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wargandi
Nov 19, 2014, 03:33 AM
hey guys I just log on and I see the new talents in my hunter tree but they are in jap anyone got a link that can help me figure out what they are.

ZerotakerZX
Nov 20, 2014, 02:02 PM
All Guard (Hunter)

Guard in all directions with Swords, Partisans, and Wired Lances.
Main Class Only
Guard Stance Advance (Hunter)

Performing a Just Guard during Guard Stance increases power for a limited time.
Main Class Only
T-Dagger Spin Move (Fighter)

Makes it possible to move in any direction while spinning with Twin Daggers.
D Saber Wind Parrying (Fighter)

Just Guards can be performed the instant the Double Saber whirlwind appears.
Knuckle Gear Boost (Fighter)

Knuckle Gear Gauge increase doubled.
Moving Snipe (Ranger)

Increases damage while moving and shooting.
Dive-Roll Shoot (Ranger / Gunner)

Makes it possible to do an attack during a dive roll.
One More Time

Reactivates Showtime, one more time, if you do not receive damage until the Showtime effect is over.
Rod Keep Bonus (Force)

Available for Rods.
The technic preserved by a Charge Escape can be used without consuming PP.
Reverse Bonus (Techer)

Applies your Shifta/Deband technic level to the players you revived.
Reverser Field (Techer)

Produces a field to revive allies nearby.
Main Class Only
Snatch JA Combo (Braver)

Just Attacks can be performed during the Snatch Step.
Quick Mate (Braver)

Speeds up monomate/dimate/trimates.
Break S D Bonus (Bouncer)

Dual Blades Only
Main Class Only
A portion of the Break Stance effect becomes valid towards nonbreakable parts.
(Shougai calculated this to be +15%)
Doesn’t apply to [Break Stance Up] nor [Rending Stance] nor [Soul Rending Stance]
Field Remain (Bouncer)

Pertains to the effects of support fields.
The effect will remain for a short while even when leaving the range of the caster’s field.
The caster must have acquired this skill.

untrustful
Nov 20, 2014, 02:16 PM
You forgot the other thing for hunter.