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Maenara
Jun 10, 2015, 02:42 AM
g-go log in!

Xaeris
Jun 10, 2015, 02:47 AM
http://i.imgur.com/VfaMc8mm.png

Maenara
Jun 10, 2015, 02:48 AM
New 13*s require 300 gold badges.
Bronze badges can be exchanged for silver badges.
...

Silver Badges can't be traded for gold badges. hahahahahaha

Maninbluejumpsuit
Jun 10, 2015, 02:50 AM
And we get gold badges doing...?

arublast
Jun 10, 2015, 02:51 AM
Silver Badges can't be traded for gold badges. hahahahahahaSeems like a huge oversight ...

Xaeris
Jun 10, 2015, 02:51 AM
1 clear - 1 gold badge, from what I understand. Sound familiar? Nevermind, bad info. It's 30 element per weapon, so it's not completely Slave Grind 2, Electric Boogaloo.

Maenara
Jun 10, 2015, 02:52 AM
Backhand Smash now costs 40 PP and is around 11% stronger.

oratank
Jun 10, 2015, 02:53 AM
shit 725 atk req for 13 xi weapon

Xaelouse
Jun 10, 2015, 02:59 AM
Sonic Fever is shit. 10 attack on everything 5 HP 1 PP

Renderless
Jun 10, 2015, 03:00 AM
1 clear - 1 gold badge, from what I understand. Sound familiar? It's 30 element per weapon, so it's not completely Slave Grind 2, Electric Boogaloo.

There seems to be also a chance you can get 2 Gold Badges when you clear. A Gold Badge can also be obtained by clearing emergency codes.

Xaeris
Jun 10, 2015, 03:03 AM
Oh, that's pretty manageable then, combined with the 30 element on the weapons. lol @ Sonic Fever being bad after people were getting flustered over it.

x10 FUN is the most miraculous thing ever, thank you, that is all.

Maenara
Jun 10, 2015, 03:14 AM
After one LQ clear:
10 bronze badges
5 silver badges
2 gold badges

stardustreverie
Jun 10, 2015, 03:19 AM
Surprise knuckle is ridiculously fast now
Kinda unimpressed with the rest of the buffs

wefwq
Jun 10, 2015, 03:25 AM
Holy fuckin hell, really 300 badges?
That's just feels like Slave grindfest ver1.2 not-mech slaughterhouse edition.

And also it looks like the stat for new fever found during datamine are just a ruse.

Selphea
Jun 10, 2015, 03:28 AM
Sonic Fever is still nice for Gunslasher builds. It's like a Mutation that only needs 1 fodder.

Xaelouse
Jun 10, 2015, 03:31 AM
300 badges is not bad at all considering the weapons are 30 element each and 2 golds per clear

Aine
Jun 10, 2015, 03:33 AM
aren't the yozakura weapons p shit though

Maninbluejumpsuit
Jun 10, 2015, 03:33 AM
At least sonic fever isn't totally breaking affix meta.

Flaoc
Jun 10, 2015, 03:40 AM
honestly id take yozakura launcher at this point.. slave was stuck at 15 ele cause i couldnt handle the grind (with the lag too) anga is a dick and ideal launcher is the worst of the 13* launchers

ill just take what i can get at this point

Maenara
Jun 10, 2015, 03:43 AM
New 12* dual blades have Zirenheit potential(+15% elemental stance).

Maninbluejumpsuit
Jun 10, 2015, 03:45 AM
New 12* dual blades have Zirenheit potential(+15% elemental stance).

Is it fi-usable is the question.

EvilMag
Jun 10, 2015, 03:47 AM
Te equippable lol...

Xaeris
Jun 10, 2015, 03:49 AM
That's certainly an interesting choice.

milranduil
Jun 10, 2015, 03:49 AM
Sonic fever is actually 10 s-atk 10 r-def 5hp 1pp

Tankotron
Jun 10, 2015, 03:49 AM
Cleared LQ once and ended at 8/8/5 for Bronze silver and gold. Not bad at all.

TaigaUC
Jun 10, 2015, 04:02 AM
They really screwed up the colors for that Rinna/Linna outfit. All of the colors look silly/fake/putty-ish.
And the legs don't seem to reflect that the shoes are heeled. They look strangely short.
Either that or the body is too long. Oh well.

Time to try the LQ, I guess.

SallySalSal
Jun 10, 2015, 04:05 AM
Anyone know if Gold medals drop frequently in modes below XH?

Achelousaurus
Jun 10, 2015, 04:05 AM
1 clear - 1 gold badge, from what I understand. Sound familiar? It's 30 element per weapon, so it's not completely Slave Grind 2, Electric Boogaloo.
600 runs of the LQ?
o.O
That's not even half the effort you need for slave weapons. No wait, 2 gold badges per finish?
Wow, time to get some new gear then.

Poyonche
Jun 10, 2015, 04:06 AM
Hello Lawnchair~

arublast
Jun 10, 2015, 04:07 AM
Anyone know if Gold medals drop frequently in modes below XH?

Done 3 SH so far. 0 gold, 4 silver, and 10 bronze.

Selphea
Jun 10, 2015, 04:19 AM
Sonic fever is actually 10 s-atk 10 r-def 5hp 1pp

Well GDI :/

stardustreverie
Jun 10, 2015, 04:20 AM
600 runs of the LQ?
o.O
That's not even half the effort you need for slave weapons. No wait, 2 gold badges per finish?
Wow, time to get some new gear then.
I got 9 gold medals in 3 runs total.
It's not nearly as bad as lillipa but still a grind.

Poyonche
Jun 10, 2015, 04:22 AM
So it is just RNG ?

Selphea
Jun 10, 2015, 04:25 AM
Is it affected by RDR? Still patching.

Rakurai
Jun 10, 2015, 04:37 AM
I don't think the gold medals are affected by RDR, as they're only given out as rare ET rewards to my knowledge

SallySalSal
Jun 10, 2015, 04:40 AM
I've gotten gold, silver, and bronze as mob and boss drops.

Poyonche
Jun 10, 2015, 04:46 AM
Are you sure that you didn't got Gold as E-Trial reward ?

Maenara
Jun 10, 2015, 04:58 AM
New 12* partizan has bouncer equip and Black Heart latent.
New 12* katana has hunter equip and unique latent, +300% snatch step damage AND +14% snatch step JA damage.

Mattykins
Jun 10, 2015, 05:10 AM
I get about 3 on average per run, so it looks like 200 runs, oh boy.

SallySalSal
Jun 10, 2015, 05:11 AM
Do the new 12* only drop in XH?

milranduil
Jun 10, 2015, 05:16 AM
I get about 3 on average per run, so it looks like 200 runs, oh boy.

200 runs for 60%, you poor thing.

Mattykins
Jun 10, 2015, 05:19 AM
Eh, they take less time and are a lot more brainless than CQ, at least. I'd rather do this 200 times for 60% than however many times I've done CQ so far for the 40% I'm currently at on my rifle. I can jump right in instead of taking an hour to figure out roles, and it's not derailed by shitty players.

Miles064
Jun 10, 2015, 05:22 AM
So I take it this means running ult lillipa is now pointless? It's like white beast all over again. Still, cant argue with a change of scenery I guess.

Rakurai
Jun 10, 2015, 05:28 AM
Lillipa weapons are noticeably better.

It's simply a matter of whether or not that extra 140 attack or so is worth having to deal with way more RNG.

Miles064
Jun 10, 2015, 05:32 AM
Lillipa weapons are noticeably better.

It's simply a matter of whether or not that extra 140 attack or so is worth having to deal with way more RNG.

The new ones being 30% seems pretty legit too.

Also: Do the rings do anything?

Super Edit: God they used that stupid eggman song....

Asuka~
Jun 10, 2015, 05:37 AM
Hmm, so no hope with SH LQ giving Gold?

Xaeris
Jun 10, 2015, 05:38 AM
200 runs for 60%, you poor thing.

http://i.imgur.com/nBxhF6Om.png

Collect all the rings in the lobby, and the Sonic gets an emerald.

elryan
Jun 10, 2015, 05:39 AM
What are the potentials of the new 13* weapons?

varicbreem
Jun 10, 2015, 06:01 AM
anyone elses character suddenly a ball of clothes and unable to load in?

Azure Falcon
Jun 10, 2015, 06:08 AM
So how many silver badges are people averaging per run on XH? Since 6 months of Magatsu hasn't even got me 1 Brisa set I wouldn't mind getting that new white Brisa from the exchange shop.

stardustreverie
Jun 10, 2015, 06:15 AM
So how many silver badges are people averaging per run on XH? Since 6 months of Magatsu hasn't even got me 1 Brisa set I wouldn't mind getting that new white Brisa from the exchange shop.
After a bunch of runs I have 25 gold and only 8 silver. They seem the rarest medal to me.

TaigaUC
Jun 10, 2015, 06:16 AM
Ball of clothes = do file check. Something is corrupt somewhere.

Collecting rings makes an emerald appear in Sonic's hands.
I think it's client-side, so probably nothing special beyond that.

red1228
Jun 10, 2015, 06:46 AM
Still a grind, but two-hundred runs is WAY better than nine-fucking-hundred

Bellion
Jun 10, 2015, 06:52 AM
Convinced that 250% rdr affects all badges, yes golds from e-trials too.

Maenara
Jun 10, 2015, 07:04 AM
New 12* talis has Dark tech +16% latent.

wefwq
Jun 10, 2015, 09:15 AM
So how many silver badges are people averaging per run on XH? Since 6 months of Magatsu hasn't even got me 1 Brisa set I wouldn't mind getting that new white Brisa from the exchange shop.
Silver badge are piss easy to get, you can even trade bronze for silver.

Achelousaurus
Jun 10, 2015, 09:20 AM
I got 9 gold medals in 3 runs total.
It's not nearly as bad as lillipa but still a grind.
Yeah the grind is inevitable. The point is to grind with a steady and secure progress instead of just spending easily as much time hoping this one time you'll get lucky.
The point is, this is just an LQ, it's far less annoying, far less clusterfucky and far less of a drag than ult. And you can even finish with pugs in a reasonable time.
In fact this is so easy and apparently the new 13* are 140atk lower than slave that I wish the grind was a bit more and in return the weapons were a bit stronger.


New 12* talis has Dark tech +16% latent.
Thank god it's ep 3 already.

Any word on the potential of the new 13*
I'm still waiting for 2nd tier stance potentials for hu/fi/br (aside from the pointless Raging Inferno on Flame Visit).

Maenara
Jun 10, 2015, 09:29 AM
According to Swiki, new 12* daggers have a unique latent: "when you attack from behind the fangs of Sekasane enemy, given damage and PP recovery amount is increased."

The google translatrix makes it sort of unclear. I'm assuming it's a sort of Wise Stance latent that grants bonus damage and PP recovery, but I don't know if it actually requires you to be in Wise Stance.

Raujinn
Jun 10, 2015, 09:35 AM
As far as I'm aware, Gold medals can only be obtained from etrial clears on SH and XH or by clearing XH. They don't drop. Source: http://www.g-heaven.net/topics/2015/05/150530a.html

10 or so runs in and I have 31 gold, so if this rate keeps up I could get a 60% in 200 or so runs. Hoping to use it to finally have a 60% 13* or two, depends on how much effort I'm willing to put into this dumb game.

LonelyGaruga
Jun 10, 2015, 11:09 AM
According to Swiki, new 12* daggers have a unique latent: "when you attack from behind the fangs of Sekasane enemy, given damage and PP recovery amount is increased."

The google translatrix makes it sort of unclear. I'm assuming it's a sort of Wise Stance latent that grants bonus damage and PP recovery, but I don't know if it actually requires you to be in Wise Stance.

Sekasane Fang is the Google Translated name of the potential. 背襲の牙, overly literally translating it, would be "Back Raiding Fang". The actual potential just says behind the enemy, no need for Wise Stance. Google Translate indicates "when you attack from behind the enemy, given damage and PP recovery amount is increased." No proper tests for values has been conducted yet.

Also, new JBs (http://pso2.swiki.jp/index.php?%E3%82%A2%E3%82%AF%E3%82%A2%E3%82%B7%E3% 83%A3%E3%83%9C%E3%83%B3%E3%82%A8%E3%83%83%E3%82%B8 ), Aqua Soap Edge, that have a latent that boosts tech damage at close range. No values yet, but they're all class which is nice.

EvilMag
Jun 10, 2015, 11:46 AM
The new unit set is baaaad.

AsuravonD
Jun 10, 2015, 12:47 PM
30 to each attack is lolhorrible

Lyrise
Jun 10, 2015, 02:49 PM
For what its worth, those units also have an innate +100hp to it, well at least the rear unit does. (not including the affixes that are already on it) The item description does say that it adds a huge amount of HP and defense, so I wouldn't be surprised if we also saw a nice number for resist values.

Stickboy
Jun 10, 2015, 02:51 PM
holyshit knuckle is superfast now

Xaelouse
Jun 10, 2015, 03:01 PM
They only finally caught up with twin daggers in usefulness, but does nothing else to help fighter's real problem

TaigaUC
Jun 10, 2015, 03:09 PM
Knuckles are so fast now that their PAs look/feel more like hysterical flailing than punching now.
And of course Heartless Impact still travels at a ridiculously slow speed.
What they should have done was kept the startup and boosted the travel speed.
Instead they removed the entire startup and left the travel speed looking like casual gliding.

Can't say I'm a fan of the changes. Will try again when I'm not tired as shit.

Dammy
Jun 10, 2015, 03:28 PM
80 gold badges for today
seems like free 13* weps

LonelyGaruga
Jun 10, 2015, 03:36 PM
And of course Heartless Impact still travels at a ridiculously slow speed.

https://www.youtube.com/watch?v=jLI0hNIDkO8

Ties/beats Distract Wing depending on Gear. That's not slow.

Rayden
Jun 10, 2015, 05:34 PM
What are you guys talking about? Knuckles seem hardly any different to me. Just some minor adjustments to the PAs and a very small speed increase.

Miles064
Jun 10, 2015, 05:57 PM
I loved fists before and I can say I can feel the buffs a bit. Not to big but its seems flash thousand has a bit more range. Pendulum roll does seem a bit weird looking now though. Love the speed and dps it just looks like its would hurt to do.

milranduil
Jun 10, 2015, 05:59 PM
[spoiler-box]

http://www.youtube.com/watch?v=za3foQ-CX2Y
[/spoiler-box]

Maenara
Jun 10, 2015, 06:24 PM
Anyone happen to know what the potential is on Nox launcher? Swiki doesn't seem to know it exists, but quest records don't lie.

Bellion
Jun 10, 2015, 06:31 PM
Something like hitting breakable parts = damage and pp recovery increase.

Maenara
Jun 10, 2015, 06:42 PM
Odd potential for a launcher. Wonder what values are.

Stickboy
Jun 10, 2015, 08:53 PM
sonia hair looks unappealing, for some reason

Suirano
Jun 10, 2015, 09:14 PM
So Sonic Nyau just dropped a 12* katana in that LQ that wasn't a Nox series, apparently it's an all class with Tsukimi-sazanka PA with it.
I don't see it on the wiki either, at least not as of yet. Anybody else finding other stuff in this thing?


[spoiler-box]http://i.imgur.com/co3R6wV.png[/spoiler-box]

wefwq
Jun 10, 2015, 09:45 PM
sonia hair looks unappealing, for some reason
probably because it looks somewhat puffy.
long, straight hair are the best after all!


So Sonic Nyau just dropped a 12* katana in that LQ that wasn't a Nox series, apparently it's an all class with Tsukimi-sazanka PA with it.
I don't see it on the wiki either, at least not as of yet. Anybody else finding other stuff in this thing?


[spoiler-box]http://i.imgur.com/co3R6wV.png[/spoiler-box]
Just added to swiki (http://pso2.swiki.jp/index.php?%E3%83%9B%E3%82%B7%E3%83%9E%E3%83%84%E3% 83%AA).
Drop <Nyau lv. 70+>
*) Increase damage when attacking in the air by 10% (lv 3)

TaigaUC
Jun 10, 2015, 09:55 PM
It's faster than Destruct Wing because it doesn't have a long startup or ending, and it travels for a longer time... but the actual velocity while moving is clearly waaaay slower.

What I mean is it doesn't look like a charging attack, more like a gliding attack.
It's like comparing Destruct Wing's rushing forward to Disperse Shrike's gliding forward.
If I'm going to rush in and slam someone, I'd be going in as fast as I can with lots of momentum.
That's the kind of thing that makes an action game attack feel great.
Knuckles has issues fitting into PSO2's gameplay, but at least some of its PAs were satisfying to use. Heartless Impact has always been lacking in that regard.

Anyway, interesting to know it gains more distance in shorter time.
It just feels like crap to use as an attack to me. Like steering bumper car or something.
It feels especially out of place with everything else sped up now.
Imagine if it moved like Destruct Wing or Symphonic Drive. That would feel amazing. But then it probably wouldn't be good for travelling.

Flaoc
Jun 10, 2015, 09:56 PM
probably because it looks somewhat puffy.
long, straight hair are the best after all!


Just added to swiki (http://pso2.swiki.jp/index.php?%E3%83%9B%E3%82%B7%E3%83%9E%E3%83%84%E3% 83%AA).
Drop <Nyau lv. 70+>
*) Increase damage when attacking in the air by 10% (lv 3)

very odd potential choice for a katana

Rayden
Jun 10, 2015, 10:35 PM
It makes sense to me. Tsukimi is an air PA, after all.

final_attack
Jun 10, 2015, 10:38 PM
And .... doesn't Katana Combat makes you airborne too when using auto-lock? I don't really remember though, haven't used auto-lock for Katana Combat for a very long time o-o

ArcaneTechs
Jun 11, 2015, 01:57 AM
The Silver Badge to Gold Conversion not existing just baffles me, the LQ pretty much is Lilipa UQ 2.0, gonna take forever to grind for 13*'s unless I play non stop and I mean non stop, would have been nice to convert Silver Badges since theres absolutely nothing to trade them in for after you get those 11* Units and aside from breaking those down into mats for crafting. Unless they plan to update Xie's shop, its pretty bad. Pretty much just feel like im running Lilipa UQ right now to be honest

Dammy
Jun 11, 2015, 02:11 AM
The Silver Badge to Gold Conversion not existing just baffles me, the LQ pretty much is Lilipa UQ 2.0, gonna take forever to grind for 13*'s unless I play non stop and I mean non stop, would have been nice to convert Silver Badges since theres absolutely nothing to trade them in for after you get those 11* Units and aside from breaking those down into mats for crafting. Unless they plan to update Xie's shop, its pretty bad. Pretty much just feel like im running Lilipa UQ right now to be honest

its much more reliable, i got 80 gold badges on first day
you can get 2-5 badges in one run, and dont forget these weps are 30 element, not 20 , so you need only 2
yes, you have to play alot, but its guaranteed 13* after all, put in some effort

Flaoc
Jun 11, 2015, 02:19 AM
The Silver Badge to Gold Conversion not existing just baffles me, the LQ pretty much is Lilipa UQ 2.0, gonna take forever to grind for 13*'s unless I play non stop and I mean non stop, would have been nice to convert Silver Badges since theres absolutely nothing to trade them in for after you get those 11* Units and aside from breaking those down into mats for crafting. Unless they plan to update Xie's shop, its pretty bad. Pretty much just feel like im running Lilipa UQ right now to be honest

its not nearly as bad tbh.. it does require a lot of playing but if you only planned on getting 1 13* to 60 ele its a lot easier than lillipa thats for sure (slave wise)

ArcaneTechs
Jun 11, 2015, 02:25 AM
its not nearly as bad tbh.. it does require a lot of playing but if you only planned on getting 1 13* to 60 ele its a lot easier than lillipa thats for sure (slave wise)

its much more reliable, i got 80 gold badges on first day
you can get 2-5 badges in one run, and dont forget these weps are 30 element, not 20 , so you need only 2
yes, you have to play alot, but its guaranteed 13* after all, put in some effort
Well I know its easier (I'm not a casual lazy ass though) but I mean I'm saying this after around 180 Lilipa UQ runs within the first week it just feels like this again only slightly better now that you have a chance to get them off E Trials and receive 2 Gold Badges after every run. It's less stress I suppose that they're at least 30% on the weapons so it's not all as bad but I think a conversion would still be nice since again, after getting the units theres nothing to do but stockpile the Silver badges.

All in all, this probably what should have been Lilipa UQ in the first place

wefwq
Jun 11, 2015, 04:04 AM
Well I know its easier (I'm not a casual lazy ass though) but I mean I'm saying this after around 180 Lilipa UQ runs within the first week it just feels like this again only slightly better now that you have a chance to get them off E Trials and receive 2 Gold Badges after every run. It's less stress I suppose that they're at least 30% on the weapons so it's not all as bad but I think a conversion would still be nice since again, after getting the units theres nothing to do but stockpile the Silver badges.

All in all, this probably what should have been Lilipa UQ in the first place
it's dead, now.

ArcaneTechs
Jun 11, 2015, 04:56 AM
it's dead, now.
Revived once boost week is here

Stickboy
Jun 11, 2015, 07:26 AM
i know gold badges are from trial only. so rdr won't affect gold ones, rite?