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View Full Version : JP PSO2 enemies from one sector despawning after a code completion in another sector



jooozek
Jul 3, 2013, 05:03 AM
why is this still a thing?
>walk up to kill the last enemy in a code
>just before the last hit enemies suddenly spawn in next
>you stop your attacks
>mag goes ahead and kills the enemy
>Metal Slime has fled.

UnLucky
Jul 3, 2013, 05:22 AM
Hey don't be so greedy, you're already getting so much exp from the code, you don't need those other enemies too.

Coatl
Jul 3, 2013, 05:33 AM
you already completed the code save those other mobs for the other ones.

Meji
Jul 3, 2013, 06:29 AM
you already completed the code save those other mobs for the other ones.
Yeah, I mean, can't kill them all. They've got to reproduce somehow.

Emp
Jul 3, 2013, 06:37 AM
Yeah, I mean, can't kill them all. They've got to reproduce somehow.

Some kinky darker.... Wait what?

TaigaUC
Jul 3, 2013, 06:38 AM
Yesterday, I had a Gwanada duel code, and then a Transmizer capture code. Transmizer wouldn't follow me to the capture point and eventually time ran out, so I tried to kill Gwanada with Transmizer constantly interfering.

As soon as Gwanada died, Transmizer and all of the enemies that spawned from the codes or had followed me across the map all went home. That made no sense whatsoever.

riku2replica
Jul 3, 2013, 08:10 PM
Normally the Transmizer should stay for a while after the time ran out. But i think u spent that time on Gwanada till its death.