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View Full Version : Those who afk long time in populated (popular) lobbies...



ciroth
Jun 30, 2012, 10:04 AM
Just wondering if there is any way we can come to a middle ground.

From the active/not sleeping player point of view:

Its cool to see large dance parties, but not cool when you have to go through 4 lobbies to try and find a large PSE burst party... only to figure out that there is none since there are 4 individual 4/4 parties on each channel since they each couldn't get into any other lobbies.

It is kind of hard when lobbies are 80% of afkers and people who leave the game running and forcing the ones who are playing to split between channels and letting random English speaking players to form larger multiplay parties.

Compromise solutions!
1) a designated public afk/dance channel!
2) house parties and sleep overs! After all, that is what a house is for! Desginated player houses that are equipped with all the beds and items you need to have an awesome dance and sleep over party!
3) Designated unpopulated, not in the 20's channel, player dance/afk channel!
4) Do nothing

Maybe it is just me, but haven't you noticed a majority of the players in the unoffical 20+ english lobbies are filled with afkers? :|

riezahughes
Jun 30, 2012, 10:14 AM
I remember seeing them all get kicked once before. IT was actually quite funny. One moment they filled the whole lobby, the next thign i knew when i went to cehck it again there was almost no-one in it.

BogusKun
Jun 30, 2012, 10:17 AM
When a lobby becomes too congested it can kill over. Happened 5 times and luckily I stay on blocks 30+ when this happens. I will play my games solo for leveling purposes.

Cyrusnagisa
Jun 30, 2012, 10:17 AM
I have seen that all the way back to DC PSO....and it really annoys me, if your going to go AFK for 8 hours.... LOG OUT! -.- They really need to set a timer on that thing... make it an hour at most.

ashley50
Jun 30, 2012, 10:19 AM
I would like to have a system implemented that kicks players out of the game after being inactive for 20mins or more.

That way, the blocks are not clogged with inactive players and make space for other english speaking players who wants to play with others.

oifjustus
Jun 30, 2012, 10:19 AM
So parties in the list are separated lobby to lobby now? That's lame.. They need to go back to pso's setup. Parties in list for the whole block.

ciroth
Jun 30, 2012, 10:19 AM
If people pride themselves as part of the community, please don't afk in populated lobbies. Do it in your room with your friends! Or let your computer rest, don't waste your parents or your own money. to keep your computer running its gpx card=P

Zinaida
Jun 30, 2012, 10:23 AM
I noticed this and it's why I only use JPN channels, so to speak, when running hard mode free missions. The one thing I can really respect with them is that they get things done and don't fill up their lobbies by afking.

I'm also very surprised there's no in game function to automatically* boot players who have been away from their game/computer for more than 15~30 minutes.

ciroth
Jun 30, 2012, 10:29 AM
I noticed this and it's why I only use JPN channels, so to speak, when running hard mode free missions. The one thing I can really respect with them is that they get things done and don't fill up their lobbies by afking.

I'm also very surprised there's no in game function to automatically* boot players who have been away from their game/computer for more than 15~30 minutes.

Hmm i want to do that, but kind of scared of joining a random Japanese party ^^;;


If anyone wants to run Free caves hard and need some members, you can find me on the vis phone. Cirogoeth/Reya =3

Vintasticvin
Jun 30, 2012, 10:33 AM
Yeah Im on the same boat with the idlers and that seriously TICKS ME OFF that spot could have been used by an active player but NO it goes to some jackass AFKER!

jooozek
Jun 30, 2012, 10:36 AM
If there is something really to blame it's the way party-matching works - it should search through the whole ship, not just the block you are in.

Zero_Virus_X
Jun 30, 2012, 10:50 AM
If there is something really to blame it's the way party-matching works - it should search through the whole ship, not just the block you are in.

This, also we need some blocks that don't allow npcs or make it so people with npcs can't take up space in party areas with people who don't have them

AlMcFly
Jun 30, 2012, 11:01 AM
This, also we need some blocks that don't allow npcs or make it so people with npcs can't take up space in party areas with people who don't have them

Why don't you just ask them not to bring their npc. What is wrong with that? But not allowing them to create a party with an npc in it, severely limits gameplay. Most people cannot find a party so they have to. They shouldn't be forced to another block because they couldn't find human players to play with.

ClothoBuer
Jun 30, 2012, 11:02 AM
Any time I need to go afk for more than 30 minutes, I just move to My Room. We have them in beta, so may as well put it to good use.

Coatl
Jun 30, 2012, 11:06 AM
Yeah..
I'm all right with people dancing and socializing in lobby.
Not all right with them taking up room doing nothing in Lobbies 20-22.

Clessy
Jun 30, 2012, 11:07 AM
Afking is fucking moronic. Like wtf is the point. This isnt fucking ragnarok online you dont need to be signed in to run a vending shop. Get the fuck off my server and stop causing unnecessary lag in my lobbies. This is my compromise.

Lostbob117
Jun 30, 2012, 11:18 AM
I have seen that all the way back to DC PSO....and it really annoys me, if your going to go AFK for 8 hours.... LOG OUT! -.- They really need to set a timer on that thing... make it an hour at most.

Have you ever thought about someone going to do something for 30mins and comes and are kick out setting a timer would not be needed.

Nitro Vordex
Jun 30, 2012, 11:27 AM
Have you ever thought about someone going to do something for 30mins and comes and are kick out setting a timer would not be needed.
If they had time to go do something, they had the few seconds to log out. It's three button presses at the most, and it won't kill them to log back in when they're done.

Lostbob117
Jun 30, 2012, 11:48 AM
If they had time to go do something, they had the few seconds to log out. It's three button presses at the most, and it won't kill them to log back in when they're done.

Maybe they won't want to have to log back in because it takes them time?

doomdragon83
Jun 30, 2012, 11:49 AM
Have you ever thought about someone going to do something for 30mins and comes and are kick out setting a timer would not be needed.
If a person is in the middle of a mission, then an auto-kick isn't needed at all, it'll be counter productive if anything. Of course if the person is in a party with others, then the leader needs to get rid of him if necessary, worst case scenario is if the afker is the leader.

If a person is in the lobby? They need to get booted out after a period of inactivity.

Sp-24
Jun 30, 2012, 11:52 AM
If a person is in the middle of a mission, then an auto-kick isn't needed at all, it'll be counter productive if anything. Of course if the person is in a party with others, then the leader needs to get rid of him if necessary, worst case scenario is if the afker is the leader.

If a person is in the lobby? They need to get booted out after a period of inactivity.
To add to that, if they are AFK during any of the continuous animations like dancing, kick period should be 3 minutes at the very-very most.

Ranmaru
Jun 30, 2012, 11:55 AM
If a person is in the middle of a mission, then an auto-kick isn't needed at all, it'll be counter productive if anything. Of course if the person is in a party with others, then the leader needs to get rid of him if necessary, worst case scenario is if the afker is the leader.

If a person is in the lobby? They need to get booted out after a period of inactivity.

Isn't that a bit rude though? I mean, the person said "be right back" and since they were currently in a mission I would assume they would want to do the mission and not just hang out in a lobby.

Of course if someone else was waiting in line and that person was afk for a long time (sadly) I can see the idea behind kicking them and just have them play in the next mission or something.

JenTy
Jun 30, 2012, 11:59 AM
It's still funny how people are trying to run a Japanese beta.

moeri
Jun 30, 2012, 12:21 PM
To add to that, if they are AFK during any of the continuous animations like dancing, kick period should be 3 minutes at the very-very most.

what?!? but but... it takes about 6 minutes for my mag to get hungry, and I am usually dancing there but feeding my mag while doing other things :<

also, i have spent three hours doing nothing but staring at my character while it dances ... completely forgetting to feed my mag (while talking on skype with friends doing the same thing), this happens about 2:00AM EST because we are all too tired to do anything but don't want to log off... so we go to sleep at 5... though this is usually in MY ROOM (dart board too good)

sugarFO
Jun 30, 2012, 12:27 PM
/dances

Fusioneko
Jun 30, 2012, 12:32 PM
I'm at fault, I'm one of those party leaders that'll afk in a shuttle, or afk in the field with a group of people, especially when I'm multi-partying. Between missions I'm known to pause and stop. Because I work at home, I sometimes get jobs and need to complete them, so my availability shifts on the fly.

Many of the suggestions in the thread are all but punishing. Go back to what PSO had, if you really want it, have it, so players can honestly set when they d/c for inactivity, have their own clients setup for that.

It worked for me, in BB when I was inactive for an hour it would drop me, especially if I was mag feeding.

If you also make note, those people int he lobby prob aren't afk. (As I just mentioned mag feeding. ) I'm sitting in the lobby for just those silly reasons, shoving guns down my mags throat ever since my last multi-party.

Ranmaru
Jun 30, 2012, 12:35 PM
Yeah some of the people are just there to socialize and talk.

Although at times you go up to dance to someone dancing and they don't talk (when you do)

BIG OLAF
Jun 30, 2012, 12:36 PM
Yeah some of the people are just there to socialize and talk.

Although at times you go up to dance to someone dancing and they don't talk (when you do)

Well, socializing and talking is fine. I think the main issue here is that these people are taking up slots in Block 20 that could otherwise be used by someone who would like to actually party up with others and progress through the game, instead of run one mission for every 3-4 hours of dick-around time.

Sp-24
Jun 30, 2012, 12:39 PM
Well, the measures suggested here are not the only things that are punishing - block that you want to join being full of AFKers and idle mag feeders and the massive lobby lag generated by them don't help anybody, either. And I said, "either", when kick would actually help some people. My bad.

Chik'Tikka
Jun 30, 2012, 12:49 PM
umm... what's wrong with blk 21 and 22? i understand the auto-kick thing some of you say, but your all too strict, have the aurto-kick kick after 90 minutes or so, it might seem like a long time, but you'd be surprised how effective that would be, 3 - 20 minutes is not right. if anything, i would like to see a block expansion/merge, instead of 50 odd blks with max pops, merge them and double the capacity+^_^+

ciroth
Jun 30, 2012, 12:58 PM
If all you want to do is feed your mag and do nothing else, you can do that in your home too. Less lag for you, and don't have to be bothered by spam. But you have the right to be in the lobby as long as you are there. But if you pride yourself on being part of the community that people here seems to be. A little give and take, you can move yourself to a higher 20+ lobby and let the people who want to party go on the lower 20's. Doesnt hurt you and helps everyone. Instead right now we have active random dungeon crawlers everywhere and hardly any good 12/12 multiparties =(

If you socialize and you are there on the client, you have the right to be in the lobby too =P

If you go dance and then tuck yourself into bed, then you probably should give up your spot for someone else who can use it. Or do it at your house!

Not sure how "going to your room" is punishing... Room is probably the only place where i can listen to my jukebox and fall asleep at night if i wanted to leave the game running =P I also don't get spammed by inappropriate pictures that occurs in lobbies in my room... and people leaving me messages won't get bumped to death in my chat.

But this is mostly targeted at people who AREN'T at their computers. (Such as sleeping, outside for the night, out for dinner, out at work ... as in working away from the computer) I can tell when you see the same 10 people dancing in the same spot for 5+ hours and havent moved or talked.

Fusioneko
Jun 30, 2012, 12:59 PM
I don't think it works like that. The blocks themselves are virtual servers, if nto actual individual servers, serving players on that thing, the ship it's self is the master server in my eyes. I really think it's that kind of setup. But I have no idea. I don't work for SEGA. But I assumed that is how they dealt with balancing the load.

ciroth
Jun 30, 2012, 01:01 PM
umm... what's wrong with blk 21 and 22? i understand the auto-kick thing some of you say, but your all too strict, have the aurto-kick kick after 90 minutes or so, it might seem like a long time, but you'd be surprised how effective that would be, 3 - 20 minutes is not right. if anything, i would like to see a block expansion/merge, instead of 50 odd blks with max pops, merge them and double the capacity+^_^+

auto kick would only occur if you are not doing anything at all... that means if you are standing still and not even thumbing through the menus or searching.

If are searching and looking at shops, that isn't AFK. =P

Its probably restritected due to the fact that you will murder a lot of computers if you tried to display 200 characters at once.

Ranmaru
Jun 30, 2012, 01:04 PM
Indeed. It also lagged when there was alot of people in one field, it even caused me to shut down my 'display driver' and had to restart.

ciroth
Jun 30, 2012, 01:05 PM
I don't think it works like that. The blocks themselves are virtual servers, if nto actual individual servers, serving players on that thing, the ship it's self is the master server in my eyes. I really think it's that kind of setup. But I have no idea. I don't work for SEGA. But I assumed that is how they dealt with balancing the load.

I assume it be lobby instances, reason for so many is to prevent player computers from getting crushed to death by trying to animate 200+ characters on a screen... that would kill everyones frame rate. The chat and spam would be godlike...

The_Brimada
Jun 30, 2012, 01:10 PM
I'm actually guilty of the afk thing, but not particularly on purpose. I have a son to worry about, so sometimes I go off to tend to him and forget all about the game afterward. I'll try to just afk in my room though when I decide to go though. I understand this isn't like PSU where it wouldn't matter if I afk'd because we rarely had enough people to fill the block anyway lol. Despite this, one good thing has come out of it for me so far. I've met up with people I used to know from PSU that don't particularly come to these forums all because they carded me when they saw me afk in the lobby.

oifjustus
Jun 30, 2012, 01:27 PM
Your always going to have those idiots who want to be noticed. Same thing in all the pso versions.. Afk for hours sometimes days without d/ cing.

Hobbez
Jun 30, 2012, 01:35 PM
I'm at fault, I'm one of those party leaders that'll afk in a shuttle, or afk in the field with a group of people, especially when I'm multi-partying. Between missions I'm known to pause and stop. Because I work at home, I sometimes get jobs and need to complete them, so my availability shifts on the fly.

Many of the suggestions in the thread are all but punishing. Go back to what PSO had, if you really want it, have it, so players can honestly set when they d/c for inactivity, have their own clients setup for that.

It worked for me, in BB when I was inactive for an hour it would drop me, especially if I was mag feeding.

If you also make note, those people int he lobby prob aren't afk. (As I just mentioned mag feeding. ) I'm sitting in the lobby for just those silly reasons, shoving guns down my mags throat ever since my last multi-party.


If your in the lobby feeding your MAG, you are not afk and wouldnt get booted. Block 19, 20, and 21 are full all day, everyday, but outside of NA primetime, there are very, very few folks in those lobbies actually playing.

Just about every other online game boots you after an hour of no keyboard/gamepad inactivity. Why not here?

Fusioneko
Jun 30, 2012, 01:43 PM
Well then again I play typically at 3 AM EST. That's not NA Primetime, I play int he timeframe that when i did when I hit the server opened.

doomdragon83
Jun 30, 2012, 01:49 PM
Isn't that a bit rude though? I mean, the person said "be right back" and since they were currently in a mission I would assume they would want to do the mission and not just hang out in a lobby.

Of course if someone else was waiting in line and that person was afk for a long time (sadly) I can see the idea behind kicking them and just have them play in the next mission or something.
I agree with you. I'm talking about people who simply step away from the game/Alt+Tab out to browse social networking sites/watch porn without letting the other party members know. Now that I think about it, an afker can't prevent the party from advancing through the mission can they? Well, it's still annoying if that happens but I guess there's no harm if they do afk during a mission, after all, they can't leach exp without being nearby the enemies.

Kanore
Jun 30, 2012, 02:10 PM
Your always going to have those idiots who want to be noticed. Same thing in all the pso versions.. Afk for hours sometimes days without d/ cing.

this game is full of anti-social weeaboos, bronies and other social rejects.

you know, the population of MMOs



the majority of the population are idiots that want to be noticed. it's not just pso.

Ranmaru
Jun 30, 2012, 02:36 PM
Kanore is right. I'm one of those. You call that extroverted. : P

Rather I'm pretty loud.

Miyoko
Jun 30, 2012, 02:52 PM
Man, PSO2 is serious business!

Zero_Virus_X
Jun 30, 2012, 04:31 PM
Why don't you just ask them not to bring their npc. What is wrong with that? But not allowing them to create a party with an npc in it, severely limits gameplay. Most people cannot find a party so they have to. They shouldn't be forced to another block because they couldn't find human players to play with.

1) I don't know them i just see them in the quest list.
2) 4/4 parties and 1 guy with 3npcs in the same field.
3) Anyways it wouldn't be so bad if the npcs could be auto replaced.

Deviruki
Jun 30, 2012, 04:40 PM
Personally I don't like it.
Won't say much more.

BogusKun
Jun 30, 2012, 04:56 PM
Japanese people get things DONE! hahaha.

risbolla
Jun 30, 2012, 05:09 PM
I dance in lobby 20 constantly. I'd guess my dance:hunt ratio is somewhere around 5:1. On a scale from 1 to 10, 1 being Mother Therese and 10 being Super Saiyan Hitler, how terrible am I?

Ueno54
Jun 30, 2012, 05:19 PM
I'd party with normal people if they gave me stuff like Gigrants for getting S ranks with them.

DreXxiN
Jun 30, 2012, 05:39 PM
I'd party with normal people if they gave me stuff like Gigrants for getting S ranks with them.

I don't think 'normal people' give away items to people (Not that you can without super complicating things) for simply playing the game with them. >_>

Also, drops are based on an individual basis anyway so it wouldn't matter if you partied with other people..lol

I see where you're coming from though NPC partners won't always have that merit. :P

realdomdom
Jun 30, 2012, 11:51 PM
So parties in the list are separated lobby to lobby now? That's lame.. They need to go back to pso's setup. Parties in list for the whole block.This.

Instead of this:
I would like to have a system implemented that kicks players out of the game after being inactive for 20mins or more.

That way, the blocks are not clogged with inactive players and make space for other english speaking players who wants to play with others.

Garnet_Moon
Jul 1, 2012, 12:55 AM
When I don't see Ferria and sexysluttybitch dancing together AFK, I feel this overwhelming terror as if the world is about to end...

LatinWolf
Jul 1, 2012, 02:48 AM
it's not just AFKs.... I see people who literally waste away the day chatting non sense in the lobbies

I never seen people so easily amused with dances...

DreXxiN
Jul 1, 2012, 03:02 AM
it's not just AFKs.... I see people who literally waste away the day chatting non sense in the lobbies

I never seen people so easily amused with dances...

There's nothing wrong with being social and sitting in a lobby all day on an RPG. I've done it back in the day though it's not really my cup of tea nowadays. It would be unfair to not let those people play the game they wish. Only AFKers should be kicked and I have no idea why they are not yet.

Part of me thinks that perhaps SEGA is intentionally not doing anything about it to inflate numbers for various reasons/to get the eye of other companies/ etc. -shrugs- Who knows though.

BIG OLAF
Jul 1, 2012, 03:25 AM
When I don't see Ferria and sexysluttybitch dancing together AFK, I feel this overwhelming terror as if the world is about to end...

I like Ferria, she's really nice. That other one, though...gross. Guh. Rows.

Also, like Drex said, nothing wrong with socializing. PSO2 is obviously meant to be a social game, with rooms, etc., so that's all well and good. However, don't let that be all you do, because then you're just a space-waster.

Vylera
Jul 1, 2012, 03:36 AM
I AFK in MyRoom.

Thought that was part of the reason why it exists.

To have a spot to relax or go AFK when you're not missioning.

Ranmaru
Jul 1, 2012, 04:49 AM
How about rotating peoples rooms to other blocks? (If AFK)

What is the purpose of a room anyways.

I don't use mine.

Fusioneko
Jul 1, 2012, 06:19 AM
It's so you can let out your inner room decorator. I really like it. MY room has nothing but plants because it's the only thing I find on the ground xD >_> I think rooms are nifty and may or may not be something I might be willing to pay for, along with a bunch of other features. It's just a place to hangout, listen to the jukebox, have some conversation, in private.

CrAZYVIC.
Jul 1, 2012, 07:02 AM
In my opinion All kinds of people is necesary for a good community

The Socials, The casuals, The hardcores.

The only slag in a community.

The spamers, The hackers, The douches. This ones destroy entire comunities.

I dont mind for the people are just having fun. If i have move looby for find a good party, i just do it, no problem with me. But as a big suggestion, if you will go afk, just log out, i dont see a point for stay in a looby online, if you will go out or sleep.

NoiseHERO
Jul 1, 2012, 07:05 AM
In my opinion All kinds of people is necesary for a good community

The Socials, The casuals, The hardcores.

The only slag in a community.

The spamers, The hackers, This ones destroy entire comunities.

I dont mind for the people are just having fun. If i have move looby for find a good party, i just do it, no problem with me. But as a big suggestion, if you will go afk, just log out, i dont see a point for stay in a looby online, if you will go out or sleep.

Fixed, because without everyone hating that one douche. They all start to hate each other.

Seizure Bot
Jul 1, 2012, 03:04 PM
Fixed, because without everyone hating that one douche. They all start to hate each other.

It's all fun and games until everyone argues over what exactly to do to deal with this person. Arguments over whether to report, ban, ignore, respond in kind, respond with kindness, etc etc. And then you get the attention seekers emulating this person to gain a little of the attention. Pretty soon a fair share of the community is too busy arguing and gossiping over this one singular person and his or her fan club to actually play the damn game.

In most games, when the community fights among itself, it's somewhat healthy as they debate the mechanics of the game or their opinion of the story or whatever. It's a constructive fight. Getting everyone to focus on a singular person is much more destructive.

gigawuts
Jul 1, 2012, 03:19 PM
There's nothing wrong with being social and sitting in a lobby all day on an RPG. I've done it back in the day though it's not really my cup of tea nowadays. It would be unfair to not let those people play the game they wish. Only AFKers should be kicked and I have no idea why they are not yet.

Part of me thinks that perhaps SEGA is intentionally not doing anything about it to inflate numbers for various reasons/to get the eye of other companies/ etc. -shrugs- Who knows though.

This is pretty much my stance. I used to do it way back when as well. It was fun just chatting with people, getting to know what other people who like the same game are like. I do miss the different lobby themes though. I'm still friends with some people I played PSOBB with, although I didn't meet them in PSO it was definitely integral to our friendship. We had a blast.

The only issue I have with it is my computer isn't quite the best, so it lags on loading so many players. I don't know if the lag is when loading a character or just showing too many though, I'll raise that player cap later to test it. I can easily fix that by just avoiding lobbies 20-22 anyway.

Really, it's an integral part of PSO's community all the way back to its initial release. I think it's great that people feel comfortable just relaxing and chatting. At the very least it maintains a level of superficial activity, even if they never once go into a level.

-Ryuki-
Jul 1, 2012, 03:46 PM
Yeah Im on the same boat with the idlers and that seriously TICKS ME OFF that spot could have been used by an active player but NO it goes to some jackass AFKER!

I'm with you on that boat. Often times I'm trying to get into Block 20 but usually can't due to people who are dancing.

Sp-24
Jul 1, 2012, 04:00 PM
I'm with you on that boat. Often times I'm trying to get into Block 20 but usually can't due to people who are dancing.
Same here. It's no surprise that the "official" English-speaking block is populated by retarded attention whores who spend all of their free time "socialising", but it's still very frustrating that people who actually want to play with other people who also actually want to play can't do it, either because nobody joins their game or because they can't even enter the block, since it's filled by people feeling themselves to their (or somebody else's) dancing underage girl avatar.

gigawuts
Jul 1, 2012, 04:01 PM
So join lobby 21 and 22. When I look for active players that's where I go, it's kind of just a given that over time the main areas will fill up with inactive players.

CharAznable
Jul 1, 2012, 11:04 PM
Just play with japs ;) They are way better abyway

ciroth
Jul 1, 2012, 11:13 PM
So join lobby 21 and 22. When I look for active players that's where I go, it's kind of just a given that over time the main areas will fill up with inactive players.

Except the actives on 20, 21, 22, which are filled with inactives, are running in dungeons wondering why noone else is there to fill up their multiparty. While those on 23, 24, 25 can't find a decent party anywhere.

That is the problem.

When game is localized, a cross-lobby instance finder would actually work well. (Across lobby, not across ships)

Mikura
Jul 1, 2012, 11:40 PM
Same here. It's no surprise that the "official" English-speaking block is populated by retarded attention whores who spend all of their free time "socialising", but it's still very frustrating that people who actually want to play with other people who also actually want to play can't do it, either because nobody joins their game or because they can't even enter the block, since it's filled by people feeling themselves to their (or somebody else's) dancing underage girl avatar.

I say we designate some blocks for those that want to actually play the game and accomplish something and another block for those that want to socialize/afk dance in lobbies all day. Problem solved. :D

oifjustus
Jul 1, 2012, 11:43 PM
Being social is fine, if your playing and not being social might as well play an offline game. But taking up space in lobbies while your afk for hours isn't cool. Prevents other players from joining said lobbies to find groups.. specially with lobby 20 so popular.

Not going to play for awhile? Log off - To worried to lose your spot in lobby? Then you need to get out more..

Mikura
Jul 1, 2012, 11:46 PM
I'd really be interested to see just how much the capacity in block 20 would free up if all the afkers logged off at the same time too. lol

DreXxiN
Jul 1, 2012, 11:50 PM
The lobby is getting pretty bland already...would love to have different themed lobbies. If there's anything that was good about PSU's system is even if it split everyone up there was always a dynamic open world field to chill around.

D-Inferno
Jul 1, 2012, 11:54 PM
There is one reason to "idle" in the lobby: To lower your mag's hunger when your not playing.

Mikura
Jul 2, 2012, 12:00 AM
The lobby is getting pretty bland already...would love to have different themed lobbies. If there's anything that was good about PSU's system is even if it split everyone up there was always a dynamic open world field to chill around.

Even the original PSO had different colored lobbies. Granted, it wasn't much, but at least they were slightly different. I'm honestly surprised they didn't implement something similar to that in PSO2.

Which reminds me, I miss the soccer lobbies as well...

iwerkout
Jul 2, 2012, 12:23 AM
I may seem afk for hours at a time, but I'm really just doodling on the sketch pad, or looking up quests and such.
I agree it would be nice to get a timed kick after an hour of inactivity, but just gotta deal with it the way it is now. Blocks 20-25 are where most non-Japanese people play on, so don't be too upset. If you're with friends, you all can switch to another block.

Enforcer MKV
Jul 2, 2012, 02:07 AM
I like Ferria, she's really nice. That other one, though...gross. Guh. Rows.

Also, like Drex said, nothing wrong with socializing. PSO2 is obviously meant to be a social game, with rooms, etc., so that's all well and good. However, don't let that be all you do, because then you're just a space-waster.

Agreed. On all points.

Ryo
Jul 2, 2012, 04:40 AM
I agree with you. I'm talking about people who simply step away from the game/Alt+Tab out to browse social networking sites/watch porn without letting the other party members know. Now that I think about it, an afker can't prevent the party from advancing through the mission can they? Well, it's still annoying if that happens but I guess there's no harm if they do afk during a mission, after all, they can't leach exp without being nearby the enemies.

I've had this happen to me a few times and I always kick those people out. If they don't say they'll be AFK, I just remove them, I'd rather have people actually playing in my parties.

Geistritter
Jul 2, 2012, 05:34 AM
This is one of the most bizarre phenomenon in online games to me. I just don't see the appeal, but I'm apparently in the minority.