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View Full Version : PSO2 To PVP or not to PVP??...



raytheon07
Sep 18, 2014, 08:45 PM
Since the release of PSO2 SEA lots of Filipino players have been frustratedly looking for the PVP system and now that they didn't find any most of them now are very disappointed of the game. They all say that there's no point in hunting and building equipments if you can't demonstrate them in PVP and then brag about it afterwards. I am also from the Philippines but I DON'T share their sentiments and I am pretty satisfied with the game as it is. In fact I dismiss the PVP system as the root of conflicts and bitter relationship between players. As for the players from the five other countries I haven't heard much from them. How about you guys what's your take would you agree to a PVP system in PSO2??

Hobu
Sep 18, 2014, 08:52 PM
You guys are CLEARLY doing it wrong.

Why are you making this thread if you AREN'T sharing their sentiments at all? First off, PSO2 is a PVE game. If you want PVP in a PVE game, go play Path of Exile or something.

Now, have you ever tried:

1. Clearing time attacks for example, Naberius 1 in 4 minutes?
2. Doing 3 Mining Base invasions and not just 2?
3. Soloing bosses with every character possible?
4. Being a successful character in every aspect possible?

PSO2 is like Monster Hunter/God Eater in essence. You customize your character, you hunt for equipment, and you kick monster ass. Not each other.

Jolly cooperation my good man, do you guys even have it?

NotRankin
Sep 18, 2014, 08:53 PM
I wouldn't mind as long as it was balanced and didn't interfere with anyone who doesn't want to do it. Would be something fun to do.


You guys are CLEARLY doing it wrong.

Why are you making this thread if you AREN'T sharing their sentiments at all? First off, PSO2 is a PVE game. If you want PVP in a PVE game, go play Path of Exile or something.

Now, have you ever tried:

1. Clearing time attacks for example, Naberius 1 in 4 minutes?
2. Doing 3 Mining Base invasions and not just 2?
3. Soloing bosses with every character possible?
4. Being a successful character in every aspect possible?

PSO2 is like Monster Hunter/God Eater in essence. You customize your character, you hunt for equipment, and you kick monster ass. Not each other.

Jolly cooperation my good man, do you guys even have it?

Gosh, fuck trying anything new, amirite?

Evangelion X.XX
Sep 18, 2014, 08:55 PM
Ain't gonna work.... just imagine a FO running away spamming Il-megid or something vs. melee (unless you have combat escape or something)...

BIG OLAF
Sep 18, 2014, 08:57 PM
Not to PvP, please. This isn't the kind of game for it. At least not straight-up deathmatch-style PvP.

NotRankin
Sep 18, 2014, 08:59 PM
Not to PvP, please. This isn't the kind of game for it. At least not straight-up deathmatch-style PvP.

Something like XIV's Frontlines could work. They made that pretty well balanced and fun, especially when certain classes in PVE seemed like they'd absolutely slaughter everyone.

Hobu
Sep 18, 2014, 09:00 PM
Gosh, fuck trying anything new, amirite?

Now, no need for the F word. I've been a solid Phantasy Star player in several platforms and I do understand what you're saying. Phantasy Star for me is getting the best equipment, and socializing, while not being a burden on missions.

Yes, missions. I mean, if they cannot even clear Naberius 1 in 5-6 minutes at least, hell I'd consider them bad players. If you're bored with the PVE aspect, there's a lot of things to do in the game.

But that's Asiashit for you. Not as fun as JP will ever be.

Sanguine2009
Sep 18, 2014, 09:03 PM
custom AIS vs custom AIS Pvp, phantasy armored core/border break online please.

gigawuts
Sep 18, 2014, 09:05 PM
Now, no need for the F word.


Asiashit

welp.

Anyway not every game needs PVE, and not every game needs PVP. I like PSO2 lacking "proper" direct PVP.

SakoHaruo
Sep 18, 2014, 09:13 PM
this thread again? We already have PvP. It's called IR.

That other type of PvP that you want... it will happen regardless of balance. You just need to wait for Sega to run out of other shitty ideas.

Gardios
Sep 18, 2014, 09:17 PM
PvP would only work if it was something like VS tower defence. Think Puyo Puyo, where chaining is killing certain enemies and garbage are additional monsters/bosses.

Hobu
Sep 18, 2014, 09:23 PM
welp.


I just had to say it. :-?

I can't blame them for having a terrible server though. No wonder they're like that. :rolleyes:

SakoHaruo
Sep 18, 2014, 09:23 PM
custom AIS vs custom AIS Pvp, phantasy armored core/border break online please.

TPS mode only. That way you can't auto lock onto each other.

Rip controller users.

Also, add AIS credit points so we can buy custom parts, weapons, and boosters.

Gama
Sep 18, 2014, 09:26 PM
never enjoyed pvp, i prefer cooperation instead.

sega could make a soccer lobby, 2p challenge mode, race modes etc...

wich would test skill and not gear.

yoshiblue
Sep 18, 2014, 09:35 PM
Mario party games for everyone! Sonic Shuffle Online 2.

GALEFORCE
Sep 18, 2014, 09:40 PM
custom AIS vs custom AIS Pvp, phantasy armored core/border break online please.

This sounds awesome, and it could actually work.

strikerhunter
Sep 18, 2014, 09:48 PM
No, just no. There are still too many things needed to be balance long before PvP can be introduced.

Hexxy
Sep 18, 2014, 10:15 PM
You all forgot we have the most most important kind of pvp.

Forum pvp.

Edit: You all suck and I'm better than you at everything ever. HUE HUE HUE.

raytheon07
Sep 18, 2014, 10:17 PM
It probably has something to do with the fact that hack and slash MMORPGs have been the mainstream here in our country for quite some time... Ya know just lock on and hammer away!!!!! :)

lostinseganet
Sep 18, 2014, 10:42 PM
Do not want the mechanics to hurt other players in the game for hackers. Also balance would take up time the developers could be spending making enemies to fight. I love coop, and PSO is all about that!

yoshiblue
Sep 18, 2014, 10:43 PM
TPS mode only. That way you can't auto lock onto each other.

Rip controller users.

Also, add AIS credit points so we can buy custom parts, weapons, and boosters.

Everyone turns as slow as a snail for balance reasons.

final_attack
Sep 18, 2014, 10:51 PM
I don't mind if they add PvP, as long as it doesn't interfere with PvE. And I won't touch that feature, of course, since .......

- Losing is all right. I won't mind losing.
- But, winning leave a bad taste in my mouth.

Just a personal preference, of course =]

Sanguine2009
Sep 18, 2014, 11:28 PM
TPS mode only. That way you can't auto lock onto each other.

Rip controller users.

Also, add AIS credit points so we can buy custom parts, weapons, and boosters.

of course, pretty much exactly what i would have in mind. could buy NPCs for operators too. and paint/emblems/purely aesthetic parts! gotta keep the fashion star online going



there is no way sega would be able to balance Pvp if we could use our standard characters(though thats not to say its impossible for others to do), thats why either PvEvP or something like AIS are the only ways i can see it working.

Vampy
Sep 18, 2014, 11:38 PM
I could go for PvP but not one on one arena style the games balance is too poor for that at least at the moment maybe in the future.

landman
Sep 19, 2014, 02:47 AM
I don't like it, but I'm not against it if it means a lot of people will enjoy the game more. You don't like being challenged? ignore the challenge. You don't like refusing a challenge? then PVP.

Selphea
Sep 19, 2014, 03:17 AM
There was one interview (http://www.pso-world.com/forums/showpost.php?p=2702684&postcount=1) where Sakai mentioned they might add PvP if they did a Korean version.

However, I really don't think PSO2 would handle PvP very well. It's an online game centered on timing invincible frames and stunlock. If it was offline it'd have some potential, but online on Sega's servers that lag like they're running on an Android smartphone? Ehh...

SakuRei
Sep 19, 2014, 03:21 AM
Since the release of PSO2 SEA lots of Filipino players have been frustratedly looking for the PVP system

Main reason why I don't agree having PSO2 with PvP System and also wanting to move out of this country and region and to live somewhere else... "Bragging Rights" is what SEA region is all about. Man, this is kinda embarrassing and humiliating. Not to mention I don't see "friendly competition" in every MMORPG or any other online games with PvP systems either friend or guildmates/teammates it still gives hate with each other anyways.

Rien
Sep 19, 2014, 03:50 AM
There was one interview (http://www.pso-world.com/forums/showpost.php?p=2702684&postcount=1) where Sakai mentioned they might add PvP if they did a Korean version.

However, I really don't think PSO2 would handle PvP very well. It's an online game centered on timing invincible frames and stunlock. If it was offline it'd have some potential, but online on Sega's servers that lag like they're running on an Android smartphone? Ehh...

Press katana combat

Win the match

Jaqlou Swig KING
Sep 19, 2014, 01:02 PM
Direct combat wouldn't work unless they completely changed the game play and it's mechanics. At least, it wouldn't work out in a way it would be worth doing/fun for anyone. Even if they gave us forced, preset move sets like in PSP2, it'd be terrible. PvP has been bad in every single Phantasy Star game it's graced. Which is a shame, but this just isn't the series for it, never has been, and never will be. Balance is only half the problem.

And even if they did completely change everything, the lag that's been plaguing the servers since EP3 went up would result in a lot of butthurt nonsense CRIT MATTERED GIT GUD NAIS SPIN2WIN MAGIC USER FAG LOLOL

Kamekur
Sep 20, 2014, 04:01 AM
this thread again? We already have PvP. It's called IR.

That other type of PvP that you want... it will happen regardless of balance. You just need to wait for Sega to run out of other shitty ideas.

Thanks, Sako. This game is just way too simple and doesn't have enough mechanics for PvP to work properly. Fo spamming non-stop without any punishment, Braver using KC escape and winning matches, and other classes having no way to counter those. The game would need a full revamp, in other words, become another game for PvP to work. This is how every match would look in its current state, more or less. Don't mind the stuns as pso2 doesn't have many of those either.


http://www.youtube.com/watch?v=8z_D3EpRv8w

Hobu
Sep 20, 2014, 07:18 PM
Thanks, Sako. This game is just way too simple and doesn't have enough mechanics for PvP to work properly. Fo spamming non-stop without any punishment, Braver using KC escape and winning matches, and other classes having no way to counter those. The game would need a full revamp, in other words, become another game for PvP to work. This is how every match would look in its current state, more or less. Don't mind the stuns as pso2 doesn't have many of those either.

PvP in pso2. - YouTube (http://www.youtube.com/watch?v=8z_D3EpRv8w)

I played BnS CN when the DDoS happened, and it was such a fun game.

Not much to do once you hit cap and have all the endgame stuff though. I enjoy one shotting knocked down players with that lightning slash skill thingy. Not even the absurd tits and character models are enough to keep me around.

Sacrificial
Sep 20, 2014, 08:00 PM
Eventhough I'd like some form of duel I know it wouldn't work. There as to come a total new game mechanic for that.
Maybe some sort of tabletop minigame where you control mobs and bosses against each other? Buy new "soldiers" and upgrade them with a point system worse than casino.

yes please.

LotusFX
Sep 20, 2014, 08:24 PM
Main reason why I don't agree having PSO2 with PvP System and also wanting to move out of this country and region and to live somewhere else... "Bragging Rights" is what SEA region is all about. Man, this is kinda embarrassing and humiliating. Not to mention I don't see "friendly competition" in every MMORPG or any other online games with PvP systems either friend or guildmates/teammates it still gives hate with each other anyways.

^
Definitely this. Looking at the MMORPG games with PvP systems, it is indeed true there are show-offs and hate (especially in the country). It's horrible. And yes... it is embarrassing if I may say so.
I don't see it happening anyway.

the_importer_
Sep 20, 2014, 09:46 PM
I personally wouldn't bother playing a PVP mode even if they added it. This is of course why PSO2 wouldn't work outside of Japan, different mentality. Japanese gamers like their honorable no "I" in team system. Westerners on the other hand mostly play online games to try to become better than everyone else, hence the popularity of PVP.

Cadfael
Sep 20, 2014, 09:46 PM
Since the release of PSO2 SEA lots of Filipino players have been frustratedly looking for the PVP system and now that they didn't find any most of them now are very disappointed of the game. They all say that there's no point in hunting and building equipments if you can't demonstrate them in PVP and then brag about it afterwards. I am also from the Philippines but I DON'T share their sentiments and I am pretty satisfied with the game as it is. In fact I dismiss the PVP system as the root of conflicts and bitter relationship between players. As for the players from the five other countries I haven't heard much from them. How about you guys what's your take would you agree to a PVP system in PSO2??

"Videogames aren't about having fun. They're about farming for exp and items and using those items to humiliate other people and then gloat over their failure. If you can't do that in a video game, then what's the point of playing?"


I don't understand that mentality at all.

Z-0
Sep 20, 2014, 09:54 PM
I highly doubt that is the "mentality", and the OP is making it sound worse than it is simply because they don't like PvP and want to feel like they're above others.

Kondibon
Sep 20, 2014, 10:01 PM
I don't see why people are bringing up the "PvPers are mean" thing when there are plenty of jerks and assholes here already. It's got nothing to do with PvP, those kinds of players are in every game type.

That said, I agree with the people saying it just straight up wouldn't work. They can do it if they want but it would be like PvP in Mabi and just be a measure of how close you are to the servers.

Rien
Sep 27, 2014, 10:26 AM
reviving this topic because the player survey now asks if the player wants PvP content.

specifically it says pvp or tvt (team vs team)

SakoHaruo
Sep 27, 2014, 10:38 AM
oh sheeit. This may be lulz.

final_attack
Sep 27, 2014, 10:43 AM
As long as they don't offer good items / reward / money from PvP limited content .....

SakoHaruo
Sep 27, 2014, 10:48 AM
As long as they don't offer good items / reward / money from PvP limited content .....

NO. That's what I want them to them. Early access to outfits and accessories, and make them exclusive to that playlist. Make it so people who have already won once can't win again, but they can still participate in the quest. That way everyone has a chance to win.

WildarmsRE5
Sep 27, 2014, 10:55 AM
as a Filipino myself, I can Guarantee that 70% of the gamers here are all playing competitive games.

hence, PvP are popular here. you can compare NA LoL daily trash talking to every MMO in here.

actually, it really might be even worse than that. not sure if its equal to CoD kids though.

if they're actually complaining that there's nowhere to show off your skills and items here, they're doing it wrong.

soloing Time Attacks and getting the fastest time possible is where its at.

final_attack
Sep 27, 2014, 11:56 AM
NO. That's what I want them to them. Early access to outfits and accessories, and make them exclusive to that playlist. Make it so people who have already won once can't win again, but they can still participate in the quest. That way everyone has a chance to win.

Hm .... I'd still vote "no" if that is the reason ._.

Edit : Well, my main reason for getting PSO2 is because there's no PvP ... and Firearms type weapons

Edit2 : Let's just see and accept the end result :3

gigawuts
Sep 27, 2014, 12:40 PM
Exclusive limited content: Bad

Early access & discount prices: Good

Exclusive resellables: Acceptable - depends on frequency of distribution

HeyItsTHK
Sep 27, 2014, 12:54 PM
If pvp were to exist in this game it'd have to be very non standard.

If you're going for that standard arena/deathmatch style, I'd go for Dungeon Fighter's Fair Arena approach. You have to use the skills and equipment that are given to you, not what you already have, and make due with that.

Another option is C9's invasion system, which when turned on, allowed enemy parties to invade your run and fight you. Penalty for dying was just your run being ended, and if you won you got prizes.

The safest would be the little race-like competitions they have going on now (Arks GP, Arks Championships).

Code: Clone should happen more often though.

gigawuts
Sep 27, 2014, 12:58 PM
I'd be totally down for AIS pvp with simplified skilltrees (choose actives & ability augmenting skills, point capture rate, no damage skills, etc.), but only if resets were free.

Kilich
Sep 27, 2014, 01:20 PM
AIS based pvp, yes. But only if it comes with ping limiter, because I do not wish for anyone to play against high ping opponents.

mctastee
Sep 27, 2014, 04:59 PM
Sega can barely handle PvE. What makes you think they could pull off a GOOD PvP system

raytheon07
Sep 27, 2014, 10:20 PM
Hmmm after hearing out what those in favor of PvP have to say, maybe I can put up with a PvP system in PSO2 under certain circumstances: First, it must be PURELY optional, meaning that it is in no way a requisite in strengthening your character. I've encountered some RPGs where you need to engage other players in a mass PvP in order to gain certain pts that strengthened your character overtime. In fact I once tried not to participate in that mass PvP for a long time and I found my character's growth stunted relative to those who regularly joined. Bad news for those who will opt not to touch the PvP system in PSO2 if there happened to be one if they applied the same concept. Second, there must be NO implementation of free PK anywhere. I don't know about you guys but I'd get real pissed off if I was going about my usual business and suddenly a TMG-wielding madman came and started pouring rounds on me. As it's known cooperation has been PSO2's best selling point and I'd like to keep it that way...

raytheon07
Sep 27, 2014, 10:21 PM
Oh and speaking of cooperation, where and/or what situation/s do you guys think someone who is good at strategizing and drawing battle plans can use his skills to the fullest?? ^_^

Chdata
Sep 27, 2014, 10:48 PM
Oh and speaking of cooperation, where and/or what situation/s do you guys think someone who is good at strategizing and drawing battle plans can use his skills to the fullest?? ^_^

LoL

Starcraft.

Stealthcmc1974
Sep 27, 2014, 10:52 PM
Oh and speaking of cooperation, where and/or what situation/s do you guys think someone who is good at strategizing and drawing battle plans can use his skills to the fullest?? ^_^

In PSO2? Organizing full 12/12 Team EQs probably, especially for new ones that are released. On a smaller scale, organizing large hunts for rares and such.

If you manage to do that effectively on a consistent basis, you'll have earned my admiration.

In any other game: You may want to look into some RTS stuff.

Rien
Sep 27, 2014, 11:08 PM
Oh and speaking of cooperation, where and/or what situation/s do you guys think someone who is good at strategizing and drawing battle plans can use his skills to the fullest?? ^_^

not in an MMORPG arena.

Z-0
Sep 28, 2014, 01:18 AM
Oh and speaking of cooperation, where and/or what situation/s do you guys think someone who is good at strategizing and drawing battle plans can use his skills to the fullest?? ^_^
Going fast.

This applies to quests such as Dark Falz Elder, Dark Falz Luther, Mothership EQ, Tower Defense, Den EQ, Time Attacks, etc. etc.

There's plenty of places in PSO2 to optimise and get better, which need some thought and planning.