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View Full Version : JP PSO2 Should SEGA JP/NA implement cross region ship transfer?



Para
Jan 18, 2013, 07:53 PM
Work the same way as ship transfer on JP but allows you to move between regions/ships as well. Only what is in your inventory will move with you while your storage items remain on its respective ship.

A larger AC amount is required for such a transfer. If such a feature is implemented, maybe SEGA overall will be inclined to maintain updates for both NA and JP servers.

It has been proven for awhile now that the NA players can play on the JP servers fairly well without experiencing too many connection issues.

What I am getting at is that when the NA servers do finally launch, I am in no way in hell just starting a new character on the NA server as my main. I have spent so much time on the JP server that I have no interest whatsoever to put my JP server character to waste. I am sure there are some people who also spent AC on the JP server too and would not like that to go to waste as well. If SEGA NA wants to see us playing on their server and spend money on their game, they need to give us a reason why we should spend it on the NA server and not the JP one for those who are established on the JP.

The most hardcore and the community that is most likely to spend on this game is the community I speak to now: the ones who are playing on the JP server and have gone lengths to purchase AC.

The Walrus
Jan 18, 2013, 07:57 PM
It's not gonna happen cause the NA servers will always be behind on content so they can't.

blace
Jan 18, 2013, 07:57 PM
You'll need consent from both parties. If Sega of Japan is against or vice versa, it wouldn't be a plausible outcome. There are items on there that can only be obtained through purchase of a product and given a code to redeem the item in game, ie. Alienware M14x and get a code to redeem a weapon.

Licenses on items or promotions and the like would hinder it due to international laws on products and services.

UnLucky
Jan 18, 2013, 08:02 PM
No, cause I don't want to spend $10-15 to keep my character alive when the NA/EU server shuts down.

Para
Jan 18, 2013, 08:50 PM
You'll need consent from both parties. If Sega of Japan is against or vice versa, it wouldn't be a plausible outcome. There are items on there that can only be obtained through purchase of a product and given a code to redeem the item in game, ie. Alienware M14x and get a code to redeem a weapon.

Licenses on items or promotions and the like would hinder it due to international laws on products and services.

I agree that licenses on items and promotions will hinder it but I haven't seen any item that has really been tied to a trademark or license that isn't owned by SEGA so far in the JP server to the best of my knowledge.


No, cause I don't want to spend $10-15 to keep my character alive when the NA/EU server shuts down. You don't want to keep your character alive? That's.. awkward. And it is optional. I don't see why you sound like you are forced into it.

Arika
Jan 19, 2013, 11:31 AM
Very unlikely, just like what Lord Derpington (http://www.pso-world.com/forums/member.php?u=73543) says.. Because NA server will start fresh with only just 2-3 area, and up until Hard mode, so they would not allow you to transfer a character who has all the future weapons in inventory to join the newly started server. All the NA server Arks would stare at your equipment all day otherwise xD.

Cagedtaytay
Jan 19, 2013, 12:35 PM
Well I hope for all the people who just love JP version, that some IP ban doesnt get put in place when NA release hits.
If you like PSO2 you shouldnt have any problem playing thegame again.

CelestialBlade
Jan 19, 2013, 12:41 PM
I'm just making an alt on the NA/EU server. Invested too much time into my current character and I'm sure there's no way in hell we're gonna be able to transfer characters from a JP Sega ID to a NA one.

Sega's clearly not very good at identifying extremely easy ways to gain lots of money.

Darki
Jan 19, 2013, 12:51 PM
Well I hope for all the people who just love JP version, that some IP ban doesnt get put in place when NA release hits.
If you like PSO2 you shouldnt have any problem playing thegame again.

The problem is not having to play the game again, but having to do so in a downgraded version of the game with a b20-in-all-blocks-cyberporn type community. That, would surely make me consider seriously looking for other games and explore proxy solutions before giving up and submitting myself to the US servers.

Not to mention that when the US servers die way before the JP servers, even before seeing half the content they should, I'd have to explore those options anyways, if there's that prophetic IP ban and I still wanna play the game. So I don't really see why should I even send my character to the US servers even if it was possible.

Sierhiet
Jan 19, 2013, 01:04 PM
If SEGA NA wants to see us playing on their server and spend money on their game, they need to give us a reason why we should spend it on the NA server and not the JP one for those who are established on the JP.

The most hardcore and the community that is most likely to spend on this game is the community I speak to now: the ones who are playing on the JP server and have gone lengths to purchase AC.

To be fair, we've known about this separate server situation for some time now. If you made the call to play JP initially, and then continued to do so following the announcement, that's on you completely. They shouldn't have to facilitate that.

Also, the bolded is a bit arrogant don't you think? There are numerous players whom would consider themselves hardcore, who aren't playing JP, and are simply waiting for the EN release. Myself included. Your willingness to go great lengths to purchase AC doesn't necessarily highlight a characteristic of being hardcore. It could mean a lot of things from simple impatience to preference.

NoiseHERO
Jan 19, 2013, 01:13 PM
Why would you want to give this psychological magic money making business science project called a "F2P game" money?

The Walrus
Jan 19, 2013, 01:42 PM
I like it therefore I support it


To be fair, we've known about this separate server situation for some time now. If you made the call to play JP initially, and then continued to do so following the announcement, that's on you completely. They shouldn't have to facilitate that.

Also, the bolded is a bit arrogant don't you think? There are numerous players whom would consider themselves hardcore, who aren't playing JP, and are simply waiting for the EN release. Myself included. Your willingness to go great lengths to purchase AC doesn't necessarily highlight a characteristic of being hardcore. It could mean a lot of things from simple impatience to preference.

The way I see it if you care about content you play the JP release. If you care about playing the game 100% in your language you play the English release.

RedRaz0r
Jan 19, 2013, 02:01 PM
They SHOULD, but they won't

Sierhiet
Jan 19, 2013, 02:06 PM
The way I see it if you care about content you play the JP release. If you care about playing the game 100% in your language you play the English release.

It's not nearly that black and white, but whatever.

BIG OLAF
Jan 19, 2013, 02:13 PM
You really have some kind of warped fixation on White Knighting SoA any and all chances you get, huh?

Sierhiet
Jan 19, 2013, 02:22 PM
You really have some kind of warped fixation on White Knighting SoA any and all chances you get, huh?

No, but I do recognize blind rage, weak trolling, perpetuating ignorance and a warped fixation on some people wanting to slander the EN release every chance it presents itself. I don't just regurgitate misinformation or fallacies like some blind sheep, and I've experienced the same disservices everyone else with that view has 10 fold.

I'm not even sure why you even bother making a statement every time I say something in defense. If your not going to contribute to the conversation, or ask a legitimate question, than what's the point?

Resanoca
Jan 19, 2013, 02:26 PM
I'm not even sure why you even bother making a statement every time I say something in defense. If your not going to contribute to the conversation, or ask a legitimate question, than what's the point?Because he likes to do this any and all chances he gets. I'm sure you know why.

gigawuts
Jan 19, 2013, 02:27 PM
sheeple

ReaperTheAbsol
Jan 19, 2013, 02:29 PM
I don't think the idea of using my character on the EN server, and the idea of being able to transfer it is a bit silly. There are some factors you must take into account of before this idea becomes plausible.

1. Will day 1 EN servers match the current JP server? If it doesn't would your character be a mess by the time you transfer it, or will it be rolled back? It kinda defeats the purpose of paying money when you're not getting everything you've acquired with the time dedicated into your character(s).

2. How many people who have never set foot onto the JP servers will love the idea of being outclassed, outmatched and outperformed before they have even gotten a chance to do anything? Sure, you can blame them for not playing on the JP servers, but not everyone has the liberty of getting into the game for whatever reason. This problem could be solved if this isn't day 1 content, but when would this service be enacted appropriately so newcomers don't complain or are immediately discouraged?

3. Is it a one time deal, or would it allow you to go back and forth as long as you have the cash to spend?

I'm sure there are other reasons to consider, but this is just my take on the concept.

Sierhiet
Jan 19, 2013, 02:36 PM
Because he likes to do this any and all chances he gets. I'm sure you know why.
Not really but C'est la vie.

Darki
Jan 19, 2013, 02:44 PM
No, but I do recognize blind rage, weak trolling, perpetuating ignorance and a warped fixation on some people wanting to slander the EN release every chance it presents itself. I don't just regurgitate misinformation or fallacies like some blind sheep, and I've experienced the same disservices everyone else with that view has 10 fold.

I'm not even sure why you even bother making a statement every time I say something in defense. If your not going to contribute to the conversation, or ask a legitimate question, than what's the point?

I do have a legitimate question... What exactly do you mean with "perpetuating ignorance"?

Also, interesting choice of words, "blind sheep", for people who act in a different way than you to those disservices that you've experienced supposedly tenfold (although I wonder what do you mean with that concerning SEGA). One would think that whoever complains about bad services from a company they've been trying to support, is anything but a sheep... Shouldn't that term be applied to those who, even after suffering that ten times over, still try to justify putting your trust in them? =/

jooozek
Jan 19, 2013, 02:54 PM
Last thing I want is to see all the meseta flood over the NA/EU servers.

Sierhiet
Jan 19, 2013, 02:54 PM
I do have a legitimate question... What exactly do you mean with "perpetuating ignorance"?

Also, interesting choice of words, "blind sheep", for people who act in a different way than you to those disservices that you've experienced tenfold. One would think that whoever complains about bad services is anything but a sheep.... =/

When I say "perpetuating ignorance" I mean when we get into scuffles such as our incident the other week with the whole TOS Clause, and it not existing. I'm honestly not saying this to spite you personally today, I'm just highlighting the easiest example for you.

In terms of the "blind sheep" statement, I mean just that. It isn't just people who have a different opinion. It's those with an uneducated opinion. We've got a lot of individuals blowing past incidents out proportion, and then we've got others who simply regurgitate what they hear who weren't even there to experience the disservice. Then new players go to PSO2.com, see the pso-world.com link at the footer, and are forwarded here, only to be told some of this. I guarantee you about 80% of those complaining about content, or disservice cannot pinpoint the major issue which killed our servers. PSU for example inparticularly.

Darki
Jan 19, 2013, 03:22 PM
When I say "perpetuating ignorance" I mean when we get into scuffles such as our incident the other week with the whole TOS Clause, and it not existing. I'm honestly not saying this to spite you personally today, I'm just highlighting the easiest example for you.

But it's interesting that you come over to that example again, and I should quote you again when you said just some posts ago that "It's not nearly that black and white, but whatever". Because precisely, we were actually talking about a TOS clause that didn't exist at some point, and that actually existed in previous instances of the franchise but was never enforced. All of it in a conversation about a possible IP ban whose probability of happening you tried to exaggerate as much as we were supposedly exaggerating the negative facts about SEGA's international policies.

Indeed, things usually aren't nearly as black or white.


In terms of the "blind sheep" statement, I mean just that. It isn't just people who have a different opinion. It's those with an uneducated opinion. We've got a lot of individuals blowing past incidents out proportion, and then we've got others who simply regurgitate what they hear who weren't even there to experience the disservice. Then new players go to PSO2.com, see the pso-world.com link at the footer, and are forwarded here, only to be told some of this. I guarantee you about 80% of those complaining about content, or disservice cannot pinpoint the major issue which killed our servers. PSU for example inparticularly.

I'm sorry, but I don't really see people blowing past events out of proportion that exaggeratedly. Let's talk about PSU, what is out of proportion? Saying that SEGA neglected their support to the western community to the point of being over a year behind content, when the games were released almost simultaneously in all countries? Saying that the quality of the server was as bad as causing players to not being able to log in for periods longer than two weeks when the game was actually P2P and many people lost whole monthly subscriptions waiting for these errors to be fixed? Saying that the community was so "nice" that you could even find people doing some mockery of cyber-sex with emotes, and other niceties of the western behavior? And that all this led to the game being pretty much deserted and abandoned when JP servers were getting another expansion?

In the other hand, you use as an argument your so called "facts", which is your way of absolutely ignoring every subjective argument to this issue because they're not "facts".

You know, I am one of those who experienced this, and I don't really feel like I need to exaggerate anything (other than what a silly discussion might cause in the heat of the argument). But why would it be bad for other members, even if they didn't suffer these "niceties" themselves, to be aware of them and repeat them? It's not like they're lying. New players who are redirected here actually need to know everything that is going on, because they're going to put their money in it. =/

Sierhiet
Jan 19, 2013, 03:36 PM
But it's interesting that you come over to that example again, and I should quote you again when you said just some posts ago that "It's not nearly that black and white, but whatever". Because precisely, we were actually talking about a TOS clause that didn't exist at some point, and that actually existed in previous instances of the franchise but was never enforced. All of it in a conversation about a possible IP ban whose probability of happening you tried to exaggerate as much as we were supposedly exaggerating the negative facts about SEGA's international policies.

The major difference between that and this is at the time of our argument, the TOS Clause did exist. It existed all throughout the Beta. And was gone literally for about a week or so. That was a very clear cut discussion. If you would have stopped for a second from trying to argue with me, and just checked the TOS like I had suggested, that thread wouldn't have exploded. You were inadvertently passing along misinformation because you were indeed misinformed and in effect, perpetuating that misinformation to others.

I could give you another example if you'd prefer.


You know, I am one of those who experienced this, and I don't really feel like I need to exaggerate anything (other than what a silly discussion might cause in the heat of the argument). But why would it be bad for other members, even if they didn't suffer these "niceties" themselves, to be aware of them and repeat them? It's not like they're lying. New players who are redirected here actually need to know everything that is going on, because they're going to put their money in it. =/

You and I are just going to have to disagree on that. Why in the hell would you want to take information here-say. From someone who did not experience it first hand? The problem is, the vocal majority tends to be the crowd whom love to complain about anything, but as demonstrated by numerous polls within these threads, the informed minority tend to simply keep quiet. So then what happens is, we get a bulk of people complaining about things they know little about just because they enjoy doing so.

EDIT: To answer your questions


Saying that SEGA neglected their support to the western community to the point of being over a year behind content, when the games were released almost simultaneously in all countries?
Numerous issues which would contribute to this are no longer a factor. Microsoft being one of them? The P2P model being the other. Yet to you, nothing is different with this impending release.


Saying that the quality of the server was as bad as causing players to not being able to log in for periods longer than two weeks when the game was actually P2P and many people lost whole monthly subscriptions waiting for these errors to be fixed?
You speak as if this lasted throughout the server's existence. It was not. Furthermore, do you know whether or not the JP servers experienced anything similar? I've got numerous email correspondence from them at least supporting their efforts during the issue, albeit it being an overall failure. Nothing really could have been done that we know of.


Saying that the community was so "nice" that you could even find people doing some mockery of cyber-sex with emotes, and other niceties of the western behavior? And that all this led to the game being pretty much deserted and abandoned when JP servers were getting another expansion?
This happens everywhere at the same velocity.

Darki
Jan 19, 2013, 03:59 PM
The major difference between that and this is at the time of our argument, the TOS Clause did exist. It existed all throughout the Beta. And was gone literally for about a week or so. That was a very clear cut discussion. If you would have stopped for a second from trying to argue with me, and just checked the TOS like I had suggested, that thread wouldn't have exploded. You were inadvertently passing along misinformation because you were indeed misinformed and in effect, perpetuating that misinformation to others.

I could give you another example if you'd prefer.

The thread didn't really "explode" because of it since it had "exploded" already. I did apologize for that mistake for my part, but that doesn't make the whole discussion moot, since not all the discussion was centered on that mistake. =/


You and I are just going to have to disagree on that. Why in the hell would you want to take information here-say. From someone who did not experience it first hand? The problem is, the vocal majority tends to be the crowd whom love to complain about anything, but as demonstrated by numerous polls within these threads, the informed minority tend to simply keep quiet. So then what happens is, we get a bulk of people complaining about things they know little about just because they enjoy doing so.

You know, we're talking about internet. If you take hearsay from many sources about a game you might be interested in, would you take that hearsay as the only information about? I don't see that difficult to come here and ask (even among the shitstorm you can see objective information), and even find gaming blogs that still have some of these stuff in their archives. But the fact that there is so much hearsay about it might also indicate that there was something going on, too. Considering anybody who starts in this franchise stupid enough to take all that as God's word and innocent enough as to not be aware of people's usual behavior in internet is not really a good idea.

This hearsay originated simply because SEGA fucked up their game, so if you want it to stop then pray against the odds that they don't fuck up the next one and they actually make it good enough so the hearsay is positive. Because vocal majority not only complain about everything, but they over-exaggeratedly praise anything they like, and PSO is a clear example of it with its hordes of nostalgia zombies still comparing PSO with any of the world's seven wonders (and if you want another example go to DeviantArt and click any photography featuring boobs - hell, go to the fashion thread and dare to complain about last trend of showing character's asses).

I don't see why someone who has heard of how fucked up the US PSU servers were from another player shouldn't in turn tell his/her pals this information. Not like it's not truth, anyways.

Sierhiet
Jan 19, 2013, 04:12 PM
I don't see why someone who has heard of how fucked up the US PSU servers were from another player shouldn't in turn tell his/her pals this information. Not like it's not truth, anyways.

Your missing my point. It's not a problem when people share what they've heard, as information they've heard. It's a problem when people speak on this information as if they were there and perpetuate it when they were not. These people aren't speaking from experience. It's not even an opinion at that point. It's simply regurgitation.

Darki
Jan 19, 2013, 04:19 PM
I don't see many people claiming that they "suffered" SEGA's misgivings when they didn't. Care to give an example? =/ because simply assuming that they're acting as they lived it without them specificly saying so and you knowing it's wrong, would be a bit too fast assumption from your part.

Mystil
Jan 19, 2013, 04:20 PM
Correct me if I'm wrong but it would be a first in gaming history if they did that. No other company in the MMO business has allowed cross region transfer(the few that have regional servers). I know one in particular that wanted something like that, but there were excuses on why it wasn't possible(name database server stuff).

I think its possible, they just have to want to go through the effort of creating such a system.

Darki
Jan 19, 2013, 04:25 PM
considering that you can save cosmetic information of your character in a separate file, and that they should be perfectly able to modify character levels and other parameters, it'd be 100% possible. But the strongest argument about it would be to my eyes that the fact that the US server would be in an earlier level of updates could make the process a real hassle.

Sierhiet
Jan 19, 2013, 04:29 PM
I don't see many people claiming that they "suffered" SEGA's misgivings when they didn't. Care to give an example? =/ because simply assuming that they're acting as they lived it without them specificly saying so and you knowing it's wrong, would be a bit too fast assumption from your part.

I usually take the time to shuffle through the archive, and link you to what I'm talking about, but to be completely honest, I don't have the time right now. (It's far back) I think the best example I could give you for now to work with would be, former PSU 360 players whom speak on issues only plagued by the PS2 / PC release. Recall (if you can) the second weekend we experienced that massive meseta inflation and hacking. The weekend when SOA staff was on holiday, and didn't act on it a few days following? I'm talking about situations like that.

There are individuals who even completely skipped the PSU series, whom like to speak on that, but neglect to mention the massive rollback I recall that followed. (For better or worse.)

Para
Jan 19, 2013, 04:40 PM
While I understand some of the statements that have been outlined here, the idea of making SEGA JP/NA provide cross region transfer also ties both JP and NA divisions to an obligation that they need to keep content up to date for both regions thus no side loses out too much. Overall the idea is farfetched but one can dream for the best scenario for SEGA to correct so many wrongs done in the past.

Again SEGA JP shafting of fans is nothing new Sierhiet. PSO2i never came. Valkyria Chronicles 3 never came. Phantasy Star Online v2 PC never officially came even though SEGA had launched the english demo server. PSO:BB took close to a year to be launched in NA. Phantasy Star Universe was always behind on content and updates. The community had constantly whined about events on the JP server being better too.


To be fair, we've known about this separate server situation for some time now. If you made the call to play JP initially, and then continued to do so following the announcement, that's on you completely. They shouldn't have to facilitate that.

Also, the bolded is a bit arrogant don't you think? There are numerous players whom would consider themselves hardcore, who aren't playing JP, and are simply waiting for the EN release. Myself included. Your willingness to go great lengths to purchase AC doesn't necessarily highlight a characteristic of being hardcore. It could mean a lot of things from simple impatience to preference.I agree that it is my responsibility and those who play on the JP server now that we chose willingly to play on the JP server even after a North American version was announced. However if SEGA NA wants to tap into the same playerbase who has opened their wallets to SEGA JP, they need to make an effort to appeal to us as it is in their best business interests to do so.

As for definition of hardcore, I can understand there are different ways to measure 'hardcore' but definitely those who love the game, willing to play a game they may or may not understand for, pay money for a free to play game and continue playing for extended lengths that separate hardcore from casual players who are just trying out the game should earn some merit.

Mystil
Jan 19, 2013, 04:52 PM
Recall (if you can) the second weekend we experienced that massive meseta inflation and hacking. The weekend when SOA staff was on holiday, and didn't act on it a few days following? I'm talking about situations like that.



Oh geez, I remember that. I remember the long line of players too who were getting stacks of max meseta. The game was already hurt from being stuck at the 50 cap til december, but that made it a lot worse.

Magus_84
Jan 19, 2013, 05:32 PM
I think the best example I could give you for now to work with would be, former PSU 360 players whom speak on issues only plagued by the PS2 / PC release.

Because no one ever played both PC and Xbox versions, of course.

UnLucky
Jan 19, 2013, 06:03 PM
You don't want to keep your character alive? That's.. awkward. And it is optional. I don't see why you sound like you are forced into it.
Guess I wasn't clear.

I'm talking about my character on the JP server, who I do not have to pay a cent for it to continue existing.

Why pay the fee twice when I know it'll be short lived? Or rather, why pay a fee to transfer to a doomed server, where every night you log off with no guarantee that tomorrow will even come, desperately clinging on to a fleeting, meager life devoid of luxury.

And I wouldn't wish that on anyone. Maybe if it was a free transfer once to NA/EU near launch, and then once more back to JP near closure. Otherwise no, I'd never pay to demote myself, then pay again only to reclaim what I've lost.

Tcrusader51
Jan 19, 2013, 09:10 PM
I don't know about region transfers but Sega should really think about somehow connecting us with jp servers because more and more people are planning to stay on jp servers (with some entirely quitting if IP banned) due to the overextended silences of US/EU release.

The Walrus
Jan 20, 2013, 12:35 AM
Not gonna happen

Seravi Edalborez
Jan 20, 2013, 01:04 AM
I don't know about region transfers but Sega should really think about somehow connecting us with jp servers because more and more people are planning to stay on jp servers (with some entirely quitting if IP banned) due to the overextended silences of US/EU release.

Not their problem. We're not technically supposed to be playing in the first place. They have less than 0% obligation to accommodate us.

Sierhiet
Jan 20, 2013, 07:58 AM
Because no one ever played both PC and Xbox versions, of course.

That isn't what was implied.

Seany1990
Jan 20, 2013, 08:54 AM
No it definitely shouldnt

Mystil
Jan 20, 2013, 09:12 AM
It still burns me a little years later at how PC/PS2 PSU was shut down, but whatever..

Cagedtaytay
Jan 20, 2013, 10:14 AM
Not their problem. We're not technically supposed to be playing in the first place. They have less than 0% obligation to accommodate us.

This just won so many arguements. And they could also ban all non-JP Sega ID's as well.
Players on JP servers can get fucked in so many ways.

Darki
Jan 20, 2013, 10:28 AM
Yeah, like chinese RTMers got fucked when SEGA IP-banned China.

Oh, wait.

Seany1990
Jan 20, 2013, 10:33 AM
It took a surprisingly long time for IP banning to crop up in this thread

Darki
Jan 20, 2013, 10:50 AM
Well, it's a thread that involves the fate of our accounts in both JP and NA servers, so talking about possible IP bans wouldn't be out of place here.

But to be honest, I don't even get what they would attemp to accomplish with an IP-ban, other than a symbolic show to make SoA believe they are "trying" to support them. If we're supposedly going through as many hardships and troubles to play in the JP servers as Sierhiet likes to point out, undoubtedly most of us should be familiar with the wonders of proxies and other IP-masking methods. And cconsidering how well the IP-ban and whatever proxy blocking method they might use (if even) worked on chinese RMTers, I wouldn't worry much about that.

In any case, for me the fact that they didn't kick us when they announced the NA servers makes me think that the possibility of such ban is not that likely to happen. The longer they take to release the western servers, the less likely I see it.

Sierhiet
Jan 20, 2013, 10:51 AM
It still burns me a little years later at how PC/PS2 PSU was shut down, but whatever..

I've a bit of salt in my blood as well, but I'm not allowing that to cloud my judgement in terms of anticipating the EN release. There were two major factors contributing to PSU's overall failure, and they've both been basically rectified as I mentioned before. The payment model, and the ability to deliver content. We are no longer on a P2P payment model, and the game is now PC based eliminating the M$ barrier which basically plagued the game's content flow before.

It's as if the server was in an endless death spiral since before it's birth. As a single installment, the PC/PS2 release suffered from a multitude of issues. The game was partially released on a system, one generation behind, so the pool of potential players to populate the game was already limited and shrinking on the console end. You would think that with a server corresponding with the PC release, we'd make up that deficit and for a short time, it did. However, our content release schedule was doomed because it was shared with that of the 360. Everything had to go through Microsoft's Terms of Service and contractual obligations which arguably were major contributors to our content flow. PC players seeing this, aren't going to stick around naturally as there are numerous alternatives to the genre on our platform, so there goes the population. There goes the income, and following that, our server.

The 360 version didn't really have this population issue. It was apart of a new generation of consoles, with a new pool of potential players from everywhere, not just the US. But the content issue still existed because they needed to keep the flow steady and on a schedule which would stretch the game's lifespan, which was already marred and late due to the aforementioned M$ contract.

Then we have the PSP releases. Someone mentioned PSO2i? I'm not sure why people would point to that as a reason to not consider PSO2 EN. However, the PSP was dead on arrival, and was no longer lucrative in the US by the time the game was released in Japan. Not only this, but everyone knows how jail broken the little guy was, and overshadowed by the Nintendo DS. Not only that, but who exactly were they relying on to buy it? It's fanbase was either already still freshly bitter from PSU, or had its thirst quenched by previous PSP entries which apparently weren't successful enough to merit a follow up. Or we played the 360 version of PSU. There was no demand.

I feel as if the only other reasonable argument would be PSOBB, which to be fair, the majority of our content was on disk on arrival, the game came out 10 years ago which brings a whole different set of problems, and was still basically a port from a console game.

tl;dr: My point of this anecdote is simply this. This scenario we have coming upon us is very different. If you are comfortable with playing on the JP servers for the sake of content, and a preferred community (opinion) that's dandy and I'm not holding you to it. The few of you playing there aren't going to somehow put a dent in the overall EN community upon launch. The problem is the constant bashing and misinformation, especially considering the official game's site links to pso-world directly. If your sharing previous experiences, but not factoring in the major, crucial differences with this release, your not being objective. Your being bitter or biased because you've already invested a decent amount of time within JP.

Darki
Jan 20, 2013, 10:57 AM
But in the world of entertainment, not everything is objective. That's a flaw I always see in your arguments, you try to objectivize everything, and you ignore what you couldn't. =/

The reasons that make people still yearn for PSO, for example, and that made a couple of my ex-partners stop playing PSO2 already because they were dissapointed with the game, are not objective, yet many people I know in the game happen to share part of that dissapointment (even not as much as to make them drop the game). The dissapointment towards SEGA's actions aren't entirely subjective, but taking in account only the objective ones doesn't seem fair to me.

Sierhiet
Jan 20, 2013, 11:12 AM
But in the world of entertainment, not everything is objective. That's a flaw I always see in your arguments, you try to objectivize everything, and you ignore what you couldn't. =/

The reasons that make people still yearn for PSO, for example, and that made a couple of my ex-partners stop playing PSO2 already because they were dissapointed with the game, are not objective, yet many people I know in the game happen to share part of that dissapointment (even not as much as to make them drop the game). The dissapointment towards SEGA's actions aren't entirely subjective, but taking in account only the objective ones doesn't seem fair to me.

Everyone has an opinion, and are entitled to it. I never said they weren't. However, you can't argue facts, and you absolutely cannot use your opinion as such, especially when trying to make a broader point. Otherwise, its not a debate. It's a shouting match. Also, you mentioned:


In any case, for me the fact that they didn't kick us when they announced the NA servers makes me think that the possibility of such ban is not that likely to happen. The longer they take to release the western servers, the less likely I see it.

Did you ever stop to think that they could potentially be holding off until the EN release to enforce some broader IP Ban? Never mind the fact that the Chinese just got it last week. Never mind the fact that it happens in numerous MMOs. Why would they hold off? Your money. Your supplemental income, albiet it being a fraction of what they're making from their natives. Money is money, and if they enforce the ban, no one can be legally blamed but yourselves because your going through an extra process just to access the server, and acquire AC. And you know what? Furthermore, they are completely confident some of you will simply migrate to the EN release, and continue to give them money even after this. How do I know this? Reference back to that thread showing people who are gung-ho on never stepping foot into EN servers, compared to those who are ready to move for one reason or another, or even play both.

The Walrus
Jan 20, 2013, 11:23 AM
While the circumstances may be different, SoA seems to be the same shitty company.

Kion
Jan 20, 2013, 11:28 AM
While I understand some of the statements that have been outlined here, the idea of making SEGA JP/NA provide cross region transfer also ties both JP and NA divisions to an obligation that they need to keep content up to date for both regions thus no side loses out too much. Overall the idea is farfetched but one can dream for the best scenario for SEGA to correct so many wrongs done in the past.

Even is PSO2 comes out in the next month or two, it's already shaping up to be exactly like the release of PSU, or PSOBB. A year late, and content updates either being severely lacking or none existent. I mean hell, everyone is playing on the JP version which has updates every month consistently and people are even getting bored at this pace. Think of how much worse the NA server would be in terms of content.


Not their problem. We're not technically supposed to be playing in the first place. They have less than 0% obligation to accommodate us.

This too. Even if you could do it, you're moving over to a server that's a year behind. The game started out with a level cap of 30 and braolet's being the rarest item. It's going to take a year or more to the game to catch up to the level cap all the while Japan is getting more and more content.

For an implementation though, it's probably not easily said as done, but Sega should probably just increase the servers in Japan and copy and paste them over. Then have the english client point to those servers and continue to keep them inline with the Japanese version. I'm pretty sure no one would complain about too much content when the game comes out as opposed to being forced into the equivalent of de ragan runs forever.

I'm helping to get the story into an english patch now. And plan to keep translating more story missions as they come out. The more time the game comes out, the more the patch will continue to grow and expand. If the english client comes out then that makes things easier. Basically I'd stay on the JP side because it will probably keep getting better as you have Soj with fan translations as opposed to the NA server which will probably just end up being forgotten.

NoiseHERO
Jan 20, 2013, 11:29 AM
While the circumstances may be different, SoA seems to be the same shitty company.

BUUUURRRRRRRRRRRRRRRRRRRRRRRN

Sierhiet
Jan 20, 2013, 11:30 AM
While the circumstances may be different, SoA seems to be the same shitty company.

How exactly are you determining this when the game isn't even out yet?

Kion
Jan 20, 2013, 11:31 AM
While the circumstances may be different, SoA seems to be the same shitty company.

Seriously though. the fact that the game is already a year behind with no contact information or any notion at all that the staff even gives a damn. Pretty much looks like it's shaping up to be more of the same from SoA.

Seany1990
Jan 20, 2013, 11:33 AM
Seriously though. the fact that the game is already a year behind
And? It was only announced when PSO2-JP was released

Darki
Jan 20, 2013, 11:33 AM
Everyone has an opinion, and are entitled to it. I never said they weren't. However, you can't argue facts, and you absolutely cannot use your opinion as such, especially when trying to make a broader point. Otherwise, its not a debate. It's a shouting match.

But, unfortunately, you can't argue those opinions either. The thing is that the general opinion towards SEGA and their western plicies is very negative, and no matter how many facts you come up with, that won't change unless SEGA themselves show us that they're doing it better this time.

Your argument is that, because you can't argue opinions, you have to ignore them, but that to me is a mistake.


Did you ever stop to think that they could potentially be holding off until the EN release to enforce some broader IP Ban? Never mind the fact that the Chinese just got it last week. Never mind the fact that it happens in numerous MMOs. Why would they hold off? Your money. Your supplemental income, albiet it being a fraction of what they're making from their natives. Money is money, and if they enforce the ban, no one can be legally blamed but yourselves because your going through an extra process just to access the server, and acquire AC. And you know what? Furthermore, they are completely confident some of you will simply migrate to the EN release, and continue to give them money even after this. How do I know this? Reference back to that thread showing people who are gung-ho on never stepping foot into EN servers, compared to those who are ready to move for one reason or another, or even play both.

But, if they're actually holding back the IP-ban for such a small amount of players as we supposedly are, whouldn't it hurt to that plan the fact that many of us won't switch unless the server qualifies as decent enough for our tastes, in which case they'd be losing any money we might give to either sever?

Also, many of the poeple you count as "switching over" as you mentioned, are people who simply plan on trying out the new server and leave time judge their decission. In fact, I would be among those if wasn't that I don't really feel like having two accounts in sepparated servers and probably two installations of the same game in my computer, when I'm usually unable to get myself hooked to two games at the same time.

From all of these people, and I'd include anybody who switched for whatever reason, you should also consider that if unfortunately the NA servers end being another failure as many of us fear, they'd want to come back to JP (or even if the server simply don't suit their tastes). And they would take many friends with them, specially if the server smells like closing. An IP ban would mean that SEGA would absolutely lose that money when without it and their shiny TOS clause they could wash their hands off responsability in the matter and still get our money. And even ban some of us for theatrical purposes.

It doesn't seem like something they would do. =/ Keep the IP ban as late as possible so they still get our money, but deny all possibilities of getting more money from whoever won't play the NA servers but would play in the JP? seems pretty bipolar to me.

Rien
Jan 20, 2013, 11:44 AM
Just because they should

Doesn't mean they would

gigawuts
Jan 20, 2013, 11:46 AM
yeah guys

sega sucked before

sega sucks now

but how do you know they'll continue to suck

how do you know, man

NoiseHERO
Jan 20, 2013, 11:48 AM
Just because they should

Doesn't mean they would

Just playing the JP version since BETA...

they have this mentality with every aspect of the game. They come up with something so good and it would be so simple to bring out it's maxed potential, whether it be a field, a mission, a weapon's ability, even an outfit or things you could put in your room. and it's like... they just leave the idea halfassed AND/OR time consuming.

I don't care how much you guys are anticipating from the EN version being as good as the JP version... when even the JP version isn't all that great.

If anything you guys should be hoping that BECAUSE we're not connected to the JP version, that it'll be BETTER than the JP version. In SOME WAY at least.

Well that's my legit non-"LOLTROLLPOSTROCKDUM" opinion. Good thing this will be washed away because the next page is coming up.

Rien
Jan 20, 2013, 11:48 AM
Because they didn't update us on it

And they will continue to suck until they do

Sierhiet
Jan 20, 2013, 11:59 AM
Seriously though. the fact that the game is already a year behind with no contact information or any notion at all that the staff even gives a damn. Pretty much looks like it's shaping up to be more of the same from SoA.

We had a thread about this the other week, and it was pretty much proven we're getting information at the same exact pace as the JP, if not faster depending on how you look at it.
http://www.pso-world.com/forums/showthread.php?t=203492&page=20


But, unfortunately, you can't argue those opinions either. The thing is that the general opinion towards SEGA and their western plicies is very negative, and no matter how many facts you come up with, that won't change unless SEGA themselves show us that they're doing it better this time.

Your argument is that, because you can't argue opinions, you have to ignore them, but that to me is a mistake.
I'm not arguing anyone's opinion. I'm arguing those who are trying to settle their opinion as fact, or spread misinformation. I'm not even ignoring these opinions, otherwise you personally wouldn't get a response out of me whenever you addressed me. And the bolded? 70% of you who make constant slights at the EN release or it's supporters have openly admitted you wouldn't even bother, and are prematurely calling the release a failure without any indication of such a thing with what we know of the game so far.

In terms of the IP ban issue, no it wouldn't hurt them at all. You have a point in addressing that some players may want to go back the JP server's in the event of PSO2 EN failure. But I think this more or less plays into their confidence and highlights the two major differences I mentioned. Whether that be, their confidence in their ability to provide the service, their confidence that the game will last, or the their confidence in you as a consumer is the debate. The whole point is, your going to give them money no matter what. You've already demonstrated this to them. Some of you will spend all of that AC all over again.

Darki
Jan 20, 2013, 12:33 PM
I'm not arguing anyone's opinion. I'm arguing those who are trying to settle their opinion as fact, or spread misinformation. I'm not even ignoring these opinions, otherwise you personally wouldn't get a response out of me whenever you addressed me. And the bolded? 70% of you who make constant slights at the EN release or it's supporters have openly admitted you wouldn't even bother, and are prematurely calling the release a failure without any indication of such a thing with what we know of the game so far.

The fact that I believe the NA release is most probably going to be a failure, or at most, inferior to the JP version, doesn't mean that I don't acknowledge the fact that I'm just speculating. I've never tried to say otherwise, unless you believe that me just saying "lolol NA server's gonna suck" and not adding an "it's just my opinion but..." in front of that means I'm implying that I think it's the truth.


In terms of the IP ban issue, no it wouldn't hurt them at all. You have a point in addressing that some players may want to go back the JP server's in the event of PSO2 EN failure. But I think this more or less plays into their confidence and highlights the two major differences I mentioned. Whether that be, their confidence in their ability to provide the service, their confidence that the game will last, or the their confidence in you as a consumer is the debate. The whole point is, your going to give them money no matter what. You've already demonstrated this to them. Some of you will spend all of that AC all over again.

Do you believe that their confidence is so strong that they are planning to forget the failure of pretty much their whole company in the western countries just because one game, and close the door to any potential future buyers in case the game follows the same fate than pretty much any other game in their franchise?

Well, that for me seems very, very stupid and reckless. Specially when all they need is not to IP block the game to their countries, which should be so easy as they have as many excuses as they wanna come up with. One of them, pretty direct, is that they'd be closing that door to any japanese player who is not currently in Japan. It might be a silly excuse, but considering what you just said they would be doing something much more stupid for just a bunch of players.

Sierhiet
Jan 20, 2013, 12:52 PM
The fact that I believe the NA release is most probably going to be a failure, or at most, inferior to the JP version, doesn't mean that I don't acknowledge the fact that I'm just speculating. I've never tried to say otherwise, unless you believe that me just saying "lolol NA server's gonna suck" and not adding an "it's just my opinion but..." in front of that means I'm implying that I think it's the truth.
You have a habit of doing this if that's the case. Saying things you don't fully mean or endorse. If that is the case, then there is no discussion because your basically trolling.



Do you believe that their confidence is so strong that they are planning to forget the failure of pretty much their whole company in the western countries just because one game, and close the door to any potential future buyers in case the game follows the same fate than pretty much any other game in their franchise?
I don't think any company releases a product thinking its going to fail, or without a decent/mild amount of confidence in it. They aren't going to consider you wanting to go back to the JP servers. They are going to focus on getting you to spend that money in your native release, and in some cases, spend all over again. So short answer, yes. It's only natural for company to do so. Especially if they do enact a ban.

Darki
Jan 20, 2013, 01:25 PM
You have a habit of doing this if that's the case. Saying things you don't fully mean or endorse. If that is the case, then there is no discussion because your basically trolling.

So, am I trolling because I don't explicitly reassure the fact that what I'm expressing concerning the future of the NA release is an opinion, and not a real and genuine knowledge of the future that I acquired by some magical means and/or the grace of God Almighty Himself, on every single post I write?

If that is trolling for you, then I admit my mistake yet again. I actually though you were smart enough to tell the difference. My apologies. =/


I don't think any company releases a product thinking its going to fail, or without a decent/mild amount of confidence in it. They aren't going to consider you wanting to go back to the JP servers. They are going to focus on getting you to spend that money in your native release, and in some cases, spend all over again. So short answer, yes. It's only natural for company to do so. Especially if they do enact a ban.

Releasing a product thinking it's going to fall maybe not, but forgetting about the whole history of the franchise so far? Please. They can't be that naive, and even if they were confident that this time the server is going to be alright, they can't be forgetting about the fact that most of the fanbase is still bitter towards them for past experiences and reluctant to give in yet another time. And that doesn't really justify an IP ban. An IP ban will only mean that, of those that won't willingly switch to the NA servers (which as far as this forum is concerned it seems to be over 50% of us) many of them won't even bother to switch. It's possible that not IP banning the NA version could get an infinitesimal lower amount of money less than with it, but overall SEGA would lose money.

If they care that much about the money lost from the little importer community, surely they should care about the money that the company will lose as a whole, and probably, that will lose en masse when/if the NA server fails?

Still don't see any reason to not to consider an IP ban a reckless and stupid action for their part. If they had earned the confidence from us that their western server is going to be alright, they wouldn't need it to begin with. They should focus on that for now and forget about stupid IP bans. At least that way they won't lose even more players. =/

blace
Jan 20, 2013, 01:27 PM
They've already lost money as a whole, which happened last year. Instead of firing people from their main branch, they took it out on their branches in SoA and SoE.

Darki
Jan 20, 2013, 01:30 PM
Doesn't really surprise me.

blace
Jan 20, 2013, 01:34 PM
It could also be why their is no word on the english release, due to the manpower over the decisions made by Sega as whole.

So due to these possible circumstances, it could just be that and that we're not given information due to lacking of people to work on the game. Lackluster service is also attributed from the main branch as it also settles the financial aspect for their other branches, and unlike SoJ, SoA and SoE have to cater to a broader aspect of the world. SoA takes custody of its services in North America and South America(iirc) and SoE has its services throughout Europe, UK, Russia and Oceana.

In the end, they've been given the brunt of the work, while SoJ focuses solely on its region of service.

Darki
Jan 20, 2013, 01:38 PM
Does SoE actually work in this case? I mean, the "western" server is going to be the "NA/EU" server, they won't be separated. At least since PSU, it seems that all the work is taken care of by the NA branch, or do they actually work together but, being SoA the "host" of the server, they get the credit for it?

Specially now that the game itself won't even go "physical" so they don't need to sell it anywhere.

blace
Jan 20, 2013, 01:41 PM
I can't recall anything on it, but I do remember them being there as a "presence" as a more localized branch that doesn't have much in terms of actual development, but rather a place to help Sega get their products to well.

So in a sense, SoA is doing most of the work getting the game to be localized for the rest of the world.

There's also the fact SoA has been developing games on the side as well as localizing, so that could be a factor on why PSO2's production is pretty much halted.

Sierhiet
Jan 20, 2013, 02:04 PM
So, am I trolling because I don't explicitly reassure the fact that what I'm expressing concerning the future of the NA release is an opinion, and not a real and genuine knowledge of the future that I acquired by some magical means and/or the grace of God Almighty Himself, on every single post I write?
No, that's not what I said. I'm saying that if your going to address me in particularly to debate the aforementioned success or failure of a future release, then take a stance, and discuss it with some facts. I didn't come in here asking you a question or your opinion. It was the other way around, and it always is. Don't debate factual information with your opinion.


Releasing a product thinking it's going to fall maybe not, but forgetting about the whole history of the franchise so far? Please.
No, they aren't going to forget their past failures, but your mistaken if you think that they are going provide themselves a security blanket of sorts in the event of another failure to somehow make things better just incase. They aren't going to go in pessimistically like that; no company does. They are going to put their resources into making a better experience this time around.


I can't recall anything on it, but I do remember them being there as a "presence" as a more localized branch that doesn't have much in terms of actual development, but rather a place to help Sega get their products to well.

So in a sense, SoA is doing most of the work getting the game to be localized for the rest of the world.
This is actually a really good point which I personally never considered.

Darki
Jan 20, 2013, 02:18 PM
No, that's not what I said. I'm saying that if your going to address me in particularly to debate the aforementioned success or failure of a future release, then take a stance, and discuss it with some facts. I didn't come in here asking you a question or your opinion. It was the other way around, and it always is. Don't debate factual information with your opinion.

I believe my stance on the matter is clear and has been since our first exchanges. Also, what other facts do you want? We have the same "facts": SEGA's behaviour on previos games of the franchise, and their current actions. The only difference between us is our opinion, I believe the NA release is probably going to fail, you don't. I don't remember debating any factual information with you lately for you to call me a troll.


No, they aren't going to forget their past failures, but your mistaken if you think that they are going provide themselves a security blanket of sorts in the event of another failure. They aren't going to go in pessimistically like that; no company does. They are going to put their resources into making a better experience this time around.

Awesome, if it was the case. But the thing is that they don't need to put any security blanket. They're just digging the hole deeper. "Not" putting an IP-ban is "not" creating a safety blanket. They don't really lose anything as a company by not IP-blocking Japan, plus they wouldn't inconvenience japanese players overseas, and without the block, indeed, they have that security blanket that they didn't even have to create. So why pulling it off?

RadGalaxy
Jan 20, 2013, 02:22 PM
I'm certainly going to check out the US version but my main character is staying on the Japanese version. My biggest concern about the US version is updates, and not the quantity or timeliness of them, but rather how they're handled. In the Japanese version things seem very much live. I feel like the developers are watching people play, and tailoring the game to how people are playing. Content seems to be introduced to direct players towards a certain thing and away from a different thing.

Case in point, MPA maps. For the longest time it seemed everyone in the game just spent their day hanging out in one specific map, grinding forever trying to get a specific weapon or just rocket to the level cap as quickly as possible. This was frowned upon by the developers. Now look what doesn't happen in MPA maps. Clones, parallel areas and abductions, and most areas have a time limit to how long things will spawn.

There's also periodic times where surveys are issued and they poll the player base for opinions on the game and features they'd like to see. Sometimes those are added. I believe the latent abilities on weapons are a result of this, but I might be wrong.

I'm afraid the US version, since development is still going to be handled in Japan, isn't going to give this same kind of attention to the player base. Maybe I'll be wrong, but given the last couple games my expectations aren't that high. I think whether I stay on the Japanese servers mainly or the US servers is more going to depend on the community than anything.

Sierhiet
Jan 20, 2013, 02:30 PM
I believe my stance on the matter is clear and has been since our first exchanges. Also, what other facts do you want? We have the same "facts": SEGA's behaviour on previos intallments of the game, and their current actions. The only difference between us is our opinion, I believe the NA release is probably going to fail, you don't. I don't remember debating any factual information with you lately for you to call me a troll.
What current actions? You don't have any facts regarding service and content which is what half our arguments revolve around. The game isn't even out yet, but you and many others always make it a point to highlight the game is going to fail, as if it were fact. You highlight past issues, which is cool, but you ignore previous implications of success, which is bull. And then, you perpetuate it.

I don't simply say "Game is gonna' be awesome, ect." without recognizing past issues. This is evident within my other post. I factor in both. The majority of the "Game is gonna suck" crowd, do not.


Awesome, if it was the case. But the thing is that they don't need to put any security blanket. they're just digging the hole deeper. "Not" putting an IP-ban is "not" creating a safety blanket. They don't really lose anything as a company by not IP-blocking Japan, plus they wouldn't inconvenience japanese players overseas, and without the block, indeed, they have that security blanket that they didn't even have to create. So why pulling it off?Pursuing an IP Ban ensures your money is redirected to the EN release. So like I mentioned before, your money is being spent again. The amount of players willing to do this is surprisingly high and outweighs the amount of players not willing to; and was demonstrated by the poll and opinions of that other thread I mentioned.

Saffran
Jan 20, 2013, 03:07 PM
Pursuing an IP-ban ensures *nothing*. You would be severely deluded if you looked at the chinese ban this last week and concluded that it worked as intended.


What current actions? You don't have any facts regarding service and content which is what half our arguments revolve around.
Do you do this on purpose or are you really that dense?
The fact that SoA is currently officially doing *jackshit* about this game *is* a fact. In other words, their not taking any goddamn actions about this game can be considered an active pursuit of doing nothing to support the game.
Likewise, the *fact* that SoA sucked balls when handling PSOv2, then *again* with PSOBB, then *yet again* with PSU *is also a fact* and can be taken as a general indicator of the possible outcome when and if they finally move their asses and start working.

As somebody else said - Rockeastwood I think - the fact that both servers will be separated is the only ray of hope if you're not satisfied with PSO2JP.
But looking at the track record of SoA handling a game server, I wouldn't get my hopes too high.

Sierhiet
Jan 20, 2013, 03:13 PM
Pursuing an IP-ban ensures *nothing*. You would be severely deluded if you looked at the chinese ban this last week and concluded that it worked as intended.


Do you do this on purpose or are you really that dense?
The fact that SoA is currently officially doing *jackshit* about this game *is* a fact. In other words, their not taking any goddamn actions about this game can be considered an active pursuit of doing nothing to support the game.
Likewise, the *fact* that SoA sucked balls when handling PSOv2, then *again* with PSOBB, then *yet again* with PSU *is also a fact* and can be taken as a general indicator of the possible outcome when and if they finally move their asses and start working.

As somebody else said - Rockeastwood I think - the fact that both servers will be separated is the only ray of hope if you're not satisfied with PSO2JP.
But looking at the track record of SoA handling a game server, I wouldn't get my hopes too high.
You obviously read nothing of what was posted. Number one, I didn't say anything about the Chinese ban working as intended. I simply highlighted as an indication that it could happen to anyone. That is what was being discussed, and obviously completely went over your head if your attacking people in such a manner.

Number two, the fact that SOA is currently officially doing *jackshit* about this game *is* false. We are getting information at a pace that exactly mirrors that of the JP release. I already posted the link to that post. Go back and read it. 4 month intervals.

MetalDude
Jan 20, 2013, 03:56 PM
I'm not sure why that's acceptable at all for either of them. We were told that the game would open up international servers early 2013 and we have yet to receive any news about the release at all since September PAX, not even a shred of information indicating that we could be reaching a definite release date. The sheer lack of advertisement will not in any way help the NA/EU release reach a healthy population nor will SoA's poor record of maintaining servers convince players-in-the-know to switch over in the first place.

gigawuts
Jan 20, 2013, 04:09 PM
people arguing what sega has said as opposed to does

people arguing what sega would benefit from doing as opposed to what sega does

why

blace
Jan 20, 2013, 04:11 PM
people arguing what sega has said as opposed to does

people arguing what sega would benefit from doing as opposed to what sega does

why

PSO-World ladies and gentlemen.

Railkune
Jan 20, 2013, 04:15 PM
people arguing what sega has said as opposed to does

people arguing what sega would benefit from doing as opposed to what sega does

why

I lol'd. Guess they want to force their point of view on the opposed members? Who knows.

Magus_84
Jan 20, 2013, 04:33 PM
We are getting information at a pace that exactly mirrors that of the JP release. I already posted the link to that post. Go back and read it. 4 month intervals.

I don't know why you think that's a good thing, considering the game itself is already out of beta and "just" needs to be localized and ported. (Yes, localization and porting is a huge deal, but it's less than actually creating a game from scratch. The English patch proves that a partial, yet incredibly workable translation doesn't take a year of highly-paid translators, for instance).

Given that all SoA has previously done (when they had more staff) is act as customer service, PR and administration of an existing game, the fact that they're communicating less than the JP side (that had to do all those things plus coding the actual game) isn't very encouraging.

Just hire an intern to post something to the Facebook page once a week. Even if it's just "translation, 5% complete" and next week "translation, 6% complete".

It's still progress and communicating with your playerbase that, despite your previous mishaps, you're making an honest effort to improve this time around.

There's a reason why so many of us are "slandering" the EN release. It's because SoA's always been horrible at this sort of thing, and they aren't making any effort to dispel evaluations of their previous performance.

You should request that intern salary. You're putting forth more PR effort on their behalf than any paid employee, for sure.

Sierhiet
Jan 20, 2013, 04:56 PM
I don't know why you think that's a good thing, considering the game itself is already out of beta and "just" needs to be localized and ported. (Yes, localization and porting is a huge deal, but it's less than actually creating a game from scratch. The English patch proves that a partial, yet incredibly workable translation doesn't take a year of highly-paid translators, for instance).

Given that all SoA has previously done (when they had more staff) is act as customer service, PR and administration of an existing game, the fact that they're communicating less than the JP side (that had to do all those things plus coding the actual game) isn't very encouraging.

Just hire an intern to post something to the Facebook page once a week. Even if it's just "translation, 5% complete" and next week "translation, 6% complete".

It's still progress and communicating with your playerbase that, despite your previous mishaps, you're making an honest effort to improve this time around.

There's a reason why so many of us are "slandering" the EN release. It's because SoA's always been horrible at this sort of thing, and they aren't making any effort to dispel evaluations of their previous performance.

You should request that intern salary. You're putting forth more PR effort on their behalf than any paid employee, for sure.

It's most certainly not a bad thing when comparing this elusive superior service apparently available on the JP side of things. I've conceded that given the release date, it isn't necessarily a good thing, and even agreed some of the things you mentioned would be great in the aforementioned thread. (They were suggested by another poster). But that wasn't the argument. I'm simply answering the questions asked of me.

And sure, I'll take the salary and buy the JP ONRY gang pom-poms. They are indeed the vocal majority, and the way they go about thread after thread taking shots at the EN release, or attacking anyone who supports it? Might as well be a squad.

MetalDude
Jan 20, 2013, 05:01 PM
And sure, I'll take the salary and buy the JP ONRY gang pom-poms. They are indeed the vocal majority, and the way they go about thread after thread taking shots at the EN release, or attacking anyone who supports it? Might as well be a squad.

If you're going to keep insinuating that we're all sheep instead of players that are bitter at SoA for repeated bad service, then take your white knighting garbage and leave.

gigawuts
Jan 20, 2013, 05:05 PM
Who are these mysterious people going around in every thread attacking people who merely support the EN version?

MetalDude
Jan 20, 2013, 05:10 PM
Having looked through threads talking about switching, I don't think anyone ever had qualms with people switching over for various reasons (wanting to see everything in english, friends that won't jump on the JPN servers). I'm pretty sure people voiced their valid skepticism in SoA's integrity and ability to do a good job with it which I'm pretty sure even NA-interested players are aware of (again, because they're switching for different reasons).

Sierhiet
Jan 20, 2013, 05:10 PM
In terms of the "blind sheep" statement, I mean just that. It isn't just people who have a different opinion. It's those with an uneducated opinion. We've got a lot of individuals blowing past incidents out proportion, and then we've got others who simply regurgitate what they hear who weren't even there to experience the disservice. Then new players go to PSO2.com, see the pso-world.com link at the footer, and are forwarded here, only to be told some of this. I guarantee you about 80% of those complaining about content, or disservice cannot pinpoint the major issue which killed our servers. PSU for example inparticularly.

At this point, it's just bitterness. I'm not going to bother following up if you feel I'm "White Knighting". Nothing I said was emotionally driven, or a lie. Nowhere in my posts did I say everyone with issue with SOA or whatever was a blind sheep. I was highlighting a select group, and simply stating I've experienced everything thing you have, and hold a different view of the situation because I'm looking at the pros, cons, and difference between then and now objectively.

Xaeris
Jan 20, 2013, 05:14 PM
I'm interested to know the answer to gigawuts' question as well.

Syklo
Jan 20, 2013, 06:00 PM
Who are these mysterious people going around in every thread attacking people who merely support the EN version?


I'm interested to know the answer to gigawuts' question as well.

A.S.S.
Anti Sega Skeptics.

Saffran
Jan 21, 2013, 02:02 AM
>You obviously read nothing of what was posted.

Au contraire, I'm reading almost everything and the exchanges I'm reading are an insult to anybody's intelligence. It's making me angry and bitter, and quite frankly so sour that I hardly participate.

>Number one, I didn't say anything about the Chinese ban working as intended.
>I simply highlighted as an indication that it could happen to anyone.

Now go the extra inch forward with your thinking: if something doesn't work in the first place, the probability of it occuring to other people is irrelevant, because even if the rest of the world is IP banned, it's still not going to have any effect.

>Number two, the fact that SOA is currently officially doing *jackshit* about this game *is* false.
>We are getting information at a pace that exactly mirrors that of the JP release.

I didn't bother following the link back then because
a) I had a strong feeling it was indeed the case
b) I didn't see how that could possibly be interpreted as a positive move.

In case you're unaware of it, most people here *are already playing the game*, some of them *already in english*.
People have been chosen to play the alpha in January 2011. That's 2 years ago.
The game won the award for most promising game in 2011 and the award for the best new game of 2012. It is, right now, one of the top SEGA assets.
If anything, the release in the US should be either sped up of hyped up big style, but I guess there is no point in doing this since people are perfectly capable to play the game on the JP servers to begin with.
I could understand the pace being kept for things like novels or TV shows, but even with those, publishers try to time the releases so that the audience doesn't flock directly to the source.
But when you're an *online* video game, designed to be accessible from anywhere, reliably, from day one of the service, you *have* to either cement the servers so that nothing from "outside" comes in - which is basically playing multiplayer, but alone with bots - or build up several regional servers quickly enough and keep them all pretty much uptodate - see Pangya for a current, rather successful example.

Maronji
Jan 21, 2013, 03:57 AM
People have been chosen to play the alpha in January 2011. That's 2 years ago.

Say what?

I thought Alpha 1 didn't start until mid-to-late August 2011 (http://www.pso-world.com/news/02393-phantasy-star-online-2-website-update-alpha-dates-and-twitter).

Unless you're talking about Alpha 1 signups (aka lottery), but that wasn't announced until early February 2011 (http://www.pso-world.com/news/02353-phantasy-star-online-2-alpha-test-summer) and didn't actually apply until late-February...

Sorry for being "that guy", but if you're going to cite dates, at least try to make sure they're correct first. Where'd you even get January from? You sure you didn't mix it up with the demo release date for PSPo2i (January 11, 2011)?

Dnd
Jan 21, 2013, 10:52 AM
Ya know, instead of having western botters on the western pso2, we play on a Jp server with eastern botters, right?

Im pretty sure the above post is a 99% attempted troll, anyway. Everything you pointed out that was 'bad' about a western PSO2 server is already happening on the Jp servers.

I always play the 1 meseta wars in my-shop, mostly because i want to get the most meseta possible from my sales, but its a very common tactic. Exploiters/cheaters are around in ANY game in ANY country of release. I really do think you have the wrong lovey dovey dreamland impression of the Jp servers~

Menasthos
Jan 21, 2013, 10:57 AM
No, i wasn't trolling. And your post



I always play the 1 meseta wars in my-shop, mostly because i want to get the most meseta possible from my sales, but its a very common tactic.
confirmed exactly my point about western players. Guess what, a lot of japanese players are uber rich and well, because worthy of it, droppping and selling uber stuff, and not scamming each other nor doing a 1-meseta-less war at all ;)
Now tell me, about bots, if the game was extremely tight and ip banned on sight for any non japanese player if you was going to see any "eastern botter".
I can answer for you, no.


And yes, a true jp server is a dreamland.

The Walrus
Jan 21, 2013, 11:12 AM
Oh no people are pricing things competitively so they sell quicker the horror.

And no the JP players aren't super amazing. Some are really good sure, but I've seen a whole lot of them playing terribly.

Menasthos
Jan 21, 2013, 11:48 AM
An object is priced 4000. Next is 3999. Then 3998 etc etc. Aka gw2 economy :D
If this is not the dumbest idea of a market, well.. ^^
No doubt, rarely happens to meet a middle level 30 noob, japanese player. I don't remember so many 50 "leeching a drop". Not the japanese player nature, you know. No leech. If a game doesn't fit you change game, don't make yourself be the clown of the day with other people complaining/ laughing about you. ;-)

Dnd
Jan 21, 2013, 12:29 PM
No, i wasn't trolling. And your post
confirmed exactly my point about western players.

I enjoyed how you skipped everything else apart from the meseta war bit, I have really, really bad news for you now, try not to take it badly ok?

The one meseta war happens on the JP servers, even without western people. I was on ship 7 for ages and I saw it happening ALL the time and (comparatively) it has a TINY western player-base on it. Another fact I really cant wait to tell you, the 'undercut another person by one unit of money (Be it meseta/gold/pence/cents/yen) to generate more income' has been a valid tactic in games and IRL by all sorts of people and shops/company's for countless years, I've played mmos for 6+ years now and this is the first time I've seen someone moaning about a healthy competition in a market place - Just because a bad experience has soured your views, the worst thing to do is, well, this...


alot of japanese players are uber rich and well, because worthy of it, droppping and selling uber stuff, and not scamming each other nor doing a 1-meseta-less war at all

So your logic would indicate that because someone is lucky to get a string of expensive sell-able weapons/units, that deems them worthy of it? don't make me laugh. I have also seen and been in many Multi-partys with JP people who have little clue on what's going on. The amount of code avoids, or code presents I've personally failed because of a JP person doing it wrong, even when the NPC tells them what to do as the code starts, is shocking. Even outside of that, I've seen many just be plain... bad, even at lv50. (whilst I have also seen bad western players, that isn't the point right now - in addition I've had the pleasure of being in some awesome party's with some awesome JP players who, despite me knowing very little hiragana hasn't effected the communication greatly).

To sum up, i think one bad experience for you has effected your entire view on this games western release and for some reason, has made you think all us westerners on the JP servers are some sort of plague that should be IP banned or something >_>

P.S: I would much prefer 1 meseta wars to the 1,050 wars or even greater undercutting amounts that are happening at the moment, to keep the prices of items from plummeting 100-200k a week when they are newly introduced into the game.

Menasthos
Jan 21, 2013, 02:34 PM
Apologizes if as much i wrote i wasn't talking about all the western playerbase (or the "awesome" japanese ones) you felt involved or misunderstood my real point. Clearly there are japanese noobs, human nature. Some are pros, others are hopeless noobs. But you will admit a poor japanese player is a rare event, opposite with western players. If happens, is a japanese 9-10y teen not getting how the game works. Regardless of his lv50.
Wouldn't surprise me the impressive amount of idiots and low class noobish gameplay on NA servers, expecially for us used to play with japanese (if happened, and with those amazing japanese pros around). One more reason because i'm not interested to even log on NA, hoping the worst and a fail as soon as possible.
At least, this is my personal experience. A jap pro is a god between humans, period.


I think you would agree NA market will be a fail, no more or less than gw2's market.
About market, a sane normal market clearly yes, undercut, and try to sell less. RL market do the same. The foolinesh about gw2 is when players sell at 1 copper over the merch sell price, and make orders way under the market price attempting to scam the fool of the day in a rush to sell, not being careful of the actual normal price. I prefer way more a 1050 war than a 1 meseta ones. At least makes new item "worthy". Market manipulation? Depends. Clearly who play pso2 , a meseta game based, wants more meseta. So an attempted manipulation no more or less than a RL one is normal. Still in a smart way, not a dumb one, this is what i meant.
And a bunch of dumbs is what i expect by NA market. Scamming each other. No offense, maybe you get your gain, but i personally find idiot the 1 meseta undercut. Wouldn't surprise me if all of them doing this dumb 1 meseta undercut (one i mean one, 1) are westerns. 1050 meseta is an undercut, not a 1 meseta ones.
And post over post on the forum about the market and the junk it became, comparing the japanese one. I can be wrong, and maybe you will laugh, maybe i'm not realistic about pso2 , thinking is better. I still believe it is. Nothing can be compared to the gw2 junk. One more reason because i logged on this game, and left that game asking myself if and when i would log again. Poisoned? yes.

I was just trying to explain one of the many reasons there are so many haters of PSO2 NA hoping a fail. Nor interested to move their account to NA servers at all. Nor why Sega would even thinking about the english community playing abusively a game meant to be played just by japanese players. The thread's topic.

Totori
Jan 21, 2013, 03:13 PM
Menasthos, reading that just gave me a serious headache, there are soooo many things wrong with how you typed that up.

People will do whatever they want, there aren't any "good" players, do you really want people acting and playing the same way? I doubt anyone would, store tactics are store tactics. As much as you doubt it a lot of people are still waiting for the international release.

gigawuts
Jan 21, 2013, 03:29 PM
Menasthos, reading that just gave me a serious headache, there are soooo many things wrong with how you typed that up.

People will do whatever they want, there aren't any "good" players, do you really want people acting and playing the same way? I doubt anyone would, store tactics are store tactics. As much as you doubt it a lot of people are still waiting for the international release.

No, do not correct him.

Let him keep posting.

It is hilarious.

UnLucky
Jan 21, 2013, 03:49 PM
Now tell me, about bots, if the game was extremely tight and ip banned on sight for any non japanese player if you was going to see any "eastern botter".
I can answer for you, no.
I wouldn't see them because I would be banned

Menasthos
Jan 21, 2013, 04:56 PM
Menasthos, reading that just gave me a serious headache, there are soooo many things wrong with how you typed that up.

People will do whatever they want, there aren't any "good" players, do you really want people acting and playing the same way? I doubt anyone would, store tactics are store tactics. As much as you doubt it a lot of people are still waiting for the international release.
Apologizes. Guess was clear english is not my main language. ^^;
Yes, there are good players, western too. No doubt. Not the kind of "good" i like. Nor so many. Maybe i'm used to a japanese standard of pro? ^^
Over all, the pro thing is not the main reason because we don't want (nor interested to) an NA server.
Nor something Sega even thought. Ask a transfer from japanese servers, you'll get your account terminated ^^

Zeik2006
Jan 21, 2013, 05:16 PM
I think you'll be surprised how many people end up on the English version.

blace
Jan 21, 2013, 05:19 PM
Don't underestimate the power of free to play.

Some people make it a habit to try and play them all.

CJ Johnny
Jan 21, 2013, 05:27 PM
Do any of you Realize how much 'Licensing Fees' SoA needs to pay.
If this really happen!

To the General Public, Yes.
This is a Game.

To SEGA Corporate. Any Region.
That is, Money.

Oh! Did it say Free to Play.

jooozek
Jan 21, 2013, 05:54 PM
Do any of you Realize how much 'Licensing Fees' SoA needs to pay.
If this really happen!

To the General Public, Yes.
This is a Game.

To SEGA Corporate. Any Region.
That is, Money.

Oh! Did it say Free to Play.

what

Anyway, I imagine the game will hit Steam seeing how all the standalone SEGA published games are on it (even the Spiral Knights which was made by Three Rings which SEGA owns now) so no matter how much someone shits themselves there will be people playing the NA/EU version. It wouldn't make sense for the game not to appear on steam, I would bet there is a 95% chance of it hitting steam.

Menasthos
Jan 22, 2013, 04:03 AM
Considering wow and gw2 are a fail ye, deperate gamers who quitted both will probably log on pso2 asap. But the thread question is if Sega will allow eng player to move. And i repeat, logic answer is no

Dnd
Jan 22, 2013, 04:43 AM
Considering wow are a fail ye

Confirming 11+ million active subscription accounts is a fail for bilzzard :-?

Edit: Wow and pso2 are very different in terms of gameplay, I'd like to think pso2 takes much more skill and as such, most of the people that would leave wow for pso2 wouldn't hang around for too long, I could confidently say - I still play wow now and again, so I know the general level of skill and attention span of the players on wow :3

But yeah, sega wont do a transfer service from Jp to the US/EU servers and even if they did, my main char would stay on the JP servers even if it were free - that's what my alt char is going to be for, if it ever gets released ha

Kion
Jan 22, 2013, 09:52 AM
Okay newbs! Working on the story patch. I think i can finish moving all of the translations i have: chapters 1-8 and all matter board events and compile it inside a week or two (at most).

[spoiler-box]
http://i190.photobucket.com/albums/z88/kion_01/pso20130122_234139_000_zpsf43ec097.jpg
[/spoiler-box]

blace
Jan 22, 2013, 11:25 AM
Okay newbs! Working on the story patch. I think i can finish moving all of the translations i have: chapters 1-8 and all matter board events and compile it inside a week or two (at most).

[spoiler-box]
http://i190.photobucket.com/albums/z88/kion_01/pso20130122_234139_000_zpsf43ec097.jpg
[/spoiler-box]
Don't you think this should be its own thread instead of hijacking this one?

Macman
Jan 22, 2013, 03:05 PM
Requesting version that makes 50% of Afin's words "aibou."

UnLucky
Jan 22, 2013, 03:39 PM
Why would you want to cut out half of his dialogue?

Macman
Jan 22, 2013, 03:45 PM
Just a joke because of how often he says it. Why should I have to explain this...?

MetalDude
Jan 22, 2013, 03:48 PM
Yoda schana, aibou!

Yeah, I don't know a lick of romanized.

jooozek
Jan 22, 2013, 03:48 PM
Just a joke because of how often he says it. Why should I have to explain this...?

Because people skip the cutscenes because they don't understand them, I think?

UnLucky
Jan 22, 2013, 03:53 PM
Just a joke because of how often he says it. Why should I have to explain this...?
So was mine >_>'

Railkune
Jan 22, 2013, 04:06 PM
I assume Aibou meant Partner or something along those lines, since he would need a way to address our characters?

Mystil
Jan 22, 2013, 05:11 PM
I've been called that before and it can mean friend, depending on the context.

Kion
Jan 22, 2013, 05:43 PM
Don't you think this should be its own thread instead of hijacking this one?

All in good time.........^^

Syklo
Jan 22, 2013, 05:56 PM
Okay newbs! Working on the story patch. I think i can finish moving all of the translations i have: chapters 1-8 and all matter board events and compile it inside a week or two (at most).

[spoiler-box]
http://i190.photobucket.com/albums/z88/kion_01/pso20130122_234139_000_zpsf43ec097.jpg
[/spoiler-box]
I was gonna say Im looking forward to this....

But then i thought, filesize.

Tcrusader51
Jan 22, 2013, 06:14 PM
Okay newbs! Working on the story patch. I think i can finish moving all of the translations i have: chapters 1-8 and all matter board events and compile it inside a week or two (at most).

[spoiler-box]
http://i190.photobucket.com/albums/z88/kion_01/pso20130122_234139_000_zpsf43ec097.jpg
[/spoiler-box]

Is he actually being serious about translating the story and matter board? If so then why hasn't anyone offer to do this way before?

Syklo
Jan 22, 2013, 07:25 PM
Is he actually being serious about translating the story and matter board? If so then why hasn't anyone offer to do this way before?
The original patch authors claimed they wouldn't do it for the immense file size as well as the amount of TEXT that would be translated.

They said something like 900mb worth.

The Walrus
Jan 22, 2013, 07:39 PM
Pfft only 900mb. That's not too bad.

Kion
Jan 22, 2013, 07:42 PM
File size was1.74 GB when i compiled it. i was thinking about renting a test server anyways. I may host it on that.


Is he actually being serious about translating the story and matter board? If so then why hasn't anyone offer to do this way before?

The story is already completely translated http://sun.gmobb.jp/collins/
It just wasnt until last week when Rappy form psumods contacted me that this finally got put into motion. Agrajag was also gracious enough to lend me his tools so i can editthe game data directly and test it myself.

My progress so far is I've finished chapters 1-4 and successfully written the file and confirm that it works. can probably finish getting all of the story chaptersby.this week end and hopefully the rest of the matter board events in the following week or two.

I will make a new thread when i release it. Im writing it in notepad++ so there are a lot of spelling mistakes. i plan on just having everyone send in error reports for me to revise and fix for following patches.

The reason i wanted to post this here first is because of this thread and the other asking if you'd move your character to th NA version. I was wondering what having the japanese server in full english would contribute to theconversation.

Kion
Jan 22, 2013, 07:43 PM
The text file by itself is 10,800 lines of text.

Syklo
Jan 22, 2013, 08:56 PM
Pfft only 900mb. That's not too bad.
IT'S A BIG DEAL FOR ME

Tcrusader51
Jan 22, 2013, 09:07 PM
File size was1.74 GB when i compiled it. i was thinking about renting a test server anyways. I may host it on that.



The story is already completely translated http://sun.gmobb.jp/collins/
It just wasnt until last week when Rappy form psumods contacted me that this finally got put into motion. Agrajag was also gracious enough to lend me his tools so i can editthe game data directly and test it myself.

My progress so far is I've finished chapters 1-4 and successfully written the file and confirm that it works. can probably finish getting all of the story chaptersby.this week end and hopefully the rest of the matter board events in the following week or two.

I will make a new thread when i release it. Im writing it in notepad++ so there are a lot of spelling mistakes. i plan on just having everyone send in error reports for me to revise and fix for following patches.

The reason i wanted to post this here first is because of this thread and the other asking if you'd move your character to th NA version. I was wondering what having the japanese server in full english would contribute to theconversation.

It contributes a whole lot to me. The main reason I was going to go to NA was because I'd like to know the story. On the other hand, I still want to deal with the jp servers because then I could test my japanese speaking/understanding and kanji while I'm still learning.

So in advance, thanks very much!

Para
Jan 23, 2013, 01:00 AM
Okay newbs! Working on the story patch. I think i can finish moving all of the translations i have: chapters 1-8 and all matter board events and compile it inside a week or two (at most).

[spoiler-box]
http://i190.photobucket.com/albums/z88/kion_01/pso20130122_234139_000_zpsf43ec097.jpg
[/spoiler-box]

Thank you translating. Now I can get more out of the game <3

Kion
Jan 23, 2013, 09:31 AM
Update. Done with the story missions.

Menasthos
Jan 23, 2013, 09:37 AM
No doubt. If you can release finally the eng patch for the story, i don't see one single reason to have to deal with PSO2 NA at all, nor a transfer (plus the kind of people and junk around i expect, as explained. God save me)
Keep going :cool:

Kion
Jan 23, 2013, 09:42 AM
Sent the file off to Agrajag, hopefully expect a download in the next couple of days. I'm going to get started on the events in a couple of days once school ends for me.

Syklo
Jan 23, 2013, 08:12 PM
Is it possible if you could split up the "patch" into parts?

Like:
-Chapters 1,2,3,4, etc.
-Message pack/logs (those you find in fields)
-System tips (if they are translated)
Misc. Npc dialogue?

It's probably too big for me and i'll most likely get the message packs first.

Kion
Jan 24, 2013, 04:22 AM
Patch is up :wacko:

And I'll see about how to distribute it. It's kind of imbalanced. All of the text is 10,882 lines in length. Fully compiled it's 1.74GB. Lines 1-7000 are tutorials, NPC autowords, and things like that. Lines 7,000-10,882 make up the story, and events and take up 1.38 of the 1.74GB because that's where all of the audio files are. So splitting the matter board events, tablet events, chapters 1-4 and then chapter 5-8, I could probably get 4 300MB files. Still I get the sense some people would complain about having to download 4 separate files.

Menasthos
Jan 24, 2013, 04:27 AM
Looking forward to use it :cool: