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EvilMag
Nov 30, 2012, 01:14 AM
http://www.youtube.com/watch?v=GtdZCGXRVcc&feature=g-u

Nice music.

Looks like the Twin Falclaws are coming out!


Mod Note: Translated December update info added from front page story:

The first two updates announced for December on the official teaser site are scheduled to launch on December 5th and December 12th. Here's a summary of what is going to be included (be sure to check the links to see all of the screenshots for each section):

Update: The official blog has also been updated (http://ameblo.jp/sega-psblog/) with additional information. More details are being added to this article as the news is translated.

Christmas Update (http://pso2.jp/players/update/20121205/03/) (December 5th through December 26th):
Christmas Event & Lobby
Holiday Rappies w/ chance of special drop
NPC with limited time Client Orders
Limited time Christmas emergency quest "Merry Christmas on Ice"
Christmas-themed Cake Shop (appears in above quest)
New Christmas AC scratch (http://pso2.jp/players/update/20121205/05/), including santa costumes & accessories



http://www.pso-world.com/images/news/2012-12/pso2-december-update-christmas-rappy.jpg
Christmas Rappy


http://www.pso-world.com/images/news/2012-12/pso2-december-update-christmas-santa-outfit-female.jpg
Female Santa Costume


Game Changes / Additions (http://pso2.jp/players/update/20121205/02/) (December 5th):
New weapon potential ability system - Allows unlocking and leveling of hidden abilities on certain weapons through the item shop when grinding to +10, as well as advancement of a weapon's hidden ability using meseta and photon spheres. A weapon which has its hidden ability unlocked will have a gold name and icon, as well as a gold visual effect when equipping it.

Parallel Areas - During quests, there will be a possibility of a special transfer device appearing which will move players to one of three random parallel areas. In these areas, rare enemies will be much more likely to spawn.

Improved Party Matchmaking - Players will be able to view and choose parties from another block from the quest counter. Doing so will automatically move them to that block.
Time Attack Quests now soloable
Premium Set Improved - Accept up to 40 client orders (up from 20), improved drink effects, and increased FUN.
New ways to obtain grinders and improved chance of acquiring them from FUN scratch.
Other player-requested changes, previously revealed (http://www.pso-world.com/news/02480-phantasy-star-online-2-jp-upcoming-improvements-based-player-demands) in October



http://www.pso-world.com/images/news/2012-12/pso2-december-update-parallel-areas.jpg
Parallel Area full of Rappies


Dark Falz (http://pso2.jp/players/update/20121205/01/) (December 12th):

Players will get a chance to battle "Falz Arms" in a new emergency quest. This is a ship-wide cooperative event that must be completed a set number of times within 30 minutes to unlock the second phase of the boss battle. The number of emergency missions completed will be announced at set intervals and phase one will be accessible to all Arks, starting at level 1.

Once the required number of Falz Arms have been defeated, players can continue on to phase two and face Dark Falz Elder (his true form, which was sealed on the planet Naberius). Dark Falz Elder is extremely large with many arms and will be a challenge to defeat.

New Trade Shop - In addition to the Falz boss battles, a new shop will be added where pyroxenes (stones such as Iritista) can be traded for 10-star weapons and items.




http://www.pso-world.com/images/news/2012-12/pso2-december-update-dark-falz-elder.jpg
Dark Falz Elder


PSO2 producer Satoshi Sakai also mentioned on the official blog that this climactic update is not the end, noting that another major update will be split between the end of December and early January. The name of the future update roughly translates to something along the lines of "A Future Worse Than Death."

Griffin
Nov 30, 2012, 01:20 AM
BEEEEEAAAST

Insane food dish
Nov 30, 2012, 01:25 AM
Can't wait for this update and that little noise that played repeatedly reminded me of a louder version of that subtle chime in the intro of Idola the distorted. Or maybe i'm just crazy.:-? (yeah i'm just crazy)

Kondibon
Nov 30, 2012, 01:28 AM
Can't wait for this update and that little noise that played repeatedly reminded me of a louder version of that subtle chime in the intro of Idola the distorted. Or maybe i'm just crazy.:-? (yeah i'm just crazy)You can hear it in other IDOLA songs too.... I'm ok with this.


http://www.youtube.com/watch?v=nRdbMd3AO70

http://www.youtube.com/watch?v=y2wr6mPTCC4

http://www.youtube.com/watch?v=5jUvh-faBag

Cyron Tanryoku
Nov 30, 2012, 01:32 AM
Christmas EQ is gonna insanely overlap the other one

mailsonds
Nov 30, 2012, 01:35 AM
http://pso2.jp/players/update/20121205/02/image/ss_08_l.jpg

http://pso2.jp/players/update/20121205/02/image/ss_07_l.jpg

http://pso2.jp/players/update/20121205/02/image/ss_06_l.jpg

http://pso2.jp/players/update/20121205/01/image/ss_01_l.jpg

http://pso2.jp/players/update/20121205/01/image/ss_02_l.jpg

http://pso2.jp/players/update/20121205/01/image/ss_02_l.jpg

http://pso2.jp/players/update/20121205/01/image/ss_03_l.jpg

Shadowth117
Nov 30, 2012, 01:40 AM
Man... I'm actually impressed with the new areas and the look of Falz here. The music is actually pretty cool here as well. I'm surprised, but I'm actually looking forward to this 0_0

Kondibon
Nov 30, 2012, 01:45 AM
I'm beginning to think Xzibit went to the darkers and was like "Yo dawg, we heard you like faces!"

Link1275
Nov 30, 2012, 01:48 AM
The music in that vid really gives this update an "Ok, this is the last update. We are NOT releasing ANY more updates at all." feel. Kind of like a finally.

Kinujou
Nov 30, 2012, 01:52 AM
err question, whats the shop at 1:06 for?

Lumpen Thingy
Nov 30, 2012, 01:57 AM
well this update looks fucking awesome

Mike
Nov 30, 2012, 02:01 AM
err question, whats the shop at 1:06 for?
It's a trade shop. You trade the standard Phantasy Star rocks, like the Iritista, for 10 star weapons.

Kinujou
Nov 30, 2012, 02:02 AM
Also...heres one~<3

http://pso2.jp/players/update/20121205/02/image/ss_10_l.jpg

eharima
Nov 30, 2012, 02:03 AM
omgomgmomgomgomgomgomgogmogmogmgog every update JUST GETS BETTER.

how can they keep this going.
dat music, dat boss, dat lv , dat ERVERYTHING !!!!

haha 3 PS per special ability grind, thanks, just bumped up PS prices to 600k.

AND SOLO TA YES

Kondibon
Nov 30, 2012, 02:04 AM
Also...heres one~<3
[SPOILER-BOX]
http://pso2.jp/players/update/20121205/02/image/ss_10_l.jpg[/SPOILER-BOX]Yes please.

gigawuts
Nov 30, 2012, 02:11 AM
So more RNG-restricted content, more reskins, and a boss fight.

Mike
Nov 30, 2012, 02:14 AM
So more RNG-restricted content, more reskins, and a boss fight.
Not to mention real money RNG content!

Alenoir
Nov 30, 2012, 02:16 AM
20 Iritista for a 10* weapon... Now the question is how to get those. .-.;

Parallel Area is nice and all (the city one feels like 7th Dragon 2020 (http://i.imgur.com/TDd1w.jpg)), but the way they describe them make it sound like the PSPo2 cake shop area. orz

eharima
Nov 30, 2012, 02:24 AM
So more RNG-restricted content, more reskins, and a boss fight.

can i have your meseta and grinders when you quit pls ^^

mailsonds
Nov 30, 2012, 02:27 AM
[spoiler-box]http://i2.minus.com/iSWWLrv99WK8c.png

http://i7.minus.com/ikklzT3U7Hai6.png[/spoiler-box]

eharima
Nov 30, 2012, 02:29 AM
nice spoiler box bro, and yes we saw the video?

gigawuts
Nov 30, 2012, 02:29 AM
can i have your meseta and grinders when you quit pls ^^
No, you can't. When I stop playing (Probably will if I can't find even one new rare before this new content patch) I'll be sitting on my items until I either think there's enough interesting stuff to come back to, or I hear of a fix to people who get shafted by the RNG. Over a month of playing this game with naught but a fucking maisen. I MPA basically exclusively in mines, and people in my party constantly find every goddamn item I would adore having, except they don't want it and they can't trade it. Oh I forgot, I find spardaions.

Keep at it Sega, and just push away another paying customer.

Macman
Nov 30, 2012, 02:43 AM
Over a month of playing this game with naught but a fucking maisen.
At least it's the best of something in the game right now, and you can use it.
I never play FO so I'll never give a damn about the Boner Fart Windy Shaft I found and I'll keep cursing everyone in the ship toting around a Cannon Legacy/Avenger. I'll probably stop playing once I get my Gunner to 50 just because I'm sick of never finding anything nice, heh.

gigawuts
Nov 30, 2012, 02:46 AM
At least it's the best of something in the game right now, and you can use it.
I never play FO so I'll never give a damn about the Boner Fart Windy Shaft I found and I'll keep cursing everyone in the ship toting around a Cannon Legacy/Avenger. I'll probably stop playing once I get my Gunner to 50 just because I'm sick of never finding anything nice.

Yeah I don't even get that. We find force weapons, as male casts. I at least already enjoyed playing force, so was most of the way to using it. Also I think the wyndy shaft has lower atk requirements, making it easier for you to equip than the maisen, but if you don't play force it'd be like me finding a 10* launcher and if that happened all kinds of tables would get flipped.

Mike
Nov 30, 2012, 02:49 AM
Now then.

Macman
Nov 30, 2012, 02:59 AM
Yeah I don't even get that. We find force weapons, as male casts.
You and I are the epitome of RNG spite and irony. Maybe we should go "f- it" and use 6* garbage the rest of the game. :p


Also I think the wyndy shaft has lower atk requirements, making it easier for you to equip than the maisen, but if you don't play force it'd be like me finding a 10* launcher and if that happened all kinds of tables would get flipped. 520 T-ATK is still a stretch for a male cast without getting a specialized mag or messing up his skill tree.

Alenoir
Nov 30, 2012, 03:35 AM
You guys act as if everyone else have a bunch of 10* weapons. Think of those of us that doesn't even own a single one! :(

Crysteon
Nov 30, 2012, 03:38 AM
Omg, the music is just...perfect!

inb4 everyone says Falz fight is disappointing on December 13th, lol.

ShilohSham
Nov 30, 2012, 03:50 AM
The music in that vid really gives this update an "Ok, this is the last update. We are NOT releasing ANY more updates at all." feel. Kind of like a finally.

if that was the case they really wouldn't left matter board like it was, now as for the end of the arc I can see that

I just have the gut feeling that its too much money just to stop here

gigawuts
Nov 30, 2012, 03:55 AM
You guys act as if everyone else have a bunch of 10* weapons. Think of those of us that doesn't even own a single one! :(

I am thinking of you guys, which is why I'm so irritated by blatantly bad mechanics. It's a giant load. I've spent a probably embarrassing amount time trying to get something, anything new and melee-oriented since the patch launched. I found a...maisen. That doesn't include the time I've spent looking for gwana neros (scratching 70 now) to get a demo comet, which is also probably an embarrassing amount of time.

Yet, with that maisen, I'm still luckier than others who have spent even more time and have even less to show for it. This is a plain fact. This is not whining, this is not complaining; It's citing facts. It's the nature of random. Any random system such as this will always have people who fall through the cracks. This is why games with random drop systems have markets. Markets exist to pick up the slack of the RNG. Find 20 of the same thing? Sell the extra 19, get 19 other things you want. Grind for 500 hours and still can't find that one item you're looking for? You made a boatload of cash while grinding, just go buy it.

The issue in question isn't in how much money a person makes via random drops, but being able to get similarly performing things at all. 10*'s don't have the option of being traded, and they're also by far the best weapons in many categories. This is intentional, probably as an experiment to see how the community reacts. They're going to spearhead even more extreme mechanics. The only way to change that is to be outspoken about it - exactly the same way a whole slew of other community requested changes were implemented.

When I see a patch that is nothing more than more ridiculously rare stuff and more reskins, yeah, it's a sign of more to come. Actually no, it's not the sign of more to come, that title goes to the first wave of reskins. This is just Sega keeping up the pace. And it seems to be selling well, so maybe I'm just a dinosaur for wanting a system that doesn't depend entirely on every single aspect of a game being random and having no way to augment it when it doesn't work. (Just kidding, it's working fine. Buy rare drop boost tickets please.)

Resanoca
Nov 30, 2012, 03:56 AM
Omg, the music is just...perfect!

inb4 everyone says Falz fight is disappointing on December 13th, lol.inb4 those people were never heard from again.
[spoiler-box]Hopefully.[/spoiler-box]

Also, the music was good. Assuming you were serious. If not, UP YOURS. D:

ShadowDragon28
Nov 30, 2012, 04:01 AM
All the stuff looks great and sounds great IMO. The parallel areas look AWESOME, and so does the Dark Falz.

Macman
Nov 30, 2012, 04:49 AM
10*'s don't have the option of being traded, and they're also by far the best weapons in many categories. This is intentional, probably as an experiment to see how the community reacts.
And yet the Japanese playerbase pretty much PRAISED Sega for this. I'm baffled and afraid that when the next difficulty comes up, it'll be balanced around the assumption that players will have these insane weapons, and I'll be sneak shooting for a measly 250 damage on an Oodan's face.

Sparzyle
Nov 30, 2012, 05:08 AM
Xie is back more cute than ever with that hairstyle & outfit ;D

Also that Snow Coat looks good, reminds me of the Waber's outfit less the belly showing P:

Best update ever (:

inb4 crappy lobby song lol

I wish I had unlocked Ruins already...

Resanoca
Nov 30, 2012, 05:16 AM
And yet the Japanese playerbase pretty much PRAISED Sega for this. I'm baffled and afraid that when the next difficulty comes up, it'll be balanced around the assumption that players will have these insane weapons, and I'll be sneak shooting for a measly 250 damage on an Oodan's face.Harder to kill mobs? That actually sounds nice. Not trying to sound like some elite or shit, but the enemies are honestly quick kills. They NEED a boost.

Tomeeboy
Nov 30, 2012, 05:23 AM
Thanks for posting the news about the video! They also launched the teaser site for the December updates and I've updated the original post to include translations of the update details from the front page story for everyone's convenience ;)

Sparzyle
Nov 30, 2012, 05:25 AM
Harder to kill mobs? That actually sounds nice. Not trying to sound like some elite or shit, but the enemies are honestly quick kills. They NEED a boost.
I think (what has been said many times before) enemies needs to be balanced to MPAs where generally they die really fast.

gigawuts
Nov 30, 2012, 05:29 AM
Harder to kill mobs? That actually sounds nice. Not trying to sound like some elite or shit, but the enemies are honestly quick kills. They NEED a boost.

This is an important point for the game's overall longevity, honestly. Weapons can't simultaneously be balanced for 4 player parties AND 12 player MPA's. It's just not going to happen. The only fix I can imagine happening is players dealing reduced damage, or enemies having boosted health. I'm not holding my breath for either of those scenarios.

I'd say the game is balanced just fine for 1-2 players. 4 is a bit easy, but then everything is always easier with more players just by nature of damage and flinch. If anything needs changing, it's MPA's. Not 4 player parties. If you're saying everything is easy to kill in 4 player parties, then I'm not sure what you're comparing it against. Only a small handful of enemies didn't die with ease against 4 players in PSO1. What WAS different was the layouts were set up by human beings, and enemies spawned in pre-set waves with either intentional ease or intentional difficulty.

BIG OLAF
Nov 30, 2012, 07:35 AM
The 'parallel areas' seem to be like the cake/pizza shops from PSP2. I think that's a cool idea; I always liked extra surprises in missions.

Oh, everything else is neat, too. Killing those Falz Hands doesn't seem easy.

Resanoca
Nov 30, 2012, 07:40 AM
Sadly, I'd like to say they look hard, but... Don't the characters in the trailers ALWAYS get their asses kicked? lol

Reiketsu
Nov 30, 2012, 08:16 AM
About time for this update... the game started to really bore me again >_<
I love the music and the parallel areas look so incredibly beautiful!
And yay, we get the emo hair!! xD

Hmm... finally I'll get to know what it's like to fight several Master Hands at once, lol

Ezodagrom
Nov 30, 2012, 08:19 AM
The roadmap has been updated, looks like the next area is coming in early January, and there's now a new section for a medium sized winter update. There's no details there yet though.
http://pso2.jp/players/news/?id=165

Zyrusticae
Nov 30, 2012, 09:48 AM
[spoiler-box]http://i2.minus.com/iSWWLrv99WK8c.png

http://i7.minus.com/ikklzT3U7Hai6.png[/spoiler-box]
Okay, I LOVE this.

It's still not an entirely RNG-free way to get rares (and it's only just a few atm), but it's still an out for those of us with shit luck with teh rarez.

Also, that music is ace. Fuck yeah!

mailsonds
Nov 30, 2012, 10:18 AM
http://stat.ameba.jp/user_images/20121130/20/sega-psblog/c3/52/j/o0800052312309933898.jpg

http://stat.ameba.jp/user_images/20121130/20/sega-psblog/e3/a0/j/o0800045312309933002.jpg

http://stat.ameba.jp/user_images/20121130/20/sega-psblog/30/08/j/o0800045312309932982.jpg

http://stat.ameba.jp/user_images/20121130/20/sega-psblog/a6/49/j/o0800045312309932980.jpg

http://stat.ameba.jp/user_images/20121130/20/sega-psblog/79/00/j/o0800045312309932977.jpg

Enforcer MKV
Nov 30, 2012, 10:44 AM
Sadly, I'd like to say they look hard, but... Don't the characters in the trailers ALWAYS get their asses kicked? lol

I don't know, judging from the speed they were moving at, and the fact that there were four of them on the field....

....I don't know, maybe I'm just naively hopeful, but this fight actually looks like it might be a challenge. I just hope each arm has a oil-tanker sized boatload of health. And that's not even starting on the main body.

EDIT: Also; that music sent chills down my back. Nicely done, Sega. (NOW FIX YOUR RNG!)

EDIT2: Also, I'm in love with the transformation each 'hand' has.

TehblackUchiha
Nov 30, 2012, 10:58 AM
I don't know, judging from the speed they were moving at, and the fact that there were four of them on the field....


there were actually more than 4 on the field so it's another mp emergency quest and according to bumped the whole ship is involved. Depending on how many arms the ship kills everybody gets to fight phase 2.

Mike
Nov 30, 2012, 11:00 AM
The official blog also got updated with a ton of changes coming in the next update (http://ameblo.jp/sega-psblog/entry-11416699726.html).

Enforcer MKV
Nov 30, 2012, 11:05 AM
there were actually more than 4 on the field so it's another mp emergency quest and according to bumped the whole ship is involved. Depending on how many arms the ship kills everybody gets to fight phase 2.

Huh, knew most of that....

but the whole ship is involved? Okay, that's nice, I like that a lot. Though, that's bad for lower population ships.

Zyrusticae
Nov 30, 2012, 11:32 AM
There’s now a function to set an item at market price when listing it at the player shop.
OHMIGAAWWWD



A setting on the quest counter to disable NPCs from being summoned.
OHMIGAAAWWWWD!



For Mr. Umblla, you can no longer fail the trial if the mag attacks him.
YAY!


Items with rarities 7 star and up will now always have an attribute attached at the time they drop.

DOUBLE-YAY!


Reduce the amount of meseta needed for the tekker.
TRIPLE-YAY!

Miraclearrow
Nov 30, 2012, 11:55 AM
Anyone know if the RNG for grinding going to be adjusted? Because this shit is rediculous if you can't get any items to level 10 and grinders cost 17k a piece LOL. Won't matter how much tekking costs or the fact that a sphere is 100% to unlock new abilities....

Link1275
Nov 30, 2012, 12:01 PM
I don't know, judging from the speed they were moving at, and the fact that there were four of them on the field....

....I don't know, maybe I'm just naively hopeful, but this fight actually looks like it might be a challenge. I just hope each arm has a oil-tanker sized boatload of health. And that's not even starting on the main body.

EDIT: Also; that music sent chills down my back. Nicely done, Sega. (NOW FIX YOUR RNG!)

EDIT2: Also, I'm in love with the transformation each 'hand' has.
Problem, oil-tankers can be destroyed in hit. The oil in them blows up, so if they have the health of an oil-tanker, this will be easy.

And yet the Japanese playerbase pretty much PRAISED Sega for this. I'm baffled and afraid that when the next difficulty comes up, it'll be balanced around the assumption that players will have these insane weapons, and I'll be sneak shooting for a measly 250 damage on an Oodan's face.
On the bright side, and why sega probably did this, it keeps RMT'ers from selling 10*. So, anyone that has one has either used hacks or earned it.

Tomeeboy
Nov 30, 2012, 12:41 PM
Updated OP and front page story with new information from Sakai's blog entry today:


More details regarding ship-wide Falz boss battle and its phases
Additional updates to game additions, including grinder availability increase
Confirmation of release date (12/12) for the "pyroxene shop" and additional info
Info on the the next update to come in late December / early January (calling it "A Future Worse Than Death" for now, based on rough translations).

The Walrus
Nov 30, 2012, 12:54 PM
A future worse than death eh?

Sounds interesting

Blizz3112
Nov 30, 2012, 01:03 PM
Asura Falz, God of Destruction... ;-)

lunarsoul
Nov 30, 2012, 02:04 PM
Updated OP and front page story with new information from Sakai's blog entry today:


More details regarding ship-wide Falz boss battle and its phases


So its going to be like 1000 Arks against Falz? If only that could happen, but the lag would insane lol. :-P probably each block gets to fight one of his arms or something and the damage spreads across the ship.

Drifting Fable
Nov 30, 2012, 02:16 PM
For NPC Klotho’s Time Attack Client Orders (OH NO!) changed the requirements you need to clear as long as you A rank the TA quest.

Burn in a fire, Sega. :rant:

Link1275
Nov 30, 2012, 02:19 PM
So its going to be like 1000 Arks against Falz? If only that could happen, but the lag would insane lol. :-P probably each block gets to fight one of his arms or something and the damage spreads across the ship.

More likely to be one MP fighting(like 500 MP quests) it with all of the damage being collected.

Enforcer MKV
Nov 30, 2012, 02:33 PM
Problem, oil-tankers can be destroyed in hit. The oil in them blows up, so if they have the health of an oil-tanker, this will be easy.


no, no, no, the oil-tankers are FULL of health! D:<

Drifting Fable
Nov 30, 2012, 02:46 PM
Am I the only one who thinks Dark Falz looks like Santa Claus. I keep seeing that head core a a big red nose and the bottom half of his face as a beard.

http://bumped.org/psublog/wp-content/uploads/2012/11/Dark-Falz-Elder1.jpg

Cyron Tanryoku
Nov 30, 2012, 02:47 PM
Burn in a fire, Sega. :rant:
A rank better be the only change


Unless the change is more meseta
[SPOILER-BOX]That'd be nice[/SPOILER-BOX]

Drifting Fable
Nov 30, 2012, 03:00 PM
A rank better be the only change


Unless the change is more meseta
[SPOILER-BOX]That'd be nice[/SPOILER-BOX]

I've heard rumors in-game about a supposed 75% mesta nerf incoming for the TACOs. Can't find a site that reports that change though. :-?

I'd be expecting it with more TAs in place and relaxed requirements.

gigawuts
Nov 30, 2012, 03:02 PM
I've heard rumors in-game about a supposed 75% mesta nerf incoming for the TACOs. Can't find a site that reports that change though. :-?

I'd be expecting it with more TAs in place and relaxed requirements.

This all seems reasonable to me.

gravityvx
Nov 30, 2012, 03:07 PM
Giant pokemon battle here I come.

pikachief
Nov 30, 2012, 03:27 PM
At first I was like "This is really intense music for some rappies and santa costumes."

then we got falz and it fit. That being said this all looks really cool and I can't wait!

DoubleCannon
Nov 30, 2012, 03:33 PM
1:15! GOD Dam ELYSION looks EPIC!

jooozek
Nov 30, 2012, 03:46 PM
I've heard rumors in-game about a supposed 75% mesta nerf incoming for the TACOs. Can't find a site that reports that change though. :-?

I'd be expecting it with more TAs in place and relaxed requirements.

That nerf would be nice, all TACOs do is fuck over everyone who is not running them.

Requiem Aeternam
Nov 30, 2012, 03:55 PM
I've heard rumors in-game about a supposed 75% mesta nerf incoming for the TACOs. Can't find a site that reports that change though. :-?

I'd be expecting it with more TAs in place and relaxed requirements.

I hope they don't do this. I need as much Meseta as I can get to afford all the stuff I want especially since the prices have shot up scarily high :nono:

:rappy::rappy::rappy:

darkante
Nov 30, 2012, 03:57 PM
Hmm, so we get to fight Dark Falz.
I kinda expected his appearance to be more organic and grossed out, something that makes you paralyzed with fear.
Not golem like...*prepares thy shield*

gigawuts
Nov 30, 2012, 03:58 PM
That nerf would be nice, all TACOs do is fuck over everyone who is not running them.

I'd love to hear about this one.

vPharaohv
Nov 30, 2012, 04:18 PM
First Bowser, now Master Hand(s).

Z-0
Nov 30, 2012, 04:20 PM
That nerf would be nice, all TACOs do is fuck over everyone who is not running them.
Go find a party. Failing that, find one friend and learn to do them 2P. All of them are possible with only two players on all difficulties.

All I did was ask my friends to start doing them with me, and alas, I have a TA static. Surely you guys have friends, right? Besides, since they're soloable now, you don't even need friends to help you, just learn to do them yourself.

And if that's still a problem, tough shit. I think it's quite obvious SEGA implemented the TACOs because they want people to play the quests, not just ignore them like everyone used to.

Macman
Nov 30, 2012, 04:26 PM
On the bright side, and why sega probably did this, it keeps RMT'ers from selling 10*. So, anyone that has one has either used hacks or earned it.
Your definition of "earned" is odd. If I kill just one Gilnach and get a Demonic Fork, does that mean I was more deserving and "earned" it as opposed to mister-slacker-lazypants-freeloader-buys-all-his-rares who spent the last 3 weeks in tunnels without a single red item dropping?

Zyrusticae
Nov 30, 2012, 04:37 PM
Go find a party. Failing that, find one friend and learn to do them 2P. All of them are possible with only two players on all difficulties.

All I did was ask my friends to start doing them with me, and alas, I have a TA static. Surely you guys have friends, right? Besides, since they're soloable now, you don't even need friends to help you, just learn to do them yourself.

And if that's still a problem, tough shit. I think it's quite obvious SEGA implemented the TACOs because they want people to play the quests, not just ignore them like everyone used to.
This is assuming you can find people who
a. your schedule aligns with, and
b. aren't already running with a regular group of their own.

Also, great attitude. So everyone who gets fucked over on the economy because SEGA had the bright idea of letting certain individuals farm 500k meseta a day deserves it no matter how much of it is out of their hands? Real classy, mate.

gamfreak1218
Nov 30, 2012, 04:47 PM
This is assuming you can find people who
a. your schedule aligns with, and
b. who aren't already running with a regular group of their own.

Also, great attitude. So everyone who gets fucked over on the economy because SEGA had the bright idea of letting certain individuals farm 500k meseta a day deserves it no matter how much of it is out of their hands? Real classy, mate.

Just like in the real world, this virtual game with a virtual economy...has people who are able to obtain huge amounts of money (and then live off it perpetually) because they do nothing else but play...and there are people who can not afford the luxury of putting in time and finding friends who can play with them...and they get screwed over just like lower wage workers/slave workers do.

TL;DR Just like in real life, in virtual economies, someone has to get screwed.

521
Nov 30, 2012, 04:56 PM
This is assuming you can find people who
a. your schedule aligns with, and
b. aren't already running with a regular group of their own.

Also, great attitude. So everyone who gets fucked over on the economy because SEGA had the bright idea of letting certain individuals farm 500k meseta a day deserves it no matter how much of it is out of their hands? Real classy, mate.

"certain individuals" - No, everyone, you can do them with 2 people easily, and they are now going to be able to be done solo...

You're just bitching because it's inconvenient for you, so please don't bring up being classy.

Zyrusticae
Nov 30, 2012, 05:09 PM
Wow, I didn't realize PSO-W was taken over by elitist douchebags.

My bad. I'll take my leave now.

gamfreak1218
Nov 30, 2012, 05:18 PM
Wow, I didn't realize PSO-W was taken over by elitist douchebags.

My bad. I'll take my leave now.

Seriously? No one who replied to you was any more rude to you than you were to them. Your language and aggression in your posts was evident. Now that your opinions have been discussed, dissected, and effectively countered we are suddenly douchebags? If you resort to name calling instead of either civilly defending your position with logic or conceding/considering others ideas that may be more well thought out than your own, you are the one who ends up looking like a douchebag.

I now can see why others might not want your company when playing this game

Have fun playing by with yourself!

-Apparently Elitist Douchebag

The Walrus
Nov 30, 2012, 05:27 PM
http://img.gawkerassets.com/img/17d19r634cvd1gif/original.gif



Seriously though I really hope they don't actually nerf the rewards for TA's :/

It's like the only way to make decent meseta without a shop. That said I guess I can just hate on the soloers who whined and got the time attacks nerfed if they go through with it.

BIG OLAF
Nov 30, 2012, 05:32 PM
Am I the only one who thinks Dark Falz looks like Santa Claus. I keep seeing that head core a a big red nose and the bottom half of his face as a beard.

Well, it is going to be Christmas time.

But, in seriousness, perhaps it's because he's specifically "Falz Elder." People with 'Elder' in their titles usually have beards.


Wow, I didn't realize PSO-W was taken over by elitist douchebags.

Only certain people.

Zyrusticae
Nov 30, 2012, 06:00 PM
Seriously?
Yes, seriously.

When a post (or series of posts, in this case) is simply so full of such incredible levels of sheer idiocy that there is no inherent need to even make a proper reasoned retort, why even bother?



Seriously though I really hope they don't actually nerf the rewards for TA's :/

It's like the only way to make decent meseta without a shop. That said I guess I can just hate on the soloers who whined and got the time attacks nerfed if they go through with it.
This is why this is stupid.

You DO realize that the prices would not be anywhere near as high if the money supply were much smaller, right? And that the TACOs are a HUGE money faucet, right? That they were the primary driver of inflation after the nerf to vendor prices?

This is, like, elementary. I can't believe people still don't understand this. Oh, wait, I can - I just don't want to believe it...

Valkyrie Lovrina
Nov 30, 2012, 06:13 PM
Go find a party. Failing that, find one friend and learn to do them 2P. All of them are possible with only two players on all difficulties.

All I did was ask my friends to start doing them with me, and alas, I have a TA static. Surely you guys have friends, right? Besides, since they're soloable now, you don't even need friends to help you, just learn to do them yourself.

And if that's still a problem, tough shit. I think it's quite obvious SEGA implemented the TACOs because they want people to play the quests, not just ignore them like everyone used to.


"certain individuals" - No, everyone, you can do them with 2 people easily, and they are now going to be able to be done solo...

You're just bitching because it's inconvenient for you, so please don't bring up being classy.

I normally stay quite at times like this but In need to start coming out and setting things straight. you and your occasional rich off their duff team(who know who they are) often leave me and Crystal with unfinished TACO's. 521, You had 105mill in meseta and decked out equipment and even made a fake contest that you knew you would win(the one you said you'd be "competing" in to potentially buff your own pockets, while not giving others a fair chance). I don't feel its right to leave people who aren't capable of affording upgrading equipment(mainly me) to go do TACO's with others who are already wealthy enough as is. this whole week I got sick of it. maybe that week I got my internet cut off I got replaced by someone better. idk. I'm flat broke now and can barely find anyone to TA with. not even my whole team wants too(Fucking Nero hunting). guess its my fault that nobody wants to help me with TACO's eh? really, that's fucking absurd. :-?

since TACO's may be nerfed. I feel its right to show this. I've almost had it with this game anyway. Fuck RNG, Fuck being poor, Fuck...This...Game. I can't even upgrade equipment.

gigawuts
Nov 30, 2012, 06:18 PM
Wow, I didn't realize PSO-W was taken over by elitist douchebags.

My bad. I'll take my leave now.

Well, I'm by no means elitist, I'm quite the opposite. I want things to be fairly equal opportunity. And I certainly understand how a person could dislike TA, the same way I generally dislike MPAing as a main way of playing the game.

But VH TA takes probably 40 minutes, max, with a botched and repeated run included, to get 300k. It's not at all difficult, you just need to know where to stand and what to hurt with what. It's all pretty easy. I don't do hard or normal most of the time myself.

It's a method of making money for those of us that don't like MPAing. If anything, MPAing still has the upper hand by method of more drops getting you more chances at 10*'s.

MPAing exists for players who like large mindless groups. TA's exist for players who enjoy smaller groups. They both exist for players who enjoy both.

I'm not sure why this is even an actual issue to anyone. Next people will say no items should be tradeable at all because not everyone likes searching for things on the market.

pikachief
Nov 30, 2012, 06:18 PM
Yea I don't like RNG, but I probably found a handful of useful rares in my 5 or so years of playing PSU so I'm used to it by now. Also couldn't seem to grind anything past 3 in that game.

As for the TACOs. Taco's are great. TACOs? Well if you can find a group of people who can do them well and wants to do them with you that's great. Most people have already done it for that day and don't feel like doing it again, leaving you with even less and less money compared to everyone else.

Not complaining, but don't act like these things aren't problems when they are.

I can't wait for this update, whether they nerf taco's or not and despite Mr. RNG :P

The Walrus
Nov 30, 2012, 06:20 PM
I'd laugh if the nerfs happen and prices barely change cause the rich keep buying stuff at high prices. But yes I can see prices going down. Not by too much though.

Resanoca
Nov 30, 2012, 06:53 PM
Scarf. I'll take ten!

521
Nov 30, 2012, 08:49 PM
I normally stay quite at times like this but In need to start coming out and setting things straight. you and your occasional rich off their duff team(who know who they are) often leave me and Crystal with unfinished TACO's. 521, You had 105mill in meseta and decked out equipment and even made a fake contest that you knew you would win(the one you said you'd be "competing" in to potentially buff your own pockets, while not giving others a fair chance). I don't feel its right to leave people who aren't capable of affording upgrading equipment(mainly me) to go do TACO's with others who are already wealthy enough as is. this whole week I got sick of it. maybe that week I got my internet cut off I got replaced by someone better. idk. I'm flat broke now and can barely find anyone to TA with. not even my whole team wants too(Fucking Nero hunting). guess its my fault that nobody wants to help me with TACO's eh? really, that's fucking absurd. :-?

since TACO's may be nerfed. I feel its right to show this. I've almost had it with this game anyway. Fuck RNG, Fuck being poor, Fuck...This...Game. I can't even upgrade equipment.

lol.....

1. Anytime i have done tacos with you was when i was asked by someone else to help you out, when my tacos are not up. How selfish of me of trying to help with what tacos i could help out with.

2. What does me having decked out gear have to do with me making a contest i know i would win? I knew i would win the contest? We have been beaten in the interrupt rankings many o' times, there are people who haven't been doing IR's that were going to be coming out of the woodwork because a TA contest with a good prize was coming around. It was by no means a fake contest, i just didn't want to hear the complaining of me holding a contest and competing in it. Sorry for trying to bring some excitement back into TA in the EN community.

Don't mix me into your rant about the game and tacos just because i have a different opinion. Your statements about me creating a fake contest and being unable to finish TACOs with you are absolutely ludicrous.

BIG OLAF
Nov 30, 2012, 08:54 PM
Am I the only one that just laughs so much at the term "TACO" that the rest of someone's post just loses its meaning?

This is how you make the meseta. (http://www.focusonlinecommunities.com/servlet/JiveServlet/downloadImage/38-1985-3228/585-398/taco.jpg)

Valkyrie Lovrina
Nov 30, 2012, 09:27 PM
lol.....

1. Anytime i have done tacos with you was when i was asked by someone else to help you out, when my tacos are not up. How selfish of me of trying to help with what tacos i could help out with.

2. What does me having decked out gear have to do with me making a contest i know i would win? I knew i would win the contest? We have been beaten in the interrupt rankings many o' times, there are people who haven't been doing IR's that were going to be coming out of the woodwork because a TA contest with a good prize was coming around. It was by no means a fake contest, i just didn't want to hear the complaining of me holding a contest and competing in it. Sorry for trying to bring some excitement back into TA in the EN community.

Don't mix me into your rant about the game and tacos just because i have a different opinion. Your statements about me creating a fake contest and being unable to finish TACOs with you are absolutely ludicrous.http://www.avatarist.com/avatars/Cartoons/Joker-popcorn.gif
whatever. I've noticed that with the constant ditching I was neglecting my Alt character and all those ignored EM's... what the hell was I thinking. all those missed Banthers and Vardha's. I'm gonna change this tomorrow. I may not make as much meseta as you but by god I'll have a Mehren'nenka before you.

RadiantLegend
Nov 30, 2012, 09:33 PM
Well guess I'll just be broke

Sp-24
Nov 30, 2012, 10:03 PM
Game Changes / Additions (http://pso2.jp/players/update/20121205/02/) (December 5th):


Premium Set Improved - Accept up to 40 client orders (up from 20), improved drink effects, and increased FUN.
New ways to obtain grinders and improved chance of acquiring them from FUN scratch.

Well, lol.

Vylera
Nov 30, 2012, 10:16 PM
I don't think there's any MMORPG that doesn't suffer from gear RNG problems in terms of both drop rates and upgrade rates.

At this point, arguing that PSO2's is "worse than most" isn't getting us anywhere. The point is that it's a trend in how gear is handled across most MMORPGs as a means of creating "lastability" and "sense of accomplishment" when you finally find the gear/succeed that 4 line transfer of rank 3 stats. Is it the right way? No, so is it the lesser of all evils? Maybe.

Making gear fair and balanced can really only happen a few ways, or at least I've only seen it happen in a few ways.

1. Gear is highly dependent on doing quests. Everyone ends up with approximately the same gear early-mid game as it is handed out to you by completing generally simple quests. Occassionally you see that idiot who skipped out on quests and wonders why he's having a hard time.

2. Increase the overall drop rate. If you take your own personal luck/RNG misfortune into account, then doubling the drop rate means that the, for example, 100 runs it needed to take to find the rare you wanted will now take 50. That also means that one guy who's insanely lucky will end up finding two of those rares in one run rather than just one. Obviously this is just crunching raw math and not taking anything on the long term into account, but increasing drop rates or success rates in upgrading or stat transfering won't change your relative income/success compared to everyone else who puts in the same amount of time and effort, which seems to be the biggest injustice if I'm reading this thread correctly - we both put in 50 hours, yet why does he have 3 mill and I have 800k?

Dungeon fighter implemented a "fair" gear system with it's magic sealed equipment. Extremely easy to find, extremely easy to get good stats on, extremely universal for all classes and characters. The value of all items decreased by at least 1/3rd their original price, and some items that used to be considered insanely legendary became common pocket change. You couldn't make money off of anything because even "epic" drops only awarded you with pocket change that would hardly afford you the things that they DIDN'T increase the drop rate on and remain extremely expensive in comparison. Money just doesn't get around when things are too easy.

In the end, it's always the people that got lucky enough to get ahead of the game that stay ahead of the game. I have yet to see a system that has made a weak, undergeared player actually be a match to someone who has earned a fortune, if even by chance. And that's why they put tradable cash shop items and outfits in games, to bait you into picking their most profitable means to make you feel like you can do something.

I'm assuming that the people who are still stuck to PSO2 but are complaining about RNG haven't left yet because there simply isn't any game out there that actually has fair RNG. Ultimately, caring too much about avatar strength is what the problem is. Unless you plan on soloing the whole game, you could most likely get away with 6* items at +8 everywhere you go in a game like PSO2.

Enforcer MKV
Nov 30, 2012, 10:17 PM
Well, lol.

My reaction was more along the lines of FUUUUUUUUUUU!

Really, Sega? Don't give us more grinders!

JUST MAKE GRINDING EASIER!

Mini rant over. ._.

Coatl
Dec 1, 2012, 01:42 AM
20 Iritista for a 10* weapon... Now the question is how to get those. .-.;

Parallel Area is nice and all (the city one feels like 7th Dragon 2020 (http://i.imgur.com/TDd1w.jpg)), but the way they describe them make it sound like the PSPo2 cake shop area. orz


The hell is an Iritista?

Zyrusticae
Dec 1, 2012, 01:53 AM
The hell is an Iritista?
It's the stones you use to exchange for a 10* weapon.

But nobody has any idea how you actually obtain them. We'll probably have to wait until the patch arrives to know.

Tomeeboy
Dec 1, 2012, 02:07 AM
Iritistas are magic spellstones. They've appeared in various Phantasy Star games. For example, they were around way back during the GC & Blueburst days:

http://www.pso-world.com/items.php?op=viewarticle&artid=620

They've also appeared in more recent games, such as Phantasy Star Portable 2.

Rien
Dec 1, 2012, 03:14 AM
It's the stones you use to exchange for a 10* weapon.

But nobody has any idea how you actually obtain them. We'll probably have to wait until the patch arrives to know.

it's a recycle shop, so it's probably trade in a 10*...

...this is funny considering how hard it is for some of us to get a 10* anything in the first place.

Coatl
Dec 1, 2012, 03:34 AM
it's a recycle shop, so it's probably trade in a 10*...

...this is funny considering how hard it is for some of us to get a 10* anything in the first place.


Well, I know people with like 5 *10s and some with 0 *10s.
I think if you MP farm enough you'll get one eventually...

Then again, I got both of mine by just soloing a few missions for fun.

Alenoir
Dec 1, 2012, 03:40 AM
it's a recycle shop, so it's probably trade in a 10*...

...this is funny considering how hard it is for some of us to get a 10* anything in the first place.
It depends on which 10* they allow us to trade in. I mean, I'm sitting on all these (http://i.imgur.com/BQc7O.png).

Coatl
Dec 1, 2012, 04:07 AM
It depends on which 10* they allow us to trade in. I mean, I'm sitting on all these (http://i.imgur.com/BQc7O.png).

Oh true..I completely forgot about *10 units lol.
I might just start stockpiling them just in case..

Sp-24
Dec 1, 2012, 04:21 AM
The Iritista shop is a new one, not an addition to the Recycle Shop. We'll most likely have to buy Iritista stones with ExCubes or Photon Spheres (or AC).

The whole "10 star" thing is a bit misleading, too. Just like with Grinders now having an "improved" chance of being found in FUN scratch, which only means lower chance of getting anything you might actually want from there, the only thing that you get from this new shop is an (hopefully) easy access to a small selection of the weakest 10* weapons out there. That sword has S.Defense as a requirement, so while it's not bad for a defensive build, it still feels like people who have never seen a 10* weapon before are just getting thrown a bone to here.

Macman
Dec 1, 2012, 05:35 AM
Looking at those stats on the iristia shop weapons in the video, you're better off just buying <10* lambda stuff anyway...

Sp-24
Dec 1, 2012, 06:46 AM
Well, to be fair, they, even the joke of a launcher, are actually better than almost every other <10* weapon in the same category (not counting possible effects from hidden abilities, obviously). They still suck compared to any other 10* thing, of course.

Zyrusticae
Dec 1, 2012, 12:29 PM
Man, if you're not buying a Ruin Grom for that awesome skin... I'd say yer doin' it wrong.

(Btw, dozens of hours farming ruins, still no ruin charm. Yeah. I'm one of those guys.)

JCGamer
Dec 1, 2012, 01:05 PM
NICE good time spending the time hunting cute rappy and get one hit killed by the soul eater hehehe, very nice update Evil Mag :)

SPOnion
Dec 1, 2012, 01:23 PM
If it's true that any AC item can be traded for 10*s, then I might expect even male costumes to be around 1m later...

WBMike
Dec 1, 2012, 05:03 PM
If it's true that any AC item can be traded for 10*s, then I might expect even male costumes to be around 1m later...


Nope here's what happened.

http://i.imgur.com/YVb6U.jpg

In the video, the text for this new magic stone shop called it リサイクルショップ Recycle Shop in the top left corner, thinking that it was just another separate menu to the recycle shop. So you would recycle 20 of those stones to get 10 star weapons, etc.

But on retrospect, this was probably just placeholder text for the actual shop name.



However the Recycle Shop itself is getting new items where:

リサイクルショップにアイテムを追加します。また、すべてのレアリティ☆10の武器、防具を交換対象アイテ ムとします。Take those 10 star weapons you don't want and trade them for SOMETHING unknown at the Recycle shop.

An evil scenario: Recycle your 10 star weapons for Magic rocks and trade those magic rocks for 10 star weapons you want haha.

Most likely scenario: Recycle 10 star weapons for grinders.

gigawuts
Dec 1, 2012, 05:07 PM
Worth noting: These new shop-exchanged 10*'s are the worst 10*'s in the game to date. They're 10-7% worse than their ordinary counterparts, and many are actually worse than the best 8* or 9* already in the game.

They do not have lucky rise. The sword has mutation I and power III.

jooozek
Dec 1, 2012, 05:08 PM
Most likely scenario: Recycle 10 star weapons for grinders.

If they are going to give enough to grind out any 10* then I'll accept it (enough meaning around 1000 I guess?).

Coatl
Dec 2, 2012, 04:17 AM
Worth noting: These new shop-exchanged 10*'s are the worst 10*'s in the game to date. They're 10-7% worse than their ordinary counterparts, and many are actually worse than the best 8* or 9* already in the game.

They do not have lucky rise. The sword has mutation I and power III.

Well, darn. That makes them pretty weak.
The only difference between them and *9s are terrible grind rates and ability modifiers.
Are they even worth it..?

eharima
Dec 2, 2012, 04:42 AM
Are they even worth it..?

depends on what latent ability and how to acquire irista stones...
these look more like mid tier rares that will be easier to acquire for those who are shit out of luck and cant find real rares from drops, lol.

Mysterious-G
Dec 2, 2012, 07:30 AM
Thinking about those rare areas again I actually begin to question their usefulness in Normal and Hard mode since hardly any rare enemies are present in these difficulties. Or worse, perhaps the rare areas are VH only?

Sp-24
Dec 2, 2012, 08:07 AM
Yeah, I guess they are VH-only, since constant Rappy Lands are bound to get boring after a while for Normal and Hard players.

Or maybe other rare enemies will start appear on lower difficulties, and that squall of recolors from the other topic are weaker weapons for lower level players (wishful thinking, yes).

EDIT: And wow, I didn't expect that shop with all 10* rares to be real, but I guess it is, after all. Even the Japanese seem to wonder how exactly will it work, though.

lostinseganet
Dec 2, 2012, 03:16 PM
So its going to be like 1000 Arks against Falz? If only that could happen, but the lag would insane lol. :-P probably each block gets to fight one of his arms or something and the damage spreads across the ship.What about 300 that massive action game on ps3 was pretty tight.

Z-0
Dec 2, 2012, 03:32 PM
Are they even worth it..?
Providing Iritista stones can be farmed at a decent rate, they will be the best weapons in the game, as a 50 element weapon is much stronger than the best 10* with 30-35 element. Finding a weapon with over 40 element as a drop would just be asking to kill yourself, on top of finding the weapon itself.

Zyrusticae
Dec 2, 2012, 03:37 PM
Providing Iritista stones can be farmed at a decent rate, they will be the best weapons in the game, as a 50 element weapon is much stronger than the best 10* with 30-35 element. Finding a weapon with over 40 element as a drop would just be asking to kill yourself, on top of finding the weapon itself.
Huh? Uh, no, that's not even remotely accurate. This was true in PSU, where the element bonus was a percentage of total attack damage, but in PSO2 50 element is a straight-up 50 damage of that specific element.

Also, the weapons are 30 element, not 50.

gigawuts
Dec 2, 2012, 03:39 PM
Yeah, I guess they are VH-only, since constant Rappy Lands are bound to get boring after a while for Normal and Hard players.

Or maybe other rare enemies will start appear on lower difficulties, and that squall of recolors from the other topic are weaker weapons for lower level players (wishful thinking, yes).

EDIT: And wow, I didn't expect that shop with all 10* rares to be real, but I guess it is, after all. Even the Japanese seem to wonder how exactly will it work, though.

I figure you'll just be able to turn in 10*'s for stones and buy other, inferior 10*'s with said stones.

Just a way for people who keep getting dupe weapons to get notably inferior 10*'s. I hope you can sell the stones in player shops, but I sincerely doubt it.

jooozek
Dec 2, 2012, 03:57 PM
Huh? Uh, no, that's not even remotely accurate. This was true in PSU, where the element bonus was a percentage of total attack damage, but in PSO2 50 element is a straight-up 50 damage of that specific element.

Also, the weapons are 30 element, not 50.

It's not 50 damage for 50 element, there is a formula on the japanese wiki. Someone will post it here soonish.

gigawuts
Dec 2, 2012, 03:59 PM
Indeed, that theory was disproven within, like a couple weeks or so of people spreading it as truth.

jooozek
Dec 2, 2012, 04:00 PM
https://gist.github.com/51c1065f26e86df90fb4

Here is it in japanese. Someone would need to translate it.

Zyrusticae
Dec 2, 2012, 04:10 PM
Funny, you'd think something as big and important as that would be spread around here very quickly.


Indeed, that theory was disproven within, like a couple weeks or so of people spreading it as truth.
Yeah, okay, what's up with that? I've been on the board the whole time and I've never, ever heard of this before now.

gigawuts
Dec 2, 2012, 04:20 PM
Funny, you'd think something as big and important as that would be spread around here very quickly.


Yeah, okay, what's up with that? I've been on the board the whole time and I've never, ever heard of this before now.

Well, it was. Some people disagreed so continued to spread their opinion (which is disprovable since this is one of those "fact" kinds of things, but they didn't care about that), and others never saw it.

Macman
Dec 2, 2012, 07:59 PM
It doesn't spread because weapon elements don't mean jack shit except on wands.

The Walrus
Dec 2, 2012, 08:18 PM
They'll matter if Sega adds resistances for enemies

Zyrusticae
Dec 2, 2012, 10:24 PM
It doesn't spread because weapon elements don't mean jack shit except on wands.
Well, that's what I was getting at.

I need to know the exact formula so I know at what point I need to start giving a shit.

NoiseHERO
Dec 2, 2012, 10:50 PM
Funny, you'd think something as big and important as that would be spread around here very quickly.


Yeah, okay, what's up with that? I've been on the board the whole time and I've never, ever heard of this before now.

I swear you were one of the ones that said element DOES make a damage difference.

Either way I kept getting mixed answers until seeing for myself that there was a CLEAR damage difference.

Macman
Dec 2, 2012, 10:52 PM
Some numbers would be nice, Rock.

Alenoir
Dec 3, 2012, 01:09 AM
Some numbers would be nice, Rock.

Vita Rifle, 12 Thunder, no upgrade, level 36 Spirldan A, ~636 damage with JA'd Sneak Shooter.
Vita Rifle, no element, no upgrade, level 36 Spirldan A, ~605 damage with JA'd Sneak Shooter.

Around 31 damage difference on a relatively low graded weapon. Don't have any 5*/6* or rares to test this on, sadly. (Sold all the non-elemental ones. ._. )

PE4CE14
Dec 3, 2012, 01:11 AM
How much would the Female Santa Suits cost on first week?
The red one, and the white one?

Vylera
Dec 3, 2012, 01:16 AM
Can't we just all agree on the fact that higher element = higher damage?

If it's so ignorable, then just worry about it last after grinding to +10 and getting your favorite attributes.

Done.

IndigoNovember
Dec 3, 2012, 01:18 AM
Red will probably start out at 4 million if the Arks Trainee Female Uniform Glorious Scarlet and Kanagi Maihime are any indicator. Not so sure about white.

521
Dec 3, 2012, 02:18 AM
Started this thread in response to this discussion, and to the countless number of people asking my i spend so much element grinding my weapons.

(Video proof included) http://www.pso-world.com/forums/showthread.php?t=202815