deusalkaiser
Oct 11, 2013, 06:29 AM
Hello Its been a few months i quit PSO2 Due to time constraint with final semester in college.
That aside I have been playing PSO since dreamcast and have been a huge fan for many years, and from what i tried before ( i got to level 38 highest and a few other classes to around 20'ish) My only few complaints were:
1) rare weapons didn't really feel like rare weapons from PSO, what i mean is that weapons just felt like minor upgrades and a huge part of PSO for me at least was hunting down rares...although a huge inprovement from what i hated from PSU which was the rare had to be crafted.
- did they improve on this? I heard friend tell me higher level rares felt like old pso rares.
2) did they make game more easy or faster to level? ( please read below before reply to this if any )
- Now I would like to say I found the difficulty in the game perfect and downright awesome that they did not make the game a carebear fest or "casualise" or streamline the game. Albeit some classes felt a little more OP than others the challenge specially from some bosses I loved.
one thing that would down right make me not even look at game would be for them to make the game easy mode and hand hold people ( one of the greatest reasons mmorpg genre dying but thats another story XD )
---> hear good thing of new difficulty added so I am happy with this
Now my questions:
1) what changes to skill tree have they made?
I always felt like people were almost forced to max out some things and a lot of skill tree skills were useless and many people ignored have they improved on this?
---> would love to have a trapper Racast or Hucast once again but before they were almost useless and waste of points.
2) How is the new class?
3) have they made it easier to buy items in cash shop? I would love to support sega but they made it impossible to get money and items when i started.
4)
Last time I played was last winter where can i read up on patch notes?
5) did they add challenge mode or things to do in game?
Any information appreciated.
That aside I have been playing PSO since dreamcast and have been a huge fan for many years, and from what i tried before ( i got to level 38 highest and a few other classes to around 20'ish) My only few complaints were:
1) rare weapons didn't really feel like rare weapons from PSO, what i mean is that weapons just felt like minor upgrades and a huge part of PSO for me at least was hunting down rares...although a huge inprovement from what i hated from PSU which was the rare had to be crafted.
- did they improve on this? I heard friend tell me higher level rares felt like old pso rares.
2) did they make game more easy or faster to level? ( please read below before reply to this if any )
- Now I would like to say I found the difficulty in the game perfect and downright awesome that they did not make the game a carebear fest or "casualise" or streamline the game. Albeit some classes felt a little more OP than others the challenge specially from some bosses I loved.
one thing that would down right make me not even look at game would be for them to make the game easy mode and hand hold people ( one of the greatest reasons mmorpg genre dying but thats another story XD )
---> hear good thing of new difficulty added so I am happy with this
Now my questions:
1) what changes to skill tree have they made?
I always felt like people were almost forced to max out some things and a lot of skill tree skills were useless and many people ignored have they improved on this?
---> would love to have a trapper Racast or Hucast once again but before they were almost useless and waste of points.
2) How is the new class?
3) have they made it easier to buy items in cash shop? I would love to support sega but they made it impossible to get money and items when i started.
4)
Last time I played was last winter where can i read up on patch notes?
5) did they add challenge mode or things to do in game?
Any information appreciated.