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Cure Shock
Aug 31, 2014, 08:00 AM
I'm just messing around with new skill trees using the Skill Simulator, but now I need just some suggestions for both Gunner, Ranger and Bouncer:

- I built this tree for Gunner:
[spoiler-box]http://i61.tinypic.com/14jokut.png[/spoiler-box]

And this one for Ranger:
[spoiler-box]http://i57.tinypic.com/10iiat2.jpg[/spoiler-box]

There are 9 points in Gu tree that I don't know where to put... since I'm very curious to test the new skills of Chain Trigger, I was thinking to remove 1 point in Rare Mastery and maxing out both Chain Finish and Chain Trigger (so it can stack with WB and be awesome) BUT the real problem is Ra tree, that have tons of free points xD Do you have some suggestions? Where I can put them?

- What's the best Mag to use as Bouncer? I want to use both Jet Boost and Dual Blades if possibile, but an half T-Atk and S-Atk Mag will suck so I don't know... AAAND, what is a good build to use as Bo? xD

Thanks for the help guys.

Stealthcmc1974
Aug 31, 2014, 08:16 AM
I'm just messing around with new skill trees using the Skill Simulator, but now I need just some suggestions for both Gunner, Ranger and Bouncer:

- I built this tree for Gunner:
[SPOILER-box]http://i58.tinypic.com/21jvf6g.jpg[/SPOILER-box]

And this one for Ranger:
[SPOILER-box]http://i57.tinypic.com/10iiat2.jpg[/SPOILER-box]

There are 5 points in Gu tree that I don't know where to put... since I'm very curious to test the new skills of Chain Trigger, I was thinking to put them in Chain Finish (so it can stack with WB and be awesome) BUT the real problem is Ra tree, that have tons of free points xD Do you have some suggestions? Where I can put them?

- What's the best Mag to use as Bouncer? I want to use both Jet Boost and Dual Blades if possibile, but an half T-Atk and S-Atk Mag will suck so I don't know... AAAND, what is a good build to use as Bo? xD

Thanks for the help guys.

Um... you posted pics of your Gunner tree twice. So I can't help there. But I was thinking of tryig chain finish myself. I'd wait for a couple more opinions on that.

Your ideal choice for MAGs would be to have a full S-ATK MAG and a full T-ATK MAG. However, I doubt you've spent AC to grab another MAG, but if so good for you. I use a DEX MAG with both BR and BO skills to get full S-ATK and half T-ATK (and half R-ATK but we're not talking about that). If I wasn't pairing with BR and had only one MAG, I'd end up using a full S-ATK MAG since I myself don't cast techs much as BO unless its to heal or change elements on my JBs and can use Switch Strike to make JBs depend on S-ATK for normals and PAs. But this wouldn't work well if you still wanted to cast.

As for good builds to use with BO, this is a topic of... heated debate, to say the least.

You've got BO/HU, with its overall melee boosting and increased survivability.

Then there's BO/FI with that increased T-ATK in addition to S-ATK, or FI/BO if you wanted to add crit and Limit Break to that.

Lastly, there's BO/BR & BR/BO, which doesn't exactly match the melee potential of the previous two, but has increased versatility since you've got quite the balance between melee, ranged, and tech options. Thing is, there's plenty of people in game & on the forums who tell you not to do this (at least not with a DEX MAG) since it isn't the very best and this game focuses on killing as fast as you can, but the freedom to fill in any role in a party is nice, and I was always a fan of Acromasters. (You'd probably be fine with this using a S-ATK MAG and freeing up 5 points on both skill tress if you focused on just melee).

I think there's also BO/TE but I don't know as much about that as others do on here

EDIT: Okay now you've got the Ranger one up. Stun Grenade and Gravity bomb are fairly accessible, and I myself would like to try traps, since investing in traps is a lot cheaper SP wise than before. Bullet keep is also nice (sure you only can switch to launcher to keep the bullets from your AR but hey, at least you can damage stuff without using up your other bullets).

As for Gunner, rare mastery at lvl 1 gives like 30 R-aTK right? That's 1.5% damage you're losing, which isn't anything to cry over. I'd max the chain finish, grab the TMG gear, and probably put the rest into Chain Trigger (for sake of reducing the cooldown). Again, there's more than my opinion for this.

Sacrificial
Aug 31, 2014, 08:41 AM
Lastly, there's BO/BR & BR/BO, which doesn't exactly match the melee potential of the previous two, but has increased versatility since you've got quite the balance between melee, ranged, and tech options. Thing is, there's plenty of people in game & on the forums who tell you not to do this (at least not with a DEX MAG)



bobr/brbo mags stack actually so a DEX mag gives the same satk as a pure satk mag+dex+free ratk+freetatk.

It only has less % dmg modifiers and no combatescape or switch strike depending which you main.

Stealthcmc1974
Aug 31, 2014, 08:43 AM
bobr/brbo mags stack actually so a DEX mag gives the same satk as a pure satk mag+dex+free ratk+freetatk.

It only has less % dmg modifiers and no combatescape or switch strike depending which you main.

Oh I know that, but have you seen Shiyo rant about DEX MAGs in the Bouncer thread? People are still opposed to DEX MAGs, so I felt the need to say that.

Stickboy
Aug 31, 2014, 09:17 AM
it's useful if you're using crafted weapons. it reduces the variance on it, so making cheap weapon with good potential is nice

Stealthcmc1974
Aug 31, 2014, 09:23 AM
it's useful if you're using crafted weapons. it reduces the variance on it, so making cheap weapon with good potential is nice

I use crafted blue Dualblades with max extension and addred braver to them. I steamroll over things and the damage variance is low. I'm not at full DEX on my MAG yet (lvl 129 I think) but its still good. I'm probably also gonna get Craft Mastery just for that extra 10%. Its also nice for my crafted units.

Now I need to affix my stuff... ugh...

Shiyo
Aug 31, 2014, 10:02 AM
Oh I know that, but have you seen Shiyo rant about DEX MAGs in the Bouncer thread? People are still opposed to DEX MAGs, so I felt the need to say that.

Dex mag is bad, if you want to use crafted weapons gear/spec into crit and use a sattk mag. This is how you use crafted weapons, you will NEVER have enough dex to cap your damage variance and 175 sattk is better than 175 dex for pure damage even with crafted weapons. Even with bouncer or braver mag(you shouldn't ever be BO/BR unless you're going pure spellcasting tech build then I don't know what's best but I doubt the 175 sattk is any use for you) 175 dex is still worse than 175 sattk for damage.

Cure Shock
Aug 31, 2014, 10:06 AM
Thanks for the suggestions guys. It seems that the BO Mag affair is still a hot topic so yea... I finally loaded my RA build, I'm waiting for suggestions. ^^;

Stealthcmc1974
Aug 31, 2014, 10:18 AM
Dex mag is bad, if you want to use crafted weapons gear/spec into crit and use a sattk mag. This is how you use crafted weapons, you will NEVER have enough dex to cap your damage variance and 175 sattk is better than 175 dex for pure damage even with crafted weapons. Even with bouncer or braver mag(you shouldn't ever be BO/BR unless you're going pure spellcasting tech build then I don't know what's best) 175 dex is still worse than 175 sattk for damage.

I should have placed bets on whether or not you would come in here and say that.

The point is why choose when combining both MAG skills give me 175 S-ATK AND 175 DEX? We're also getting that lvl cap increase to 80 in the future, as well as the MAG lvl cap to 200. (I just won't get Heal Share on BO nor Rapid Shoot Up on BR)

Also, I'm not gonna be casting offensive techs at all as BR/BO & BO/BR, only really to change the element on my JBs. Only techs I consistently use are Resta, Anit, Shifta, and Deband (Possibly Megiverse).

Before you say anything, I won't be spending money to get MAGs for every ATK type, thank you.

I also value versatility. As I stated earlier, I like being able to fill every role in a party. That's obviously not gonna make me the best in any one area, but I'm fine with being good in all areas (Acromaster FTW). It's what I'm going for, and I don't care if it's not the best.

And before you post anymore Shiyo, just point people to the convo you had about this on the Bouncer thread and be done with it. You've already run this topic into the ground with you opinion, and it took up a ton of space on that thread. I'd like to avoid doing the same on this thread.

Now if you'll excuse me, I'll be going back to watching my anime. Good day.


Thanks for the suggestions guys. It seems that the BO Mag affair is still a hot topic so yea... I finally loaded my RA build, I'm waiting for suggestions. ^^;

Mine are alredy up there earlier in the thread.

Shiyo
Aug 31, 2014, 10:20 AM
I'm not going to stop informing people of what they should be putting their points into or feeding their mag in a video game where it costs you IRL money to respec or buy a new mag.

If you want to do a craft build, I will GLADLY guide you through it the proper way.

First, don't sub BR. BO/BR is terrible damage multipliers compared to /HU or /FI. If you want to mainly hit things and melee, sub HU. It's still the best sub for pure striking damage.

Next:
http://pso2-skill.pwnedgalaxy.net/skillcalc.php?082IbsIkbsIkbsIkbsIkbsIkbsIkbsIkbsIk dt0fdodBIbl2fbx8JksXI2000000doIn0000008doib0000006 do000000lo00000007oIn0000000lbIo000000fdOGBkiqBfeA eFrAfJk0000j

Then:
Get a bunch of this weapon:
http://pso2.swiki.jp/index.php?%E5%AE%B5

Make an ice, dark, fire, lightning, light and level3 potential + 50 element + extend all of them. This gives you 20% more crit at all times with fury stance up.

You now have 100% crit for 60 seconds every 90 seconds.

You are now using the best possible BO main crit build.

Alternatively, play FI/BO with critical strikes, limit break, etc etc and get all class dual blades and jet boots. I prefer the first method, personally, because I want to play BO not a FI with BO weapons.

There's also a dual blade with Crit damage:
http://pso2.swiki.jp/index.php?%E3%82%B0%E3%83%A9%E3%83%B3%E3%83%95%E3% 82%A9%E3%83%AB This is what you should working towards to rainbow as a crit build.

Stealthcmc1974
Aug 31, 2014, 10:23 AM
I'm not going to stop informing people of what they should be putting their points into or feeding their mag in a video game where it costs you IRL money to respec or buy a new mag.

If you want to do a crit build, I will GLADLY guide you through it the proper way.

I know you won't, I'm saying you've said it once, so why don't you save yourself the trouble and just link them to where you've said it already? If they don't read it, that's their perrogative.

horseship
Aug 31, 2014, 10:29 AM
On ranger, skip killing bonus and get the two grenades + tactics trap instead. Only get 1 point in tool mastery to unlock tactics trap. Grenades are far better for pp recovery and management than killing bonus, and Gravity Bomb works as a pseudo-zondeel which is nice for MPAs. Other skills to get are weak hit blast bonus, sharpshooter, bullet keep, and 1 point into rare mastery. The rest can be dumped into killing bonus, but it's really not that useful due to its very small activation range. You pretty much need to be touching the enemies to get any pp back, which means you'll rarely get any unless you spam rodeo drive and cosmos breaker all the time. Even diffuse shell and additional bullet don't always activate killing bonus. If you use cluster bullet a lot (you should if you use launcher), weak hit blast bonus will make your PB gauge fill very quickly due to its auto-targeting of weak points.

This is all assuming that you intend to use ranger as a main class, which I guess you might not looking at the lack of rare mastery, sharpshooter, and bullet keep. If you're only using ranger as a sub for gunner, ignore all of what I said.

Sizustar
Aug 31, 2014, 11:07 AM
I'm not going to stop informing people of what they should be putting their points into or feeding their mag in a video game where it costs you IRL money to respec or buy a new mag.

If you want to do a craft build, I will GLADLY guide you through it the proper way.

First, don't sub BR. BO/BR is terrible damage multipliers compared to /HU or /FI. If you want to mainly hit things and melee, sub HU. It's still the best sub for pure striking damage.

Next:
http://pso2-skill.pwnedgalaxy.net/skillcalc.php?082IbsIkbsIkbsIkbsIkbsIkbsIkbsIkbsIk dt0fdodBIbl2fbx8JksXI2000000doIn0000008doib0000006 do000000lo00000007oIn0000000lbIo000000fdOGBkiqBfeA eFrAfJk0000j

Then:
Get a bunch of this weapon:
http://pso2.swiki.jp/index.php?%E5%AE%B5

Make an ice, dark, fire, lightning, light and level3 potential + 50 element + extend all of them. This gives you 20% more crit at all times with fury stance up.

You now have 100% crit for 60 seconds every 90 seconds.

You are now using the best possible BO main crit build.

Alternatively, play FI/BO with critical strikes, limit break, etc etc and get all class dual blades and jet boots. I prefer the first method, personally, because I want to play BO not a FI with BO weapons.

That looks interesting, guess I'll try that out.

Cure Shock
Aug 31, 2014, 11:44 AM
This is all assuming that you intend to use ranger as a main class.

Yes, I was thinking to keep it as sub for my Gu xD if it isn't possible anymore, I'll change back to my... ugh... Hu sub. Btw they're all nice infos, thanks anyway!


I'm not going to stop informing people of what they should be putting their points into or feeding their mag in a video game where it costs you IRL money to respec or buy a new mag.

If you want to do a craft build, I will GLADLY guide you through it the proper way.

First, don't sub BR. BO/BR is terrible damage multipliers compared to /HU or /FI. If you want to mainly hit things and melee, sub HU. It's still the best sub for pure striking damage.

Next:
http://pso2-skill.pwnedgalaxy.net/skillcalc.php?082IbsIkbsIkbsIkbsIkbsIkbsIkbsIkbsIk dt0fdodBIbl2fbx8JksXI2000000doIn0000008doib0000006 do000000lo00000007oIn0000000lbIo000000fdOGBkiqBfeA eFrAfJk0000j

Then:
Get a bunch of this weapon:
http://pso2.swiki.jp/index.php?%E5%AE%B5

Make an ice, dark, fire, lightning, light and level3 potential + 50 element + extend all of them. This gives you 20% more crit at all times with fury stance up.

You now have 100% crit for 60 seconds every 90 seconds.

You are now using the best possible BO main crit build.

Alternatively, play FI/BO with critical strikes, limit break, etc etc and get all class dual blades and jet boots. I prefer the first method, personally, because I want to play BO not a FI with BO weapons.

Nice, I'm very curious to try Fi/Bo or Bo/Fi (tired to sub Hu to almost everything lol) and I love the idea of making crafting weapons way more viable than before.
What's the best tree in this case? Both stances maxed out + Wise Critical maxed + Limit Break and Tech Arts would work fine?
Btw, thanks for the suggestions!

Shiyo
Aug 31, 2014, 10:00 PM
Yes, I was thinking to keep it as sub for my Gu xD if it isn't possible anymore, I'll change back to my... ugh... Hu sub. Btw they're all nice infos, thanks anyway!



Nice, I'm very curious to try Fi/Bo or Bo/Fi (tired to sub Hu to almost everything lol) and I love the idea of making crafting weapons way more viable than before.
What's the best tree in this case? Both stances maxed out + Wise Critical maxed + Limit Break and Tech Arts would work fine?
Btw, thanks for the suggestions!

FI/BO crit build:
http://pso2-skill.pwnedgalaxy.net/skillcalc.php?08AnbsIkbsIkbsIkbsIkbsIkbsIkbsIkbsIk dt0fdodBIbl2fbx8JksXI2000000doInI2bndAIbfJkcFJbIn0 0000doib0000006do000000lo00000007oIn0000000lbIo000 000fdOGBkiqBfeAeFrAfJk0000j

BO/FI crit:
http://pso2-skill.pwnedgalaxy.net/skillcalc.php?083nbsIkbsIkbsIkbsIkbsIkbsIkbsIkbsIk dt0fdodBIbl2fbx8JksXI2000000doInfHNdKeBfJkfHnIn000 00doib0000006do000000lo00000007oIn0000000lbIo00000 0fdOGBkiqBfeAeFrAfJk0000j

I made these in 2 minutes after waking up so probably not the best.

By the way, there's an 11 star dual blade with CRIT DAMAGE potential.

http://pso2.swiki.jp/index.php?%E3%82%B0%E3%83%A9%E3%83%B3%E3%83%95%E3% 82%A9%E3%83%AB

Cure Shock
Sep 6, 2014, 03:16 PM
Thanks for the suggestions, they give me pretty much an idea of what build could I use if I eventually run as crit Bo.

Btw, coming back to my Ra question, I arranged my build again to look like this:
http://pso2-skill.pwnedgalaxy.net/skillcalc.php?08kFbsIkbsIkbsIkbsIkbsIkbsIkbsIkbsIk fdt0dodBIb00000000jdoIn0000008dofHoId6cAf4XJkIx000 08doIbid2odKqnGAJkhf20000lo00000007oIn0000000lbIo0 00000fdoIb000000f

I don't think I'll ever play as Ra main. In case, I'm going to just buy another tree, but I'm just too much addicted in stacking CT and WB lol, so I skip Gravity Bomb (too much time would pass to switch from Launcher to TMG, and I just use Reverse Tap to grab mobs) and Traps. Dunno if after Ep3 they're better. If someone have tried them, give me some tips about. Thanks