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AIDA
Nov 26, 2013, 10:50 AM
Here's the English translation of quite an amazing tool! It was created by some seemingly nameless JP person (We literally cannot find the creator's information anywhere). It was translated by Zirren & and modified by myself.

Screenshot:

http://puu.sh/5tLKJ.png

Features:

- Open/Modify Symbol Arts outside of PSO2
- Generate Symbol Art from picture files
- Generate Block Art from picture files
- Convert Symbol Art files to pictures

Download:

http://arks-layer.com/Symbol%20Art%20Editor%20EN%20Version%201.zip

Credits:

- Zirren (from Ship 04) for Translation

Enjoy! :D

Edson Drake
Nov 26, 2013, 10:56 AM
YES! Wonderful! Will try it out right away, thanks for the hard work!

Dnd
Nov 26, 2013, 10:57 AM
- Generate Symbol Art from picture files


So, does that mean i can throw a picture into it and it would make a symbol art file for me to use ingame or am i being too hopeful (and arguably, lazy)

Cyron Tanryoku
Nov 26, 2013, 11:11 AM
Now i can import porn
thanks aida

NoiseHERO
Nov 26, 2013, 11:14 AM
So, does that mean i can throw a picture into it and it would make a symbol art file for me to use ingame or am i being too hopeful (and arguably, lazy)

Uhm...

This....

Cause if this.

Looks like I'm in the symbol art making business now.

Also AIDA damn, you guys work too much.

Cyron Tanryoku
Nov 26, 2013, 11:15 AM
i put in rocks picture first

gigawuts
Nov 26, 2013, 11:19 AM
http://i.imgur.com/xVyoSl.jpg

yoshiblue
Nov 26, 2013, 11:27 AM
Should go on break for a month and see how people are faring when you come back. http://static-cdn.jtvnw.net/jtv_user_pictures/chansub-global-emoticon-ddc6e3a8732cb50f-25x28.png

oratank
Nov 26, 2013, 11:40 AM
awesome

NoiseHERO
Nov 26, 2013, 11:54 AM
not fully sure I've grasped the technique of copy and pasting.

So I'm gonna assume the creator made that because "ehn, what the heck"

Otherwise being able to make Symbols should be way easier without having to squint at a tiny-ass box on a potentially laggy game that burns RAM like crazy. : O

Shinamori
Nov 26, 2013, 11:58 AM
I think that import picture is a rough scan thing.

NoiseHERO
Nov 26, 2013, 11:59 AM
http://i514.photobucket.com/albums/t342/GenerationMichaeru/uuiiiooppp_zpscdf10264.png (http://s514.photobucket.com/user/GenerationMichaeru/media/uuiiiooppp_zpscdf10264.png.html)

...

Gardios
Nov 26, 2013, 12:19 PM
Just make it manually, dot art is easy enough to transfer.

Jungo Torii
Nov 26, 2013, 12:24 PM
http://i514.photobucket.com/albums/t342/GenerationMichaeru/uuiiiooppp_zpscdf10264.png (http://s514.photobucket.com/user/GenerationMichaeru/media/uuiiiooppp_zpscdf10264.png.html)

...

LOOKS PERFECT

Also, this sounds like a neat tool. Might have to start using it.

Myriarch
Nov 26, 2013, 12:35 PM
Can someone instruct me on how to use it properly cause? For some reason I keep getting some abstract art.

Myriarch
Nov 26, 2013, 12:45 PM
thank you very much

Gardios
Nov 26, 2013, 12:46 PM
Can someone check if deformations that are impossible to create in the ingame editor are still displayed ingame?

http://i.imgur.com/HK9EaZZ.png

Cyron Tanryoku
Nov 26, 2013, 12:58 PM
this shit still workin after 3 hours
much slow

gigawuts
Nov 26, 2013, 01:43 PM
Well the scanny thing is crap.

But the fact that it's an external program alone makes it fantastic.

Meji
Nov 26, 2013, 02:00 PM
I love the "Random Art Creation" tool. The image gets pretty damn accurate even after 10 minutes. I'll give it another 2-3 hours, to see how it ends up.

Cyron Tanryoku
Nov 26, 2013, 02:06 PM
I've been at it for 4 hours

Metis
Nov 26, 2013, 02:10 PM
EDIT: Forget I said anything, didn't see the tabs up top.

ThePendragon
Nov 26, 2013, 04:14 PM
This is the greatest thing, EVER. OMGOZORZWTFBBQCHIKUNWINGSSTEAKANDHAM!!!!11!!!

Metis
Nov 26, 2013, 05:27 PM
What are the best settings in order to make the random art analyze more accurate?

I left it at default for 3 hours and while it did take form, it still looks like nothing more than abstract art. I've been playing around with the sliders, but no major changes..

Myriarch
Nov 26, 2013, 05:36 PM
I've been at it for 4 hours


I kinda wanna know what picture you inserted to take 4 hours. lol

Gardios
Nov 26, 2013, 05:40 PM
Just create them manually! *shakes fist*

magicruler
Nov 26, 2013, 05:42 PM
This is great.Must try it.

CanaanAzure
Nov 26, 2013, 06:35 PM
:D
I cant wait to try this<3

Edit:
Woah, this picture is taking a min to convert ._.

Chik'Tikka
Nov 26, 2013, 09:53 PM
+^_^+ awesome!!! +^_^+ <3<3<3

Valimer
Nov 26, 2013, 10:05 PM
Thanks for this.

pkemr4
Nov 26, 2013, 10:06 PM
I kinda wanna know what picture you inserted to take 4 hours. lol

Butts and Bewb's? :wacko:

Sanguine2009
Nov 26, 2013, 10:08 PM
anyone get the random art function to successfully replicate anything? if so what were the settings at, what kinda picture did ya use (as in how detailed and how complicated the color scheme), and how long did it take? the best i have gotten so far is extremely abstract versions of the original picture even after a couple hours. it always seems to top out at about 77-85% accurate according to the readouts

Para
Nov 26, 2013, 10:29 PM
Could someone provide me a guideline on how to import pictures? It is not working as I intend it to...

ThePendragon
Nov 26, 2013, 10:56 PM
nvmind

Gama
Nov 26, 2013, 11:28 PM
AIDA I WANT YOUR BABIES GET ME PREGGERS NOW!

aside from having to scroll for the shapes wich is anoying. its pretty usefull.

CanaanAzure
Nov 26, 2013, 11:46 PM
anyone get the random art function to successfully replicate anything? if so what were the settings at, what kinda picture did ya use (as in how detailed and how complicated the color scheme), and how long did it take? the best i have gotten so far is extremely abstract versions of the original picture even after a couple hours. it always seems to top out at about 77-85% accurate according to the readouts


Well, for me its been like 2-3 hours and this is what I have so far:
http://imageshack.us/a/img440/4715/b2fu.png

And I used this image:
http://imageshack.us/a/img20/699/na8z.png

And its only just now starting to take shape.
But hey! that accuracy numbers looks nice so I'll give it as long as it needs! xD
But, I've also noticed, if you zoom out or make the image smaller, it seems to look more like the original image:
http://img690.imageshack.us/img690/1183/55p0.png

At least I think so ._.
I'm going to try to run another of a lineart picture I'm working on right now and see how that works.
I'll update as needed d:

GALEFORCE
Nov 26, 2013, 11:58 PM
The more detailed the pic is, the more impossible it'll probably be to copy it. I think ideally you'd input a vector trace or something.

Friyn
Nov 27, 2013, 12:20 AM
Thank you AIDA o3o<3 Although there's one downside to this. Now B20 will become even more horrible as the worst weeaboos out there go on a horny rampage with lewd SAs.

Chik'Tikka
Nov 27, 2013, 12:29 AM
Well, for me its been like 2-3 hours and this is what I have so far:
[SPOILER-BOX]http://imageshack.us/a/img440/4715/b2fu.png[/SPOILER-BOX]

And I used this image:
[SPOILER-BOX]http://imageshack.us/a/img20/699/na8z.png[/SPOILER-BOX]

And its only just now starting to take shape.
But hey! that accuracy numbers looks nice so I'll give it as long as it needs! xD
But, I've also noticed, if you zoom out or make the image smaller, it seems to look more like the original image:
[SPOILER-BOX]http://img690.imageshack.us/img690/1183/55p0.png[/SPOILER-BOX]

At least I think so ._.
I'm going to try to run another of a lineart picture I'm working on right now and see how that works.
I'll update as needed d:

it looks like the scanner is also warping/squishing/stretching the picture it's scanning as well, so, to prevent aspect ratios from being warped during the scanning, I'd suggest that any and all source images have an aspect ratio of 394x192 pixels, just to be sure and so as not to waste some 12 hours doing something and finding out that was your mistake+^_^+

CanaanAzure
Nov 27, 2013, 12:37 AM
it looks like the scanner is also warping/squishing/stretching the picture it's scanning as well, so, to prevent aspect ratios from being warped during the scanning, I'd suggest that any and all source images have an aspect ratio of 394x192 pixels, just to be sure and so as not to waste some 12 hours doing something and finding out that was your mistake+^_^+

I dont really mind if it squishes the image.
I'm just interested in seeing the final result even if it does take 12 hours xD
But yeah, I do suggest keeping an aspect ratio like that or else you are going to have a squished image.
I'm running a bunch of trials right now with a variety of images so I'm really interested in seeing how they all come out.

Gama
Nov 27, 2013, 01:20 AM
https://scontent-a-lhr.xx.fbcdn.net/hphotos-ash3/1453461_10200592216122630_395827173_n.jpg

very enjoyable to see the mid results

Gama
Nov 27, 2013, 01:30 AM
a picture of myself ._.

oratank
Nov 27, 2013, 01:37 AM
no undo option?

WildarmsRE5
Nov 27, 2013, 06:38 AM
OMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOM GOMGOMGOMGOMG

Ordy
Nov 27, 2013, 06:58 AM
1. Fill a request to use your university Supercomputer
2. Use the tool and import a picture
3. ????
4. profit

Gama
Nov 27, 2013, 07:20 AM
anyone with a monster overclocked i7?

Emmie
Nov 27, 2013, 03:02 PM
anyone with a monster overclocked i7?

Unfortunately, this program doesn't seem to be multithreaded. I only see this program using one of my cores. I have an i7-3770k btw.

This is a fun little utility. Thank you for translating and sharing this with us.

Chik'Tikka
Nov 27, 2013, 03:59 PM
ok, i have questions, What are DNA files?? how do they work with this program??

and, if possible, a feature request, I'd like to be able to create a basic SA using the normal part of the program to use as a starting template in the simulation+^_^+

Cyron Tanryoku
Nov 27, 2013, 09:37 PM
http://img30.imageshack.us/img30/1985/a2l9.png
:wacko:

Metis
Nov 27, 2013, 09:48 PM
Maybe it's just my mind being dirty, but that picture... ^^;

Cyron Tanryoku
Nov 27, 2013, 09:51 PM
yeah socks are pretty hot


did i mention it's supposed to socks

Dnd
Nov 27, 2013, 10:35 PM
I wont lie, the random art generator is great for those wanting an outline then filling in themselves but for someone who lacks pretty much all art skill, it doesn't appear to be as great as I first thought
[SPOILER-BOX]And yes i have been fiddling around with the sliders to try and get it better, but it seems stuck on 88% accuracy
http://imageshack.us/a/img824/6564/mmvb.jpg[/SPOILER-BOX]

MimiChan
Nov 27, 2013, 11:05 PM
This should be renamed: Picasso painting simulator haha.

Anyway, the reason that it probably looks weird because of the limited 255 parts that the SA program uses, so the program try to compensate trying to make the best comparison with limited parts.

So for best result, use something that is heavily outlined, and very limited color pallet (solid colors and such like an anime drawing) and the correct size for SA.

Trying to SA a picture of a 3D model is just too much for the program to handle.

I know everyone wants a SA of their character but the best way to do this is to find an artist to draw it for you, then convert it.

WildarmsRE5
Nov 28, 2013, 08:59 AM
attempting. . .
[SPOILER-BOX]
product to be. . .
[SPOILER-BOX]http://i.imgur.com/AYt7i9J.jpg[/SPOILER-BOX]
after 14 mins
[SPOILER-BOX]http://i.imgur.com/lpfAKqI.png[/SPOILER-BOX]
If I left it for one hour. . . would it get any closer?
[/SPOILER-BOX]

gigawuts
Nov 28, 2013, 10:42 AM
Turning one of my favorite racast images into a symbol art

http://puu.sh/5vPz1.jpg

going alright I guess

Dnd
Nov 28, 2013, 02:21 PM
Has uh, anyone actually been able to import these yet?
after spending 30 hours making a SA, not being done but at a level i feel confident to tweak around with it, i keep getting
'Because it is an illegal symbol art data,
Could not be saved.

[No.1210]'

after saving it as a .sar and trying to import it via the ingame tool (saved it in the /sa/import folder)

NoiseHERO
Nov 28, 2013, 02:31 PM
Has uh, anyone actually been able to import these yet?
after spending 30 hours making a SA, not being done but at a level i feel confident to tweak around with it, i keep getting
'Because it is an illegal symbol art data,
Could not be saved.

[No.1210]'

after saving it as a .sar and trying to import it via the ingame tool (saved it in the /sa/import folder)

I'd assume "illegal" would just mean invalid in general...

and since I think symbol arts can only have a certain amount of chunks used... I'd assume these 30 hour generation things are making 234234234 shapes.

Or there's no limit OR this thing doesn't make 234234214 shapes and I don't know what I'm talking about.

Dnd
Nov 28, 2013, 02:42 PM
I limited it to 224 layers, after it randomly generated like 2million chunks of crap i got tired of waiting, hit accept, it loads with 225 (which, is the limit, apparently) layers in the main editor, saved that and trying to import it, it just doesnt work, lol

Cyron Tanryoku
Nov 28, 2013, 02:52 PM
Did you set an Author ID

One that isn't the cap

Gardios
Nov 28, 2013, 02:57 PM
Has uh, anyone actually been able to import these yet?
after spending 30 hours making a SA, not being done but at a level i feel confident to tweak around with it, i keep getting
'Because it is an illegal symbol art data,
Could not be saved.

[No.1210]'

after saving it as a .sar and trying to import it via the ingame tool (saved it in the /sa/import folder)


Can someone check if deformations that are impossible to create in the ingame editor are still displayed ingame?

http://i.imgur.com/HK9EaZZ.png

Still waiting for an answer since I can't test it out myself without patching my PC client for 2 weeks.

Gama
Nov 28, 2013, 11:55 PM
Still waiting for an answer since I can't test it out myself without patching my PC client for 2 weeks.

i hope this helps

[SPOILER-BOX]https://copy.com/YOGDpTjk2dIM6QDt[/SPOILER-BOX]

Noc Codez
Dec 9, 2013, 02:48 PM
Anyone get this to work right yet ?

ThePendragon
Dec 9, 2013, 07:21 PM
Nope. It's a novelty, nothing more.

Sanguine2009
Dec 9, 2013, 07:42 PM
i got it to export a SA into a different file format but that's all i can see it being good for atm

Gama
Dec 9, 2013, 08:45 PM
you need to use sar format and place it with the correct name on the import folder...

Psycl0ne
Dec 10, 2013, 03:31 AM
hmmm I remember trying the JP version, I had no idea what I was doing most of the time lol... but ill give this translated version a try later on..

XYllyX
Dec 10, 2013, 06:54 AM
The sizes are in japanese, can anyone explain what they mean

XYllyX
Dec 10, 2013, 07:06 AM
good gracious
http://i.imgur.com/mEy4ecr.png
I'm terrified

CricketJam
Dec 10, 2013, 04:12 PM
Here's my shot at using the random art scanner for 3 days straight
[SPOILER-BOX]http://puu.sh/5IzU0.png[/SPOILER-BOX]

So I gave up and did it myself. Close enough.
[SPOILER-BOX]http://puu.sh/5IzWc.png[/SPOILER-BOX]

Here it is ingame.
[SPOILER-BOX]http://puu.sh/5IAov.png[/SPOILER-BOX]

Doing symbol art in this program and not being limited to that tiny 240x120 box ingame is such a godsend and makes everything easier.

Jay6
Dec 10, 2013, 05:55 PM
Scanning images? I honestly say that physically making them does a better job. Though, this editor can make things easier at least... I may look into it for doing another SA.

TaigaUC
Dec 10, 2013, 06:48 PM
Here's my shot at using the random art scanner for 3 days straight

Some of those generated images are the stuff of nightmares.



So I gave up and did it myself. Close enough.


WHAT IS A MAN

oratank
Dec 11, 2013, 01:09 PM
http://imageshack.com/a/img837/2606/o57z.jpg

make more thing easier but still have some problem in pso display ,very blur some object don't appear right
i guess something shouldn't Distorted

CricketJam
Dec 12, 2013, 10:47 AM
make more thing easier but still have some problem in pso display ,very blur some object don't appear right
i guess something shouldn't Distorted

Yeah, you need to keep in mind you're doing symbol arts in a larger screen -without- the ingame blurring effect. Turn on the blur effect while making it in the offline editor to get a better idea of how it'll look ingame.
Also, when the symbol art is shrunken to fit in pso2, some parts (like triangles and the monster nail looking one) do shift and the ingame editor doesn't match what's being shown - like my dracula which needed slight after-import adjustments.

Chik'Tikka
Dec 12, 2013, 10:57 AM
and remember to check by displaying it, I've found that actually displaying an art in chat it will have some slight differences in colors and layer positions compared even with the in game editor +^_^+ very minute but still vexing+^_^+

oratank
Dec 15, 2013, 08:24 AM
now i meet the error [No.1210] and already found the way out by random delete the lastest path i added until pso accept my sa

FacelessRed
Dec 15, 2013, 09:28 AM
I'm going to be messing around with this soon! mmm mmm looks good.

CricketJam
Jan 4, 2014, 06:41 AM
I can't be the only one using this thing still.

Here's my latest:
[SPOILER-BOX]http://puu.sh/696Qj.png[/SPOILER-BOX]

Here it is ingame:
[SPOILER-BOX]http://puu.sh/697it.png[/SPOILER-BOX]

TaigaUC
Jan 4, 2014, 07:48 AM
YES! YES!

MDashK
Jan 5, 2014, 10:48 AM
Finally! I can have my Symbol Arts, easy. =P=P

doomdragon83
Jan 5, 2014, 11:07 AM
I can't be the only one using this thing still.

Here's my latest:
[spoiler-box]http://puu.sh/696Qj.png[/spoiler-box]

Here it is ingame:
[spoiler-box]http://puu.sh/697it.png[/spoiler-box]
That-
That...is beautiful! It makes me want to use this SA maker now.

Mejinomaru
Jan 5, 2014, 07:38 PM
I just want to import a picture of cell with the captions AN INTERESTING STORY is that too much to ask lol I will figure this out later

Rien
Jan 5, 2014, 08:20 PM
Well considering the scan image barely produces a usable result... there aren't as many people using it.

CricketJam
Jan 15, 2014, 04:52 AM
Whelp, here's another symbol art I made before logging into the newly patched game. Note to self, don't use triangles lest the import option gets angry. Fixing it post import took like another hour. Hell, I'm still not 100% if I fixed it or not.

[SPOILER-BOX]http://puu.sh/6lB5E.png[/SPOILER-BOX]

CanaanAzure
Jan 15, 2014, 09:53 AM
Would there be a way for to put an image there to trace over?
Cause I have a picture that I drew... That I dont feel like REDRAWing from scratch with SAs if you know what I mean xD

CricketJam
Jan 15, 2014, 02:25 PM
My method of making symbol arts is to keep 2 windows stacked over each other and constantly alt-tab between them if that's close enough to tracing. :ducky:

CanaanAzure
Jan 15, 2014, 02:46 PM
Blehhhhh, that sucks.

SquashDemon
Jan 15, 2014, 11:30 PM
Oh my grass.

You win the internetz, all of you.

Tevesh
Jan 18, 2014, 07:00 PM
Jeez, I downloaded this and started using it on a whim after a joke made with some pubbies and I do not want to even think about how much time I spent trying to make this and I still do not like it. How the heck are these people making great looking ones?

[SPOILER-BOX]http://i.imgur.com/Hw0d1xd.jpg
It looks a lot better at the ingame 192x96.
http://i.imgur.com/8GO1C0z.jpg
[/SPOILER-BOX]
Had a lot of shading originally, but it made it look like (more) crap than it does already when used in game.
... Still not sure what messed up the millennium symbol. I also think I'm going to shrink the inner eye ingame when I get the chance.

edit: Blerg, as annoying as it is to use this tool, I dislike the ingame one so much more.

Joe 101
Jan 25, 2014, 01:31 PM
Ok so I tried your symbol art converter. I'm pleased at how fast I was able to re-save a .sar symbol art as a .jpg. However, the other way around isn't so simple. In fact I was disapponted. In the tools menu there are two options for turning .jpgs into symbol arts. The first makes this super blur best fit. the secound has the pc try to draw the image with shapes and translate it to a symbol art. the secound one can pretty much take forever as I let it go for about 13 hours and it still wasn't done. Here is the origanal image i wanted to convert: https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcTmbjiB41NYngLsGD9szn4pKaO57H67m rASumh7b5kLUOjF5JPGUw
This was my result after 13 hours: http://www13.online-convert.com/download-file/000825cb647dd5aa0f7888440b9040d3/converted-8d7286de.jpg
so as you can see it's not very accurate. :( I'd like to know if someone has better luck or could make a symbol art of the original image. Thank you.

CricketJam
Feb 3, 2014, 08:51 PM
My latest:
EDIT: the black lines on the right seem to have shifted, it's not this way ingame
[SPOILER-BOX]http://puu.sh/6JbHd.png[/SPOILER-BOX]

Gardios
Feb 5, 2014, 02:32 PM
Finally got to try it out.

http://i.imgur.com/Tn7v7vO.jpg[/SPOILER-BOX]

Kind of annoying that the editor preview doesn't reflect how it's displayed in game 100%, but still better than working with the actual editor.

Now on to make other emotes! [S]I should've started with a neutral face so I can just recycle it.

Mejinomaru
Feb 5, 2014, 05:13 PM
ok can anyone make a youtube video on how to use this Im a visual learner sorry or explain in detail

Syklo
Feb 5, 2014, 08:30 PM
This is pretty cool, but the ingame editor is so much easier for me to use :/
Also, I can't seem to import .sar's from this program's random art creator; I get that illegal save thing previously mentioned by others, so this is useless for me right now.
As for the random art thing itself:
[spoiler-box]http://i.imgur.com/Zf3FNhw.png^^Original
http://i.imgur.com/Ee9M2tB.jpghttp://i.imgur.com/Va0cmwr.jpg[/spoiler-box]

My other problem with this is that it seems to be using parts that.......don't exist?
http://i.imgur.com/Va0cmwr.jpg
It seems to be such a waste for this to be using parts that DONT exist, and thus probably making the real thing more horrible ingame.

Nulve
Feb 6, 2014, 02:10 PM
How do you undo mistakes?

Do you edit/save outside, while the game is not loaded? I tried to overwrite an image, loaded the game, but my changes weren't saved.

oratank
Feb 7, 2014, 07:59 AM
i save in import folder and import to my sa slot.if you save in character folder it seem not functional

Nulve
Feb 7, 2014, 02:07 PM
i save in import folder and import to my sa slot.if you save in character folder it seem not functional

Ah yeah, thanks.

Still see no way to undo though. Someone with better programming skills needs to make a new version of this with more features.

Nulve
Feb 8, 2014, 07:48 PM
Does the program seem to crash a lot and sometimes not even open?

CricketJam
Feb 19, 2014, 02:34 PM
jesus christ i spent like half an hour tearing my hair out because I was getting the illegal file data error. Apparently it was caused by the tiny periods for eye pupils which were too small to show up ingame
[SPOILER-BOX]http://puu.sh/72s0k.png[/SPOILER-BOX]

darkling3100
Mar 3, 2014, 03:17 AM
Do we have the source code for this anywhere? If we can get a hold of it we need to get a git fork of this started.

TheszNuts
Mar 12, 2014, 12:56 AM
Because AIDA wanted to see where my Stitch ended up...
[SPOILER-BOX]https://photos-1.dropbox.com/t/0/AADYLfVYsRAHnRV1qA_g_h57V6cuEDqZpMp9O5_FLW0a6w/12/270909279/jpeg/2048x1536/3/1394607600/0/2/teststitch.jpg/nfm8FoXEwlMYjh74LhjjFbAkFq12rdddm88jLfa92yw[/SPOILER-BOX]

Chdata
Mar 12, 2014, 01:38 AM
This thing is fun to watch.

Triple_S
Mar 12, 2014, 04:18 PM
It's too bad I can't mentally break pictures down into shapes, otherwise this would get me to make all the symbol art I wanted to. .-.

wohdin
May 19, 2014, 11:53 PM
http://www.lukepaynesoftware.com/projects/peek-through/

You're welcome. ;3

No seriously, this helps so freakin' much. No more wearing out your alt+tab keys!

Ordy
May 20, 2014, 04:15 AM
There are better softwares out there doing the same thing

Funk
Jul 3, 2014, 04:25 AM
I can't seem to get the software working, can someone convert this to a small image for team logo ?

JaegerF
Oct 1, 2014, 02:29 AM
Please tell someone, how I can upload a image to this and make a symbol art?
Looks like I need put pixels to make a image....

I think this program is a evil joke

nicky246
Dec 29, 2014, 03:18 AM
is there any other way to make symbol art? i tried to make 1 but it take too long time :|

Ordy
Dec 29, 2014, 10:50 AM
No, AFAIK there isn't. Most of the good looking SA on the wiki are made with the in-game SA creator.

Shynobuo
Apr 29, 2015, 06:58 PM
Tried the program, kinda hard to work with, speacially if you want to "convert" the image, I think it wasn't meant to convert anything at all, the main focus of the software seems to be a more eficient way of creating SA's outside of PSO2 interface in a simpler way (it's way easier to create something on the editor than it is inside the game...)

Anyway thanks... will upload some SA's later ^^

Shynobuo
Apr 29, 2015, 11:19 PM
This one I made in-game... What do you guys think? (first one I've ever made)

Mildora
Apr 29, 2015, 11:24 PM
This one I made in-game... What do you guys think? (first one I've ever made)

Can you actually convert that into the game?

Shynobuo
Apr 30, 2015, 07:02 AM
No, no... I created that one through the in-game SA edition interface... I just converted the .sar file through the program Aida shared to .jpg take a look a the SS...

But I'm currently working on a much more elaborate SA through the program Aida provided... but I don't have much time to work with it so it might take a while till it's finished...

Macmaxi
May 11, 2015, 03:51 AM
I have wanted to create an SA, but does someone know how to move layers? I can't seem to figure out how to move them up and down in the hierarchy.

Nvm: It kinda didn't want to let me do it when there was only 3 elements. Got it.

Zest
May 13, 2015, 04:05 PM
I have "small" problem with this program. I currently tring to convert one picture (907e5450676869244299e3499a6a6890.jpg), and its 1 day and 2 hours already and its 89.77%. is it normal? can someone check is it some kind of problem with my PC, or its just impossible to convert this picture.

2nd problem is when i try setting diffrend size than 192x96 i have critical error which make impossible to convert "games_drakengard3-zero.png" becouse i wanna it have 96x96.

"drakengard-3-515d5bd061381.jpg" have similar problem like 1st picture, but after some time program just show critical error.

Can someone check this for me, and if possible convert at least one of this pictures? Thx in advance.

Ygdrad
May 17, 2015, 07:31 AM
Well, the quick questions thread didn't have an answer for this so i thought this thread might be better. It's not about the standalone editor but the ingame one.

Are there special hotkeys or tricks for making symbol arts? I tried my hand at it but the game seemed to lack the ability to make fine adjustments, the symbols would move/rotate/resize in overly large steps rather than being smooth, fine changes.

oratank
May 17, 2015, 09:20 AM
no trick i think but they usually use transparent program to draft thing

Ygdrad
May 17, 2015, 04:48 PM
Well, since I can't make fine adjustments, lots of fiddling will be involved, I know there are hotkeys for the symbol art editor though. Is there a place where I can find a list of all those hotkeys? It would really help streamline and speed up SA editing.

Zest
May 20, 2015, 10:47 AM
ok. i just finished my 1st SA. I created it by hands (convert take too long). Wander what you guys think about it. Mayby someone wanna use it, too so i upload it in SAR.

In attachment you can see how it looks and here link to dl SAR file:

mediafire.com/download/btzet02bqguxaf7/stock2.sar


BTW: why rar cant be added as attachment? its more popular file type than zip.

Sizustar
May 20, 2015, 03:01 PM
ok. i just finished my 1st SA. I created it by hands (convert take too long). Wander what you guys think about it. Mayby someone wanna use it, too so i upload it in SAR.

In attachment you can see how it looks and here link to dl SAR file:

mediafire.com/download/btzet02bqguxaf7/stock2.sar


BTW: why rar cant be added as attachment? its more popular file type than zip.

You can add it onto the SA wiki
http://wikiwiki.jp/pso2sa/

suzaku0zero0
Aug 16, 2015, 03:22 AM
can someone help me convert the following jpeg file into a SAR so I can use it as an symbol art on Pso2?
http://s7.postimg.org/t1ob6fthj/unnamed.jpg (http://postimg.org/image/t1ob6fthj/)

ty in advance

darksoul9669
Nov 22, 2015, 08:48 PM
Hi, I know this topic isn't really all that active but I was hoping someone might be able to help me. When I import symbol art the thumbnail is messed up and different from what I both imported, and what I edit. Here are some screens

Messed up thumbnail (Also how it displays when used)
puu.sh/lvirB/2f43b1b6a8.jpg

Intended look
puu.sh/lviut/1e4429d70f.jpg

Not quite sure why this is happening.

oratank
Nov 22, 2015, 09:14 PM
ingame symbol art and symbol art editor aren't the same
you can bend as many as you wish in editor but ingame can't do that. that's why you got that error.use ingame delete those error part fix it one by one

darksoul9669
Nov 22, 2015, 09:57 PM
ingame symbol art and symbol art editor aren't the same
you can bend as many as you wish in editor but ingame can't do that. that's why you got that error.use ingame delete those error part fix it one by one

That's kinda the issue here. That's the ingame editor. When I go to edit it everything looks fine. There's no way to tell what shapes are the issue in the ingame editor.

EDIT: I think i get what you mean. Kinda seems stupid that the editor allows you to do that yet it breaks it in chat.

Nulve
Nov 26, 2015, 08:53 PM
Does anyone know how to import an image in to the editor so I can trace over it?

oratank
Nov 27, 2015, 12:11 AM
don't know about that function but there have other app for that

sam_arcade
Aug 30, 2016, 08:18 AM
how to use this???

LoAlCo
Jun 18, 2019, 09:27 PM
From what I've read, I knew it probably wasn't going to work. Didn't expect this though. lol
42165
And what it looked like in the program.
42166
Had it running for around 2 hours. Wanted to make sure it would work before continuing though. The timer is low since I reopened for the snapshot.
Still cool to see how it makes the art though.
Original Image:42167

coldreactive
May 29, 2020, 07:55 PM
For whatever reason, the application crashes when you attempt to do a random simulation for 32 x 32. Using the block art for the small image will cause it to blur and condense/smudge even if you provide it with an image that's already 32x32:

https://i.imgur.com/9fp1uRc.png

https://i.imgur.com/AebgZ7x.png

Silhouette
Jun 25, 2020, 01:03 AM
When attempting to use the Random Art feature, it just generates a blank image with 1 frame. Doesn't seem to do anything else.

Teerack
Jun 26, 2020, 11:05 PM
is there an English version of this? The link for the program here is in Japanese and there hasn't been any real explanation on how to use this. cant figure it out if i cant even read it.