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the_importer_
Aug 24, 2014, 12:52 AM
So ya, found my very first 10* weapon while finishing up some quests and matter boards on VHard, a Gigas Spinner. Quite unless for a Force \ Techer (and judging by the price it sales, I would say probably useless in general) but it did get me a 10* Star ticket that will allow me to buy something I can use.

So I was looking at the rods and there seem to be quite a few that will allow both of my character's class to use them, but which one to pick?

Seitenranse seems to be the easy choice since it gives Technique III and Splendid Recovery while Chey Draken, even with no decent perks, is just plain more powerful.

Any thoughts?

Takatsuki
Aug 24, 2014, 01:04 AM
Tell us your stats and then we can pick one for you.

NexusAZ
Aug 24, 2014, 01:05 AM
You can get Seitenranse only through AQs. You need the stones from them in order to upgrade the base rod needed(セイテンバイセ). You'll want to run the Forest AQ for the stones required. The Chey is a decent rod, but I would personally suggest getting a Rulyra instead as it can be used by both Force and Techer and has the Immediate Justice latent while having only slightly lower base T ATK. At level 3, the latent boost JA damage by 5%.

Also, the Quick Questions? Come here for quick answers! (http://www.pso-world.com/forums/showthread.php?t=213385) thread is probably a better place for questions such as these.

jeremycards
Aug 24, 2014, 02:31 AM
i usually just go to cirnopedia and check the weapons list, the lower one have the higher stats. Sooo just go to the very low of the 10 star section, check the one with better stats, then see if the potential is good to you and that's it. If the potential isn't good then see if any of the last ones have one better and judge by yourself if you preffer a better potential or better stats.

Might be a noob thing to do, but it works for me!

http://pso2.cirnopedia.info/weapon_11.php#10*

the_importer_
Aug 24, 2014, 09:20 AM
Tell us your stats and then we can pick one for you.

Well without a weapon or armor but with the Mag equipped:

Techer with Force as sub: T-Attack = 1016
Force with Techer as sub: T-Attack = 1021

So ya, not really worried about what I can equip :)


You can get Seitenranse only through AQs. You need the stones from them in order to upgrade the base rod needed(セイテンバイセ). You'll want to run the Forest AQ for the stones required. The Chey is a decent rod, but I would personally suggest getting a Rulyra instead as it can be used by both Force and Techer and has the Immediate Justice latent while having only slightly lower base T ATK. At level 3, the latent boost JA damage by 5%.

I was actually thinking of just buying a weapon from a store since 10* weapons are sort of cheap because of the ticket requirement. As for JA, after a bunch of people here went gaga after I told them I didn't really like using it, I went to do some tests.

Most of the small enemies on VHard, I kill with 2 charged hits, JA attack or not for the 2nd hit doesn't make a difference. For the bigger enemies, when just attack would have spared me a charge shot, a couple of hits from my weapon was able to finish them off, meaning they were almost dead, so more T-Attack or Skill points to the proper areas will solve that problem.

As for bosses, obviously, doing JA will save me at lease 5 charge shots, but I'll take my character's safety over trying to land a charged JA. I'd rather hit the boss 5 more times than to be killed trying to time a charged JA. So ya, Immediate Justice in a weapon, not a big priority since it can only do up to 5% and lets face it, it's not a lot. Out of a JA charged tech that does 10 000 hits, it's just an extra 500 hits, it's meaningless IMO.

Scale of Judgment
Aug 24, 2014, 09:37 AM
Getting a 10* isn't really necessary unless you are having trouble soloing through your difficulty. When you reach SH or reach cap level. You can think more about which weapon to use.
So use what you can. If you are having trouble, changing gears helps.

HaxMega
Aug 24, 2014, 09:40 AM
We need your base stats, not your overall Tatk. You can check it by mousing over a rod that uses Tatk and giving us the number in parenthesis.

the_importer_
Aug 24, 2014, 10:18 AM
We need your base stats, not your overall Tatk. You can check it by mousing over a rod that uses Tatk and giving us the number in parenthesis.

I don't see why my Mag should not be part of my based stats, but if you want, just subtract 174 from my previous numbers and you'll get what you want.


Getting a 10* isn't really necessary unless you are having trouble soloing through your difficulty. When you reach SH or reach cap level. You can think more about which weapon to use.
So use what you can. If you are having trouble, changing gears helps.

Well, I want one because more T-Attack means enemies will die faster, which is a good thing.

Edit: Crap, forget about Chey Draken, it requires Dex (God knows why) that I don't have. Also, no one has a Seitenranse up for sale right now, so this topic is pretty much pointless right now.

HaxMega
Aug 24, 2014, 10:42 AM
As someone else mentioned before, you can't buy or sell a Seitenranse because its a trade in weapon. You gather AQ stones together and the base 9* weapon then trade for it at the rare stone shop. I second getting a Rulyra. The latent is good and plus it can be used on Techer.

Takatsuki
Aug 24, 2014, 10:43 AM
I don't see why my Mag should not be part of my based stats, but if you want, just subtract 174 from my previous numbers and you'll get what you want.



Well, I want one because more T-Attack means enemies will die faster, which is a good thing.

Edit: Crap, forget about Chey Draken, it requires Dex (God knows why) that I don't have. Also, no one has a Seitenranse up for sale right now, so this topic is pretty much pointless right now.

Those aren't your base stats. Those are your stats including your current weapon's T-ATK, plus any T-ATK boosting abilities you have.

Look at your current weapon's T-ATK requirement. It will say "Current: xxx". Tell us what that current number is. And yes, that does include your Mag's stats.

Nobody can sell Seitenranse. It's bind on purchase since it's acquired from the rare stone shop.

Edson Drake
Aug 24, 2014, 10:56 AM
What is your element specialisation?

If Fire, aim for that 11* Fire Rod(Bert Rodan)
Lightning? Satellite Riser 10*

Dark? Either the cheap Demon Fork or the 10* Dark latent Talis Seimei Kikami. Weddle Park 11* Rod is good and cheap last I checked.

Light? Caduceus 11* Rod.

You mentioned 10* but 11* are easily obtainable in the LQ, you can then trade it for a pass. In fact I have more 11* passes than 10* these days. That's how often 11* drop now.

the_importer_
Aug 24, 2014, 11:02 AM
As someone else mentioned before, you can't buy or sell a Seitenranse because its a trade in weapon. You gather AQ stones together and the base 9* weapon then trade for it at the rare stone shop. I second getting a Rulyra. The latent is good and plus it can be used on Techer.

Ya, sorry, I missed the "only" part in NexusAZ's reply. As for Rulyra, ya, I'm currently checking other abilities it may come with by browsing the store.


Those aren't your base stats. Those are your stats including your current weapon's T-ATK, plus any T-ATK boosting abilities you have.

Look at your current weapon's T-ATK requirement. It will say "Current: xxx". Tell us what that current number is. And yes, that does include your Mag's stats.

Dude, I don't know what else to tell you, these are my T-Attack Stats, I took some screenshots and even removed my Mag (1016-174=842)

http://i58.tinypic.com/110ylo7.jpg
http://i61.tinypic.com/a5si1.jpg

HaxMega
Aug 24, 2014, 11:02 AM
What is your element specialisation?

If Fire, aim for that 11* Fire Rod(Bert Rodan)
Lightning? Satellite Riser 10*

Dark? Either the cheap Demon Fork or the 10* Dark latent Talis Seimei Kikami. Weddle Park 11* Rod is good and cheap last I checked.

Light? Caduceus 11* Rod.

You mentioned 10* but 11* are easily obtainable in the LQ, you can then trade it for a pass. In fact I have more 11* passes than 10* these days. That's how often 11* drop now.

I think it's pretty safe to say he doesn't have SH if he's just getting his first 10* now.

Takatsuki
Aug 24, 2014, 11:02 AM
Ya, sorry, I missed the "only" in NexusAZ's reply. As for Rulyra, ya, I'm currently checking other abilities it may come with by browsing the store.



Dude, I don't know what else to tell you, these are my T-Attack Stats, I took some screenshots and even removed my Mag (1016-174=842)

http://i58.tinypic.com/110ylo7.jpg
http://i61.tinypic.com/a5si1.jpg

If you're not going to even read what I said then I'm not going to help you.

Edson Drake
Aug 24, 2014, 11:07 AM
I think it's pretty safe to say he doesn't have SH if he's just getting his first 10* now.

I thought it was strange but went along, seeing by his pics you're right he's still low level.

My advice as a 70/70 force/techter is still good as I mention 10* weapons but I guess he didn't read it yet. Also, need more info on his elements.

HaxMega
Aug 24, 2014, 11:11 AM
I thought it was strange but went along, seeing by his pics you're right he's still low level.

My advice as a 70/70 force/techter is still good as I mention 10* weapons but I guess he didn't read it yet. Also, need more info on his elements.

Judging by those pictures, his skill trees probably look something along the lines of this: http://pso2-skill.pwnedgalaxy.net/skillcalc.php?07uAbsIkbsIkbsIkbsIkbsIkbsIkbsIk0lbI n00000000Ib000000lb000000lb000008GBHdfqngAIAjgAfqn 00000GBIdIdcF000000lb000000j

Achelousaurus
Aug 24, 2014, 11:12 AM
i usually just go to cirnopedia and check the weapons list, the lower one have the higher stats. Sooo just go to the very low of the 10 star section, check the one with better stats, then see if the potential is good to you and that's it. If the potential isn't good then see if any of the last ones have one better and judge by yourself if you preffer a better potential or better stats.

Might be a noob thing to do, but it works for me!

http://pso2.cirnopedia.info/weapon_11.php#10*
I always do the same, well more or less.
I check Cirnopedia and go up from the bottom, checking which the strongest weapon is / has a good potential and then check prices in the player shop.

If the prices are fine I just buy it, if not I think about whether I use the weapon type often enough to spend so much money already or if I should wait till I play that class more and then buy something expensive and only get something decent in the mean time.
For example I just bought an Ark Flan with potential unlocked and good abilities cause I really like daggers but only got me a Fix Hand +10 without potential cause I don't use knuckles as much.

Also, as much as people say finished weapons from the shop are overpriced, they aren't, not by a longshot.
Unless you are really lucky unlocking potential of an 11* can cost 4+ millions (I spent 2.5 millions getting to +1, using several grind success and risk reduction items) and that is the easy part.
Abilities require well planned out fodder making and if you fail, it's hard and expensive to get more fodder.
I spent a little over 2 million to get my Ark Flan with good abilities and potential unlocked plus a 2nd to max the element (light).

Gardios
Aug 24, 2014, 11:35 AM
Judging by those pictures, his skill trees probably look something along the lines of this: http://pso2-skill.pwnedgalaxy.net/skillcalc.php?07uAbsIkbsIkbsIkbsIkbsIkbsIkbsIk0lbI n00000000Ib000000lb000000lb000008GBHdfqngAIAjgAfqn 00000GBIdIdcF000000lb000000j

That's actually spot on if you switch to female Newman and adjust levels... oh my.

Once EP3 hits and your skill tree is reset, please don't bother with the normal parameter skills. In most cases, there's better stuff to get.

the_importer_
Aug 24, 2014, 11:42 AM
What is your element specialisation?

If Fire, aim for that 11* Fire Rod(Bert Rodan)
Lightning? Satellite Riser 10*

Dark? Either the cheap Demon Fork or the 10* Dark latent Talis Seimei Kikami. Weddle Park 11* Rod is good and cheap last I checked.

Light? Caduceus 11* Rod.

You mentioned 10* but 11* are easily obtainable in the LQ, you can then trade it for a pass. In fact I have more 11* passes than 10* these days. That's how often 11* drop now.

I don't like specializing in one specific element, I like to have a certain advantage over all enemies. I gave points in both my Force and Tech in T-Attack boosting and now I'm giving the rest to the elements individually.

Force:

T-Attack Boost 1: Lv10
Mirage Escape: Lv1
Element Conversion: Lv5 (boy did I waste 5 points on that one)
Just Reversal: Lv1
Flame Mastery 1: Lv5
Ice Mastery 1: Lv5
Bolt Mastery 1: Lv5
Burn Boost: Lv2
Flame Tech S Charge: Lv5
Freeze Ignition: Lv2
T-Attack Boost 2: Lv10
Charge PP Revival: Lv1
Photon Flare: Lv2
Photon Flare Afterburst: :Lv2
T-Attack High Up: Lv5

Techer:

T-Attack Boot 1: Lv10
Mirage Escape: Lv1
Shifta Advance: Lv3
Depend Advance: Lv3
Long-Time Assist: Lv1
Just Reversal: Lv1
Extent Assist: Lv10
Wind Mastery: Lv5
Light Mastery: Lv6
Dark Mastery: Lv5
PP Boost 1: Lv5
T-Attack Boot 2: Lv10

Obviously, I wasted points trying to get to other skills in the tree, something that will be rectify with the new trees we're getting Wednesday since it apparently reduces the points needed to unlock the next nod.

As for the LQ, I haven't really done any. My goal right now is the clear the story mode of both EP1 and EP2 (up to matter board 11 now), clear all Ark Quests and Free Fields in all difficulties (almost done with VHard) and do as many client orders as possible (hence why I'm premium). But if you tell me that I can easily get 11* Weapons on Vhard while doing LQ, I may give it a shot, hope they're not too hard with NPCs.

UnLucky
Aug 24, 2014, 11:46 AM
I like how the only skill you consider as wasted is the best one you got.

Sizustar
Aug 24, 2014, 11:52 AM
I don't like specializing in one specific element, I like to have a certain advantage over all enemies. I gave points in both my Force and Tech in T-Attack boosting and now I'm giving the rest to the elements individually.

Force:

T-Attack Boost 1: Lv10
Mirage Escape: Lv1
Element Conversion: Lv5 (boy did I waste 5 points on that one)
Just Reversal: Lv1
Flame Mastery 1: Lv5
Ice Mastery 1: Lv5
Bolt Mastery 1: Lv5
Burn Boost: Lv2
Flame Tech S Charge: Lv5
Freeze Ignition: Lv2
T-Attack Boost 2: Lv10
Charge PP Revival: Lv1
Photon Flare: Lv2
Photon Flare Afterburst: :Lv2
T-Attack High Up: Lv5

Techer:

T-Attack Boot 1: Lv10
Mirage Escape: Lv1
Shifta Advance: Lv3
Depend Advance: Lv3
Long-Time Assist: Lv1
Just Reversal: Lv1
Extent Assist: Lv10
Wind Mastery: Lv5
Light Mastery: Lv6
Dark Mastery: Lv5
PP Boost 1: Lv5
T-Attack Boot 2: Lv10

Obviously, I wasted points trying to get to other skills in the tree, something that will be rectify with the new trees we're getting Wednesday since it apparently reduces the points needed to unlock the next nod.

As for the LQ, I haven't really done any. My goal right now is the clear the story mode of both EP1 and EP2 (up to matter board 11 now), clear all Ark Quests and Free Fields in all difficulties (almost done with VHard) and do as many client orders as possible (hence why I'm premium). But if you tell me that I can easily get 11* Weapons on Vhard while doing LQ, I may give it a shot, hope they're not too hard with NPCs.

....Fo/Te isn't mean to be a jack of all trade, they are specialist.
And weren't you the person asking why your damage was so low awhile back, and we said to specialize in one element?

oratank
Aug 24, 2014, 12:01 PM
learn how to build tec class before mess it up
if you want to master all element better buy addition skill tree than what you just did

Kikikiki
Aug 24, 2014, 12:08 PM
Haha OP is funny because he asks for advices then he doesn't even listen to them.

the_importer_
Aug 24, 2014, 12:21 PM
....Fo/Te isn't mean to be a jack of all trade, they are specialist.
And weren't you the person asking why your damage was so low awhile back, and we said to specialize in one element?

You're saying this based on our current skill trees and the fact that we can only attribute 80 points per class. The original PSO went to Lv100 and V2 went to 200. I would expect that PSO2 will at lease let us get to Lv100. An extra 30 points on better skill trees should allow us to be better Jack of all Trades.

The team behind PSO2 didn't create a puzzle game where only once solution works, they made an RPG where more than one path can be chosen. My path is elemental balance. Will I kill natives faster than someone who puts every points in Fire? No, but at lease I won't be struggling against dragons or mechs either.

As for the other thing you've mentioned, my problem was that I wasn't able to finish a couple of client orders which asked for a quest to be in timed and to get an S-Ranking. The only thing in this entire mess of a topic that helped was when someone posted what I originally wanted, the point value of the enemies, that's all. With that, I was able to accomplish what I needed by doing some basic math and not loosing count on my kills. Took a few tries, but I did it my way.

This the general issue with this place and many other elite forums. Instead of answering the question that was asked, users tend to try to change the topic creator's way of thinking to their own, thinking that they always have the ultimate way of doing things. Not saying don't share your opinions, but there's a difference between an opinion and a fact. All over the Internet, you have people doing speed runs of different type of games. They clearly don't do things the traditional way or even the best way, but they still beat the games.


Haha OP is funny because he asks for advices then he doesn't even listen to them.

Actually, the original question was about which weapon to choose, it went off-topic as usual do to the reasons I posted above.


learn how to build tec class before mess it up
if you want to master all element better buy addition skill tree than what you just did

You mean like create a tree and focusing on like 1 or 2 element and switching them depending on the quest you're about to embark? Ya, I thought about that and it would be possible for regular quests since enemies have the same weakness per area, but if I ever start doing special quests one of these days, I'm pretty sure that I'll be screwed if they start mixing enemies.

Alenoir
Aug 24, 2014, 12:34 PM
The team behind PSO2 didn't create a puzzle game where only once solution works, they made an RPG where more than one path can be chosen. My path is elemental balance. Will I kill natives faster than someone who puts every points in Fire? No, but at lease I won't be struggling against dragons or mechs either.

I run a fire tree on my sub and I don't struggle against dragons OR machines. That's what Elemental Conversion, all the % increase skills and specialized weapons are for.

If you're serious about playing FO/TE properly, you're gonna need a rainbow palette and learn to talis. Oh, tech custom, too.

Fire (http://pso2.swiki.jp/index.php?%E3%82%AD%E3%83%A5%E3%82%A4%E3%83%97%E3% 83%AD%E3%82%A6), thunder (http://pso2.swiki.jp/index.php?%E3%82%B5%E3%83%86%E3%83%A9%E3%82%A4%E3% 83%88%E3%83%A9%E3%82%A4%E3%82%B6%E3%83%BC), wind (http://pso2.swiki.jp/index.php?%E3%82%B9%E3%82%BF%E3%83%BC%E3%82%AF%E3% 82%AB%E3%83%83%E3%83%84%E3%82%A7), light (http://pso2.swiki.jp/index.php?%E7%A5%9E%E6%9D%96%E3%82%A2%E3%83%9E%E3% 83%86%E3%83%A9%E3%82%B9), dark (http://pso2.swiki.jp/index.php?%E3%82%BB%E3%82%A4%E3%83%A1%E3%82%A4%E3% 82%AD%E3%82%AB%E3%83%9F). 50 element them in their correct element. There is no water one so far, so use whatever that boosts JA damage. Please, JA your attacks.

With your base stats though, Psycho Wand would be the best for water.

oratank
Aug 24, 2014, 12:43 PM
I'm pretty sure that I'll be screwed if they start mixing enemies.

no you won't.

Sizustar
Aug 24, 2014, 12:45 PM
You're saying this based on our current skill trees and the fact that we can only attribute 80 points per class. The original PSO went to Lv100 and V2 went to 200. I would expect that PSO2 will at lease let us get to Lv100. An extra 30 points on better skill trees should allow us to be better Jack of all Trades.

The team behind PSO2 didn't create a puzzle game where only once solution works, they made an RPG where more than one path can be chosen. My path is elemental balance. Will I kill natives faster than someone who puts every points in Fire? No, but at lease I won't be struggling against dragons or mechs either.

As for the other thing you've mentioned, my problem was that I wasn't able to finish a couple of client orders which asked for a quest to be in timed and to get an S-Ranking. The only thing in this entire mess of a topic that helped was when someone posted what I originally wanted, the point value of the enemies, that's all. With that, I was able to accomplish what I needed by doing some basic math and not loosing count on my kills. Took a few tries, but I did it my way.

This the general issue with this place and many other elite forums. Instead of answering the question that was asked, users tend to try to change the topic creator's way of thinking to their own, thinking that they always have the ultimate way of doing things. Not saying don't share your opinions, but there's a difference between an opinion and a fact. All over the Internet, you have people doing speed runs of different type of games. They clearly don't do things the traditional way or even the best way, but they still beat the games.



Actually, the original question was about which weapon to choose, it went off-topic as usual do to the reasons I posted above.



You mean like create a tree and focusing on like 1 or 2 element and switching them depending on the quest you're about to embark? Ya, I thought about that and it would be possible for regular quests since enemies have the same weakness per area, but if I ever start doing special quests one of these days, I'm pretty sure that I'll be screwed if they start mixing enemies.

If you want to kill enemy quicker, specialize on one element.
Going your path, you're going to get black listed, and no one would party with you, because your damage will look like a leacher, even if that is not your intention.

horseship
Aug 24, 2014, 12:47 PM
If you want to be a jack of all trades Force, you should probably sub Fighter or Braver instead of Techer.

The main reason FO/TE is so common right now is because of Dark Mastery and Ilmegid spam. Fighter gives you some good general damage multipliers, and Braver gives you a bit more for using elemental weaknesses with Weak Stance, which you seem to be going after so that might be your cup of tea.

Also lol rainbow palette FO/TE. Currently you really only need an ice and dark weapon if you use the standard build right now.

As for 10*s to go for, if you want to spend almost nothing you can get a couple of Dio Visburns (talis) in whatever elements you want. They're super cheap, high end 10* that drops like candy from Dark Falz Loser on SH. They have a 5% JA latent which can be used with any element. Weapons like Bert Rodan, Seimei Kikami and Weddle Park might be too expensive for you right now if you're only in VH.

Edit: To clarify, elemental weaknesses don't really mean anything right now. It's a 1.2 or 1.3x damage boost, which is less than you would get by just specializing. If you want elemental weaknesses to matter, sub Braver and you can get a large damage boost off of using proper weaknesses. You get less PP recovery by not subbing techer, but that's just the tradeoff for doing more damage.

Edson Drake
Aug 24, 2014, 01:14 PM
I don't like specializing in one specific element, I like to have a certain advantage over all enemies. I gave points in both my Force and Tech in T-Attack boosting and now I'm giving the rest to the elements individually.

Force:

T-Attack Boost 1: Lv10
Mirage Escape: Lv1
Element Conversion: Lv5 (boy did I waste 5 points on that one)
Just Reversal: Lv1
Flame Mastery 1: Lv5
Ice Mastery 1: Lv5
Bolt Mastery 1: Lv5
Burn Boost: Lv2
Flame Tech S Charge: Lv5
Freeze Ignition: Lv2
T-Attack Boost 2: Lv10
Charge PP Revival: Lv1
Photon Flare: Lv2
Photon Flare Afterburst: :Lv2
T-Attack High Up: Lv5

Techer:

T-Attack Boot 1: Lv10
Mirage Escape: Lv1
Shifta Advance: Lv3
Depend Advance: Lv3
Long-Time Assist: Lv1
Just Reversal: Lv1
Extent Assist: Lv10
Wind Mastery: Lv5
Light Mastery: Lv6
Dark Mastery: Lv5
PP Boost 1: Lv5
T-Attack Boot 2: Lv10

Obviously, I wasted points trying to get to other skills in the tree, something that will be rectify with the new trees we're getting Wednesday since it apparently reduces the points needed to unlock the next nod.

As for the LQ, I haven't really done any. My goal right now is the clear the story mode of both EP1 and EP2 (up to matter board 11 now), clear all Ark Quests and Free Fields in all difficulties (almost done with VHard) and do as many client orders as possible (hence why I'm premium). But if you tell me that I can easily get 11* Weapons on Vhard while doing LQ, I may give it a shot, hope they're not too hard with NPCs.

I'm not going to tell you how to play your game. People in here may seem sarcastic and even rude, but they did offer sound advice.

About your skills, element conversion isn't a waste at all, it's the much needed buff Force had. Mandatory as a casting-type character, it may not look like much now, because you don't have a decent 50 element weapon, but as long as you do and have a matching element, the damage goes way up.

I was on your position once, that is, trying to be average on everything(the Red Mage) but it just doesn't work in this game. Even the weapons are usually aimed towards specialisation, and give higher bonuses compared to the general ones.

It was mentioned, that the way to go is having multiple skilltrees is you want to try everything, and it's about right. As a casting-type Force/Techter, you'll want to dish out the most damage per PP you can and by averaging, you'll just shoot at your own foot, because even an specialist will do higher damage overall while not hitting the chosen element. Damage is everything in this game.

That being said, play as you will, it seems you're going for a single-player game aimed at story mode, and there isn't much challenge there until much, much later, then you'll feel really underpowered.

If you insist on going this route or until the update, you can get a general, average kind of rod, like Esca Hermes or Stark Katze. You can seek Vibras Rod or Haze Evol for good damage against Darkers too, or any of the other race Rods.

You're in luck though, as we get close to the big update, you'll get free skilltree resets, which you can use to fix your skilltree and thus, seek out even better weapons. You'll probably be able to specialise in at least 3 elements, by sacrificing Shifta/Deband, 4 elements by squeezing Force skilltree or just 2 with Shifta/Deband and higher damage potential. Take your pick, it's going to be a fun ride deciding which to go.

Gardios
Aug 24, 2014, 01:16 PM
You're saying this based on our current skill trees and the fact that we can only attribute 80 points per class. The original PSO went to Lv100 and V2 went to 200. I would expect that PSO2 will at lease let us get to Lv100. An extra 30 points on better skill trees should allow us to be better Jack of all Trades.

The team behind PSO2 didn't create a puzzle game where only once solution works, they made an RPG where more than one path can be chosen. My path is elemental balance. Will I kill natives faster than someone who puts every points in Fire? No, but at lease I won't be struggling against dragons or mechs either.

This is all fine and dandy, but if you want elemental balance, Fo/Te simply isn't the way to go. You're looking for Fo/Fi or Fo/Br instead. Te will most likely get even more support stuff in the feature, so it won't be a better choice even with an increased level cap. Just because Te is a technique class doesn't make it the best sub class choice.

Kikikiki
Aug 24, 2014, 01:55 PM
Actually, the original question was about which weapon to choose, it went off-topic as usual do to the reasons I posted above.

It didn't go off-topic at all when Takatsuki asked you about your base T-ATK.


no you won't.

Exactly.

The 20% damage weakness loss on enemies isn't going to get any worse than a specialist fire tree which gets a truckload of bonus %.

No matter what you say though, Episode 3 is right around the corner now. Find some chances to reevaluate your skill trees then. Only after that should you focus on your weapon.

LordKaiser
Aug 24, 2014, 03:22 PM
Get Esca Hermes エスカヘルメス if you spam a single element attack. Or get Stark Katze スタークカッツェif you want general use or get Rulyra ルーライラ if you want to equip on Techer as i assume that for it's potential it should do more dmg than Chey Draken チェイドラーケン who have a crappy oceanic hunter potential.

Or you can w8 till episode 3 hits with the new equipment. Anyway 10* passes will come easy.

UnLucky
Aug 24, 2014, 03:51 PM
Thought I explained in the last thread that a specialist beats a generalist in practically any situation, but the_importer isn't even building a proper generalist spec.

Even if your weapon is only 20% and you're not even matching your techs with a rainbow palette, Element Conversion is on par with any passive general tech damage skill available at 1%/SP.

JA is a 30% bonus by default, which is huge in addition to your own skills. Since you should almost exclusively charge all your techs, Charge Advance is guaranteed damage.

T-Atk Up, besides the High variant, is one of the worst things you could get on any build for any reason. Unless you're a Cast without a mag and aren't a 70/70 Fo/Te and absolutely must equip a Psycho Wand, you have nothing to spare on trivial stat boosts when so many better options exist.

I'm not even recommending element Masteries here, which have great multipliers btw, but why would you not even have Element Weak Hit? Or anything of actual worth to the exact thing you claim to be aiming for?

Magicks
Aug 24, 2014, 07:39 PM
Btw OP, for future reference, this is what people meant by checking your base:

3515

Required TATK: 690
(Currently: 773)
The number in the bracket is your base plus whatever amount the mag adds. If you want just the base, you can check with the Class Counter; when you change classes, and just hover over your class, it will provide the base stats of your current class.

I'll be avoiding talking about a recommended 10* since I kinda skipped to an 11*.

Gardios
Aug 24, 2014, 07:44 PM
He actually posted his base TATK... it's just so unbelievable because no one maxes every single parameter boosting skill, but he did.

Kikikiki
Aug 24, 2014, 08:30 PM
He actually posted his base TATK... it's just so unbelievable because no one maxes every single parameter boosting skill, but he did.

Ahhhhhhh that's completely right I totally forgot that he actually maxed all the T-ATK skills.