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View Full Version : Ideal Unit Set Bonus



Alma
Aug 5, 2015, 10:08 AM
im not sure if this info true or not but gheaven listed set effect bonus that seems belong to ideal unit set.

source:
http://www.g-heaven.net/topics/2015/08/150805a.html


http://i.imgur.com/1GCdI3P.jpg?1


http://i.imgur.com/AJLRtb9.jpg

ZynischQ
Aug 5, 2015, 10:18 AM
50 HP, 13PP, 150 offenses, 80 dex and defenses?

That doesn't sound OP at all.

wefwq
Aug 5, 2015, 10:20 AM
50 HP, 13PP, 150 offenses, 80 dex and defenses?

That doesn't sound OP at all.
You have to work your ass off, though.

ultimafia
Aug 5, 2015, 10:46 AM
Mmm yeah I'll stick with my Saikis

LonelyGaruga
Aug 5, 2015, 10:48 AM
Ideal units are 20K each. You get 13K on a full run. With next week's CM boost that's only three runs. Hardly any work at all really.

As far as the set goes...doesn't seem that useful unless you're using an Ideal weapon, and even then, it's 150 ATK compared to 60-90 ATK from a regular set bonus with a different weapon. Would rather Saiki.

Lostbob117
Aug 5, 2015, 10:50 AM
Now what do they give as individual units?

Hrith
Aug 5, 2015, 10:53 AM
Yeah, I'm curious to know whether they are ever going to release units better not extended >_>

wefwq
Aug 5, 2015, 10:59 AM
Ideal units are 20K each. You get 13K on a full run. With next week's CM boost that's only three runs. Hardly any work at all really.

As far as the set goes...doesn't seem that useful unless you're using an Ideal weapon, and even then, it's 150 ATK compared to 60-90 ATK from a regular set bonus with a different weapon. Would rather Saiki.
Not to mention extra PP will allow you attack one more time, compared of just sheer amount of extra ATK.

Chdata
Aug 5, 2015, 11:00 AM
does the ideal set require an ideal weapon

Ceresa
Aug 5, 2015, 11:01 AM
That's shit.

Set 1 in the picture if you can't read is the leg/rear. Set 2 is the weapon/arm.

So both 2 pc set, 150 attack, 50hp, 13pp, dex irrelevant, fuck resists. Effectively +90 atk +50hp, -12 pp over Saiki. Pretty pitiful overall boost against bosses (and trash mobs, which is what it was supposed to address?) when you're sitting at 3200~4200 attack. And of course is utterly useless for every nonideal/subclass/craft weapon you use because...

The 2pc noweapon set is a laughable 75atk 50hp, 5pp, 40 dex. +15atk +50hp -20pp -40dex compared to Saiki.

un1t27
Aug 5, 2015, 11:04 AM
So what you mean to say is this new unit set is garbage.

Maenara
Aug 5, 2015, 11:08 AM
Sega is really scared to release a unit set better than Saiki, for some reason.

wefwq
Aug 5, 2015, 11:09 AM
Sega is really scared to release a unit set better than Saiki, for some reason.
mafia nyau and lilipa already on sakai's back forcing him to make sure that few people still want to mingle around the casino.


So what you mean to say is this new unit set is garbage.
could also mean a treasure to a few.

Z-0
Aug 5, 2015, 11:28 AM
Not sure if you noticed but;

[spoiler-box]http://puu.sh/jqpru/5954cae27c.jpg[/spoiler-box]
For 3,000 CM, you can get mag devices to turn your mag into any of the "basic" mag evolutions (eg: the ones that don't require a device). 100+ obviously, but you could have a level 200 basic mag if you really wanted to.

un1t27
Aug 5, 2015, 11:29 AM
could also mean a treasure to a few.

I guess.

RadiantLegend
Aug 5, 2015, 12:31 PM
A lv 200atk carina? Oh joy

Maninbluejumpsuit
Aug 5, 2015, 02:13 PM
That's shit.

Set 1 in the picture if you can't read is the leg/rear. Set 2 is the weapon/arm.

So both 2 pc set, 150 attack, 50hp, 13pp, dex irrelevant, fuck resists. Effectively +90 atk +50hp, -12 pp over Saiki. Pretty pitiful overall boost against bosses (and trash mobs, which is what it was supposed to address?) when you're sitting at 3200~4200 attack. And of course is utterly useless for every nonideal/subclass/craft weapon you use because...

The 2pc noweapon set is a laughable 75atk 50hp, 5pp, 40 dex. +15atk +50hp -20pp -40dex compared to Saiki.

-They didn't mention the units' passive stats, though granted, I feel like saiki's set bonus design + PP crafts was just a major oversight for sega, causing PP pools of 180+ to be a reality.

-No one sits at 3200-4200 without buffs unless they're a FO maybe.


Not sure if you noticed but;

[spoiler-box]http://puu.sh/jqpru/5954cae27c.jpg[/spoiler-box]
For 3,000 CM, you can get mag devices to turn your mag into any of the "basic" mag evolutions (eg: the ones that don't require a device). 100+ obviously, but you could have a level 200 basic mag if you really wanted to.

I always kinda liked crux.

Vatallus
Aug 5, 2015, 02:39 PM
I'll wait until the units are actually added to the shops in-game. That said I feel like they aren't worth buying unless you really need 11* units or you plan to run all CM weapons.

Cyber Meteor
Aug 5, 2015, 02:42 PM
I'll wait until the units are actually added to the shops in-game. That said I feel like they aren't worth buying unless you really need 11* units or you plan to run all CM weapons.

inb4 12* units:-D

EDIT: or non-tradable since they don't drop

Vatallus
Aug 5, 2015, 02:57 PM
inb4 12* units:-D

EDIT: or non-tradable since they don't drop

lol I'm actually waiting for the day 12* units show up. I wouldn't be surprised.

TaigaUC
Aug 5, 2015, 10:38 PM
Not sure if you noticed but;

[spoiler-box]http://puu.sh/jqpru/5954cae27c.jpg[/spoiler-box]
For 3,000 CM, you can get mag devices to turn your mag into any of the "basic" mag evolutions (eg: the ones that don't require a device). 100+ obviously, but you could have a level 200 basic mag if you really wanted to.

About damn time!
And also very sad that it's probably the only thing I've wanted, in all of these updates.
Not that I can recall, anyway. Brain melting zzz

Hitoshura
Aug 6, 2015, 12:03 AM
Sega is really scared to release a unit set better than Saiki, for some reason.

I think they want to keep using Saiki as a carrot on a stick for as long as possible. They used to frequently show off Gigur appearing in new EQs and LQs to keep people playing in hopes of getting Saikis, and now they're using them as an incentive for people to buy premium.

Xaelouse
Aug 6, 2015, 12:55 AM
Personally I'd equip this set for certain EQs or classes that are actually okay with only using ideal

Flaoc
Aug 6, 2015, 01:27 AM
what i actually want to know is what each individual piece gives

Morgan Fumi
Aug 9, 2015, 11:06 AM
As someone whos still missing a piece of Saiki, I'm looking forward to these Ideal Units. Even after getting the last piece of Saiki I need, I can always pass Ideal on to my second character.

Hrith
Aug 9, 2015, 11:18 AM
It's disappointing there are not three or four different sets like they did for Zieg's units, with tendencies towards HP, PP or both. The individual stats would have to be 12 PP or 120 HP at least to make these worth using, and I really cannot see SEGA doing that with units you can obtain so easily.

Superia
Aug 9, 2015, 11:20 AM
-No one sits at 3200-4200 without buffs unless they're a FO maybe.

I don't know about 4000, but many class combinations can be above 3200 attack without any modifications.

Achelousaurus
Aug 9, 2015, 04:49 PM
Sega is really scared to release a unit set better than Saiki, for some reason.
Yeah. Like they are scared to release weapons better than Ares.
Like they are scared of making XQ affixes or modulator more available.
I mean now we finally get a mod boost Soul and unlike every other boost it's 10% and not 20%.
Sega are confused and stupid, thinking a few things like this will keep the balance.

And I am really disappointed it's not one set for all 3 units. Also seems like even the bonus for both together isn't that great.

the_importer_
Aug 9, 2015, 04:57 PM
As someone whos still missing a piece of Saiki, I'm looking forward to these Ideal Units. Even after getting the last piece of Saiki I need, I can always pass Ideal on to my second character.

You can't afford premium for 1 month? I got all 3 pieces with 5 slots for under 2m when those passes came out.

Maninbluejumpsuit
Aug 9, 2015, 08:15 PM
I don't know about 4000, but many class combinations can be above 3200 attack without any modifications.

Sword Hu/Fi can barely hit 3200 unbuffed with ares, maxed S atk up 2 and 3, and decent (~100 atk) affixes.

'Many' is the wrong word since sword base atk is the highest among striking weapons by a considerable gap. And again... ares.

TaigaUC
Aug 9, 2015, 09:13 PM
Looks like one of my main Fi/Hus would only be 2500 SATK unbuffed, if I maxed Ideal knuckles.
Is that considered too low now?

I sometimes see U.D. wandering about and he has something like 130 SATK on every unit.
I usually only have 65-80.

femme fatale
Aug 9, 2015, 10:07 PM
your 2500SATK is decent, could be 2800SATK if you had 130-160 affix and the correct tree/mag/race, ideal knuckles can't take you over 3k but ares can barely get you there.

only a Hunter ares sword can get you 3.2k+ SATK without buff ;v; the rest of the classes besides Fo/Te i have no idea if they can go over 3200-4000ATK.. 4k without buffs? impossibru. -.

milranduil
Aug 9, 2015, 10:16 PM
Looks like one of my main Fi/Hus would only be 2500 SATK unbuffed, if I maxed Ideal knuckles.
Is that considered too low now?

I sometimes see U.D. wandering about and he has something like 130 SATK on every unit.
I usually only have 65-80.

He has 145 (has ever since noble release).

I just checked my own s-atk: 3001 with ideal knuck zero buffs and 4129 with shiftaride, LB active, team buff, and xie cake.

femme fatale
Aug 9, 2015, 10:34 PM
He has 145 (has ever since noble release).

I just checked my own s-atk: 3001 with ideal knuck zero buffs and 4129 with shiftaride, LB active, team buff, and xie cake.

3001? SS for me.

milranduil
Aug 9, 2015, 10:38 PM
3001? SS for me.

Oops wrong mag, 3011 actually (my ketos s-atk mag is 190/10 because reasons). Don't mind the exp tree buff, just switched off of attack.

[spoiler-box]
http://puu.sh/jvPgf/bc0eb911da.jpg
[/spoiler-box]

femme fatale
Aug 9, 2015, 10:43 PM
#livin, teach me senpai ;w;

milranduil
Aug 9, 2015, 10:49 PM
155atk affix knuck, 150 units, full crit fi and hu with maxed s-atk3 on hu tree. 200 mag . 3.b

Maninbluejumpsuit
Aug 9, 2015, 11:02 PM
I have just over 2700 with ideal katana. That would be over 2800 with ares. I have exactly 1k base atk as Br/Hu newearl :wacko:

femme fatale
Aug 9, 2015, 11:03 PM
155atk affix knuck, 150 units, full crit fi and hu with maxed s-atk3 on hu tree. 200 mag . 3.b

derp, guess i forgot to count affix on weapon toplel

femme fatale
Aug 9, 2015, 11:05 PM
I have just over 2700 with ideal katana. That would be over 2800 with ares. I have exactly 1k base atk as Br/Hu newearl :wacko:

i have 2972 with ares ryuga, umadbro? :wacko:

Maninbluejumpsuit
Aug 9, 2015, 11:23 PM
i have 2972 with ares ryuga, umadbro? :wacko:

Hardly when I know all the different ways I can get extra S atk.

TaigaUC
Aug 9, 2015, 11:49 PM
Well, I don't have any S-ATK skills and I've never used those +ATK or Noble boosts.
So I guess my stuff is roughly the limit of someone who doesn't spend much money on PSO2.
Roughly +80 to +100 S-ATK on everything.

femme fatale
Aug 9, 2015, 11:50 PM
Hardly when I know all the different ways I can get extra S atk.

marsh pls i'm just messing with you lol aaaaand derailed topic by 1 page :s

Maninbluejumpsuit
Aug 10, 2015, 12:30 AM
Poor people everywhere. I miss arksenth somewhat.

Vatallus
Aug 10, 2015, 06:44 AM
I'll forever be the guy that prefers well rounded stats and not exploding when I get poked. :wacko:

Na, more power to you if you can forever play glass cannon build and not explode when you stub your toe on the small rocks that are everywhere.

femme fatale
Aug 10, 2015, 07:03 AM
I'll forever be the guy that prefers well rounded stats and not exploding when I get poked. :wacko:

Na, more power to you if you can forever play glass cannon build and not explode when you stub your toe on the small rocks that are everywhere.

funny people say this because limit break you will die in 1-2hit anyway, Br/Hu you gotta learn to counter and combat escape, and if that's not enough you can craft saiki for more hp or make a different set for UQ, sooooo yeaaaah i don't think so.

TaigaUC
Aug 11, 2015, 12:36 AM
The few times I bought AC scratch, I got nothing but absolute rubbish.
So, not a fan of that.

Maninbluejumpsuit
Aug 11, 2015, 01:59 AM
I'll forever be the guy that prefers well rounded stats and not exploding when I get poked. :wacko:

Na, more power to you if you can forever play glass cannon build and not explode when you stub your toe on the small rocks that are everywhere.

Newearl Br/Hu with uncrafted saiki set and no HP affixes=815 HP, and I feel perfectly fine. SEGA at least seems aware enough to not balance enemy damage around possible stamina affixes. I am not tanking my HP to 665 for the sake of 180pp though.

TaigaUC
Aug 11, 2015, 05:20 AM
I have around 1000-1100 HP on all my characters, so I'm not a glass cannon either.
That, and it helps that I usually rarely get hit or die.
But there are always those few times I get ridiculously bad luck and magically die over and over.
Of course, those are usually coupled by a multi that refuses to resurrect anyone at all, even when half the multi is dead.

Poyonche
Aug 11, 2015, 05:30 AM
"Pressing the Moon Atomizer button is too much for me, I can't handle that task !"
I also heard that some players do not have Moon Atomizer on their subpalettes.

My HU/FI // BO/HU // FI/HU has around 1100, my RA/HU too, but sometimes I derp and get hit 74984789547956 times and I die. :wacko:

While my FO/TE that isn't even 75/75 rarely get hit, and when it does, it is still alive with its 800HP. :wacko:

Saffran
Aug 11, 2015, 06:04 AM
>I also heard that some players do not have Moon Atomizer on their subpalettes.
Yeah, I don't when I'm Te or Fo, there are just too many spells you need and changing palette is tedious. (f, g, f, 9 *moon*, 8 *star*, f, g, r)

KazukiQZ
Aug 11, 2015, 07:09 AM
^Use weapon shortcut then. 1-6 (or F1-F6) will be for weapon palettes while 7-9 (or F7-F9) will be for the subpalettes.

wefwq
Aug 11, 2015, 07:54 AM
I have around 1000-1100 HP on all my characters, so I'm not a glass cannon either.
That, and it helps that I usually rarely get hit or die.
But there are always those few times I get ridiculously bad luck and magically die over and over.
Of course, those are usually coupled by a multi that refuses to resurrect anyone at all, even when half the multi is dead.
Gotta keep those cuhrayzee gauge filled up somehow no time for moon

TaigaUC
Aug 11, 2015, 08:25 AM
Yeah, I also hear a lot of people don't have moon on their palettes.
Again, bad design issue.

I constantly switch between all 3 palettes of book 2, so I have quick access to all 30 slots.
I don't think many people do that.

[Ayumi]
Aug 11, 2015, 10:47 AM
"Pressing the Moon Atomizer button is too much for me, I can't handle that task !"
I also heard that some players do not have Moon Atomizer on their subpalettes.

My HU/FI // BO/HU // FI/HU has around 1100, my RA/HU too, but sometimes I derp and get hit 74984789547956 times and I die. :wacko:

While my FO/TE that isn't even 75/75 rarely get hit, and when it does, it is still alive with its 800HP. :wacko:

Yeah, I think on my Duman, I don't have Moon Atomizer on my subpalette as I ran out of room for her.
So I usually have to run and dash into inventory to revive people when I play on that character.

Maninbluejumpsuit
Aug 26, 2015, 04:40 AM
Bump. Back and legs are 100 HP each. Arms are 10 PP.

11*, so craftable.

Flaoc
Aug 26, 2015, 05:14 AM
Bump. Back and legs are 100 HP each. Arms are 10 PP.

11*, so craftable.

thats it... im sticking with saiki (i mean i already was going to)

Achelousaurus
Aug 26, 2015, 05:48 AM
Bother sets together also give 13pp.
Anyone got individual unit stats?
Cause if they add some pp as well this could get close to saiki pp, while giving a lot more atk.

PS: no moon on your palette sucks. Think of the leechers!
No seriously, using items is so slow that it can get you killed. If you add more time cause you gotta open your item menu, it actually means you put yourself at risk.
Or are you gonna be that guy that never revives anyone?

And the only time I really ran out of palette space was when trying a db+ jb bouncer.
I got the tree (you got lost of leftover points if you don't use crafted gear) but each weapon needs so many weapon/sub palette spaces it's not possible.

On force I only need a couple anyway, cause you can just put so much on your weapon slots.

Alma
Aug 26, 2015, 05:52 AM
Anyone got individual unit stats?



Bump. Back and legs are 100 HP each. Arms are 10 PP.

11*, so craftable.


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