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View Full Version : Has anyone even had success with the accessory angle adjuster?



Lostbob117
Jan 31, 2016, 01:01 AM
Especially for hats.

I feel like move the bar more than 2 notches fucks everything up. I can't get hats to go on my head most of the time.

Tunga
Jan 31, 2016, 01:20 AM
I had no problem with the sliders.
[SPOILER-BOX]http://i.imgur.com/cO3JvU8.png[/SPOILER-BOX]

Xaeris
Jan 31, 2016, 01:40 AM
Sure, works great for cast accessories.

wefwq
Jan 31, 2016, 02:44 AM
Yeah, they're kind of shit for hats, but at least there's more interesting-looking CAST hoarding lobby lately.
[spoiler-box]http://www.pso2-uploader.info/uploda/src/up177605.jpg[/spoiler-box]

akitalevia
Jan 31, 2016, 02:57 AM
Really wished they made it more precise with each tick in the future.

TaigaUC
Jan 31, 2016, 03:38 AM
I complained about this on another thread.
I've had very limited success in general.

The problem is the axes on most of the accessories is completely off.
So when it rotates, it ends up moving stuff way out of alignment.
On top of that, movement does not scale with size. So you can't fix placement issues.

It's better than nothing, but it's very poorly implemented.
In general, both the layered system and the new accessory system give the impression SEGA doesn't really care what people want, and don't test their own features.
On the livestream a while ago, they were even surprised to discover that people like to customize their characters.
They clearly do not understand the fundamentals of customization.

ZerotakerZX
Jan 31, 2016, 05:09 AM
Emergency: Code: Adjuster.

[Ayumi]
Jan 31, 2016, 05:14 AM
Nope
http://puu.sh/mQoHK/00c81a5498.png

Really happy with the angle adjuster.
Got my hat and backpack JUST how I wanted it.

NoiseHERO
Jan 31, 2016, 08:09 AM
I've been trying to make tokusatsu daft punk helmets.

Really happy with this result.

[spoiler-box]http://i.imgur.com/IrlPxCF.png[/spoiler-box]

But you don't wanna see the non-hat'd version...

If only I had a 5th accessory slot to make it a complete robot head.

Shoterxx
Jan 31, 2016, 08:24 AM
A lot of parts have weird issues with modifying angles and sizes, or even moving them:
[SPOILER-BOX]http://i.imgur.com/Tl8k7uQ.jpg[/SPOILER-BOX]

The wings that I marked do not match the position that I set them with the default stance in the Salon. You can see if there are any issues using the "Standing Pose".
This is because the wing is not attached to the char's spine, but rather the thighs.
It'd be great if they included a attachment point choice in order to fix it, but I can see why they don't.

Also, note how the particle effect got moved outside the wing with the resize.

Last, but not least, one of the parts I did not mark had some issues with rotation. 2 axis rotate in symmetric orientations, which is really weird. For those who recognize it, it's the piece that's backwards.

Overall, there isn't anything that I couldn't do, but there were plenty weird stuff, which makes sense, because I doubt they would fix every piece individualy.

TehCubey
Jan 31, 2016, 10:00 AM
The problems with the angle adjuster result from the following:

Pitch, yaw, roll is a non-obvious concept in general. It requires getting used to.

The center of rotation varies by accessory and if it's far from the item itself, if you change the item's size then it will float in one direction or another.

You do not have freedom of angles. The angle adjustment only goes +/- 90 degrees from default, while you'd expect 180 degrees.

Take these into consideration and with some practice rotating accessories becomes easier. It's still disappointing compared to what I hoped to achieve, but that's expectations vs reality.

TaigaUC
Jan 31, 2016, 10:17 AM
More like simple logic vs Sega.

TehCubey
Jan 31, 2016, 10:21 AM
As far as Sega is concerned, expecting the reasonable is unrealistic.

TaigaUC
Jan 31, 2016, 10:24 AM
You're right. I wanted to link this, and the title is as you described.
http://mmoloda.com/pso2/image.php?id=26948

理想と現実
Ideal and Reality

ユーザの要望
User request

セガの技術力
SEGA's technological capability

Macmaxi
Jan 31, 2016, 10:48 AM
sure

[spoiler-box]http://i.imgur.com/0qQ9cBw.jpg[/spoiler-box]

wefwq
Jan 31, 2016, 10:55 AM
sure

[spoiler-box]http://i.imgur.com/0qQ9cBw.jpg[/spoiler-box]
Now, if only CAST can crawl around like that...

Macmaxi
Jan 31, 2016, 11:00 AM
almost works with sonic panels (and it does work with heartless)

Zysets
Jan 31, 2016, 12:15 PM
I've been trying to make tokusatsu daft punk helmets.

Really happy with this result.

[spoiler-box]http://i.imgur.com/IrlPxCF.png[/spoiler-box]

But you don't wanna see the non-hat'd version...

If only I had a 5th accessory slot to make it a complete robot head.

Nice, I like it. Daft Sentai Punkanger!

untrustful
Jan 31, 2016, 12:45 PM
I tell you what, the top hat can actually be placed on top of your head

Mattykins
Jan 31, 2016, 07:10 PM
Now, if only CAST can crawl around like that...

Go everywhere with Sneak Shooter O:

Tried making my main's ribbon a bunch bigger, but one of the sliders made it fly up off her head so high I couldn't even get it back down with the position slider. >:T #salty

final_attack
Jan 31, 2016, 07:46 PM
sure

[spoiler-box]http://i.imgur.com/0qQ9cBw.jpg[/spoiler-box]

um .... what acc did you used for spear-head? :o
[SPOILER-BOX]http://puu.sh/mPaXS/d090ab8a32.jpg[/SPOILER-BOX]

Macmaxi
Jan 31, 2016, 10:22 PM
flight unit

final_attack
Jan 31, 2016, 11:38 PM
flight unit

Thank you :D