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View Full Version : JP PSO2 Mag level cap increased to 175



jerrykun
May 15, 2013, 01:27 AM
So what are you gonna level with those 25 points?

Cyron Tanryoku
May 15, 2013, 01:28 AM
Make sure not to fuck up my PB

jerrykun
May 15, 2013, 01:29 AM
Make sure not to fuck up my PB

You can always buy a PB if you fuck up ;-)

Cyron Tanryoku
May 15, 2013, 01:30 AM
True, but if you can avoid it, try to avoid it

Z-0
May 15, 2013, 01:30 AM
Put them all into attack so I have a mag with 175 x-atk, and one with 145 x-atk / 30 dex.

Xaeris
May 15, 2013, 01:33 AM
I'm going to see what kind of requirements the new units have. I'm leaning toward a defense.

Zenobia
May 15, 2013, 01:43 AM
Most likely im gonna put mine in S ATK only no DEX I have a nice 400+ of that I dun need anymore.

HIT0SHI
May 15, 2013, 01:48 AM
Currently with 88 R-ATK and I dont want to waste SP on R-ATK on the skilltree just so I can use the best gear (Hi Holy Ray).

Jakosifer
May 15, 2013, 02:08 AM
175 S.Atk ikuzo

Zorafim
May 15, 2013, 02:42 AM
I like keeping my mags balanced. I suppose for my striking and ranged ones I should go pure attack, since I can equip the best armor for those classes. But my force mag definitely needs more defense. Mostly because of techer, but also because I screwed up the levels and put too much attack on it.

Reia
May 15, 2013, 02:52 AM
I'm still unsure, wether all into R-atk or some more Dex, keeping the 4:1 would be a good idea if new gunslashes come out. Would most likely be 140 R-atk 35 Dex by now, so next Cap increase I can think off what I can increase, but I think over 60 is already too excessive, so Im just leaving it at 35 just to make sure.

Coatl
May 15, 2013, 08:38 AM
Going to see the new unit requirements, otherwise all offensive stats.

Ezodagrom
May 15, 2013, 08:43 AM
Probably going for a mix of attack and defense, something like 15/10 or 10/15 (depending on the character).

Lebensohl
May 15, 2013, 08:45 AM
I will easily make 500 R-Def, and it's gonna be pretty hard to beat an 11 star (and going for 606 R-Def would sacrifice too much damage), so I'm going pure attack, and maybe back off on upgrading the mag around 155-160ish.

Requiem Aeternam
May 15, 2013, 09:20 AM
The stats I'll be adding will be dependant on what the character uses the Mag for.

For my Caseal I'll will be adding Dex to her main Mag which currently has 100 R-Atk and 50 R-Def. For her Tech Mag I'll be adding mostly T-Atk to keep her Mag an Apus and I'll probably add a bit more R-Atk cause I'll always be using a ranged class on her. For her Striking Mag I'll be adding more S-Atk and R-Atk.

For my Newman I'll be adding more T-Atk to hers.