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View Full Version : Force/Techer Skill Reset Help?



NexusRay
Apr 10, 2013, 09:17 AM
I play as a Force and I feel like I screwed up my skill tree really badly back when I started in the open beta. So if someone could help me out and tell me what I should put where, that would be awesome. Same goes for Techer. ><

Bellion
Apr 10, 2013, 09:26 AM
http://ryuhiroshi.funpic.de/pso2/skillcalc.php?03fbdIkbdIkbdIkbdIkbdIkbdIk0lbIn0000 00ib00000ib00000ib00004OI22XIwjbncAIs00064OdqIbidI 2HS4QuN0006 Hybrid tree of fire and lightning

http://ryuhiroshi.funpic.de/pso2/skillcalc.php?03fbdIkbdIkbdIkbdIkbdIkbdIk0lbIn0000 00ib00000ib00000ib00004OIk2XcK000064OdqIbidI2HS4Qu N0006 Pure fire

http://ryuhiroshi.funpic.de/pso2/skillcalc.php?03fbdIkbdIkbdIkbdIkbdIkbdIk0lbIn0000 00ib00000ib00000ib00004OI2dsIkjcAcAcK00064OdqIbidI 2HS4QuN0006 Pure bolt

In game, you should get what is called Rare Mastery(new skill) and put 1 point into it for +30T-atk when using 10* weapons or higher. It is just next to Mirage Escape for both FO/TE trees. Don't bother putting extra and put none if you currently don't have a 10* weapon.

TE tree is pretty much the same and the FO trees are which element you'd rather prefer or if you want both. Even with the Zonde nerf, the Lightning tree is still good.

NexusRay
Apr 10, 2013, 09:44 AM
Sounds awesome. I'd probably go with Fire, if anything. Unless someone else has a suggestion?

FO-RA-HUnightv
Apr 10, 2013, 12:06 PM
those are outdated.....
zonde had a 25% damage nerf so i would dump the tree.

wind mastery can give you the same numbers if you use Sazan.
Sazan will pull in enemies like zondel and multi hit like zonde with 4 hits making about the same power. plus going wind now gives you zan spam for aoe.

focusing on wind will allow you to drop lightning from use and focus on fire and flare in the fo tree.

Bellion
Apr 10, 2013, 12:08 PM
Barely, the only things that are different is the Wand requirement, Rare Mastery(which I mentioned), and lolphotonflarecrap.

Extend Advance still needs testing to determine if it's really worth it or not in the TE tree.

jooozek
Apr 10, 2013, 12:08 PM
those are outdated.....

how are they oudated?
fo/te got nothing on this update

UnLucky
Apr 10, 2013, 05:39 PM
Check out the Build Thread (http://www.pso-world.com/forums/showthread.php?t=205010) for suggested builds and explanations for all classes, as well as the Techer (Force) Discussion Thread (http://www.pso-world.com/forums/showthread.php?t=200744) for any little or large question you might have about Force or Techer.

This would be my Fo/Te build (http://ryuhiroshi.funpic.de/pso2/skillcalc.php?03uDbdIkbdIkbdIkbdIkbdIkbdIkjcg7OIbI n000000ib00000ib00000ib00004OIk2XIxjbncAIw0006kbdF IbfdFI2J2qquO0006)(or Te/Fo) but with the last point in Extend Assist. If you prefer Bolt over Flame, switch over 5 points from the first mastery skill.

Zonde, Sazonde, and Zondeel are still good.