オモテ (tsumikiri omote?)
S rank twin dagger ツミキリ・ヒョウリ
A rank Slicer  dont know which one u mean?
9* bow - named southern cross サザンクロス
A rank crossbow アキシオンクロス
S rank axe エッグサックス
S rank sword - lost sword
A rank handgun heaven punisher ?
S Laser cannon ボルテックブレス
S rank double saber 流星棍 (meteor stick?)
S rank twin handguns twin heaven punisher ?
S rank twin claws ツインファティウーマ
S rank saber dont know which one u mean?
S rank Red saber 赤のセイバー
S rank Red twin saber 赤のツインセイバー
found even other weps
S rank wand ゼロケイン (Zero Cane?)
??? イミュータブルゲイザー
??? サイコガン
S rank whip レプ・ユプケ

S rank SUV - Meteor Drive
interesting lil note, they wrote the force unit without ル
feril / force フェリ/フォース 250tech/lower pp usage for techs by ? %/faster casting/range+
feril / wall フェリル/ウォール 200def/250eva/15% ele?/ green down arrow = anti down?
feril / cronos フェリル/クロノス 350atk/250acc/lower pp usage for skill/bullets by ? %
S rank - Eternity Arua - looks like Arua Field with HP restore Lv 4
S rank - Fighting Sprint ( believe that the name ) - looks like a flaming circle around character not sure what else it gives.

This is as far I know so far that came with this Wednesday maintenance. that's a lot lol o.o

added my info , if someone could help with nice translations for weps i could start to add everything to pedia O.o im very bad at that....ask red with eternal aura.....

Omega-z
Jun 17, 2011, 07:46 PM
here's an update with stat's and help from LP_Phoenix :)

9* single dagger - Saika omote - 478pp, 556 atp, 324 ata, 432 requ. - from castle
9* twin Dagger - Saika hyouri - at 10/10 - 513 pp, 475 atp, 306 ata, 417 requ. - from castle
S rank dagger - Omote Tsumikiri - 619 pp, 801 atp, 513 ata, 712 requ.- from castle
S rank twin dagger - Tsumikiri hyouri - 0/10 - 386 pp, 372 atp, 436 ata, 521 requ. - from castle
S rank slicer - Repu yupuke - at 10/10 - 516 pp, 812 atp, 402 ata. - from jungle
9* bow - southern cross - at 10/10 - 1513 pp, 887 atp, 633 ata, 188 requ.
A rank crossbow - sion cross aki - at 10/10 - 1104 pp, 414 atp, 314 ata, 166 requ. from update page
S rank axe - Eggesakkusu - 436 pp, 1811 atp, 327 ata. - from jungle
S rank sword - lost sword - at 0/10 - 402 pp, 1221 atp, 364 ata, 588 requ. - from jungle
A or S rank handgun - poss. psycho gun ? or heaven punisher ? -.
S Laser cannon - vortex breath - at 10/10 - 2302 pp, 867 atp, 415 ata, 254 requ.
S rank double saber - polar star - 558 pp, 684 atp, 542 ata, 732 requ.
S rank twin handguns - twin heaven punisher - at 10 /10 - 1046 pp, 556 atp, 341 ata, 487 requ.
S rank twin claws - twin fatty uma - at 0/10 - 533pp, 623 atp, 405 ata, 842 requ.
S rank twin saber - eternal dimensions - at 10/10 - 624 pp, 741 atp, 516 ata, 812 requ. - from 3rd exchange
A or S rank saber - Aki shion -. - from update page
S rank "Red" saber - at 0/10 - 403 pp, 714 atp, 391 ata, 744 requ. - from castle
S rank "Red" twin saber - at 0/10 - 411 pp, 462 atp, 317 ata. - from castle
S rank wand - zero cane - at 10/10 - 1511 pp, 1084 tp, 492 requ. - from one of the Desert missions, what ever Dust is on the uploader.
there's a A rank gun? which type unknown - psycho gun - at 10/10 - 1553 pp, 102 atp, 206 ata, 169 requ.

mite be a few more weapons not sure.

Units

S rank SUV - Meteor Drive - lv 4 sleep. - from castle
feril / force - 250 tp, casting range up, casting speed up, reduced magic pp cost. - from castle
feril / wall - 200 dfp, 250 evp, 15% to ele., anti down. - from castle
feril / cronos - 350 atp, 250 ata, reduced skill pp cost, reduced bullet pp cost. - from castle
S rank - Eternity Arua - looks like Arua Field with HP restore Lv 4 - from 3rd exchange
S rank - Fighting Sprint ( believe that the name ) - looks like a flaming circle around character not sure what else it gives.

This is as far I know so far that came with this Wednesday maintenance. that's a lot lol o.o
LP_Phoenix thank you for the update the whip is actually a S rank slicer and イミュータブルゲイザー is Immutable Gazer it's a shotty A rank we got from the rewards. :rappy:

EspioKaos
Jun 17, 2011, 07:57 PM
9★ dagger - サイカ・オモテ - Saika Omote
9★ twin dagger - サイカ・ヒョウリ - Saika Hyori
13★ dagger - ツミキリ・オモテ - Tsumikiri Omote
13★ dagger - ツミキリ・ヒョウリ - Tsumiki Hyori
9★ longbow - サザンクロス - Southern Cross
A rank crossbow - アキシオンクロス - Axeon Cross
S rank axe - エッゲサックス - Eghesachs
S rank sword - ロストソード - Lost Sword
S rank laser cannon - ボルテックブレス - Voltech Breath
S rank double saber - 流星棍 - Meteor Cudgel
S rank twin claws - ツインファティウーマ - Twin Phyteuma
S rank saber - 赤のセイバー - Red Saber
S rank twin saber - 赤のツインセイバー - Red Twin Saber
S rank wand - ゼロケイン - Zero Cane
9★ shotgun - イミュータブルゲイザー - Immutable Gazer
??? サイコガン - Psycho Gun
S rank slicer - レプ・ユプケ - Rep Yupke

Some more to help you out, including corrections to Japanese, English and weapon categories. Ones I haven't heard about I removed from this list, though. LP, if you make new weapon articles, please, please, please use this blank template (http://psupedia.info/The_PSUPedia:Article_templates#Weapons_.28w.2F_no_ synthesis_board.29) and then fill in the blanks.

LP_Phoenix
Jun 17, 2011, 08:03 PM
i got most of the stats from jp uploader as well, np...only prob are translated names but thanks, and yeah the a rank shotty....havent even thought someone would do that, why? XD

Omega-z
Jun 17, 2011, 08:10 PM
Thank you Epsio for the translations, oh the one's that you mite not know are from the uploader and on the Main JP Sega update page. the only one you could say is the single hand gun if the psycho is not it.

cristfc
Jun 17, 2011, 08:21 PM
thx guys by replies regarding new itens...
well, it looks that its nice time to hunt vijeri/resist in parties.. If Howzer drops it in new gam mission...

str898mustang
Jun 17, 2011, 08:25 PM
thx guys by replies regarding new itens...
well, it looks that its nice time to hunt vijeri/resist in parties.. If Howzer drops it in new gam mission...

iit drops, i got one this morning. They are in shops now O.o

pikachief
Jun 17, 2011, 08:30 PM
Some more to help you out, including corrections to Japanese, English and weapon categories. Ones I haven't heard about I removed from this list, though. LP, if you make new weapon articles, please, please, please use this blank template (http://psupedia.info/The_PSUPedia:Article_templates#Weapons_.28w.2F_no_ synthesis_board.29) and then fill in the blanks.

thank you! i was looking for a template yesterday for adding new weapons :D

Crysteon
Jun 17, 2011, 08:49 PM
I decided to check Rep Yupke specs on PSP2i since I wont frigging spend a stack for a lousy test on PSU, and discovered the folowwing thing:

http://img.photobucket.com/albums/v472/DPTastic/rep_yupke.jpg
Regular looks (ignore the aura and Rapiko, lol)

http://img.photobucket.com/albums/v472/DPTastic/rep_yupke_blade.jpg
Blade using Chikki.

Conclusions:
The blade is as shorter than the current strongest slicers, and the thing is bad with Choutou, since it lacks the range to make it good enough (unless you are an aiming hoar and love selecting enemy per enemy to attack)...it's just not good for people who TA or speedrun...but it looks badass.

Omega-z
Jun 17, 2011, 10:19 PM
Crysteon that PM looks cool I wish we could have a baby rappy too. :rappy:

Crysteon
Jun 17, 2011, 10:56 PM
Oh, it's a PM. It's a NPC you get from MAI D:

It's cute, I agree, lol.

Omega-z
Jun 17, 2011, 11:23 PM
update the S rank twins are real:)

S rank twin dagger - Tsumikiri hyouri - 0/10 - 386 pp, 372 atp, 436 ata, 521 requ.

now the only one on the list not confirmed is the handgun and what the psycho gun is. :rappy:

oh more stuff the Slicer is found in the jungle, and the stat's for twin heaven punisher is at 10 /10 1046 pp, 556 atp, 341 ata, 487 requ. :)

I'm also going to updated the list here as well.:)

Omega-z
Jun 18, 2011, 01:10 AM
here's an update with stat's and help from LP_Phoenix, Crysteon and Espio :)

9* single dagger - Saika Omote - 478pp, 556 atp, 324 ata, 432 requ. - from castle
9* twin Dagger - Saika Hyouri - at 10/10 - 513 pp, 475 atp, 306 ata, 417 requ. - from castle
13* dagger - Omote Tsumikiri - 619 pp, 801 atp, 513 ata, 712 requ.- from castle
13* twin dagger - Tsumiki Hyouri - 0/10 - 386 pp, 372 atp, 436 ata, 521 requ. - from castle
15* slicer - Rep Yupke - at 10/10 - 516 pp, 812 atp, 402 ata. - from jungle (note before pick up it's 15* and in weapon description it's 12* )
9* bow - Southern Cross - at 10/10 - 1513 pp, 887 atp, 633 ata, 188 requ.
9* crossbow - Axeon Cross - at 10/10 - 1104 pp, 414 atp, 314 ata, 166 requ.
12* axe - Eghesachs - 436 pp, 1811 atp, 327 ata. - from jungle
12* sword - Lost Sword - at 0/10 - 402 pp, 1221 atp, 364 ata, 588 requ. - from jungle
A rank machine gun - Psycho Gun - at 10/10 - 1553 pp, 102 atp, 206 ata, 169 requ.
12* laser cannon - Voltech Breath - at 10/10 - 2302 pp, 867 atp, 415 ata, 254 requ.
S rank double saber - Meteor Cudgel - 558 pp, 684 atp, 542 ata, 732 requ.
13* twin handguns - Twin Heaven Punisher - at 10 /10 - 1046 pp, 556 atp, 341 ata, 487 requ.
13* twin claws - Twin Phyteuma - at 0/10 - 533pp, 623 atp, 405 ata, 842 requ.
12* twin saber - Eternal Dimensions - at 10/10 - 624 pp, 741 atp, 516 ata, 812 requ. - from 3rd exchange
A rank saber - アキシオン - Axeon -. - from update page at Sega JP
14* Red Saber - at 0/10 - 403 pp, 714 atp, 391 ata, 744 requ. - from castle
14* Red Twin Saber - at 0/10 - 411 pp, 462 atp, 317 ata. - from castle
12* wand - Zero Cane - at 10/10 - 1511 pp, 1084 tp, 492 requ. - from one of the Desert missions, what ever Dust is on the uploader.

mite be one more weapon not sure.

Units

14* extra unit - SUV - Meteor Drive - lv 4 sleep, 7 sta. - from castle
14* head unit - Feril / Force - 250 tp, casting range up, casting speed up, reduced magic pp cost. - from castle
14* body unit - Feril / Wall - 200 dfp, 250 evp, 15% to ele., anti down. - from castle
14* arm unit - Feril / Cronos - 350 atp, 250 ata, reduced skill pp cost, reduced bullet pp cost. - from castle
12* extra unit - Eternity Arua - looks like Arua Field with HP restore Lv 4, 6 sta. - from 3rd exchange
12* extra unit - Fighting Spirit - looks like a flaming circle around character with Lv 1 something poss HP restore, 5 sta, and a unknown PP reduced cost.

This is as far I know so far that came with this Wednesday maintenance. that's a lot lol o.o
LP_Phoenix, Crysteon thank you for the updates and Espio for the Translations. :) :rappy:

Darki
Jun 18, 2011, 04:52 AM
Wow, those units are awesome, I guess that head unit is better than Ohryu+Shijin? They might be hard to find too. I want the arm one. D:

str898mustang
Jun 18, 2011, 04:55 AM
but where does Heaven Punisher drop??

Dein
Jun 18, 2011, 05:44 AM
So Feril/Chronos really does reduce skill/bullet pp usage? I thought it was the other way around but if I'm wrong then I'm definitely hunting the unit for the rest of my days.

str898mustang
Jun 18, 2011, 06:19 AM
So Feril/Chronos really does reduce skill/bullet pp usage? I thought it was the other way around but if I'm wrong then I'm definitely hunting the unit for the rest of my days.

Better find a dedicated party b/c that mission is impossible to solo. Yes it reduces the pp usage. I looked at Orpa/Power Charge and it had the arrows pointing the other way.

LP_Phoenix
Jun 18, 2011, 06:20 AM
okay most weps are done now...im waiting with some cause of missing stats and info
15* slicer レプ・ユプケ - Rep Yupke basic stats are missing, got grinded....
a rank ??? handgun ??? サイコガン psycho gun got complete grinds but what is it?
12* twin handguns - Twin Heaven Punisher really only 12* or was it the grinder again XD and basic stats?
A or S rank saber - アキシオン - Axe Sion? wait for more info
12* extra unit - Eternity Arua - just saw a pic from it, no extra info....

if anybody got something of that, let me know

THLPSC
Jun 18, 2011, 07:47 AM
http://www.psuxxx.info/uploader/src/up8715.bmp

str898mustang
Jun 18, 2011, 09:48 AM
http://www.psuxxx.info/uploader/src/up8715.bmp

whats the pic? My work blocks the image b/c they think psuxxx is pRon, lol

desturel
Jun 18, 2011, 09:51 AM
whats the pic? My work blocks the image b/c they think psuxxx is pRon, lol

Twin Heaven Punisher 10/10
PP 1046
Att 556
Acc 341
Req 487

str898mustang
Jun 18, 2011, 10:23 AM
Twin Heaven Punisher 10/10
PP 1046
Att 556
Acc 341
Req 487

ah ok, already saw that. Wish we could find out which mission it drops in.

Crysteon
Jun 18, 2011, 10:59 AM
ah ok, already saw that. Wish we could find out which mission it drops in.

Why would you want it? It's just weaker than Pandoras ;< inb4pointlessnostalgia

My guess is Mine Defense,l:0

Omega-z
Jun 18, 2011, 11:10 AM
I agree with Crysteon must likely in one of the Desert mission's DG or MD from the GBR not counting the jungle one.

LP_Phoenix I have the Aura but I have that listed already. are you thinking the other one Fighting Sprint? We have pretty much everything except where thing are and basic stat's of item's. Other then that to find the saber and figure out the Psycho Gun.

Crysteon
Jun 18, 2011, 11:18 AM
okay most weps are done now...im waiting with some cause of missing stats and info
15* slicer レプ・ユプケ - Rep Yupke basic stats are missing, got grinded....
a rank ??? handgun ??? サイコガン psycho gun got complete grinds but what is it?
12* twin handguns - Twin Heaven Punisher really only 12* or was it the grinder again XD and basic stats?
A or S rank saber - アキシオン - Axe Sion? wait for more info
12* extra unit - Eternity Arua - just saw a pic from it, no extra info....

if anybody got something of that, let me know

Rep Yupke's base stats: 344PP, 671 ATP
Psycho Gun is an A rank machinegun.
Twin Heaven Punishers are 13* (I saw that on 2ch yesterday).
Axeon is A rank.

That's all I know D:

Omega-z
Jun 18, 2011, 11:26 AM
Awesome Crysteon that helps a lot :) hmm it odd that the THP are 13* was it before they picked it up because the Rep Yupke is 15* then when looking in the description of the weapon it say's it's 12* so I'm wondering if the same thing then?

cristfc
Jun 18, 2011, 11:29 AM
iit drops, i got one this morning. They are in shops now O.o
Nice, Ill check shops for prices :whip:
for solo I only tried C and B difficult, this mission really looks hard, same in good party, you got this unit in S2 or S3 and you remember AMP that you got? because PSUpedia only show Srank AMP info from C difficult. :confused:

THLPSC
Jun 18, 2011, 12:21 PM
ah ok, already saw that. Wish we could find out which mission it drops in.

クリア箱【鉱山防衛】/ Mine Defense
Hope that helps.
http://spoiler.sakura.ne.jp/rr/psu/index.php?DB%2F%C1%F5%C8%F7%2F%A5%C4%A5%A4%A5%F3%A 5%CF%A5%F3%A5%C9%A5%AC%A5%F3%B7%CF

Omega-z
Jun 18, 2011, 12:33 PM
lol this first part of the scene look's familiar lol


http://www.youtube.com/watch?v=D3LBXdnGQs8&feature=related

This time where there lol

Omega-z
Jun 19, 2011, 01:13 AM
here's an update with stat's and help from LP_Phoenix, Crysteon and Espio :)

9* single dagger - Saika Omote - 478pp, 556 atp, 324 ata, 432 requ. - from castle
9* twin Dagger - Saika Hyouri - at 10/10 - 513 pp, 475 atp, 306 ata, 417 requ. - from castle
13* dagger - Omote Tsumikiri - 619 pp, 801 atp, 513 ata, 712 requ.- from castle
13* twin dagger - Tsumiki Hyouri - 0/10 - 386 pp, 372 atp, 436 ata, 521 requ. - from castle
15* slicer - Rep Yupke - at 10/10 - 516 pp, 812 atp, 402 ata. - from jungle (note before pick up it's 15* and in weapon description it's 12* )
9* bow - Southern Cross - at 10/10 - 1513 pp, 887 atp, 633 ata, 188 requ.
9* crossbow - Axeon Cross - at 10/10 - 1104 pp, 414 atp, 314 ata, 166 requ.
12* axe - Eghesachs - 436 pp, 1811 atp, 327 ata. - from jungle
12* sword - Lost Sword - at 0/10 - 402 pp, 1221 atp, 364 ata, 588 requ. - from jungle
A rank machine gun - Psycho Gun - at 10/10 - 1553 pp, 102 atp, 206 ata, 169 requ.
12* laser cannon - Voltech Breath - at 10/10 - 2302 pp, 867 atp, 415 ata, 254 requ.
S rank double saber - Meteor Cudgel - 558 pp, 684 atp, 542 ata, 732 requ.
13* twin handguns - Twin Heaven Punisher - at 10 /10 - 1046 pp, 556 atp, 341 ata, 487 requ.
13* twin claws - Twin Phyteuma - at 0/10 - 533pp, 623 atp, 405 ata, 842 requ.
12* twin saber - Eternal Dimensions - at 10/10 - 624 pp, 741 atp, 516 ata, 812 requ. - from 3rd exchange
A rank saber - アキシオン - Axeon -. - from update page at Sega JP
14* Red Saber - at 0/10 - 403 pp, 714 atp, 391 ata, 744 requ. - from castle
14* Red Twin Saber - at 0/10 - 411 pp, 462 atp, 317 ata. - from castle
12* wand - Zero Cane - at 10/10 - 1511 pp, 1084 tp, 492 requ. - from one of the Desert missions, what ever Dust is on the uploader.

mite be one more weapon not sure.

Units

14* extra unit - SUV - Meteor Drive - lv 4 sleep, 7 sta. - from castle
14* head unit - Feril / Force - 250 tp, casting range to 120%, casting speed to 33%, reduced magic pp cost to 80%. - from castle
14* body unit - Feril / Wall - 200 dfp, 250 evp, 15% to ele., anti down. - from castle
14* arm unit - Feril / Cronos - 350 atp, 250 ata, reduced skill pp cost, reduced bullet pp cost. - from castle
12* extra unit - Eternity Arua - looks like Arua Field with HP restore Lv 4, 6 sta. - from 3rd exchange
12* extra unit - Fighting Spirit - looks like a flaming circle around character with Lv 1 something poss HP restore, 5 sta, and a unknown PP reduced cost.

This is as far I know so far that came with this Wednesday maintenance. that's a lot lol o.o
LP_Phoenix, Crysteon thank you for the updates and Espio for the Translations. :) :rappy:

Nereid
Jun 19, 2011, 09:29 PM
Ran some quick and dirty tests of Feril / Wall versus Vijeri / Rainbow...Rainbow is better from what I gathered.

Keilyn
Jun 19, 2011, 10:16 PM
Most people know that....

Feril Wall however is better when it comes to fighting against neutral enemies or even Ethan. With Feril Wall equipped a caseal FM can survive a second hit rather than the normal two hit that kills one when you have Core Shield Equipped.

Rainbow is great for elements, Feril / Wall is better vs Neutral Enemies.

Nereid
Jun 19, 2011, 10:20 PM
Not everyone did, considering I got asked by many people to run the tests.

Omega-z
Jun 19, 2011, 10:58 PM
How much of a difference was there between the two? It also could be useful in multi-elemental group's when you don't have time to swap out. oh and in GAM's since % get's cut in them.

milranduil
Jun 19, 2011, 11:01 PM
Feril/Wall would dominate in Lv 20 GAM. Too bad there is no reason to run it though lol.

Nereid
Jun 19, 2011, 11:02 PM
With the Feril / Wall I was getting hit for ~200 by Megid, when I switched my Vijeri / Rainbow it was about 150 or so..I didn't write down the specific results since I was selling the unit so I did the test very quickly. The melee results were similar, except the damage difference was only about 20-30 points.

Omega-z
Jun 19, 2011, 11:20 PM
Well Element Blocking Power is base on Monster Dgm for both Psychical and Magical. and the Wall Has a lower Magic Blocking power since it's at 15% but if it had 200 Mst that mite be different but that's just for magic. But it has 200 Dfp which is not bad because that alone could make up the 10% difference base on the monster's attack Dgm. If the monster did 1000 dgm the wall Would be = to the 10% to the Rainbow but if the Dgm is 1200 then the Rainbow is better by 20 dgm, Same goes the opposite way too if the the Dgm was less then 1000 then the Wall would be better BUT this is for Psychical Dgm only. There's also an up side, you block more Psychical Dgm to all type's and not just one. Most ppl just get used to Swapping for the most part. Problem is Rainbow's are better for Dgm that is high and not low.

XbikXBd
Jun 19, 2011, 11:35 PM
also depends on race too lol

Omega-z
Jun 19, 2011, 11:37 PM
XbikXBd that's true too, There are way's around that tho.

Nereid
Jun 19, 2011, 11:41 PM
Off-topic, what was that scrolling banner about D:

milranduil
Jun 19, 2011, 11:50 PM
They are doing maintenance for the next 6 hours to fix the random universe crash.

Omega-z
Jun 19, 2011, 11:53 PM
That's cool It will help those poor ppl suck in limbo.:)

Nereid
Jun 19, 2011, 11:55 PM
I wish they would fix the bugs with the GAM..I've had Liina not spawn multiple times and right before the servers went down I completed the first part, was allowed to open the boxes, but couldn't move to the next stage or get my AMP >_>

Resanoca
Jun 19, 2011, 11:58 PM
I wish they would fix the bugs with the GAM..I've had Liina not spawn multiple times and right before the servers went down I completed the first part, was allowed to open the boxes, but couldn't move to the next stage or get my AMP >_>I had that happen earlier. Thought it was a just random fubar. D:

Darki
Jun 20, 2011, 01:36 PM
Daaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaam n the annoying account-bound f$%$ing items. I have now two weapons I'm not going to use EVER (Amaterasu and Orochi Agito) and the only two options I have is to sell them to the NPC or to leave them wasting space in the storage, and I can't have more of the Heart of Despair which is basically the only sword I'd use with my CAST.

I don't understand why they make account bound items. -__-

Resanoca
Jun 20, 2011, 01:52 PM
Sega doesn't love you enough.

yankees11
Jun 20, 2011, 04:18 PM
I wish they would fix the bugs with the GAM..I've had Liina not spawn multiple times and right before the servers went down I completed the first part, was allowed to open the boxes, but couldn't move to the next stage or get my AMP >_>

Same here. XD

LP_Phoenix
Jun 20, 2011, 05:09 PM
does anybody play gbr atm? its very curious, 3x now i got dc at mine defense right when i got to the kog nadds....just bad luck or bug?

yankees11
Jun 20, 2011, 05:12 PM
does anybody play gbr atm? its very curious, 3x now i got dc at mine defense right when i got to the kog nadds....just bad luck or bug?

both. XD

Omega-z
Jun 20, 2011, 05:40 PM
Actually Darki the Orochi Agito are pretty cool. Yeah Mine Defense got a hole lot hard then bf lol , But I had done that run to see how it was and did a S3 Solo lol without the right armor or weapons lol took me about 45 mins so not to bad had to use the Level against them and the cool thing didn't die once lol. I also did jungle but C to see how it was it's nice to see Life in a desert planet lol. If you want I can Help you out LP just Have 1 item still to get with AMP but won't take long. I would like to hunt that Aura in DG. o.o must likly doing GBR soon :)

Omega-z
Jun 20, 2011, 06:23 PM
New update here!!!

There was one more Weapon not mention before but are now up and where to find them all. :)

and help from LP_Phoenix, Crysteon and Espio :)

9* single dagger - Saika Omote - 478pp, 556 atp, 324 ata, 432 requ. - from Castle
9* twin Dagger - Saika Hyouri - at 10/10 - 513 pp, 475 atp, 306 ata, 417 requ. - from Castle
13* dagger - Omote Tsumikiri - 619 pp, 801 atp, 513 ata, 712 requ.- from Castle
13* twin dagger - Tsumiki Hyouri - 0/10 - 386 pp, 372 atp, 436 ata, 521 requ. - from Castle
15* slicer - Rep Yupke - at 10/10 - 516 pp, 812 atp, 402 ata. - from Jungle 
9* bow - Southern Cross - at 10/10 - 1513 pp, 887 atp, 633 ata, 188 requ. - from Jungle
9* crossbow - Axeon Cross - at 10/10 - 1104 pp, 414 atp, 314 ata, 166 requ. - from Jungle
12* axe - Eghesachs - 436 pp, 1811 atp, 327 ata. - from Jungle
12* sword - Lost Sword - at 0/10 - 402 pp, 1221 atp, 364 ata, 588 requ. - from Jungle
9* machine gun - Psycho Gun - at 10/10 - 1553 pp, 102 atp, 206 ata, 169 requ. New GC item from LoL
12* laser cannon - Voltech Breath - at 10/10 - 2302 pp, 867 atp, 415 ata, 254 requ. - New GC item from LoL
13* double saber - Meteor Cudgel - 558 pp, 684 atp, 542 ata, 732 requ. - New GC item from LoL
13* twin handguns - Twin Heaven Punisher - at 10 /10 - 1046 pp, 556 atp, 341 ata, 487 requ. - found in Mine Defense
13* claw - Phyteuma - found in Mine Defense
13* twin claws - Twin Phyteuma - at 0/10 - 533pp, 623 atp, 405 ata, 842 requ. - from Mine Defense
12* twin saber - Eternal Dimensions - at 10/10 - 624 pp, 741 atp, 516 ata, 812 requ. - from 3rd Exchange
9* saber - Axeon - found in Mine Defense
14* Red Saber - at 0/10 - 403 pp, 714 atp, 391 ata, 744 requ. - from Castle
14* Red Twin Saber - at 0/10 - 411 pp, 462 atp, 317 ata. - from Castle
12* wand - Zero Cane - at 10/10 - 1511 pp, 1084 tp, 492 requ. - from Desert Goliath



Units

14* extra unit - SUV - Meteor Drive - lv 4 sleep, 7 sta. - from castle
14* head unit - Feril / Force - 250 tp, casting range to 120%, casting speed to 33%, reduced magic pp cost to 80%. - from castle
14* body unit - Feril / Wall - 200 dfp, 250 evp, 15% to ele., anti down. - from castle
14* arm unit - Feril / Cronos - 350 atp, 250 ata, reduced skill pp cost, reduced bullet pp cost. - from castle
12* extra unit - Eternity Arua - looks like Arua Field with HP restore Lv 4, 6 sta. - from 3rd exchange
12* extra unit - Fighting Spirit - looks like a flaming circle around character with Lv 1 something poss HP restore, 5 sta, and a unknown PP reduced cost. - found in Desert Goliath

that's a lot lol o.o
LP_Phoenix, Crysteon thank you for the updates and Espio for the Translations. :) :rappy:

Darki
Jun 20, 2011, 07:07 PM
Actually Darki the Orochi Agito are pretty cool. Yeah Mine Defense got a hole lot hard then bf lol , But I had done that run to see how it was and did a S3 Solo lol without the right armor or weapons lol took me about 45 mins so not to bad had to use the Level against them and the cool thing didn't die once lol. I also did jungle but C to see how it was it's nice to see Life in a desert planet lol. If you want I can Help you out LP just Have 1 item still to get with AMP but won't take long. I would like to hunt that Aura in DG. o.o must likly doing GBR soon :)

Orochi Agito is a weapon that looks like a pair of normal katanas. I don't understand why people like these kind of weapons... I'm playing a futuristic game, I want lightsabers, to use katanas and "traditional" weapons I can play other 22 MMOs that are out there. I would honestly play with a 1* Yohmei sword before even considering to acquire an Agito Repca, a Kamui, a Sange, or anything else like that. If at least they looked original like the Lost Sword...

Resanoca
Jun 20, 2011, 09:44 PM
Then go play those 22 other MMOs.

Freshellent
Jun 20, 2011, 09:59 PM
Then go play those 22 other MMOs.

What an incredibly insightful and helpful response to his post.

@Darki,

I'm not really sure why they are so popular either. I guess one could argue they stand out in a environment such as PSU's because they are so ordinary and represent something of the -past-.

OR it's just the usual which is, everyone likes katanas and the image behind it.

Resanoca
Jun 20, 2011, 10:12 PM
What an incredibly insightful and helpful response to his post.

I figured it was very helpful. Why else would I have said it?

Darki
Jun 20, 2011, 10:18 PM
Then go play those 22 other MMOs.

I'll explain like if you were retarded, so you can actually understand my post: =) I meant that in those 22 other MMOs is where there are the classic-like weapons. I like futuristic weapons. Therefore, how would it help me to go play those 22 other MMOs when what I want is to play with futuristic weapons?

If you had taken the time you used to show us that you're unable to read properly into actually reading what I wrote, you might have noticed that I meant the complete oposite of what you posted. So congratulations, you've made the worst troll attemp I've EVER seen in my life, and that's pretty damn awesome (and sad). Not that I give a shit of what you said, but it really amazed me.


I'm not really sure why they are so popular either. I guess one could argue they stand out in a environment such as PSU's because they are so ordinary and represent something of the -past-.

OR it's just the usual which is, everyone likes katanas and the image behind it.

I understand it, but I don't actually see them suiting the game that much. If you give me something like, I don't know, a Hanzo, which looks like a katana but with the PS world "touch", I'd love it, but not just a plain katana. =/

Oh well, it's just that I don't like account-bound items. I'd give half my rares to have a set of Heart of Despair. :<

Resanoca
Jun 20, 2011, 10:25 PM
I'll explain like if you were retarded, so you can actually understand my post: =) I meant that in those 22 other MMOs is where there are the classic-like weapons. I like futuristic weapons. Therefore, how would it help me to go play those 22 other MMOs when what I want is to play with futuristic weapons?

If you had taken the time you used to show us that you're unable to read properly into actually reading what I wrote, you might have noticed that I meant the complete oposite of what you posted. So congratulations, you've made the worst troll attemp I've EVER seen in my life, and that's pretty damn awesome (and sad). Not that I give a shit of what you said, but it really amazed me.



I understand it, but I don't actually see them suiting the game that much. If you give me something like, I don't know, a Hanzo, which looks like a katana but with the PS world "touch", I'd love it, but not just a plain katana. =/

Oh well, it's just that I don't like account-bound items. I'd give half my rares to have a set of Heart of Despair. :<
Yup. I figured I would help out since all I heard was whining.

Omega-z
Jun 21, 2011, 08:34 AM
Actually, Most of the weapons and armor of the Phantasy Star are or were Normal looking, The rarer ones at least and even some common's one's also back in the day. I think Fantasy comes first then Si-FI, That too if you look through the PS history the ppl keep getting set back a lot so there Tech would be some where in between. Where they just started missing with the new Photon based weapon's. That to the weapon's came from a rift but had the Power to destroy World's that can only be done in Fantasy game's where you have Magic, Dragon's, Mythical Beast's or JP one's, Normal weapon's, Map's on Planet surface's more, Elf's, Talking Animal's, Meda-Morph's, Castles, Medieval War's ....etc. Which is all Fantasy and not Si-Fi. But it does give a very nice blend between the two which the Sc-Fi part talks about Timeline Rift's, Space Travel, Ancient Other World's, Alien's, Genetics's, Android's / Robot's, Laser gun's and Photonic Weapon's, Space fight's, Computer's and Upgrading Tech...Etc. Even the Name is blend of the two "Phantasy Star". So, Saying you don't like is fine but remember it was there from the start and try to remove it completely would destroy the game from it's Fantasy side and root's turning it into another Star Troopers, Halo, Metriod or Sci-Opt's game where you fight in group of Hand combat / Heavy Gun Tactical Type's of game's. And so far that's all we've seen from PSO2 which is not good to have it completely like that but it's also not finished so it's not the end result and can change. The Hardest thing for this game is to have a good blend between the two world's which can appeal to everyone, Then Balancing which they still need to work on at times. But I love PS in all the game that came out and the Long story that play out, It's a fun game where ppl can play and play over and over again like PSO did. Ether way this may explain why there is that type of stuff in this game and Darki you may still don't like it and that's cool and understand why too just enjoy the things you do. :):rappy:

pikachief
Jun 21, 2011, 11:38 AM
Its cuz

http://www.psupedia.info/images/e/e2/Twin_Saber.jpg

just doesn't look as cool as this

http://www.psupedia.info/images/e/e9/Orochi_agito.jpg

and this

http://i210.photobucket.com/albums/bb56/shouPSOW/dagger.jpg

looks cooler than this

http://www.psupedia.info/images/7/7e/Dagger3.jpg

Don't get me wrong I think the photon ones look cool but i know a lot of people who complain about the photon weapon and would prefer no photons on their weapons lol

Darki
Jun 21, 2011, 11:52 AM
well, that's your opinion, because I'd say that any of these:

http://psupedia.info/images/d/d8/Twin_Dil_Edge.jpghttp://psupedia.info/images/6/6d/Repulsion_Will_open.jpg
http://psupedia.info/images/6/68/Twin_cannon.jpghttp://psupedia.info/images/e/e7/Hyakkaryoran.jpg

Are much cooler than the Orochi Agito. The Tsukimi Hiyori is not that traditional to me, at least is not just a plain katana like the Twin Kamui.

I'm not against metal edges in general, but I just don't think that plain katanas are that awesome. Weapons like Lost Sword or Hiyori are fine.