View Full Version : Time for androids traps to explode
Soniku
04-22-2003, 10:04 PM
is there anyway u can make the traps explode quicker?? i'm tired of settin it then running in circles so the enimies stay the hell under or near it!
hmmm..for such a high level you should of been learned this..just shoot the trap an it will blow up.
HAYABUSA-FMW-
04-22-2003, 10:07 PM
On 2003-04-22 20:06, Math wrote:
hmmm..for such a high level you should of been learned this..just shoot the trap an it will blow up.
Exactly.
Pop out the gun and fire at it-exploding it faster than just setting it and running like a Forrest Gump.
mightyJoeDunn
04-22-2003, 10:34 PM
I have never set a trap with my RAcast, I don't want to run out.
ABDUR101
04-22-2003, 11:31 PM
If you run out of traps, just go back to the Hospital and they refill it for the small fee(along with your health).
As said, you can shoot the traps, or you can set another trap in close proximity. Setting two confuse or two freeze traps is a waste, so follow up with a damage trap.
s3rial_one
04-22-2003, 11:58 PM
You can use damage traps to set off other traps, too...
One of my favorite ways to use traps is to drop a damage trap, then drop two ice traps on opposite sides of the damage trap's blast radius. When the damage trap goes off, it sets off the two ice traps, which freeze everything in a fairly large area. It's not so useful for solo play, but works wonders online.
Axon13
04-23-2003, 03:14 AM
if you're a ranger, a shotgun or photon launcher does wonders for setting off traps because it's almost guaranteed that one of the targets will be the trap. but if you're a hunter, go with the almighty varista or any other handgun to detonate them
Droxitr
04-23-2003, 08:59 AM
I use my traps to kill slimes cus it hits em in "puddle mode" for a fair amount of damage, at least twice what one of my shots can do.
Duder_Cooter
04-23-2003, 09:03 AM
I'm to lazy to set traps....
rena-ko
04-23-2003, 09:32 AM
hm, so far i have to actually play one of my android characters.... but on dreamcast my pattern with my racaseal on ultimate was like this:
equipped: yasminkov 2000 or red handgun (= any handgun)
advance to a horde of monsters, set an ice trap, get back a little bit (usually towards the camera), then turn around again and shot the trap on short distance. it will set off and freeze all monsters that where dumb enough to try to surround me.
this would be perfect for rangers who usually have a gun equipped.
Wolf_Warhead
04-23-2003, 09:58 AM
I use traps often, since theyalways hit their target. Handy for delsabers and gunners.
Relam
04-23-2003, 10:24 AM
Man, Ice traps are a god send against Diminians and Del Sabers on Very Hard http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime2.gif On the DC, I could usually get 2 shots off before they were already on me. And then it'd turn into some comical reenactment of a little kid with a squirt gun shooting a really ticked off bully http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime2.gif
-=shoot shoot=- Uh oh -=run run shoot run run run run run shoot WEDGIE=-
Whatley
04-23-2003, 12:38 PM
On 2003-04-22 21:31, ABDUR101 wrote:
If you run out of traps, just go back to the Hospital and they refill it for the small fee(along with your health).
You can also refill your traps at the healing rings. Or if you are close to leveling, just wait and you will get your traps refilled when you level.
Vanango
04-23-2003, 11:46 PM
On 2003-04-23 07:03, Duder_Cooter wrote:
I'm to lazy to set traps....
THat's strange you say that since it doesn't take anytime... unless you just really suck.
It's a fast efficient way to hit all the enemies and it makes it faster to clear a room.
NaroX
04-24-2003, 09:30 AM
lol math is right... http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif Shoot the dam thing FoOl!!!
Foggy_Pete
04-24-2003, 10:12 AM
when in the midst of a hord of monsters setting a trap and detonating it efectivly is dificult. the traps have the unfortunate habit of bobbing up and down, but on there lowest dip they can be shot from directly underneath. it takes timing but it can be done
dropslash
05-18-2003, 09:14 PM
The higher level you get, the faster your traps detonate, and the wider range they cover. The fastest way though is still, shoot them, or, work with other androids, or at least one other person with a Trap Vision activated. You can charge the line drop the trap and they can set it off immediately.
SLyNKee
05-20-2003, 03:04 AM
What ive been doing of late since I got a Twin Blaze is use its speical (casts gifoie) then drop a trap, blows it up immediatlely, or you can drop the trap first then us the special works either way...
Raziel_Kai
05-20-2003, 03:27 AM
I use Traps the most when I equip Mechguns (the few times I actually don't go melee over ranged combat).
Wait a bit until the enemies are really close to each other, drop the Trap (freeze or confusion to give you a little breathing room; fire to finish up the baddies), walk towards the camera just a bit, turn around and fire away...
Not only the first round detonates the trap (affecting your foes immediately) but the second and third rounds hit your enemies as well, giving you a chance to end the shooting as a 2 or 3 hit mechgun combo attack.
When I'm playing multiplayer with my friends, I usually let them do the ranged combat for me, while I drop into the thick of the battle.
Only when I am paired with a RAcast or RAcaseal, do I employ the traps, since they favor shots over rifles or handguns. This means I just wade in with powerful hits, drop a freeze trap, and start the combo again. My backups shoot not only the foes but the trap as well, activating it and giving me some more breathing room.
I don't usually use this strategy with my RAmar and RAmarl friends since they tend to forget to activate their Trap Visions.
And for the original question... a trap usually sets off in about 1.5 or 2 seconds after it is deployed and there are enemies nearby. If there aren't, then a trap lasts longer. They are self-activated by proximity.
Raziel_Kai
05-20-2003, 03:32 AM
I also forgot...
I use fire traps against downed rappies.
Better to walk away and leave a present for them than waiting forever for them to get up.
Just make sure there aren't any other enemies walking up to you when you deploy the trap near a rappy or the trap will usually go off before the rappy gets up when you walk a good distance away, making you lose a possibly good drop.
Van_Saar
05-20-2003, 12:38 PM
I prefer to stay away from using traps. I kind of find it hard to put thm in the way of the enemies.
Perhaps I'll try again some other time, but for now, I'll just stick to a good Sniper.
NeoPhatnutz
05-21-2003, 12:19 PM
Yes, it's not hard. I don't have much trouble using traps, unless I'm on a lower difficulty than Ultimate. This isn't your case, is it?
Traps on any difficulty other than Ultimate take at least TWICE as long to go off on their own, maybe more. This pretty much forces you to shoot them to make them useful. I'm too powerful for those in Normal-VHard, since my YAZ 9000M simply rips them all into Swiss Booma before the Traps do any good.
Traps also go off almost instantly if you set another one in close vicinity of it. You probably already learned that, tho.
When being cornered or surrounded by flunkies, if you don't get knocked down, you might try one of two close vicinity trap combos:
Freeze/Damage: If you're strong enough to handle the beasts, and being surrounded if the sole issue, set a Freeze trap, then while evading their swings as much as possible, throw down a Damage trap as well. You can opt to put one down right after the first trap through the QuickSelect menu, and the game will lay it down as soon as it allows. If successful, the enemies will be frozen, plus damaged a good bit (considering they're subceptible to Fire damage, another attribute to consider). This will allow you a few precious seconds to whip out the correct weapon to start killing again, or correct your location and flee into the open to have more "negotiation room" when they come to.
Or, if you're still having issues getting by in Ultimate, try this one:
Freeze/Confuse. If they're getting too close, set a Freeze and shoot it, or whatever, to activate it as soon as possible. Once they're frozen, use a Confuse and flee. They'll start whacking each other, and as long as you don't get too close to the riot, you can set another and back away again without the morons even so much as noticing you. This can be repeated until all but one are down, and by then, the survivor should be weak enough to be no problem. Confuse traps really become valuable in hot Ultimate situations, especially in Multiplayer/Online. It's a great help to others as well, if they have good medium-long range attacks. Set one down on an incoming crowd, and once they start backstabbing each other, stand from afar with the others and assault them from a safe distance. Remember, you qualify for the 80% experience share from any enemies effected by any traps, even if you don't touch them again. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif
Van_Saar
05-21-2003, 12:31 PM
I've started using damage traps, but only on those Rappys, so I don't have to wait around while for the item, which is invariably meseta. >_<
Oh well. I'm only on Hard (Lv. 34, Caves) so it'll be a while before I see Ultimate. I've been buying too many games. I've got about 13 in 7 months. Heh.
SubstanceD
05-21-2003, 02:56 PM
On 2003-05-20 10:38, Van_Saar wrote:
I prefer to stay away from using traps. I kind of find it hard to put thm in the way of the enemies.
Perhaps I'll try again some other time, but for now, I'll just stick to a good Sniper.
I've tried to evolve from my version 1 playing style and have tried to be a decent Hucaseal player by making the most out of her traps but I must agree with Van_Saar, when you are playing strictly offline and solo using traps is more hassle than it's worth. The only enemies who are worth using traps on are ones that travel in large packs and take more than two hits to kill and setting a trap usually means running right into harms way, getting hit and what do I get in return, just some floaty thing that takes forever to go off meanwhile I am up to my neck in rabbid beasts that want to violate my poor Hucaseal, by the time my freeze traps and confuse traps go off I usually have killed most of the opponents who were threatening me, so for the time being traps are useless for me. I hear that in Ultimate all traps go off insatntly so hopefully they will eventually become usefull
<font size=-1>[ This Message was edited by: SubstanceD on 2003-05-21 12:59 ]</font>
Van_Saar
05-21-2003, 03:11 PM
I'm just using traps for rappys so by the time I've reached Ultimate, I'll have no practice on using them. It doesn't seem right to only have some practicality in Ultimate. Yes some of you people are able to use traps effectively, but I just can't get used to putting them in the path of an enemy and then turn around and shoot it, although by that time the target has gone past the trap, owing to the lack of distance when I set it.
I can't see myself using traps to damage enemies. In the time taken for it to go off, I'll have already done more damage just by shooting whatever's in my way. To me, traps are just some novel idea.
Van_Saar
05-21-2003, 03:11 PM
<font size=-1>[ This Message was edited by: Van_Saar on 2003-05-21 13:14 ]</font>
ancutcho
05-21-2003, 04:37 PM
i always love to use the confuse traps near a group of enemy and then run away and watch them kill each other. its very usefull for ultimate mode.
Van_Saar
05-22-2003, 07:08 AM
I haven't used any traps appart from the explosive ones.
Confuse traps make enemies attack each other? That seems pretty pointless. Not to be rude, but I would prefer to do it myself, for the experience, but whatever gets the job done, I guess...
Raziel_Kai
05-22-2003, 08:10 AM
NeoPhatnutz, you gotta get me some of that Swiss Booma! YUM! http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif
Anyways, you'll get the hang of it, Van_Saar... it's just a matter of practice. You don't have to run up to the enemy and drop the trap, just do it where you're standing, walk a bit towards the screen, turn and shoot. (of course, shoot the trap before your foes get too close)
Van Saar,
You get the same exp from any monster hit by your trap (whether it be confuse, damage or freeze) as you do from killing the monsters w/o using traps.
This is an often overlooked advantage to playing an android. Especially when you're playing with a FO heavy group. Unless you're using a spread or heavy sword which hits more than one enemy at one time, you can "touch" alot more monsters in a room with traps before they all get whipped by your teammates.
dropslash
05-22-2003, 03:12 PM
Also, when you get to Ultimate and have to face Ob Lilies (what, the flowers can hurt me now?), there's nothing better than using a confuse trap to recruit an army of Vulmers to rip it to shreds for you.
And don't forget, your damage traps can hurt otherwise invulnerable enemies. They have a good habit of killing Slimes in puddle mode in one hit. Death/Dark Gunners you can either damage trap, or freeze trap, which opens them up to attack while frozen. One damage trap will drop an entire Canadine ring to melee level (but a confuse trap is funnier).
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