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xhrit
Aug 2, 2012, 12:26 AM
So I just noticed that the game keeps track of some records, including the highest damage you have ever done. My current highest is 3008 as a ranger. What is everyone elses highest damage?

GoldenFalcon
Aug 2, 2012, 12:36 AM
Mine as a ranger is 6100 or so
But that was back at level 33, I believe... haven't used Sneak Shooter since. Now that I have a new gun and maxed both weak hit advances, I'm wondering if I could hit over 9000. Certainly know it's possible

FOnewearl-Lina
Aug 2, 2012, 12:38 AM
Over 9000!

http://www.youtube.com/watch?v=TBtpyeLxVkI

IAmSecretSpy
Aug 2, 2012, 12:39 AM
Grrr You people and your weak Bullet! Argg why can't Hunters have something like this :(

Shakuri
Aug 2, 2012, 12:41 AM
32767

Zyrusticae
Aug 2, 2012, 12:43 AM
My highest so far is 7,214. I'm not sure when that happened. If I were to venture a guess, that was a Rafoie on a weak-shotted Bantha's face. I think. At any rate, it was most likely Rafoie or Gizonde.

Ysi
Aug 2, 2012, 12:47 AM
32767

I miss chaining! hahaha


But i've managed 9,981 as a force. Of course it was with weak shot active on a target's weak spot. Raggy's core if i'm not mistaken.

Narugami
Aug 2, 2012, 12:52 AM
How do you check?

Lostbob117
Aug 2, 2012, 02:06 AM
So far mine was like 1050 something like so without weak bullet, and I am Lv23.

Arika
Aug 2, 2012, 02:09 AM
32767

?? cap damage is 9,999 btw.
and yes, any HU could make the cap.

tip = weak bullet + shifta + wire-lance PA. good luck!

GrieverXVII
Aug 2, 2012, 02:19 AM
Grrr You people and your weak Bullet! Argg why can't Hunters have something like this :(

(smart ass remark) they can, just bring a ranger with you :P

Angelo
Aug 2, 2012, 02:20 AM
Mine is 5000 something. I'm a level 32 HU.

Most likely from Cruel Throwing something that had weak bullet since my build isn't very attack-oriented.

Normally Cruel Throw does about 1400 dmg to a weak spot when I'm just by myself.

My favorite PA.

pikachief
Aug 2, 2012, 02:20 AM
?? cap damage is 9,999 btw.
and yes, any HU could make the cap.

tip = weak bullet + shifta + wire-lance PA. good luck!

damage is not capped at 9999. The highest number it'll show is 9999 but when you check your highest damage stat it'll show a higher number.

GrieverXVII
Aug 2, 2012, 02:22 AM
im just verging the 9000+

Arika
Aug 2, 2012, 02:26 AM
damage is not capped at 9999. The highest number it'll show is 9999 but when you check your highest damage stat it'll show a higher number.

then until we got something like genii-grove to limit break then, there is no point to do any bigger number. just dps is better. most of the good dps PA aren't the same one that did for big number.

KrankItVZ
Aug 2, 2012, 12:23 PM
Can we please not count in weak bullet? its not like everyone hear parties up with a ranger that uses it in the right time.

Mine would be around 2.2k with wired lance but that was around mid 20s. I'm sure it wasn't an infected or with weak bullet as I solo'd the slinky dragon and I dont think it has a weak point (didnt even touch its tail)

EDIT: Btw how do you check max dmg stats?

pikachief
Aug 2, 2012, 12:38 PM
Can we please not count in weak bullet? its not like everyone hear parties up with a ranger that uses it in the right time.

Mine would be around 2.2k with wired lance but that was around mid 20s. I'm sure it wasn't an infected or with weak bullet as I solo'd the slinky dragon and I dont think it has a weak point (didnt even touch its tail)

EDIT: Btw how do you check max dmg stats?

I do! But i guess thats because i am a ranger. Umm his weak spot i believe is his orange insides ehen he stretches but im not sure either.

Zyrusticae
Aug 2, 2012, 12:40 PM
Well, I can't not count weak bullet when all of my highest damage values come from an attack on a weak bullet-affected spot. Them's the breaks, yo.

Alenoir
Aug 2, 2012, 12:49 PM
4555 with WB, ...around 2.5k-ish? without WB.

I should drink Shifta and try.

mctastee
Aug 2, 2012, 12:55 PM
Grrr You people and your weak Bullet! Argg why can't Hunters have something like this :(
Because God forbid hunters have an easy way to reach damage cap. Also, in before sword gear.

GoldenFalcon
Aug 2, 2012, 02:38 PM
The issue is that the best big number skills for Hunters are creature grabs. Even then, the one on Spear is split into 4 hits instead of 2
While Ranger gets Sneak Shooter and Divine Launcher, and Force gets Rafoie and stuff

Needs more Gravity Break and Anga Redda, the only competitors for big numbers in PSU
I hope doublesaber gets a PA where you charge up and do one big AoE hit (Absolute Dance?), and knuckle gets Galactica Phantom (better than Zubba, one damage packet)

TetsuyaHikari
Aug 2, 2012, 03:39 PM
I'm just going to ballpark it here and say 5,000+ with ノヴァストライク on Sword Gear level 3 while weak bullet was activated on Ragne. I don't know what it would be without weak bullet, but honestly, I don't think there's any sense in ignoring your max damage just because it was obtained with the help of weak bullet. Damage is damage.

Sure, they used weak bullet, but who was the one that actually got the damage off of it? You did. The numbers didn't just fall out of the sky, lol. Might as well take credit for it.

Besides, it's just part of the game. What's next? We should stop counting damage during buffs?

¯\_(ツ)_/¯

gigawuts
Aug 2, 2012, 04:16 PM
7855, in an MPA big enough that I saw the number and just assumed it wasn't me because doing 7855 damage with a sword is silly.

Then I checked my visiphone...and there it was. It was such a fleeting thought that I don't even remember what it was against. Ragne? De Mammoth? Snow Banshee/Bantha? Drawing blanks, maybe it was just a king yeti's ass.

It was with a subpar 410 damage +8 vol scale with fury stance 6 or 5 or something, shifta and weak bullet being a given I'm sure.

Ce'Nedra
Aug 2, 2012, 04:21 PM
I think Cornelia pulled off 10.000+ damage at one point. Heard something about that.

Myself? Like 3500 on HU maybe and 2000 on my 20 levels lower RA >_<

Valkyrie Lovrina
Aug 2, 2012, 05:00 PM
I did 7000+ one time. can't remember the raw numbers since I'm unsure how to check the vision phone.

iTz PooKiie xx
Aug 2, 2012, 05:00 PM
W/ launcher 9999
W/ rifle 9245
No standing snipe And no orange rifle D:

Didn't know you can check your dmg will do that later.

Mystil
Aug 2, 2012, 05:07 PM
879. Without weak bullet. Heavenly Fall critical lol.

Abu Jumal
Aug 2, 2012, 07:11 PM
12,389 with a launcher on the wrong element enemy.

Priest
Aug 2, 2012, 11:06 PM
What I'm wondering is if it only counts the 9999 on the target as it displays that, but your damage would have been 10K+ as it shows in the records..

youcantcatchtheblue
Aug 3, 2012, 03:38 AM
I have 5,800 as a hunter
It was with Wired Lance's Heavenly Fall on a Big Yeti thing with weak bullet

mhjc
Aug 3, 2012, 04:07 AM
9482 as Force.

iwerkout
Aug 3, 2012, 04:20 AM
My highest was about an 8k, but with weak bullet + sniping shot I can do an average of 5k x4 in 5 seconds.

NoiseHERO
Aug 3, 2012, 04:32 AM
Can we please not count in weak bullet? its not like everyone hear parties up with a ranger that uses it in the right time.

Mine would be around 2.2k with wired lance but that was around mid 20s. I'm sure it wasn't an infected or with weak bullet as I solo'd the slinky dragon and I dont think it has a weak point (didnt even touch its tail)

EDIT: Btw how do you check max dmg stats?

If we're not counting weak bullet, then 3.3k...

I forgot my WB'd max. was CLOSE to 9k, but that was like a while ago, and now I have better equips...

Lostbob117
Aug 3, 2012, 05:05 AM
With weak bullet as a Lv23 I hit about 3k.

Brindizer
Aug 3, 2012, 08:50 AM
I can confirm that the 9999 damage cap is only cosmetic.

19,711 as a Force. That was awhile ago, too!

If we're not counting weak bullet, my critical hits with Rafoie are 2800 or so on Ragne's weak spot.

youcantcatchtheblue
Aug 3, 2012, 01:18 PM
I can confirm that the 9999 damage cap is only cosmetic.

19,711 as a Force. That was awhile ago, too!

If we're not counting weak bullet, my critical hits with Rafoie are 2800 or so on Ragne's weak spot.

niceeeee

though it doesn't make sense for the cap to be cosmetic only.... it would be a lot more satisfying to see 19,711 on your screen rather than 9999....

maybe it actually caps the damage but still records what the damage would have been?

Vashyron
Aug 3, 2012, 01:25 PM
It's potentially that they didn't expect anyone to surpass 9999 damage, or it's also possible that it calculates damage beyond 9999 but you actually don't do actual damage beyond that.

pikachief
Aug 3, 2012, 01:26 PM
idk how rangers get such high numbers (element I'm guessing? My weapons are already +10 and i have both weak hit skill tree things at 10/10)

highest i've hit is a little over 6600

jooozek
Aug 3, 2012, 01:29 PM
I can confirm that the 9999 damage cap is only cosmetic.

19,711 as a Force. That was awhile ago, too!

If we're not counting weak bullet, my critical hits with Rafoie are 2800 or so on Ragne's weak spot.

Can you showoff your equipment/mag and skill tree please? Wondering what did it take you to get that much.

Shadowth117
Aug 3, 2012, 03:10 PM
Can you showoff your equipment/mag and skill tree please? Wondering what did it take you to get that much.

I'm gonna take a wild guess and say that put all that he could into his fire skills. I will admit that I'm curious as well though.

Edit: I'm guessing something like TP lv 3, Flame Mastery Lv 10, flame charge lv 5, tech charge advance 1 lv 9, ice mastery lv 5, ice ignition lv 5, and Photon Flare Lv 10. Is that right?

supersonix9
Aug 3, 2012, 03:18 PM
?? cap damage is 9,999 btw.
and yes, any HU could make the cap.

tip = weak bullet + shifta + wire-lance PA. good luck!

I'm pretty sure that it's only a visual level cap. It appears to be 9999, but you're still dealing more.

EDIT: read other posts, basically said same thing

Blastifyys
Aug 3, 2012, 03:19 PM
Can we please not count in weak bullet? its not like everyone hear parties up with a ranger that uses it in the right time.

Mine would be around 2.2k with wired lance but that was around mid 20s. I'm sure it wasn't an infected or with weak bullet as I solo'd the slinky dragon and I dont think it has a weak point (didnt even touch its tail)

EDIT: Btw how do you check max dmg stats?
it does have weak point when it streches and you git the middle

Brindizer
Aug 3, 2012, 09:25 PM
No. That damage was Freeze Detonate on a Caterdran's exposed, broken tail and tagged with a weak bullet.

Rika-chan
Aug 3, 2012, 09:50 PM
My highest dmg is 4617.

Wayu
Aug 4, 2012, 12:21 AM
10553, with Hyperion +10.

-Wayu

Laxedrane
Aug 4, 2012, 12:37 AM
3,610 With freeze ignition.

Ark22
Aug 4, 2012, 01:09 AM
My highest was....6100. I dunno maybe more or less.

Mystil
Aug 4, 2012, 06:46 AM
1,669. Not sure when that happened, but it no doubt came from Heavenly Fall, possibly a critical.

Kylie
Aug 4, 2012, 11:08 AM
1,222, LV20 HU

Link1275
Aug 4, 2012, 11:14 AM
Mine's in the 900s on as a FOnewm(not yet 40).

jooozek
Aug 4, 2012, 11:21 AM
No. That damage was Freeze Detonate on a Caterdran's exposed, broken tail and tagged with a weak bullet.
Aw, that makes me kinda sad, was hoping for some secret damage booster :(

mommy_cornelia
Aug 5, 2012, 04:17 AM
10884 with wired-lance

Panzaera
Oct 13, 2012, 11:45 PM
Just 2 mins ago i did a new record of 13.818 with Nova Strike.

I had a Dark Ragune fight and have seen how i just did 7000 7000 7000 13000 with a full charged Nova Strike.

I was like wtf? and checked it out on the player records.

So my total dmg of one charged Nova Strike is around 34.000~35.000

http://img4.imageshack.us/img4/2117/pso20121014063735002.jpg

I also made a screenshot of my 7k blows but didnt catch the 13k because i screened it too early~ aws.

http://img844.imageshack.us/img844/8647/pso20121014063628001.jpg

My Nova Strike is at level 14.

Rien
Oct 14, 2012, 12:11 AM
5,432.

I'm clearly the weakest fighter ever ._.

Brus
Oct 14, 2012, 12:41 AM
My proudest moment is 47,000 against Vardhas Face!!!

weak bullet + 90 chain + divine launcher

Udonge
Oct 14, 2012, 12:53 AM
51k on vader

Macman
Oct 14, 2012, 01:16 AM
Just 9000-ish sneak shot to Gwanahda's face. Haven't successfully attempted a weak bullet chain combo yet.

MissMalice
Oct 14, 2012, 02:14 AM
My proudest moment is 47,000 against Vardhas Face!!!

weak bullet + 90 chain + divine launcher

As much as I want to jizz from this post....

[SPOILER-BOX]http://i2.kym-cdn.com/photos/images/original/000/349/104/00d.jpg[/SPOILER-BOX]

mommy_cornelia
Oct 14, 2012, 02:15 AM
I totally forgot this thread existed

well, also posting here :P

I said ill be able to do more damage and so i did! Done with w-lance of course~
[SPOILER-BOX]http://i.imgur.com/kelk8.png[/SPOILER-BOX]

Skyly HUmar
Oct 14, 2012, 02:38 AM
little over 43,000 as a lv 40/40 hunter fighter.

Lumpen Thingy
Oct 14, 2012, 02:50 AM
43,000 on rockbear with a chain of 30ish and weak bullet

iTz PooKiie xx
Oct 14, 2012, 03:04 AM
http://i846.photobucket.com/albums/ab21/xGURENxSEITENx/pso20121014_165939_000.png needs work can't get anything past 50 chain count without dying.

Brus
Oct 14, 2012, 03:55 AM
As much as I want to jizz from this post....

[SPOILER-BOX]http://i2.kym-cdn.com/photos/images/original/000/349/104/00d.jpg[/SPOILER-BOX]

Actually posted a pic in the accomplishments threads a few days ago, but it seems lots of people have already beat me! Gotta get Cannon Legacy or SSNP Launcher and see if new damage cap can be reached...

Kitoshi
Oct 14, 2012, 10:32 AM
Gunner/Ranger myself (43/37) was 42 at the time of the video.

Reason for a vid, well, it's hard to get an actual proper damage record for gunner that isn't spread over multiple hits.

My current highest record is 11.090 dmg with sattelite aim, double hit atk, so multiply that by 2 i guess, this record was also achieved pre-subclass.

This vid is achieved with a +8 Sarcueid and no noteworthy abilities on it, does have 25 orso fire dmg.

PA used is Infinite/infinity fire.

[SPOILER-BOX]
http://www.youtube.com/watch?v=xRg5gSzbtQs[/SPOILER-BOX]

AFKei
Oct 14, 2012, 11:01 AM
I recorded 6371 as a Force. Dunno how and where, but I'll take it...for now.

freyt
Oct 14, 2012, 11:18 AM
4,387 using Rafoie at about level 25... before subclasses were out. On a Rockbear, with Weak Bullet.

FenixStryk
Oct 14, 2012, 11:48 AM
I hit 11,650 with Nazan against VH Vardha w/ JA, Shifta, drink and Weak Bullet. With a fully min/maxed build and better gear, 15K Nazans are very likely to be possible.

It's nice to have, but it still has no hope of rivaling what Gunners are dealing. 50K+ is the norm for them...

yunamon
Oct 14, 2012, 10:29 PM
Personal record is 26k on Vardha's core WB+90CT+SS.

Eternal255
Oct 15, 2012, 11:26 AM
My record is 9100 or so with daggers, from a single hit :D

You damn rangers/gunners and your crazy weakshot bs gettin 40k-50k damage >.< cant ever compete with that. that 9100 i got was with my hardest hitting PA on a ragne weak spot with weak spot damage bonus drink, brave stance, shifta and weak bullet on the spot and max dagger gear

gonna be the highest i hit for a while til i get pass 1100 s-atk -.-

i honestly dont care so much for highest damage (though it is fun to get) im trying to aim more for consistant damage, ie i want my regular attacks to do at least 200 a hit (with daggers, they do about 100 normally per hit, 6 hits per combo, mine are doing around 150 or something currently with shifta and brave stance). 200 per hit would be nice, would mean my PA would be doing around 1500 on non-weak spots which is amazing considering their speed.


How the heck does chain trigger or whatever work? how much is the damage bonus and what PA do they use to do that crazy damage?

mommy_cornelia
Oct 15, 2012, 03:30 PM
Update again~♪

Done with W-Lance of course
[SPOILER-BOX]http://i.imgur.com/oAocQ.png[/SPOILER-BOX]

Lumpen Thingy
Oct 15, 2012, 08:06 PM
Update again~♪

Done with W-Lance of course
[SPOILER-BOX]http://i.imgur.com/oAocQ.png[/SPOILER-BOX]

can I see a video of that?

DoubleCannon
Oct 15, 2012, 10:49 PM
Honestly at this point, records should be weapon based since obviusly rangers got the way upper hand for max damage. should spit it up as gun, sword, magic dealing. Cause as a fighter, My max is 10k with the help of poison lol. either way crazy at those numbers

NoiseHERO
Oct 15, 2012, 11:29 PM
Still trying to get 999 deaths.

mommy_cornelia
Oct 16, 2012, 02:12 AM
can I see a video of that?

Sorry, didn't record that :(

Limbo_lag
Oct 16, 2012, 06:04 AM
62.8k

[SPOILER-BOX]http://www.pso-world.com/forums/picture.php?albumid=2280&pictureid=31889[/SPOILER-BOX]

I must say tho, 40k with WL is pretty amazing. How did you pull it off?

Eternal255
Oct 16, 2012, 10:47 AM
Honestly at this point, records should be weapon based since obviusly rangers got the way upper hand for max damage. should spit it up as gun, sword, magic dealing. Cause as a fighter, My max is 10k with the help of poison lol. either way crazy at those numbers

oh yeah posion, i forget to count that. 15k to cater on VH mode....

i wonder if that gets updated in your visophone records?

Crevox
Oct 16, 2012, 12:15 PM
This has turned into an ego contest...

Eternal255
Oct 16, 2012, 12:16 PM
This has turned into an ego contest...

isnt that what keeping track of damage is all about?

Naoshi
Oct 16, 2012, 12:51 PM
11k+ WB
7k launcher~

NoiseHERO
Oct 16, 2012, 12:51 PM
Broke like...

10k with my sword yesterday...(didn't check how much exactly)

fully buffed + weak bullet on varder core.

Could definitely do higher if I 40'd fighter and got a better weapon + used a big hit damage PA

250 more S-atk till I reach 2k!

iTz PooKiie xx
Oct 16, 2012, 04:30 PM
[SPOILER-BOX]http://i846.photobucket.com/albums/ab21/xGURENxSEITENx/maxdmg.png[/SPOILER-BOX]

new max dmg.(cada del gato):3

I still need to hit a 100chain finish.


i need pumpkin pie!

Mystil
Oct 16, 2012, 05:26 PM
8,078 lol

dablacksephiroth
Oct 16, 2012, 06:57 PM
Best I can come out with until I either level up again or miraculously a new rod falls into my inventory.... in which, btw.. Just recently found my first Garland months later now that I don't care about it.

5* Alva Folones - Ramegid
[spoiler-box]http://imageshack.us/a/img534/3968/mehhhhhhhhhhhhhhhhhhhhh.jpg[/spoiler-box]

JanosA
Oct 17, 2012, 10:15 AM
[SPOILER-BOX]http://i846.photobucket.com/albums/ab21/xGURENxSEITENx/maxdmg.png[/SPOILER-BOX]

new max dmg.(cada del gato):3

I still need to hit a 100chain finish.


i need pumpkin pie!

WOW
very nice. 70K!

my highest so far is 40K, but my chain was only at 76.

Grifs Astoni
Oct 17, 2012, 11:38 AM
I need better equipment. If only those new weapons were more common, we'd all be easily hitting 100k per hit by now. I'm still stuck with my rusty old Tigredor.

[spoiler-box]http://i100.photobucket.com/albums/m28/Divinehorse/PSO2/pso20121018_003337_000.jpg

Teammate said the chain wasn't maxed, but it was already close to. Need someone for buffs too. XD
[/spoiler-box]

dablacksephiroth
Oct 17, 2012, 12:16 PM
I need better equipment. If only those new weapons were more common, we'd all be easily hitting 100k per hit by now. I'm still stuck with my rusty old Tigredor.

[spoiler-box]http://i100.photobucket.com/albums/m28/Divinehorse/PSO2/pso20121018_003337_000.jpg

Teammate said the chain wasn't maxed, but it was already close to. Need someone for buffs too. XD
[/spoiler-box]

Huhuhu. With you in my group, I could finally see 6 or 7 Mecha Madness Emergencies instead of 5 before it ends!

Skyly HUmar
Oct 22, 2012, 05:58 PM
Meant to post it a bit ago, behold the nova strike!

[spoiler-box]http://i284.photobucket.com/albums/ll14/Skyly_Flow/pso20121022_181337_003.jpg[/spoiler-box]

Limbo_lag
Oct 23, 2012, 08:43 AM
I need better equipment. If only those new weapons were more common, we'd all be easily hitting 100k per hit by now. I'm still stuck with my rusty old Tigredor.

[spoiler-box]http://i100.photobucket.com/albums/m28/Divinehorse/PSO2/pso20121018_003337_000.jpg

Teammate said the chain wasn't maxed, but it was already close to. Need someone for buffs too. XD
[/spoiler-box]

Gads. What was your setup/stats?

Grifs Astoni
Oct 24, 2012, 05:50 AM
Gads. What was your setup/stats?

+10 Tigredor with Fang and Shot 3 (along with a 50 elem affix), and the units have the same abilities too. Stats don't really matter imo; only have 1298 ratk and went for the skill atk % boosts as much as I could instead. Also made it to 90k per shot shortly after that.

A teammate said he saw something do around 99,999 atk during caves though, but he wasn't sure if it's just the numbers overlapping or something. I suppose that's the cap outside the player records via visiphone.

FineWine
Oct 30, 2012, 11:52 AM
There was this one time I hit for a little over 15,000

http://i1099.photobucket.com/albums/g381/TheBanquet/pso20121030_124851_000.jpg

Lumpen Thingy
Oct 30, 2012, 10:04 PM
[SPOILER-BOX]http://i846.photobucket.com/albums/ab21/xGURENxSEITENx/maxdmg.png[/SPOILER-BOX]

new max dmg.(cada del gato):3

I still need to hit a 100chain finish.


i need pumpkin pie!

I'm 5k off that damit lol

ZcRaider
Oct 30, 2012, 11:21 PM
I wonder why some people complain about weak bullet now.....You can just subclass a ranger and get the skill. All you need to do is get a all class rifle if you want to mix it with a Striking class..... Dont need a powerful one. Just one to switch to for weak bullet. What are there like 2 of them?

As far as my damage, the highest number i recall hitting was 9075 using (Infinity fire) + (ATK-Drink EX)+(Shifta buff) * (Chain+Weak Bullet) = On Dark Varda's Core. Weapon was Spartain gun +10 50% Light. My ATP with the gun equiped was 1645. But that was before I finally got my Gram Ram.

Now with my Gram Ram +10, 25% Wind, If I use the same combo + Strength Cake, my highest ATP was 2016. This effectively maxed out my R-ATK Scale bar 0_0!!!

Thats a difference of 371 Raw R_ATK....by just upgrading to the hardest hitting mechgun, and using ATK Cake....

So..im pretty sure if I ran into the recipe for hurtin...i will be hitting 9999's ^^. Not to mention Infinity Fire hits i think 6 times per set. I normally get 3 off before the Chain Portion of the attack multiplier wears off. Never can make it to the last most powerful set before chain runs out. Just my Gunner build. Put most into R_atk and zero range advance for damage consistancy. Skipped on chain finish. If it did hit tho, that for sure would do way more that 9999...technically....

When i get a chance, ill try to find out what the game officialy says my max damage is, after i test it out with my new gun.

I might have missed it..but has anyone offically stated where to find the games stats for your damages, etc?

My japanese is very simple. And i have chosen not to get the English patch because I consider PSO2 my "rosetta stone" hahaha or my Pimsleur ^^.

Anyways, if someone could provide that, I would consider you the ultimate Gentleman and a scholar. Or Gentlelady....hehe.

EDIT: Each time i used chain, i stop at 50. Figured its the highest i can go, without cuting my time to short upon detonation.

GoldenFalcon
Oct 30, 2012, 11:46 PM
As far as my damage, the highest number i recall hitting was 9075 using (Infinity fire)

Infinity Fire hits i think 6 times per set. I normally get 3 off before the Chain Portion of the attack multiplier wears off. Never can make it to the last most powerful set before chain runs out.

I highly suggest you use Satellite Aim 4 to 5 times for your chain finish instead

ZcRaider
Oct 31, 2012, 12:15 AM
I highly suggest you use Satellite Aim 4 to 5 times for your chain finish instead

Ya I used to do that a lot before IF. Im sure it will hit 9999 with ease presently. But by that point...it would register 8 hits with a damage cap. 4 back to back, 2 hits a pop. And all my PP is gone. With infinity fire, I can do 9000+ at a safer distence and get 3 sets of 6. 18 > 8 ^^. And i have more pep for a steady DPS without weak bullet or chain...which is already OP as it is......freakin 600 a hit sometimes....1.5k on the final Directed AOE set of 4 hits.

If there was not a damage cap.....then yes i would fully agree with your suggetion. It would hit well over 10k. Still kinda close tho to IF.....but Sat Aim would do more. And quickly. I guess it depends on the boss too. Not all bosses will always give you a chance to do aerail Sat aims. Inf Fire.... you almost always hit.

Edit: Ill test it out when maintence is over.

Dinosaur
Oct 31, 2012, 12:18 AM
There is no damage cap. There's never been a damage cap. This thread wouldn't exist otherwise.

ZcRaider
Oct 31, 2012, 12:22 AM
There is no damage cap. There's never been a damage cap. This thread wouldn't exist otherwise.

WHAT!!!!! iTS OVER 9000???????? Guess i should have read all those pages in between this thread.....cuz in the begining peps where talkin about Damage caps....and i never personally did more than 9000+.

THIS CALLS FOR TESTING!!!!!!!!!! <-------------

Lets see what these Gram Rams can do......

After maintence..... *kicks a can.

FineWine
Oct 31, 2012, 12:24 AM
There is no damage cap. There's never been a damage cap. This thread wouldn't exist otherwise.

I agree, when I hit for 15k "presented earlier in this thread" it showed the whole amount.. not 9999.

ZcRaider
Oct 31, 2012, 12:25 AM
I agree, when I hit for 15k "presented earlier in this thread" it showed the whole amount.. not 9999.


ohhh i got goose bumps man.... Freakin maintence.....grrrr

ShilohSham
Oct 31, 2012, 12:43 AM
Think 12k From upper trap is my best

Grifs Astoni
Oct 31, 2012, 01:05 AM
I agree, when I hit for 15k "presented earlier in this thread" it showed the whole amount.. not 9999.

There used to be a damage cap around OB and during the game's early post-beta phase though. It would show your 'correct' total damage in the player records, but the damage itself when hitting an enemy used to cap at 9999.

On a side note, we need someone with Over End asap! I can see them dealing insane amounts of damage with stances + chain and someone with weak bullet. I mean, I've seen other RAs that could do well enough over 100k easily with one hit with their new equipment with just a 280 PA atk power. Over End has like, 1400 atk lol. Makes me wonder if they could reach half a million or more lol. The lack of weak spot advances and standing snipes may lower the scale though, but dat 1400 is still crazy enough to do humongous damage.

GoldenFalcon
Oct 31, 2012, 01:21 AM
There used to be a damage cap around OB and during the game's early post-beta phase though. It would show your 'correct' total damage in the player records, but the damage itself when hitting an enemy used to cap at 9999.

On a side note, we need someone with Over End asap!

I really, really hope Over Ender is a single hit. Like, really

Skye-Fox713
Oct 31, 2012, 02:01 AM
Highest if I recall was around 8k with sneak shot on a weak point with weak bullet.

FineWine
Oct 31, 2012, 02:11 AM
There used to be a damage cap around OB and during the game's early post-beta phase though. It would show your 'correct' total damage in the player records, but the damage itself when hitting an enemy used to cap at 9999.

Ah, thanks for clearing that up for me! If you mentioned something of the likes earlier I apologize for missing it.

ZcRaider
Oct 31, 2012, 05:46 PM
Well, i have concluded the first phase of my tests. ^^

Conditions:
Very Hard Mode.
Gram Ram +10, 25 Wind (10mil value...................)
Armor slots x3 +10 (60 r_atk, 20 HP) HP slots.
Stock ATP. (as in no drinks, buffs, etc)
Turbo Controller.

Notable Class Stats:
Gunner Lv45: Zero Range Adance Maxed x2 / R_Atk Maxed x2
(sub)Ranger Lv40: Weak Advance Maxed x1/ Ability Maxed x2 / R_atk Maxed x1.5

TOTAL ATP WITH WEAPON IN THIS TEST = (1690 R_ATK) *Note: Drinks EX + Cake + Buff = MAX 2016 ATP!!! But not used in this test.


My "control" was Varda's "Exposed Core", under the infliction of Weak bullet + chain (50). Easiest boss to get consistant data.

PA's used / Damage:
1.) Sat Aim = 12k x 2. DPS 24k
2.) Inf Fire = 7.7k x 6* DPS 46K (Note: use of turbo)
*note This PA has 6 segements. First 5 has the 7.7k a hit, total of x6, at 1 second intervals of button mashing. Final segment does bout 4x the damage of previous segments. Addtionally it hits 4 times and penetrates enemy mobs. Also behaves very similar to Sat Aim. However this portion of the PA is inconclusive in this test, due to premature termination of Chain skill.

Those are the numbers from my testing. As far as my MAX damage recored by the game...its 19k. Dont know when i pulled that off...must have been during a Normal run sometime in the past.

Conclution:

Found the menu in game that logs stats. Max damage is 19k for me presently. Figure is ellusive however, does not count damage over time.

I feel that Infinity fire is superior to Sat Aim in every way, personally. I can send the variable damage from any range, but closer is better for me cuz of my Zero advance mastery x2. And its a safe technique cuz you can move and shoot at the same time. Much like some of the Rifle PA's. Also, for Sat Aim to match Inf Fire in any sort of fashion, you must offload ALL OF YOU PP to several PA's. With Inf Fire, i can deal more DPS, and in ONE PA Art. This means i can keep dealing good damage even after the inflictions have worn off on the enemy. As suppose to spaming Sat Aim and depleting all my PP, and DPS stopping flat after that. Sat aim was my main DPS Boss killer. Now its Inf Fire.

Again these are findings that work for me, and the Max damage I was able to achieve. Hopefull this can give some intel to those who have similar setups and give them them a heads up on what to expect. The second phase of my test will be to bulk up on Buff items, and unload the most damage possible on say....a Normal Level boss weak point. See what i can do....

Again these are my findings for my play style. Others have different approaches to DPS, Of which i respect and note.

gigawuts
Oct 31, 2012, 07:09 PM
I just did 10k with zonde on a weak bulleted, exposed gilnas core during a TA. With mediocre low budget equips and as a FOcast.

Yden
Oct 31, 2012, 07:23 PM
This is the best I have. Most likely it was done on a Big Vardha with weak point and a 30~40 chain sneak shot.

[SPOILER-BOX]http://i.imgur.com/2EWlb.jpg[/SPOILER-BOX]

GoldenFalcon
Oct 31, 2012, 07:34 PM
PA's used / Damage:
1.) Sat Aim = 12k x 2. DPS 24k
2.) Inf Fire = 7.7k x 6* DPS 46K (Note: use of turbo)

I was under the assumption that Infinity Fire did normal bullet damage for the hits (based on a bad video I saw, and comparing it to One Point), but apparently it does the damage of full attacks per hit. Well then...

Dinosaur
Nov 1, 2012, 12:25 AM
stuff
Here's what I found comparing Infinity Fire and and Satellite Aim DPS. This is purely comparing Damage Per Second, no other factors. Both PAs are level 14. All damage started at an empty Gear gauge. Tested on VH Gilnachs. I did in-game recording and re-watched it in slo-mo.

Infinite Fire x 1: 6000dmg over 5 seconds, 2000dmg ender (total = 8000dmg over 6 seconds)
Satellite Aim x 4 (no ZRA bonus): 7200dmg in 3 seconds

Bonus - Level 7 Elder Rebellion x 1 : 4500dmg over 3 seconds

SA wins in actual DPS. Level 7 Elder out-DPSes Level 14 Infinite Fire.


OT: 42,951. I think this was a single Satellite Aim hit with 90+ Chain Finish + Weak Bullet applied

Griffin
Nov 1, 2012, 12:27 AM
cap damage is 9,999 btw.


Thank God! I was beginning to question my damage output with people saying things like 342345245.

ZcRaider
Nov 1, 2012, 12:32 AM
Ya...the first 5 segments of the PA gets some type of damage multi. Then the last hits do like 4x on top of that multiplier. I bet the prices for that PA are rising from me even saying anything >_<. Why Elders Rebellion is so expensive...it beats me. I would love to test that PA out....but i spent my money on the Gram Rams...instead of the overpriced Elders PA. Glad I got Inf Fire for 500k.....

When my gear is full, and I am dead close to an enemy, My normals do bout 150 a hit....yep..with mechguns. When i use Infinite Fire under the same conditions its anywhere between 275 and 315 damage. So...with that on a Weak+Chain(50), figures came to around 7.7k on vardas core in VH mode. And when i get to the final hits, they do about 1.2K, and on a weak bullet it does bout 4k. But i can never make chain last long enough to test it with that part of the PA. And not to mention....by the time i get there...the boss is already dead HAHAHAH......sigh.

Please...pretty please dont nerf this PA sega......*crosses fingers. Gonna need it when Ultimate mode comes. Those enemys would be the best challenge for this PA for sure. Maybe VH Ruins will offer some resistence too hehe....

Dinosaur
Nov 1, 2012, 12:33 AM
Thank God! I was beginning to question my damage output with people saying things like 342345245.

That post was back in August, buddy. The game was gimped compared to what it is now.

Griffin
Nov 1, 2012, 12:34 AM
That post was back in August, buddy. The game was gimped compared to what it is now.

Oh fuck, so there's no limit now?

Dinosaur
Nov 1, 2012, 12:36 AM
Oh fuck, so there's no limit now?

No, there is not. There never has been! I had 10k on my damage record in open beta.

ZcRaider
Nov 1, 2012, 12:36 AM
Theres a DBZ momento near the beginning of this thread ahha. Good old internet. ^^

Griffin
Nov 1, 2012, 12:46 AM
No, there is not. There never has been! I had 10k on my damage record in open beta.

Damn you, Satan.

ZcRaider
Nov 1, 2012, 12:53 AM
Here's what I found comparing Infinity Fire and and Satellite Aim DPS. This is purely comparing Damage Per Second, no other factors. Both PAs are level 14. All damage started at an empty Gear gauge. Tested on VH Gilnachs. I did in-game recording and re-watched it in slo-mo.

Infinite Fire x 1: 6000dmg over 5 seconds, 2000dmg ender (total = 8000dmg over 6 seconds)
Satellite Aim x 4 (no ZRA bonus): 7200dmg in 3 seconds

Bonus - Level 7 Elder Rebellion x 1 : 4500dmg over 3 seconds

SA wins in actual DPS. Level 7 Elder out-DPSes Level 14 Infinite Fire.


OT: 42,951. I think this was a single Satellite Aim hit with 90+ Chain Finish + Weak Bullet applied

Hmm so with Infinity fire you where doing:

-1200 a second. I know it hits 6 times max in one second so...that means: 200 damage a hit with your first segements right?

And your Satellite Aim:

-2400 a second. Edit: thats what.. 1200 x2 i believe.

And your elder:

-1500 a second.

Better to convert them to 1 second cuz thats what DPS stands for. My humble opinion.

Thats an interesting setup you have. My data is different. I guess its because of my build. I have a lot of Ability, and Advances that give extra multipliers. Maybe thats effecting my damage. But that still doesnt explaing the Ratio of damage difference. Maybe your not getting all of the potential hits with Inf Fire. I used a turbo controller. Eh whatever the case. Good to see how diverse the damage system is in this game. Good find Dino.

EDIT: My conclusion, if you dont have a turbo controller, Sat Aim will out DPS every Gunner PA.

EDIT: Did a new test on a random enemy in floating islands. Everything stock. But this time no chains, no weakbullets, no gear and guess what? No just attacks either. Im so used to it, i forgot to add it to conditions. Still, my findings are consistent with my data. And just to make sure, both Arts where used at point blank range because of my Zero advance.

1.) Sat Aim = 1140 or 570 x2 (1 second Intervals of 2 hits)
2.) Inf Fire = 1230 or 205 x6 (Turbo Assisted 1 second)

For my build, Inf Fire wins in DPS and Tactical useage. That still leaves Elder's Rebel......I wonder how that PA would work in my hands......MWAHAHAHAH

Dinosaur
Nov 1, 2012, 01:22 AM
Hmm so with Infinity fire you where doing:

-1200 a second. I know it hits 6 times max in one second so...that means: 200 damage a hit with your first segements right?

And your Satellite Aim:

-2400 a second. Edit: thats what.. 1200 x2 i believe.

And your elder:

-1500 a second.

Better to convert them to seconds cuz thats what DPS stands for. My humble opinion.

Thats an interesting setup you have. My data is different. I guess its because of my build. I have a lot of Ability, and Advances that give extra multipliers. Maybe thats effecting my damage. But that still doesnt explaing the Ratio of damage difference. Maybe your not getting all of the potential hits with Inf Fire. I used a turbo controller. Eh whatever the case. Good to see how diverse the damage system is in this game. Good find Dino.

EDIT: My conclusion, if you dont have a turbo controller, Sat Aim will out DPS every Gunner PA.

My test is full hits on IF.

Also, I can't do DPS that way because of the boosted damage from the last hits of ER and IF. It doesn't add up correctly that way.

ZcRaider
Nov 1, 2012, 01:36 AM
My test is full hits on IF.

Also, I can't do DPS that way because of the boosted damage from the last hits of ER and IF. It doesn't add up correctly that way.

Hmm I can see your point.

Still, In my data it works out cuz i dont really count the final hits in the equation. I never really make it that far most of the time cuz either the boss dies or my chain finishes. But i do however tend to land them with the Weak Bullet time cycle.

I think it would be reasonable to omit the final finsher of Inf Fire from the calculations for simplicity. Thats what i did.

Still, it utterly intrigues me that in your build Sat Aim hits harder. And upon further examination, your Inf Fire finisher does more damage than mine too. I have never hit 2000 damage with a stock Inf Fire finisher. Maybe 1200 - 1500. Thats each of the 4 hits that is. Oh oh i get it. Thats 2000 damage over a period of 1 second. I see it now, so your doing 500 a hit with the finisher? Thats very intersting. I wonder what the difference is in our builds. Ha ha, this is fasinating. I hit harder in one part of a PA...and you hit harder in another.....hahahah

Edit: Im willing to bet that my normals hit harder than yours. But some of you specials may hit harder than mine.....And some parts of PA's may get extra or minimal power from different stats......man what a brain hurter.....

Dinosaur
Nov 1, 2012, 01:42 AM
Hmm I can see your point.

Still, In my data it works out cuz i dont really count the final hits in the equation. I never really make it that far most of the time cuz either the boss dies or my chain finishes. But i do however tend to land them with the Weak Bullet time cycle.

I think it would be reasonable to omit the final finsher of Inf Fire from the calculations for simplicity. Thats what i did.

Still, it utterly intrigues me that in your build Sat Aim hits harder. And upon further examination, your Inf Fire finisher does more damage than mine too. I have never hit 2000 damage with a stock Inf Fire finisher. Maybe 1200 - 1500. Thats very intersting. I wonder what the difference is in our builds. Ha ha, this is fasinating.

Your SA and IF may be at different levels.

ZcRaider
Nov 1, 2012, 01:51 AM
Your SA and IF may be at different levels.

Yes yes... I see it now. My Infinite Fire is level 14. My Sat Aim is level 12.

But still thats only two levels. I think in my build, that would pratically place them on par with each other.....

I must revisit this whenever i find a Sat Aim Lv14.

Hey dino, whats your pa level for Sat Aim? Mine at level 12 is 333. Yours is at lv 14 right? If i can compare mine with yours i can get an idea as to whether or not it will beat Inf Fire in my setup.

Edit: Upon reflection, that still leaves the question why my infinity fire hits harder than yours.....in certain parts of the PA.... Eh, sega strikes again i suppose. I think its a good thing. Makes peoples attack patterns unique.

aug
Nov 1, 2012, 03:28 AM
My test is full hits on IF.

Also, I can't do DPS that way because of the boosted damage from the last hits of ER and IF. It doesn't add up correctly that way.

Not sure if it is just my weap but your Elder Rebellion dmg seems quite high.

Were the tests all done on hitting same spots without crits? (and no weak spots)

Realistically though, ER is not spammable unless u chain with normal atks due to its very high PP. This lowers the throughput DPS when used for extended time.

SA needs the kind of distance which may not be easily reachable.

IF is not easy to consistently hit on some weak spots like ER do.

There seems to be no real winner for DPS in all-round-situation to me though.

Arika
Nov 1, 2012, 04:45 AM
There seems to be no real winner for DPS in all-round-situation to me though.

If that is true, then twin mechgun is the most balance weapon SEGA ever make then lol

ZcRaider
Nov 1, 2012, 12:09 PM
Ya I fully agree with Aug and Arika. The weapon system is too diverse to really try to pin PA's against each other. I like to think of them more like different tools for different situations. And mechgun do seem to be turning out to be the best weapon in the game. Im starting to wonder if Forces are still on top of the food chain as far as Highest Damage Potential. Hands down, there still Mob control kings.... In the old days, Forces always had the highest DPS, and highest Damage potential. But eh..thats another topic i suppose.

It just so happens in my particular test that Inf Fire fits ALL catagories....hahah.

Closing the book on this one!!

Final thoughts:

Gonna try to increase my hardest hit, in stead of DPS. I think thats the spirit of this thread. Still, I have a feeling im gonna fall a little short from some of these 40k hit rankings. My build isnt for that. Its for consistant DPS without having to rely on Weak bullet or chain just to subdue "tuff" normal enemies. But even with this build i can break 46k DPS on a boss from a safe distance with segas awesome Inf Fire PA. And i can still use stock weak and chain for a nice boost anyway. Im happy with that ^^.

Arika
Nov 1, 2012, 12:26 PM
Although, despite the sentence I said above about gunner 's PA may have some balance in it. but the classes balance is no where in any goodness. JP voice for strongest class combo are Gunner/Ranger by huge margin. It was like almost everybody in 2ch agree with it. (even PSU didn't get this worse of complaining)

Z-0
Nov 1, 2012, 12:33 PM
Strongest by a huge margin for damage, maybe.
Most efficient? Hardly.

They will most likely down bosses faster than anything else, but whenever it comes to burst / AoE damage, they cannot compare to what Sword, Launcher and Techniques can do.
Also; Deadly Archer with Weak Bullet support is no joke.

I guess solo boss killing, GU/RA takes the take.

Arika
Nov 1, 2012, 12:38 PM
FO/Te = Aoe master, cleaning the small flies. good at roaming MPA.
Gu/Ra = boss killer. (but too crazy god-like if properly equiped)
Fi/Hu = used to be a boss killer, but got kicked by Gu/Ra, this class is no good in MPA or burst, and also not efficient tank either. Which is why they need to rebalanced.

It is still good that I don't see so many well-equipped Gu/Ra in game thought, because some build make game balance go to hell. I usually see most people go with Ra/Gu, which isn't as dangerous.

Z-0
Nov 1, 2012, 01:00 PM
FI/HU is more of a TA class these days. What they can do with Archer and Sword in those quests is no joke. All of the fastest TA runs do use FI x2 / RA / FO for a reason (although I wouldn't be too surprised if GU/RA is used in Amdusica).

I guess I'm more commenting on "mechguns being the best weapon in the game", because while they are very good, they aren't really the "best", as no weapon is at the end of the day ... (just a shame some weapons are actually the worst).

ZcRaider
Nov 1, 2012, 05:22 PM
I just hope sega does not nerf Gu...but rather rebalances like what is suggested by arika. I love my boss killer haha. I feel like the mortar men used in war time. Need some serious damage sent down range? Here ya go. haha.

Fortunely, the crazy numbers only show within a 60 sec window...but with Inf Fire or Sat Aim...i really dont even need weak bullet or chain. I really like that. But..it does kinda tip the scale on the Gu's side..vs fighter. But thats simple fix. I think chain was suppose to give fighters or any other class a damage multiplier comparable to weak bullet. BUt you still need a "all class" weapon" to use the skill...even if its "subed" in.

Edit: then theres always subbing Ra for weak bullet too. But same issue.

Sega needs to stop beating around the bush, and give Hu/FI a solid damage multi perk. No if its Front side...or Back side.... lose some Def for more ATK. But...thats gonna be hard cuz the damage is done. People have invest skill points already. So now there gonna have to add more quests to give specificly SPs so that people can use any new perk they give to balance out things. If they choose that route....

Edit #2: They could provide more all class weapons. That would fix it. Then anyone can use Chain or weak. Or both. Then it would be just play style or role and purpose of a character. Then leave SPs alone so people are LOCKED in there position for that character. (and make people pay AC for more skill trees.....sigh.....guess they have to make money.)

I just hope they dont....."Divide by zero"
[SPOILER-BOX]http://i1.kym-cdn.com/photos/images/newsfeed/000/008/729/Division_of_Zero_by_Sephro_Hoyland.jpg[/SPOILER-BOX]

Z-0
Nov 1, 2012, 05:38 PM
lol HU/FI getting more perks. They don't need them. They are not outclassed. They are not useless.

The way to look at it is that HU/FI is inbetween what GU/RA and FO/TE are. Hunter sweeps mobs much faster than a FO can, providing they are within range. Even if numbers are slightly lower, the speed of Sonic Arrow is much, much faster than a FO spamming Zonde or Megid, simply because a FO has to wait for charge time. FO is "better" at MPA'ing simply because of the range they get with their techniques. Numbers may be larger, but the charge time gives them less DPS overall.

And while FI/HU are not the greatest boss killers, they are still extremely proficient at it, especially with Weak Bullet support. With my weak Double Saber Legacy that isn't even affixed, I hit multiple thousands with Deadly Archer (more damage if I'm on FI with Noise Blower, that isn't even +10), which makes bosses crumble anyway (with a RA to weak bullet for me). Even without, bosses still die quickly.

Unlike the majority of people, I actually play all classes (I have 3 characters for the privilege), and all of them are geared up quite nicely. GU makes bosses cry, but that doesn't make FI/HU an outclassed class. If you know the TAs back to front, you'd know that one or two hunters/fighters are the fastest way to get around plenty spawns.

Right now, the only class that needs a "reason" to play is Techer, and hopefully that is getting fixed in the future.

Link1275
Nov 1, 2012, 05:43 PM
lol HU/FI getting more perks. They don't need them. They are not outclassed. They are not useless.

The way to look at it is that HU/FI is inbetween what GU/RA and FO/TE are. Hunter sweeps mobs much faster than a FO can, providing they are within range. Even if numbers are slightly lower, the speed of Sonic Arrow is much, much faster than a FO spamming Zonde or Megid, simply because a FO has to wait for charge time. FO is "better" at MPA'ing simply because of the range they get with their techniques. Numbers may be larger, but the charge time gives them less DPS overall.

And while FI/HU are not the greatest boss killers, they are still extremely proficient at it, especially with Weak Bullet support. With my weak Double Saber Legacy that isn't even affixed, I hit multiple thousands with Deadly Archer (more damage if I'm on FI with Noise Blower, that isn't even +10), which makes bosses crumble anyway (with a RA to weak bullet for me). Even without, bosses still die quickly.

Unlike the majority of people, I actually play all classes (I have 3 characters for the privilege), and all of them are geared up quite nicely. GU makes bosses cry, but that doesn't make FI/HU an outclassed class. If you know the TAs back to front, you'd know that one or two hunters/fighters are the fastest way to get around plenty spawns.

Right now, the only class that needs a "reason" to play is Techer, and hopefully that is getting fixed in the future.
@Reason to play techer.

Simple you want ultra high damage numbers and you want to be a close range battle mage. Done.

ZcRaider
Nov 1, 2012, 05:49 PM
:beer: True....

I actually have two highly leveled class combos. I main Gu/Ra, but I also have a very powerful Fi/Hu combo. Double Sabers being my Main weapon. "Hit like a truck" Knuckles in very close second.

I must say, im in agreement with that observation. Melee classes do bring da pain, and are almost on par with Gu, presently as Boss killers.

Also, like you said Z-0, I struggle to find a reason to unlock Techer, with my other two power houses wreching as they do.

But eh... personal takes i guess. I do love watching Fo/Te light up the atomosphere....watching things melt in front of me haha. Daym...didnt even get a chance to shoot em yet. haha. In a good way.

Dinosaur
Nov 1, 2012, 05:59 PM
I think HU's fate relies on how good(or how not good) Overend is. If that's ass, I guess I'll wait for more good Partisans and spam Speed Rain while half asleep.

Saffran
Nov 2, 2012, 06:06 AM
I've just realised, we're not playing the same game...

mommy_cornelia
Nov 2, 2012, 10:59 AM
New damage record with Wired Lance
[SPOILER-BOX]http://i.imgur.com/HOeAx.png[/SPOILER-BOX]

Enforcer MKV
Nov 2, 2012, 11:02 AM
New damage record with Wired Lance
[SPOILER-BOX]http://i.imgur.com/HOeAx.png[/SPOILER-BOX]

Meanwhile I'm sitting around 8.5k.....

Oivey.

ZcRaider
Nov 2, 2012, 01:30 PM
Well, figure it get to the core of this tread and stop beating around the bush with my DPS talk.....:twak: Figured i would see how much i can do REALLY do in one hit with my gunner presently:

[SPOILER-BOX]http://img.photobucket.com/albums/v214/ZcRaider/alltimehighpso2.png[/SPOILER-BOX]

Managed to pull off 43k. Used Sat Aim, so you can expect 2x of those in a sec which computes to 86k x4, thats about when I run out of PP. These conditions where under the recent emergency with guess who? Dark Varda hahah, rare version. Did my work on dat core....boss dropped almost immediatly after ^^.

Still, now i must try out Inf fire on those conditions, it seemed to be hitting 12k x6, but im not sure because it got cut short because someone forgot to destory the Cluster Missle Shoulder Launchers.... But eh, spilled milk. Ill try it again another time. (This potentially could prove Dinosaurs point that Sat Aim is the hardest hitting Gu PA of all time..... Still, the results are inconclusive until i can establish the same test conditions again.)

Conditions were: Chain (75) + Weak Bullet on Dark Varda's exposed and bleeding core....

Grifs Astoni
Nov 4, 2012, 10:21 PM
Thanks to Ama and Noelle, I was able to beat my previous record (90k). XD

[spoiler-box]
http://i100.photobucket.com/albums/m28/Divinehorse/PSO2/pso20121105_111648_000.jpg
[/spoiler-box]

yunamon
Nov 5, 2012, 04:44 AM
Updated: 30k as a GURAcaseal. WB+CT+Infinity Fire spam for TF. CT @ 60+ I think on a Vardar.

Chik'Tikka
Nov 5, 2012, 05:03 AM
you all make me feel weak... only ever got a high of 9.6K on a breeahda with WB+Fury stance+campsip drink+a shifta item (granted, my HU subclass is only level 12, but barely an excuse)+^_^+ still nice to hit steady 200s with my One Point (2-3K all added up?) which isn't bad+^_^+

ZcRaider
Nov 6, 2012, 01:47 PM
Thanks to Ama and Noelle, I was able to beat my previous record (90k). XD

[spoiler-box]
http://i100.photobucket.com/albums/m28/Divinehorse/PSO2/pso20121105_111648_000.jpg
[/spoiler-box]

Damn man....even at my best I do 86k over a second. Hardest i have hit so far is 42k. You are the king man. If there is anybody else that hits as hard as you, props too.

LoL, its times like this I wish I invested more in Chain finish or Weak Advance. But eh, balance is balance i suppose. Cant put a bunch of SP's in increased non-assisted damage and assisted damage as well.... Cant have my cake..and eat it two.. etc etc hahaha.

mommy_cornelia
Nov 7, 2012, 03:03 PM
Thanks to Ama and Noelle, I was able to beat my previous record (90k). XD

[spoiler-box]
http://i100.photobucket.com/albums/m28/Divinehorse/PSO2/pso20121105_111648_000.jpg
[/spoiler-box]

Woah, thats great :o

and i also have a new record(W-Lance)
[SPOILER-BOX]http://i.imgur.com/gIE4X.png[/SPOILER-BOX]

gigawuts
Nov 7, 2012, 03:31 PM
I got 11k with a sword :]

Skyly HUmar
Nov 13, 2012, 02:24 AM
*sigh* If only my over end was lv 14 instead of 8, and if only I had a better sword.

[SPOILER-BOX]http://i284.photobucket.com/albums/ll14/Skyly_Flow/pso20121113_021909_002.jpg[/SPOILER-BOX]

Lumpen Thingy
Nov 13, 2012, 02:41 AM
*sigh* If only my over end was lv 14 instead of 8, and if only I had a better sword.

[SPOILER-BOX]http://i284.photobucket.com/albums/ll14/Skyly_Flow/pso20121113_021909_002.jpg[/SPOILER-BOX]

how did you do that? I would love to know :D

gigawuts
Nov 13, 2012, 02:46 AM
I'm guessing chain trigger is in the mix somewhere for that.

Skyly HUmar
Nov 13, 2012, 03:41 AM
@ Lumpen: Read what I wrote above, and look at my weapon in the picture.

@ giga: yup, but you have to do a little trick for all of over end to get in the chain break. In total the PA did 64kx4 and then that big number at the... *puts on sunglasses* over end.

Forgot to mention, gotta give credit to Noelle, Grifs, and Ama for helping me break 200k, and Dex for the idea.

Dextro
Nov 13, 2012, 11:18 AM
@ Lumpen: Read what I wrote above, and look at my weapon in the picture.

@ giga: yup, but you have to do a little trick for all of over end to get in the chain break. In total the PA did 64kx4 and then that big number at the... *puts on sunglasses* over end.

Forgot to mention, gotta give credit to Noelle, Grifs, and Ama for helping me break 200k.

*cough*
"and thank you to Dex for giving me the idea"? :-P

Skyly HUmar
Nov 13, 2012, 02:17 PM
*cough*
"and thank you to Dex for giving me the idea"? :-P

Anyone can give an idea, not everyone can do it lol. and yeah ty.

Amaranthus
Nov 13, 2012, 02:27 PM
Anyone can give an idea, not everyone can do it lol. and yeah ty.

Grumpy Hanni is grumpy!

[SPOILER-BOX]And nou. U owe me, Noelle and mamabot some cookies. :I[/SPOILER-BOX]

Skyly HUmar
Nov 13, 2012, 03:32 PM
Grumpy Hanni is grumpy!

[SPOILER-BOX]And nou. U owe me, Noelle and mamabot some cookies. :I[/SPOILER-BOX]

Maybe later, now get back to the grind :whip:

Dextro
Nov 13, 2012, 04:19 PM
Anyone can give an idea, not everyone can do it lol. and yeah ty.

http://imagemacros.files.wordpress.com/2009/06/oh_you.jpg?w=720

But yeah, i saw how many attempts it took and it won't be pulled off by anyone else so easily :D

ShilohSham
Nov 13, 2012, 04:22 PM
*sigh* If only my over end was lv 14 instead of 8, and if only I had a better sword.

[SPOILER-BOX]http://i284.photobucket.com/albums/ll14/Skyly_Flow/pso20121113_021909_002.jpg[/SPOILER-BOX]

lol if I coulda gave you that level 14 overend I woulda but I couldnt'

Dinosaur
Nov 13, 2012, 04:29 PM
But yeah, i saw how many attempts it took and it won't be pulled off by anyone else so easily :D

Saw it done on the day of the update.

gigawuts
Nov 13, 2012, 04:31 PM
@ Lumpen: Read what I wrote above, and look at my weapon in the picture.

@ giga: yup, but you have to do a little trick for all of over end to get in the chain break. In total the PA did 64kx4 and then that big number at the... *puts on sunglasses* over end.

Forgot to mention, gotta give credit to Noelle, Grifs, and Ama for helping me break 200k, and Dex for the idea.

Mind sharing this trick?

Skyly HUmar
Nov 13, 2012, 05:10 PM
Mind sharing this trick?

Ill let you ninjas figure it out. Its really pretty easy to figure out lol, only took me a couple runs before I did anyway.

gigawuts
Nov 13, 2012, 05:21 PM
Classy, "I have a trick but I'm not telling neener neener"

I would have thought it would be to just have a small enough chain that you're given the time for the entire attack, but I wouldn't figure that would give enough of a bonus to get 200k.

mommy_cornelia
Nov 13, 2012, 05:22 PM
Classy, "I have a trick but I'm not telling neener neener"

I would have thought it would be to just have a small enough chain that you're given the time for the entire attack, but I wouldn't figure that would give enough of a bonus to get 200k.

I smell a Weak Bullet somewhere in there >>

Skyly HUmar
Nov 13, 2012, 05:24 PM
lol giga, since when isnt there trolling in psow? I mean it though, the trick really is easy to do, just do a run or two when the servers come back up.

It was a 100 chain btw.

@ Cornelia: Yup, what record in here isnt?

@ DC: Try some fen units (and gl getting them btw), im not an expert on tanking, but it may be possible for a hucast and humar since theyre tied for highest s def.

DoubleCannon
Nov 13, 2012, 05:24 PM
wow my 10k is so dismal to 200k lol. and that was from poison!! Hell I am lucky to just get 2k as a fighter using double sabers.

Oh well once I break 2k S-def I will have braggin rights :) .. I have a feeling I will just close and just over 1900 in the end :(

gigawuts
Nov 13, 2012, 05:28 PM
Yeah I would assume WB was in there somewhere too :P

Really though, 100 chain? I'd have thought it wouldn't give you enough time. I read the mechanics of chain trigger were you had up to X time after activating the skill to trigger the finish by using a PA, and after triggering the finish you're given a new timer based on how high the chain count is (100 = short, 5 = long, etc.).

Hmm.

My current top damage is 27k now by the way, on a weak bulleted ragne weak point. It took me three tries to find a ragne that didn't die before I hit the third strike :s

Skyly HUmar
Nov 13, 2012, 05:31 PM
Like I said giga, theres a trick you gotta do to make the third swing hit in the chain.

I actually couldnt belive it worked at first tbh >.> but hell, it worked.

Vashyron
Nov 13, 2012, 05:33 PM
I'd guess he did the final smack of Over End at the same moment his team mates got the chain to 100 for him.

Skyly HUmar
Nov 13, 2012, 05:38 PM
I'd guess he did the final smack of Over End at the same moment his team mates got the chain to 100 for him.

Close but not quite, ofcourse the team helped, but it's something you have to do.

Z-0
Nov 13, 2012, 05:42 PM
Hahahaha "trick". Sure mate. B)

Easy peasy:

Level 4 Team Tree Buff
Friend with Weak Bullet.
Friend with Level 14 Shifta.
Shifta Drink EX.
A pretty good sword.

Combo: Hunter / Gunner - Chain Trigger level 5 (minimum), Chain Finish level 10.
Make sure your Hunter tree is a pure-DPS one for maximum numb3rz.

Along with you and your three friends, go find a boss that's stationary for a while. Vardha's a good example for this; especially during the Emergency Quest. However, make sure you don't do a tonne of damage to the boss to save the HP for later on (break the minimum amount of parts to be able to just stand there and whack the boss).

Lift up the chain and start building it up, without weak bullet. As the chain approaches higher numbers, your friend with bullet should apply, while you switch to sword. Make sure Shifta is applied. Time your Over End so that as soon as it hits 99 or 100 (same damage modifier of 500%), the first hit triggers the Chain (and obviously make sure that it's a Just Attack). Annnnd you're pretty much done. A chain at 99 or 100 will last long enough for the entirety of Over End to swipe through it.

Skyly HUmar
Nov 13, 2012, 05:57 PM
Hahahaha "trick". Sure mate. B)

Easy peasy:

Level 4 Team Tree Buff
Friend with Weak Bullet.
Friend with Level 14 Shifta.
Shifta Drink EX.
A pretty good sword.

Combo: Hunter / Gunner - Chain Trigger level 5 (minimum), Chain Finish level 10.
Make sure your Hunter tree is a pure-DPS one for maximum numb3rz.

Along with you and your three friends, go find a boss that's stationary for a while. Vardha's a good example for this; especially during the Emergency Quest. However, make sure you don't do a tonne of damage to the boss to save the HP for later on (break the minimum amount of parts to be able to just stand there and whack the boss).

Lift up the chain and start building it up, without weak bullet. As the chain approaches higher numbers, your friend with bullet should apply, while you switch to sword. Make sure Shifta is applied. Time your Over End so that as soon as it hits 99 or 100 (same damage modifier of 500%), the first hit triggers the Chain (and obviously make sure that it's a Just Attack). Annnnd you're pretty much done. A chain at 99 or 100 will last long enough for the entirety of Over End to swipe through it.

Now thats close lol. It actually happened almost exactly like that. but...


It was vader, non eq, team tree was not used, wb was applied on as late as possible (right befrore I broke the chain) and chain at 100 is 500%, im surprised how much stronger it is than 99, at 99 my dammage was arround 178k.

But, that is not how I used over end, thats where the trick comes in. If you just use over end to break the chain at 100 the chain will expipe before the thid swing. Heres my last hint of the day, the trick involves you doing something with over end right after activating it. That trick is the key to making the whole PA fit.

Dinosaur
Nov 13, 2012, 05:59 PM
you guys are MISSING the point

;)


Over End animation takes 4 seconds. Chain Finish timer is 3 seconds

Skyly HUmar
Nov 13, 2012, 06:02 PM
you guys are MISSING the point

;)


Over End animation takes 4 seconds. Chain Finish timer is 3 seconds

yeeeeees yeeeees youre on the right track dino.:-P

gigawuts
Nov 13, 2012, 06:04 PM
So you gonna share or sit on a secret all proud of yourself :P

Seraphus
Nov 13, 2012, 06:05 PM
Pretty obvious, you don't chain finish on a multi-hit PA's first hit. I r party pooper.

(also, nice one Dinosaur)

Skyly HUmar
Nov 13, 2012, 06:05 PM
Sit, cmon its really not that hard to figure out, and its only 4 more hours till servers go up so you got plenty of time to think about it.

Skyly HUmar
Nov 13, 2012, 06:07 PM
Pretty obvious, you don't chain finish on a multi-hit PA's first hit.

someone please edit this post into my last one DING DING! you get a cookie.

all you gotta do is miss the first hit and hit with the second one, just time it so that your second hit hits the chain before the 100 disappears

Vashyron
Nov 13, 2012, 06:14 PM
You know I mentioned specifically hitting the final smack when your friends made the trigger reached 100, though I guess the 2nd one works as well.

Skyly HUmar
Nov 13, 2012, 06:16 PM
You know I mentioned specifically hitting the final smack when your friends made the trigger reached 100, though I guess the 2nd one works as well.

But if you hit the first 2 you will break the chain and the third will not make it.

gigawuts
Nov 13, 2012, 06:17 PM
I'm the kind of smart (stupid) that will figure out the exact numbers for blablabla but will sit with that staring me in the face and never even see it.

Thanks for sharing vash, I'll have to try that out. I've been meaning to sub gunner for a while anyway actually.

Vashyron
Nov 13, 2012, 06:18 PM
But if you hit the first 2 you will break the chain and the third will not make it.



Are you not getting that I'm only talking about the final hit? Or was it not obvious enough by this I meant to not hit with the first two?
Though from what you said it looks like starting from the second one works as well which is of course fine if the Monster has enough HP left.

Skyly HUmar
Nov 13, 2012, 06:21 PM
Are you not getting that I'm only talking about the final hit? Or was it not obvious enough by this I meant to not hit with the first two?

Actually, it seemed like you were saying to start the PA once chain reaches 100. Sera said it the right way ;p.

Amaranthus
Nov 13, 2012, 09:42 PM
I'm going to sit through this and see who else pulls it off. We learned the right teamwork on our last few runs. :) Breaking records with friends is quite fun.

:bunny:

Skyly HUmar
Nov 13, 2012, 10:45 PM
In all honesty I can see someone breaking my record pretty soon. I dont have the best sword, my over end isnt lv 14, HUcast has more S attack, and my skill tree is far from perfect due to some mistakes I made on it back in obt. All of those things actually make it pretty easy to surpass me as long as they get the timing right.

But I have my JA 1 and 2 done and my fury stance is 10, so I also have a little faith my record will last for a bit.

mommy_cornelia
Nov 14, 2012, 02:35 PM
new record with w-lance~
[SPOILER-BOX]http://i.imgur.com/6lkAG.png[/SPOILER-BOX]

Acel
Nov 14, 2012, 06:32 PM
Over 9000!
9000!! NINE THOUSAAAAANDD! - YouTube (http://www.youtube.com/watch?v=TBtpyeLxVkI)

Sigh I saw this coming miles away... >.>

Link1275
Nov 14, 2012, 06:51 PM
Sigh I saw this coming miles away... >.>
That was posted in AUGUST on the front page. Why would your respond to it now?

Misaki Ki
Nov 14, 2012, 06:54 PM
Because he was miles away, it took time to get here!

Link1275
Nov 14, 2012, 06:58 PM
Because he was miles away, it took time to get here!
3 months? That had better be a joke about the miles away... I can connect to people in Japan in an MMO on a 100 MBPS connection in less than 2 minutes so....

DS23
Nov 14, 2012, 07:41 PM
I hit for 1337 damage once. :D

Tyruka
Nov 14, 2012, 11:11 PM
>.> I feel so weak. I think the highest damage I ever did was from this morning. 2987... as a Ranger lol. Eh looks like I better go find better gears or rares -sighs >.<

lunarsoul
Nov 15, 2012, 06:50 PM
I just now did over 10,000 damage. It was in a EQ and Dark Aragni spawned, used Over End on the back weak spot of the neck while Weak Bullet was on it. Sorry I couldnt take a split second pic of it. Highest Damage I ever did.

Acel
Nov 15, 2012, 07:05 PM
Because he was miles away, it took time to get here!

Good one.

It also took time for the thread to show up onto the first page of the board for me to notice. :)

Rien
Dec 1, 2012, 03:43 AM
I'm necro'ing this thread because I want to know how in the world it is possible to miss the first hit of Over End when the whole PA barely moves you forward to begin with and it swings in a wide arc and Big Varder's core moves around.

Also the moment I saw someone (was it Rock?) hitting over 10k with Nova Strike I immediately just deleted my HuCaseal and restarted.

Syklo
Dec 1, 2012, 03:52 AM
Also the moment I saw someone (was it Rock?) hitting over 10k with Nova Strike I immediately just deleted my HuCaseal and restarted.

I lol'd hard at this.
First contribution to the thread!?
my record is a mere 7.8k.....with a wired lance and i think it was at lvl 20 or so against a vol dragon...o_o
Ok now it's 11960, just checked while typing this....i don't recall when/how I scored this...
maybe it was a Symphonic Drive on a QD front horn with WB and Toxic Bleeding and brave stance?

idk....

Rien
Dec 1, 2012, 04:01 AM
I lol'd hard at this.
First contribution to the thread!?
my record is a mere 7.8k.....with a wired lance and i think it was at lvl 20 or so against a vol dragon...o_o
Ok now it's 11960, just checked while typing this....i don't recall when/how I scored this...
maybe it was a Symphonic Drive on a QD front horn with WB and Toxic Bleeding and brave stance?

idk....

Okay, how in the world are you people doing this.

All I have right now is a Sonic Arrow that hits around 1k on a weakspot.

Heavenly Fall does 3k on weakspots.

And I'm level 40.

Zenobia
Dec 1, 2012, 04:49 AM
13,235 on my GU/RA

Soultrigger
Dec 1, 2012, 05:01 AM
I might reattempt it since I'm not sure if Zero Range Advance kicked in, but I hit 178k with GuRa. But yea, Over End is probably your best bet for record damage.

I might upload a vid, but I want some additional runs to verify.

LinkKD
Dec 1, 2012, 05:12 AM
My highest damage is around 13k as FI/HU with raging waltz on a weak bulleted target =w=

not sure on the exact number, might check it later

Syklo
Dec 1, 2012, 06:48 AM
Okay, how in the world are you people doing this.

All I have right now is a Sonic Arrow that hits around 1k on a weakspot.

Heavenly Fall does 3k on weakspots.

And I'm level 40.

I did say quartz dragon on front horn (weak spot) with weak bullet active AND the weakpoint on toxic bleed (a gimick of QD's)

I'm lv 48 btw. My usual damage is in the 400-600's.
Crappy, i know; still looking for a quartz calibur, some nishiki's and blade dance....

Rien
Dec 1, 2012, 07:41 AM
What level is your Symphonic Drive?

jooozek
Dec 1, 2012, 08:03 AM
19k with rising edge on weak bulleted ragne core.

Syklo
Dec 1, 2012, 07:39 PM
What level is your Symphonic Drive?
I think it's either 13 or 14.
Yeah, the power boost from lv 10 was pretty massive though :D

But yeah, normal attack damage is around the 200's, PA's like Orchestra and Deadly Archer average around 400 per hit..
the one-hitters tend to be closer to 1k than 2k...unless it's on a weakpoint.

mommy_cornelia
Dec 3, 2012, 02:35 PM
New record /o/

[SPOILER-BOX]http://i50.tinypic.com/2s82phk.png[/SPOILER-BOX]

Miraclearrow
Dec 3, 2012, 03:06 PM
13k on a banther with chain up and level 14 foie to its face.

My char is getting an upgrade soon so I want to record some big numbers soon :D

Alenoir
Dec 3, 2012, 03:18 PM
Don't really remember what happened or which PA did it, but I have 15.9k damage as my highest dealt.

Weak Bullet and either Sneak Shooter or Cluster Bullet is definitely involved, but I don't even recall when that happened.

Zyrusticae
Dec 3, 2012, 03:36 PM
23,218 damage. +10'd Gungnata with no +S-Atk of any kind and 20 dark element, charged Slide End on a Rockbear's weak-bulleted face.

I am pleased.

PARTIZANS FTW!

Skyly HUmar
Jan 20, 2013, 12:32 AM
I got bored of no one breaking my record so i decided to just do it myself lol.

[SPOILER-BOX]http://i284.photobucket.com/albums/ll14/Skyly_Flow/pso20130120_002102_000.jpg[/SPOILER-BOX]

The Walrus
Jan 20, 2013, 12:40 AM
Holy crap 2000+ hours...

Dark Emerald EXE
Jan 20, 2013, 12:46 AM
Idk when I did this but had to be on GU/RA
Idk
http://i307.photobucket.com/albums/nn312/jaye3rd89/Phantasy%20Star%20Online%202/pso20130120_004519_002_zps88ec1afb.jpg

Dextro
Jan 20, 2013, 03:07 AM
39,200 damage w/ Zonde on Falz arms 8-)

Seravi Edalborez
Jan 20, 2013, 03:21 AM
51,215. I believe this was on a emergency quest Big Vardha. Weak Bullet + high Chain Trigger count + Sneak Shooter.

Grifs Astoni
Jan 20, 2013, 04:57 AM
Been having this record for a while, but I might as well post it. XD

[spoiler-box]http://i100.photobucket.com/albums/m28/Divinehorse/PSO2/pso20130120_175112_001.jpg[/spoiler-box]

No buffs and 70 chain with Sneak Shot. I'll be going for max chain next time, hoping it would hit about 200k lol.

FacelessRed
Jan 20, 2013, 06:03 AM
Almost certain I've done higher than this before. And rather annoyed that it didn't record it, but currently Highest damage in a single hit is 31,376.

Rien
Jan 20, 2013, 07:38 AM
I got bored of no one breaking my record so i decided to just do it myself lol.

[SPOILER-BOX]http://i284.photobucket.com/albums/ll14/Skyly_Flow/pso20130120_002102_000.jpg[/SPOILER-BOX]

I still don't understand how you can miss the first two swings of Over End.

Sebastian & PSO
Jan 20, 2013, 08:22 AM
Whoa some people have a lot of time for PSO2! How do you even afford to pay your internet connections with playing that amount of hours and work? That's insane!

Saffran
Jan 20, 2013, 09:19 AM
what, 3000 hours of play in 7 months? That's just...
That's...

Yeah, that's quite a lot, actually. Not extreme, but quite a lot.

As for your damage records, let us all shake our heads and ponder what SEGA should do.

notachick
Jan 20, 2013, 12:44 PM
My zonde hits for 35k on falz arms with a weakbullet which for a force is nice damage since I can just spam it :D

Z-0
Jan 20, 2013, 12:48 PM
I highly doubt most play hours are actually "play hours", but rather "idling hours".

Skyly HUmar
Jan 20, 2013, 02:36 PM
@ rein: It's a mystery aint it? lol.

@ zio: I actually play whenever im on. The most i spend idling is maybe 15 minutes if I have to do something.

Railkune
Jan 20, 2013, 02:40 PM
Speaking on damage, is there a current damage cap?

gigawuts
Jan 20, 2013, 02:41 PM
If there is, it's over 260k.

Railkune
Jan 20, 2013, 02:43 PM
Geez. I'm only barely hitting 500-800. Albeit I'm only Lv. 26. I'd like to try and reach for high as possible damage, but those Grinders are evil.

Skyly HUmar
Jan 20, 2013, 02:53 PM
The dammage cap is 99,999 atm. However if your hit would have done more it gets recorded as what it would have been had there not been a cap.

Railkune
Jan 20, 2013, 02:54 PM
I'd actually be interested in seeing someone accomplish that, and then a look at their equips. I can't even imagine the time and patience it would take to power out to such a level.

Skyly HUmar
Jan 20, 2013, 02:58 PM
I'd actually be interested in seeing someone accomplish that, and then a look at their equips. I can't even imagine the time and patience it would take to power out to such a level.

Look at my picture on the last page lol. I posted a picture of my records. Max dammage 260,204. Grifts has also broken 100k.

gigawuts
Jan 20, 2013, 03:00 PM
I'm sitting at 73k with mediocre gear using chain trigger and weak bullet. It was around a 60 count, too.

Skyly HUmar
Jan 20, 2013, 03:03 PM
Im hoping to get a better sword soon. Lambda ari is great and all but its becoming subpar pretty quick. I kinda wish sega would stop making all of the good swords event/eq only or (lol) sil sadinian.

Dana
Jan 20, 2013, 03:04 PM
Whoa some people have a lot of time for PSO2! How do you even afford to pay your internet connections with playing that amount of hours and work? That's insane!

^

Made me smile.

Railkune
Jan 20, 2013, 03:14 PM
Holy cow. See, that there is some motivation. Now that I've seen someone else hit that kind of damage I know it's possible. This should keep me moving forward for sure.

KuroCrow
Jan 20, 2013, 03:37 PM
you people and your high numbers <__<,26k is highest :3

Daiyousei
Jan 20, 2013, 03:41 PM
43k rodeo drive with an Irista stone launcher +6 with weak bullet 100 count trigger on Falz arm

Though I'm more of a Combat Aethesticist rather than getting all the best gear and stuff to do the highest possible damage. And I just felt good being able to land a 100 count trigger on Falz arm when most of the time they just jump far away from me when my count builds up to 30 or so.

Railkune
Jan 20, 2013, 03:49 PM
Okay, goodness lol. You people and your high damage. You know, I've been grabbing weapons that have an ATT of 300 or so for only 1k thinking I was doing something impressive. Can't remember which thread, but I saw someone with a screen shot showing a weapon with 800+ Att. That simply blew my mind, and made me wonder how in the world they accomplished such a thing.

MetalDude
Jan 20, 2013, 04:24 PM
I imagine that a setup for such incredibly high damage uses pretty much every modifier possible: enemy weak point + Weak Bullet + 100 hit Chain Finish. The move of choice to finish that would probably be something with a very high damage mod also, likely Over End (which is incredibly hard to set up on a CF). The ideal situation is probably having others raise your CT (best way is RA spamming One Point), then jumping and timing the Over End so that the last swing hits just as you reach 100 hits.

Seravi Edalborez
Jan 20, 2013, 04:33 PM
Should note that single hit damage isn't necessarily an indicator of average damage, especially if you stack the numbers in your favor with weak bullet + chain trigger + high-damage single hit PA.

Like, I could do 3k x 9 hits with Elder Rebellion, or ~11k with Sneak Shooter.

Zyrusticae
Jan 20, 2013, 04:35 PM
All of these high damage numbers are being done with chain finish, huh?

Because I'm pretty sure there's no way to get them that high otherwise. And frankly, I'm beginning to wonder if those numbers are even remarkable anymore. Nothing else gets close...

MetalDude
Jan 20, 2013, 04:35 PM
Or my favorite way to kill Mizers as GU/RA: exhaust weak point + Weak Bullet + Chain Trigger (even a low one still provides a good base modifier) + Homing Emission. 14k a target onto the spot and I can get it off two, sometimes three times.

abitz
Jan 20, 2013, 04:40 PM
I hit a cater'dransa for 3k with the poison ignition skill I think somwhere along there which is at lvl 3.The poison tic I think was like 6k or 7k. Course it had to be poisoned so I suppose its a very shoddy weak bullet instance lol. I have a full traps ranger build and my upper trap usually hits for 2k on regular stuff. Its not very efficient but its fun!

Dark Emerald EXE
Jan 20, 2013, 04:44 PM
Seeing that I'm only on GU/RA I'm pretty sure my 50k came from that....i dont ever recall ever using CT with rifle So imma guess it was bcuz of WB + CT +Elder

But now that makes me wonder....if that's the case...that means in theory....each shot (as long as both was up) did that much damage :o

Seravi Edalborez
Jan 20, 2013, 04:47 PM
Chain Trigger PA Damage bonus, based on chain count
200% 1-8 chain
270% 9-18 chain
300% 19-28
320% 29-38
340% 39-48
360% 49-58
380% 59-68
400% 69-78
425% 79-88
450% 89-98
500% 99-100

Even with a low chain count, it's practical. Moreso if you lower the cooldown.

Chain Finish improves that damage bonus by the listed % on Chain Finish, 135% at rank 10. And that's on top of (if GU/RA): Weak Hit Advance, Weak Bullet, (sometimes) Zero Range Advance, and (sometimes) Standing Snipe.

So yeah. GU/RA can dish out some impressive burst damage. Stacking it for most damage in a single shot may not be the best use of it though :P

MetalDude
Jan 20, 2013, 04:54 PM
I may invest in ZRA just for obliterating Mizers. Since we tend to go into the room fighting all of them, we get the spawns with them too meaning it's very easy to build 4+ HE targets up. Plus, HE can be unleashed so ridiculously fast that it really makes for the best burst damage you can deal within a small time frame.

Dark Emerald EXE
Jan 20, 2013, 04:58 PM
Chain Trigger PA Damage bonus, based on chain count
200% 1-8 chain
270% 9-18 chain
300% 19-28
320% 29-38
340% 39-48
360% 49-58
380% 59-68
400% 69-78
425% 79-88
450% 89-98
500% 99-100

Even with a low chain count, it's practical. Moreso if you lower the cooldown.

Chain Finish improves that damage bonus by the listed % on Chain Finish, 135% at rank 10. And that's on top of (if GU/RA): Weak Hit Advance, Weak Bullet, (sometimes) Zero Range Advance, and (sometimes) Standing Snipe.

So yeah. GU/RA can dish out some impressive burst damage. Stacking it for most damage in a single shot may not be the best use of it though :P

I attent to stop a 40 as anything further (depending if it moves alot) i end up messing up

Mizer tends to like to transform into Tank Mode and move alot when i go past 40 lol

Syklo
Jan 20, 2013, 05:45 PM
You guys and your damage ;_;
My highest single hit is still like, 16k.
And it was either a waltz or sympho, can't remember.

darthvader
Jan 21, 2013, 09:39 AM
http://i50.tinypic.com/178t42.png

yep, i know i died alot

Dnd
Jan 21, 2013, 10:42 AM
47,815 - final hit of overend on a weak bulleted falz arm during the elder fight.

The stuff I mainly use does tons of little damage figures, relatively anyway - 68k deadly archers and 42k aero effects are always fun~

Sebastian & PSO
Jan 21, 2013, 10:46 AM
Probably been asked a million times but where do you check this?

Seravi Edalborez
Jan 21, 2013, 02:00 PM
Visiphone (purple terminal) > Play records (or whatever it's called).

Rien
Jan 22, 2013, 05:46 AM
@ rein: It's a mystery aint it? lol..

You're the one doing it, you tell me >.>

Asirae
Jan 22, 2013, 06:35 AM
I got bored of no one breaking my record so i decided to just do it myself lol.

[SPOILER-BOX]http://i284.photobucket.com/albums/ll14/Skyly_Flow/pso20130120_002102_000.jpg[/SPOILER-BOX]

So how exactly did you hit this hard?

Weak Bullet, Chain Finish or Fighter Stances?

Mystil
Jan 22, 2013, 08:00 AM
You guys and your damage ;_;
My highest single hit is still like, 16k.
And it was either a waltz or sympho, can't remember.

If it makes you feel better, I'm sure I have the lowest on the ship with 8,027.

Rien
Jan 22, 2013, 08:02 AM
So how exactly did you hit this hard?

Weak Bullet, Chain Finish or Fighter Stances?

Weak Bullet, Chain Finish and Fury Stance with Over End.

Apparently this guy can make the first two swings of Over End miss so that his final swing (which will deal the most damage) hits, causing... well, that much damage.

Skyly HUmar
Jan 22, 2013, 08:35 AM
Weak Bullet, Chain Finish and Fury Stance with Over End.

Apparently this guy can make the first two swings of Over End miss so that his final swing (which will deal the most damage) hits, causing... well, that much damage.

It could be alot higher too ;p. I'm stuck with an old lambda ari atm, and as far as swords go its becoming weak pretty fast, and its not even electric lol. If I had any of the swords that outpower it with electric id be able to hit at least 300k.

And about that way to miss over end's first pair of hits, I already gave ya enough hints lol. I'm not gonna spoon feed ya all of it.

gigawuts
Jan 22, 2013, 12:11 PM
More like get a buddy to zondeel gwanahda's gut to you after you trigger a count, commence over end out of its range, and get 3 guys rack the count up to 100 before the last strike.

Kirine
Jan 22, 2013, 12:14 PM
I feel like highest damage is pretty irrevelant.

It's impressive to see 200k+ in a single hit, but to get to see those digits means you have to rely on perfect coordination with your teammates in perfect sync.

I find GU/RA's wb + chain a pratical solo approach to high damage compared to the conditional group work of a HU's overend 200k+ damage (which a GU/RA can achieve in total damage with one elder rebellion by himself/herself).

Though I said that... 200k+ damage is really impressive. Applause to you.

Rien
Jan 22, 2013, 12:40 PM
And about that way to miss over end's first pair of hits, I already gave ya enough hints lol. I'm not gonna spoon feed ya all of it.

You didn't say anything about it other than how apparently mysterious it is.

Originally I believed the method of:
TPS mode -> Turn 180 away -> Over End -> Swing twice -> Leave TPS - Tab Lock

Would have the final swing hit. However even pressing Z + Tab was too much for the timeframe. Probably FPS issue here.

If you turned 90-120 degrees, you will still connect one of the first two.

Skyly HUmar
Jan 22, 2013, 12:44 PM
it isnt a mystery, its pretty simple, but i didnt do the TPS thing or the sudden capera angle switch, and it only took 1 person to help me lol. Its really easy.