View Full Version : they made some stones 7*
jooozek
Dec 22, 2015, 09:53 PM
so i've just noticed, large stones from SHAQs and ares stones are now 7*, that's kinda nice
wefwq
Dec 22, 2015, 09:59 PM
Yeah, now neros didn't have 95% camo index on PD flowerbed anymore.
Flaoc
Dec 22, 2015, 10:06 PM
the td stones are also 7* so id imagine caligula got the treatment as well
Xaelouse
Dec 22, 2015, 10:15 PM
It's a little annoying since I ignore everything below 13* these days
HentaiLolicon
Dec 22, 2015, 10:27 PM
13* stones.....soon...
LonelyGaruga
Dec 22, 2015, 10:32 PM
7* adjustment applies to
Large AQ pyroxenes
Caligula
Nero
Ares
+the new MBD stones.
I don't remember if Chandra, Galeru, and Yurlungur were 7* before or not, but they're 7* now at any rate.
HentaiLolicon
Dec 22, 2015, 10:37 PM
all stones were 6*, this change is just to fix their fail at designing PD flower bed and to distinguish stones from quest drops
Nyansan
Dec 22, 2015, 10:51 PM
No more troll Naberius crystal when killing bosses in Xmas EQ \o/
Aine
Dec 22, 2015, 11:36 PM
now you get troll badges instead
KazukiQZ
Dec 22, 2015, 11:44 PM
7* adjustment applies to
Large AQ pyroxenes
Caligula
Nero
Ares
+the new MBD stones.
I don't remember if Chandra, Galeru, and Yurlungur were 7* before or not, but they're 7* now at any rate.
The last three never drop on field, so I guess there's that xD
Nice change though, but a friend of mine had skipped that 'red' item thinking it was useless thing in TD4 before haha.
jooozek
Dec 22, 2015, 11:51 PM
now you get troll badges instead
i dont mind them, just another source of element change/+5\10% ele booster fodder for 13*
Achelousaurus
Dec 23, 2015, 12:31 AM
Yeah.
Or 13* passes once available.
When 12* passes came around I instantly had like 12 of them, by the time we're getting 13* passes it will be more cause of all the trade in items you can't get around getting.
milranduil
Dec 23, 2015, 12:33 AM
so i've just noticed, large stones from SHAQs and ares stones are now 7*, that's kinda nice
enjoy the continuous jingle of rare drops during exit bursts l0l
jooozek
Dec 23, 2015, 12:45 AM
enjoy the continuous jingle of rare drops during exit bursts l0l
sfx don't bother me (unless whole mpa zerging something point blank), i'm more concerned about the visual clusterfuck :nono:
Maenara
Dec 23, 2015, 12:59 AM
Or 13* passes once available.
Weapon Badge 13*s will not be convertible into 13* passes, even when those do come out. Weapons which are exclusively trade-ins can never be converted into passes, regardless of rarity. However, weapons which are trade-ins but are ALSO drops, those may be converted into passes.
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