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supersonix9
Apr 10, 2013, 02:38 AM
See ya there mates.

Horo The Wise Wolf
Apr 10, 2013, 02:39 AM
/toge Yes!

Coatl
Apr 10, 2013, 02:41 AM
Why do the *10 Weapon mastery skills SUCK.

Z-0
Apr 10, 2013, 02:43 AM
+50 attack in the 10* weapon masteries... -.-

Fury Stance is 19% at level 5, 25% at level 10.
The Fury Stance Ups are 1% each level.
Fury Stance Combo gives 1% each level.

Killing Bonus (RA) gives 1 PP extra per level.

Assist Extend is 60s at level 1, 5s per extra level from there.

ALL gears require 1SP each (I believe), so that will free up a few SP for you guys if needed.

So RA/HU is definitely stronger than RA/FI now, although the wasted time from JA is 50/50.

Syklo
Apr 10, 2013, 02:45 AM
Still at the patching stage ^^;
Speaking of which, isn't the patcher supposed to auto-transfer the precede files?
Already downloaded triple the claimed "109MB"

Well meh, windows just proved it doesnt -.-

Zenobia
Apr 10, 2013, 02:46 AM
SKILL TREEE CHECKING TIME~!

Zaven
Apr 10, 2013, 02:51 AM
Collection storage was so full of surprises! So many grinders and stuffs.

Was the Hans/Revelle campain or something like that. Don't forget to check it.

-----------------

Could someone please tell me what are the daily order and team order of the day for normal difficulty (just the first one of those two please).

Coatl
Apr 10, 2013, 02:55 AM
My friend is telling me the new Fury stance gives less s-atk..
I forgot it's 25% off your r-atk/s-atk.

What's the status on war cry?

Coatl
Apr 10, 2013, 03:02 AM
oops double post

Kyra Tierney
Apr 10, 2013, 03:09 AM
Just logged in.
PP is 6/6.
Can't move, buttons do nothing.

Eveningxtar
Apr 10, 2013, 03:11 AM
Not sure if it have been asked but anyone have the updated skill tree ? Really excited to see the changes made

omgwtflolbbl
Apr 10, 2013, 03:12 AM
How much does it cost to buy a second skill tree? I may make some dedicated sub trees after this last update.

Alma
Apr 10, 2013, 03:13 AM
@^
1 skill tree cost 500 AC i believe.
CMIIW

btw,
anyone test how zonde fare after that 25% nerf?

Coatl
Apr 10, 2013, 03:17 AM
Ugh, at lv60 you can't max both Attack PP restore AND Perfect Keeper. So irritating.

Mekhana
Apr 10, 2013, 03:20 AM
Just logged in.
PP is 6/6.
Can't move, buttons do nothing.

Same here except my PP is higher.

Nvm. I relogged and the problem was gone. That was scary!

Rayden
Apr 10, 2013, 03:25 AM
I'm really confused here. Can somebody tell me what's what here?

http://oi50.tinypic.com/1zznql3.jpg

What are the three numbers? S-ATK? R-ATK? S-DEF? Striking damage? Ranged damage? Damage taken? Defense multiplier? And in which order? I'm completely baffled here. I assume this is a quirk of the English patch.

Jakosifer
Apr 10, 2013, 03:26 AM
Definitrly needa level Hunter to 55+ to get FSUp 2 - 10, this update shaved my Nab 2 time a good deal. Also, to anyone who always got a framedrop when the first Darkers in Amdouchia TA spawn, this was finally fixed for me.

Bellion
Apr 10, 2013, 03:26 AM
Zonde nerf(s): -25% damage, no more elevation damage increase. Either that or variance is messing me up for the elevation damage increase.

MoonAtomizer
Apr 10, 2013, 03:28 AM
@Rayden:
LVL
Strike Damage % you do to enemy
Range Damage % you do to enemy
Strike Damage % done to you
Cooldown

EDIT: I'd also appreciate pics of the updated trees and a brief listing of the modifiers/buff the new passive skills give.

Arialle
Apr 10, 2013, 03:31 AM
while im still here Q_Q -ing over patching and keep getting error and restarting the retarded file checks again

Rayden
Apr 10, 2013, 03:34 AM
@Rayden:
LVL
Strike Damage % you do to enemy
Range Damage % you do to enemy
Strike Damage % done to you
Cooldown
Thanks, that makes sense. I just got a bit confused trying to interpret the third number.

So then, that makes both stances look really, really good. Yes, both. I know most people don't care much about defense, but a 25% decrease in damage taken for just a 5% loss in damage seems like a great deal to me. That's something I could definitely see myself using whenever I feel Fury Stance makes me too vulnerable (instead of using no stance at all).

Maronji
Apr 10, 2013, 03:40 AM
Welp, I screwed up Run's Techer tree when I was putting it back together. I accidentally gave her +2 extra T-ATK Up, thinking I was on Deband Advance. Ugh, not the way I wanted to start the night at all.

I guess I'm building around that for now until they pass out more free resets (which probably won't be for several months T_T).

jerrykun
Apr 10, 2013, 03:42 AM
while im still here Q_Q -ing over patching and keep getting error and restarting the retarded file checks again

lol, I feel you.

GoldenFalcon
Apr 10, 2013, 03:46 AM
Where is a site which lets me see the new skill trees?

jerrykun
Apr 10, 2013, 03:48 AM
Where is a site which lets me see the new skill trees?

You can see them in game, the content just went live, I doubt there is an updated English simulator.

Edit: Also keep in mind level cap is now 60.

GoldenFalcon
Apr 10, 2013, 03:51 AM
You can see them in game, the content just went live, I doubt there is an updated English simulator.

Edit: Also keep in mind level cap is now 60.

I don't have PSO2 installed at all at the moment. And I don't need an English simulator, I want to know how people already knew so much about the trees before they came out lol

Kondibon
Apr 10, 2013, 03:54 AM
I don't have PSO2 installed at all at the moment. And I don't need an English simulator, I want to know how people already knew so much about the trees before they came out lol

People were rooting around in the game files, all the detailed information hasn't been posted untill just now though. The game's been live for like... 1...2 hours?

jerrykun
Apr 10, 2013, 03:55 AM
I don't have PSO2 installed at all at the moment. And I don't need an English simulator, I want to know how people already knew so much about the trees before they came out lol

SEGA announced changes since March 27th update...

Gardios
Apr 10, 2013, 03:56 AM
-25% striking damage on Lv 10 Guard Stance... Flash Guards are -20% for S and R so I'm not sure how to feel about that. Guard Stance + Flash Guard + Deband Cut being -66% S damage is pretty cool though, I might keep it after all lol.

Extend Assist seems to be a 1-point wonder like Territory Burst... +60s on Lv 1 is already plenty imo.

The Rare Mastery X skills seem to be trash, unsurprisingly.


You can see them in game, the content just went live, I doubt there is an updated English simulator.

I just came hoooooome I'll get to work this evening/tomorrow~ ;_;

Coatl
Apr 10, 2013, 04:00 AM
I +10ed my lambda ardillo twice just now and noticed that I get 10% grind chance boosters both time out of it. Was this always this way?

Rololf
Apr 10, 2013, 04:09 AM
Just dropped 1 point into Extend Assist...Shita/Deband didn't last any longer than 60sec. Guess it's either bugged or it need to be level 2 to give an extra 5seconds. (the latter is more likely)

jerrykun
Apr 10, 2013, 04:10 AM
-25% striking damage on Lv 10 Guard Stance... Flash Guards are -20% for S and R so I'm not sure how to feel about that. Guard Stance + Flash Guard + Deband Cut being -66% S damage is pretty cool though, I might keep it after all lol.

Extend Assist seems to be a 1-point wonder like Territory Burst... +60s on Lv 1 is already plenty imo.

The Rare Mastery X skills seem to be trash, unsurprisingly.



I just came hoooooome I'll get to work this evening/tomorrow~ ;_;

Hey, I didn't know you were the author of ryuhiroshi simulator!
Take your time man, that calculator/simulator is a wonderful piece of work, great job!

jerrykun
Apr 10, 2013, 04:12 AM
I +10ed my lambda ardillo twice just now and noticed that I get 10% grind chance boosters both time out of it. Was this always this way?

No, they added +10 successful grind rewards in the March 27th patch, I got some 10% ability chance boosters from my surukurai so I can testify this.

Kondibon
Apr 10, 2013, 04:13 AM
Just dropped 1 point into Extend Assist...Shita/Deband didn't last any longer than 60sec. Guess it's either bugged or it need to be level 2 to give an extra 5seconds. (the latter is more likely)

That sounds kind of silly... That would mean maxing it only makes them last 2 minutes or the total cap is still 1 minute...

http://i133.photobucket.com/albums/q59/goldenchiklet/Forumite/eae.gif

I'm going to assume it's the later and it's a glitch because even sega wouldn't intentionally make a skill that does absolutely nothing.

Coatl
Apr 10, 2013, 04:17 AM
Did they make it so that you don't get exp penalty for being 5 levels below the mobs this patch?

jooozek
Apr 10, 2013, 04:19 AM
don't think so, was getting 165 exp at lvl49 from the sadinians riding fodoranas when soloing
saw on stream 270 exp pop from them for a full party

omgwtflolbbl
Apr 10, 2013, 04:24 AM
Is there a new TA out for the new map this patch already, or is that later on?

Coatl
Apr 10, 2013, 04:27 AM
Is there a new TA out for the new map this patch already, or is that later on?

No new TA yet. Does anyone know the s-atk/r-atk boost PP slayer gives?

Rien
Apr 10, 2013, 04:32 AM
No new TA yet. Does anyone know the s-atk/r-atk boost PP slayer gives?

20>22>24>26>28>34>40>60>80>100

Coatl
Apr 10, 2013, 04:35 AM
20>22>24>26>28>34>40>60>80>100

Useless runs in the slayer family I guess.

Shou
Apr 10, 2013, 04:37 AM
Anyone get the Perfect Keeper skill yet and wants to share its stats?

Rien
Apr 10, 2013, 04:37 AM
Useless runs in the slayer family I guess.

All these static boosts

Shinamori
Apr 10, 2013, 04:37 AM
So, how does the pre-patch work? It seems to download be redownloading the patch.

Rien
Apr 10, 2013, 04:40 AM
Anyone get the Perfect Keeper skill yet and wants to share its stats?

1% per level. +10% at max level.

blace
Apr 10, 2013, 04:40 AM
So, how does the pre-patch work? It seems to download be redownloading the patch.

It doesn't move the files, you have to manually move them over to the main folder.

Shou
Apr 10, 2013, 04:44 AM
1% per level. +10% at max level.

Thanks. Wish it was a bit more powerful.

Rien
Apr 10, 2013, 04:46 AM
I just checked Extend Assist, it gives 12 ticks for 180 secs total at lv 10

Yes, more ticks.


http://www.youtube.com/watch?v=MTJ-jtUg4rE

Kondibon
Apr 10, 2013, 04:52 AM
I just checked Extend Assist, it gives 12 ticks for 180 secs total at lv 10

Yes, more ticks.

Miku Hatsune says "SEGA" - YouTube (http://www.youtube.com/watch?v=MTJ-jtUg4rE)

But... that just means we have to stand in it longer...

http://i133.photobucket.com/albums/q59/goldenchiklet/Forumite/tumblr_lrts9sftNm1r2cj72o1_500.gif

EDIT: Something just clicked, when you say 12 ticks do you mean one at a time or 3 at a time, cause the latter isn't too bad.

Gardios
Apr 10, 2013, 04:55 AM
I just checked Extend Assist, it gives 12 ticks for 180 secs total at lv 10

Yes, more ticks.

http://i47.tinypic.com/pvlsg.gif

Shinamori
Apr 10, 2013, 04:58 AM
It doesn't move the files, you have to manually move them over to the main folder.

I moved them there and it still seems to be downloading something..

Kondibon
Apr 10, 2013, 05:08 AM
I moved them there and it still seems to be downloading something..

Not all of the patch was in the predownload. It also still has to do a file check.

Syklo
Apr 10, 2013, 05:10 AM
I just checked Extend Assist, it gives 12 ticks for 180 secs total at lv 10

Yes, more ticks.

Miku Hatsune says "SEGA" - YouTube (http://www.youtube.com/watch?v=MTJ-jtUg4rE)
Just like to clarify that extend assist boosts MAX duration only.
Does not affect the duration of the tech itself.

Now idk whether a Extend'd TE casting S/D twice will still result in 2 or so minute buffs to those non-Extend'd, but if it turns out it doesn't....

OH GEE SEGA.

Shinamori
Apr 10, 2013, 05:19 AM
Not all of the patch was in the predownload. It also still has to do a file check.

So it's redownloading all the files that was effect by the English patch?

Xaeris
Apr 10, 2013, 05:20 AM
And back down they go. I think. Pretty sure that was a notice for emergency maint.

Edit: Nevermind, false alarm. It's something else.

BIG OLAF
Apr 10, 2013, 05:51 AM
I'm loling so hard, because I know some people that bought Dance3 not too long ago.

Gardios
Apr 10, 2013, 05:53 AM
I don't feel like a special snowflake anymore with dance3. D:

Oh well, since Lobby Actions return that means I might get sexy someday after all.

Rien
Apr 10, 2013, 05:53 AM
Just like to clarify that extend assist boosts MAX duration only.
Does not affect the duration of the tech itself.

Now idk whether a Extend'd TE casting S/D twice will still result in 2 or so minute buffs to those non-Extend'd, but if it turns out it doesn't....

OH GEE SEGA.

Confirmed, but you got to do it 3 times for the full duration at lv 10. Considering the time taken to get hit by all those ticks... lol.

Jakosifer
Apr 10, 2013, 06:03 AM
Wow, wasn't expecting to press buttons to actually open doors again. The new area is fucking dope, gives me that feel of adventure and mystique I've been dying for in this game.

SociableTyrannosaur
Apr 10, 2013, 06:10 AM
You also have to kill enemies to access certain switches and destroy turrets to open some doors.

Definitely a bit more variety here.

Bellion
Apr 10, 2013, 06:22 AM
There's also one in which you have to find 3 nearby scattered switches to step on.(Blue wall)
You have to destroy turrets if the wall has some red on it.
I forgot the color of the door for the switch that is closed until all enemies nearby are dead.

sandylecuistot
Apr 10, 2013, 06:30 AM
How can they make Assist Advance so wrong : / ...
These "ticks" already are somewhat bad ideas.
2 why not, but 4... let alone 12 (x2 if you want S+D )

Seriously. The new Hunter Stances are awesome, but this is a big letdown.

Gardios
Apr 10, 2013, 06:47 AM
Gah, I just realized that the Flamegash colour variations aren't in this scratch... I was looking forward to that so much. D:

WHO CARES FOR THOSE CLOSE QUARTER/SHARP ORDER COLOURS...


How can they make Assist Advance so wrong : / ...
These "ticks" already are somewhat bad ideas.
2 why not, but 4... let alone 12 (x2 if you want S+D )

Seriously. The new Hunter Stances are awesome, but this is a big letdown.

I feel like they didn't want to tamper with the skills themselves too much, which is why they just increased the maximum duration. Which obviously sucks big time, but oh welllllllllll I wasn't expecting much anyway.

Reia
Apr 10, 2013, 06:55 AM
I feel urges of replaying RA/HU now

http://pso2.swiki.jp/index.php?%E3%83%8F%E3%83%B3%E3%82%BF%E3%83%BC

All dat R-atk buffs, now gave me a good reason to roll back to Ranger without even touching the fabulous gunner, gawd hate that class!

SociableTyrannosaur
Apr 10, 2013, 06:57 AM
I feel urges of replaying RA/HU now

http://pso2.swiki.jp/index.php?%E3%83%8F%E3%83%B3%E3%82%BF%E3%83%BC

I don't even need to look, I already know lol. I do over 12k per Additional Bullet.

X_X that's more than twice my old damage as Gu/Ra

Darki
Apr 10, 2013, 07:01 AM
Confirmed, but you got to do it 3 times for the full duration at lv 10. Considering the time taken to get hit by all those ticks... lol.

What if three TEs with that skill buffed at the same time? As far as I know buffs used by different people don't cancel each other.

SociableTyrannosaur
Apr 10, 2013, 07:04 AM
What if three TEs with that skill buffed at the same time? As far as I know buffs used by different people don't cancel each other.

The game has a ranking system for how buffs are stronger. I'm pretty sure it's just based on tech level. In any case it will give priority to the "strongest" buff. So if someone has a lvl 14 with shifta advance 10 and someone casts shifta 15 with no shifta advance. the 15 will overwrite the 14+advance.

~Aya~
Apr 10, 2013, 07:08 AM
So why am I downloading patch when I already have precede? >.>

SociableTyrannosaur
Apr 10, 2013, 07:08 AM
So why am I downloading patch when I already have precede? >.>

Did you install the story patch?

Bellion
Apr 10, 2013, 07:09 AM
Manually move the files into the folder. :3

~Aya~
Apr 10, 2013, 07:09 AM
Manually move the files into the folder. :3

I did...

SociableTyrannosaur
Apr 10, 2013, 07:09 AM
Weird, I didn't have to do that >_>

Did you install the story patch or no?

~Aya~
Apr 10, 2013, 07:10 AM
I didn't even know of a story patch >M<

SociableTyrannosaur
Apr 10, 2013, 07:12 AM
well there's a 109mb d/l you have to get even if you did prepatch. Maybe that's all you're snagging now?

~Aya~
Apr 10, 2013, 07:13 AM
Oh.. probably >>;; .... aha...

SociableTyrannosaur
Apr 10, 2013, 07:15 AM
Such a silly girl...

Syklo
Apr 10, 2013, 07:34 AM
Yeah uh....guys

There is no prioritisation on S/D.
So even if you cast yours and yours is weaker than another's, it will take priority if it's the last buff made.

This can cause this stupid scenario (http://www.pso-world.com/forums/showpost.php?p=2957165&postcount=1349)
And I can confirm it because I've noticed it MANY TIMES at falz portal (the stats fluctuating up AND down for various shiftas)
The actual time reset I confirmed by:
-NPC partners overriding my S/D
-Ruins monoliths (lol)

SociableTyrannosaur
Apr 10, 2013, 07:36 AM
That's fine, I was going of what someone else told me. Anyway that just makes it worse.

~Aya~
Apr 10, 2013, 07:38 AM
nevermind

I never took notice to it and it sounds extremely stupid. ._.

SociableTyrannosaur
Apr 10, 2013, 07:42 AM
Really makes you wish for the days of PSO >_>

Tap a button - you and everyone around you is a super hero. Done deal.

~Aya~
Apr 10, 2013, 07:44 AM
Really makes you wish for the days of PSO >_>

Tap a button - you and everyone around you is a super hero. Done deal.


But it's PSO2!!! Why would it be anything like PSO1? Even if it is a ... wait... *walks away*

Maronji
Apr 10, 2013, 07:55 AM
Whilst I sulk over my incredibly stupid error of putting Run's T-ATK Up 1 to 5 instead of 3 before bed, has anyone done any extensive testing on the changes to the level penalty?

jooozek
Apr 10, 2013, 08:03 AM
lvl 1 char - lvl 15 digg = 3 EXP
lvl 1 char - lvl 11 digg = 4 EXP
as bullshit as ever

sandylecuistot
Apr 10, 2013, 08:04 AM
And this is how you cancel improvement.
Seriously, Grind Rng and all seems to be awesome ideas compared to this skill O.o .
Even Photon Flare seems to be more useful.

What are they trying to do ?
Do they want to give more skill tree reset because of the numerous corrections they'll have to do (and probably won't).

Fortunately... I'm Gunner/Hunter.

redroses
Apr 10, 2013, 08:14 AM
I also still get a big exp penalty
Enemies were lv 49+ on my Force lv 48 I got 78 exp, and on my Fighter lv 43 I got 54 exp. I don't see an improvement :/

So I guess they forgot to change it or something, because I am pretty sure that is the amount of exp I got before the update.

Z-0
Apr 10, 2013, 08:15 AM
It works like this:

If an enemy is ~4 levels above you, you get 100% EXP.
If an enemy is 5~15 levels above you, you get 75% EXP.

Then it drops drastically.

(I think)

redroses
Apr 10, 2013, 08:18 AM
Then I understood it wrong all this time, I thought it used to be 75% at lv 5-15 difference, but they would change it so that that level range also gets full exp., meh.

Z-0
Apr 10, 2013, 08:19 AM
It used to drop by an extra 5% every extra level difference (so like, 5 levels: 75%, 6 levels: 70%, etc), but they changed that.

Reia
Apr 10, 2013, 09:15 AM
Okay file checking solved the problem the LV1 like stats problem, changed over 2000 game files.

But this Skill tree change make me wanna re-create my main account for RA/HU, A class combo I wanted to try so bad long ago. I'll take the chance of making a Youtube 100% Story LP w/ english subs. Anyone interested in the game's story can subscribe :3

http://www.youtube.com/channel/UCZfKPzCK75xGz4yr9xrMDNw/videos?view=0&flow=grid

Arkanoid
Apr 10, 2013, 09:32 AM
I'm not on the game yet, can someone help me understand the fury stance change? :)

At +10 its 125%, is that an increase to base s-atk? The defense penalty looks different, looking at the Japanese wiki, is that saying enemies deal 105% damage to you at +10? So they are only doing an additional 5% damage instead of you losing 200 s-def?

Reia
Apr 10, 2013, 09:36 AM
I'm not on the game yet, can someone help me understand the fury stance change? :)

At +10 its 125%, is that an increase to base s-atk? The defense penalty looks different, looking at the Japanese wiki, is that saying enemies deal 105% damage to you at +10? So they are only doing an additional 5% damage instead of you losing 200 s-def?

yup but...

125% S-Atk AND R-Atk :3!!

gigawuts
Apr 10, 2013, 09:47 AM
It always added to ratk, people.

RA/HU was always a decent and competitive choice.

Zyrusticae
Apr 10, 2013, 09:57 AM
Fury Stance works just like Brave and Wise Stances in that it increases all ranged and striking damage (weapon and affixes included), not just the base S-Atk/R-Atk.

In other words... totally OP lololololol