KakuRoze
Jul 3, 2014, 11:22 AM
I'll just write that I have had the opportunity to talk to a less knowledgeable person on my ISPs tech support, and while she could not really help me with the issue, she confirmed that the issue is also present on Telia's network.
That makes my list of problematic (swedish) ISPs as follows:
* Comhem - Destination Net Unreachable
* Banhof - Simply timeouts
* Telia - Unknown error message, but at least as crappy as comhem
* Bredbandsbolaget - Destination host unavailable
As stated in another post, this probably Has to be resolved by Segs's ISP, so gl everyone, hope Sega at least has even the slightest will to fix this issue.
Sega's ISP has most probably issued a global update that the network in question is no longer under service, that is, it does not exist, which means that ALL routers will drop ALL packages to these hosts as fast as possible in the routing chain, this is a good counter measure to stop DDoS attacks, and as I understand it, without removing this "limit" altogether, there is no simple fix except using VPN. So dont count on any fix to this issue anytime soon, if ever, because of how they have implemented the blockade, its probably akin to a ip block of a grander scale. The routing system as a whole is currently in "Only allow ...." mode. So unless Sega specifically give greenlight for your ISP, its highly unlikable there will be a fix. At least if my understanding of how the routing system works and from the data I've gathered reading around this forum regarding these issues.
That makes my list of problematic (swedish) ISPs as follows:
* Comhem - Destination Net Unreachable
* Banhof - Simply timeouts
* Telia - Unknown error message, but at least as crappy as comhem
* Bredbandsbolaget - Destination host unavailable
As stated in another post, this probably Has to be resolved by Segs's ISP, so gl everyone, hope Sega at least has even the slightest will to fix this issue.
Sega's ISP has most probably issued a global update that the network in question is no longer under service, that is, it does not exist, which means that ALL routers will drop ALL packages to these hosts as fast as possible in the routing chain, this is a good counter measure to stop DDoS attacks, and as I understand it, without removing this "limit" altogether, there is no simple fix except using VPN. So dont count on any fix to this issue anytime soon, if ever, because of how they have implemented the blockade, its probably akin to a ip block of a grander scale. The routing system as a whole is currently in "Only allow ...." mode. So unless Sega specifically give greenlight for your ISP, its highly unlikable there will be a fix. At least if my understanding of how the routing system works and from the data I've gathered reading around this forum regarding these issues.