PDA

View Full Version : 7th PSO2 Player Enquete (survey) - Time to voice your opinions, again.



TaigaUC
Apr 6, 2016, 01:31 AM
http://pso2.jp/players/news/?id=8570

From the 6th until the 19th.

wefwq
Apr 6, 2016, 01:37 AM
Can't believe they actually did another survey.
When was the last time anyway? es doesn't count.

I hope enough voice able to prevent game dive down the shitter.

TaigaUC
Apr 6, 2016, 01:49 AM
I think the last one was around January last year?
I certainly have a lot more to complain about now.

Zeroem
Apr 6, 2016, 01:54 AM
I guess I'll hit VPN and take a peek at the survey later.

Zorak000
Apr 6, 2016, 09:52 AM
bah I can't really do it until I can get a translation on the combo boxes; since google cant really reach into those I guess

TaigaUC
Apr 6, 2016, 09:53 AM
I think Bumped or someone usually posts a translation somewhere.

isCasted
Apr 6, 2016, 10:16 AM
I just inspected the source. Pretty easy to do with Chrome, not sure about other browsers.

Zeota
Apr 6, 2016, 02:41 PM
Not all that dissimilar from the other ones, along with some things pertaining to the anime.

"Play PSO2es?" "If no, why not?" "Played in a net cafe?" "If no, why not?" Those kinds of things.

Sirius-91
Apr 8, 2016, 12:52 AM
Translation here: http://players-survey.arks-visiphone.com/

Please note that while it's a rip of the actual survey, it doesn't submit data, as I disabled that bit.

Altiea
Apr 8, 2016, 01:42 AM
I probably should've waited, but I already did it with Google Translate. Oh well.

untrustful
Apr 8, 2016, 01:47 AM
Translation here: http://players-survey.arks-visiphone.com/

Please note that while it's a rip of the actual survey, it doesn't submit data, as I disabled that bit.

You are amazing, you know that?

Flaoc
Apr 8, 2016, 01:52 AM
ok i really think the level cap increase should be picked for obvious reasons.. we been 75 for so long its just silly at this point

Kondibon
Apr 8, 2016, 02:10 AM
I wouldn't mind a level cap increase, but I want content that would actually require what we have now first.

Xaeris
Apr 8, 2016, 02:30 AM
I don't see any value in a level cap increase right now. Another 10 SP (5 and 5) would make nearly every class combination even more stupidly OP than it already is and it's not actually something to do. Your class excubes are just replaced by levels for a week or so, and then it's back to business as usual.

final_attack
Apr 8, 2016, 02:55 AM
I .... tried asking to nerf WB :wacko: Too OP :wacko:
And, buffing WarCry if possible .....

untrustful
Apr 8, 2016, 03:00 AM
I asked for:

*More map variations.

*Special quests that have us do different things like sneaking past enemies or bounty hunting

*A casino minigame that imitates the classic phantasy star games on genesis. Something like the battle arena in ff7.

*A default skill tree where we invest points to skills that are character bound instead of class bound.

*A final area in the ultimate quests where we fight a boss

*That advance quest stones be recategorized based on the capsules a quest needs. So if you use b caps, the stones you get from that quest should give b stones.

*Less floors in extreme quests.

*More control over the default camera.




and for casts to be able to wear the default costumes in the game. I want that damn male force costume but I can't have it.

Nyansan
Apr 8, 2016, 03:44 AM
Something like the battle arena

I asked for roughly the same thing too and tied it in with the clone system wherein you fight people who got recently got cloned/denned. And clones have OP stats like before.

landman
Apr 9, 2016, 04:17 AM
Should I google translate my answers or not waste my time at all since they will provably don't understand a thing?

Saffran
Apr 9, 2016, 05:19 AM
As a professional translator that has to sometimes work with google-translated "information material" I can assure you that it's a real hassle.
if it's not too long, post it in here or PM me.

landman
Apr 9, 2016, 05:58 AM
As a professional translator that has to sometimes work with google-translated "information material" I can assure you that it's a real hassle.
if it's not too long, post it in here or PM me.
Thanks, feel free to shorten them if it keeps the meaning:

My Room:
When shopping from my room, I want the registered music discs to be greyed out in shop.

My Shop:
An option to show only the cheapest item with no repeats.

Gathering:
An option to completely disable the visuals in the field.

Abduction & Clone System:
I have been adducted once in a year, increase the chances.

(why did you not play PSO2 again?):
Episode 4 story and setting are awful, I hope Episode 5 goes back to Phantasy Star.

Saffran
Apr 9, 2016, 06:35 AM
マイルーム>マイルームからマイショップを使って商品探索で音楽のディスクを探してるとき、登録済みのディ スクをグレー文字にしてほしい。

マイショップ>たまには何人も同じ商品を同じ値段で出すけど、探してるときは迷惑なので一定の値段なら商品 が一回しか出ないようにしてほしい。
(to be honest with you this one seems unlikely to be picked up, this would give a random advantage to the seller)

ギャザリング>フィールド上のエフェクト(採取・釣り場)の表示を隠せるようにしてほしい(スタミナがない 時は目障りでしかない)

クローン>ここ一年、一回しか拉致されてません。いうこと聞くからさらってください

PSO2をプレーしなかった理由は?>エピ4のストーリや設定は話にならない。エピ5で宇宙の妄想話(ファ ンタシースター)に戻りましょうよ

The first bits before the arrow are to help you see where to look for when you place them in the form. Unless of course there's a translated one floating around...

landman
Apr 9, 2016, 07:17 AM
Thanks, survey sent :P

Korima
Apr 9, 2016, 07:54 AM
Sent, please Sega make more content instead of pay voice actors to make pointless cutscenes that nobody cares about.

Sirius-91
Apr 9, 2016, 09:47 AM
Sent, please Sega make more content instead of pay voice actors to make pointless cutscenes that nobody cares about.

Correction, pointless cutscenes and voices that WESTERN players don't care about.

sparab
Apr 9, 2016, 10:48 AM
Correction, pointless cutscenes and voices that WESTERN players don't care about.

JP players value PSO2 story as story writer's "masturbation"

Zorua
Apr 10, 2016, 04:16 AM
Is it time to ask where the fuck gunslash bullet keep is?

AmanoMai
Apr 10, 2016, 04:27 AM
am I the only one who thinks the majority of the game's fun is ruined by the imbalance and broken mechanics?

can we even get a proper balance revamp?
and i mean a real revamp, not a half-assed attempt at patching some tiny % dmg.

a remake of the mechanics for WB, Chain, Banish, Volg, Zanverse....etc
or better yet, remake every class.

make some bold attempt at balancing.
make every class as relevant as each other. and players play a class because it's fun not because the mpa need a WB or need a Zanverse or need compound tech to ohko PD.....sigh....

stop visual fucking our eyes with effects and mob swarm....

welp, i know it's just wishful thinking though, sega don't have that kind of balls to change so much.

Macman
Apr 10, 2016, 05:41 AM
Damn I should've thought to request an idle kick feature ala shared ship when idle before/during an EQ.

Sirius-91
Apr 10, 2016, 05:51 AM
Damn I should've thought to request an idle kick feature ala shared ship when idle before/during an EQ.

Used to have one back in beta, but so many players complained about it so they removed it come launch.

Keilyn
Apr 10, 2016, 06:41 AM
I do not believe any of these are read simply because there is no way to use subjective response as a measure to generate pure objective response. For each pair of people who subjectively agree in the polar opposite, there will be confusion. What I believe will happen is that SEGA will take the poll and write a public relations post online about how they looked at it and read it, and then they will just go ahead with their normal release cycle of things. They can then sit back and enjoy the show as anything that was originally planned to be released or tweaked that a player agreed upon would make that player feel happy. Truth is that player actually did nothing, but feelings and emotions are good right?

Best way to get a company to change their ways is to stop using their products altogether and if one really wants revenge, then invest in their rival company to spite them.

I rather not waste my time by filling out their shit surveys. If they have to generate that many surveys when the population has been telling them for years what they think, they pretty much are hopeless. The only thing these surveys would be good for is to give them feedback to develop their next game as causing great change on a nearly four year old game would mean alienated their population as a risk hoping that a new population would replace the old. It would be like reinventing the game all over again..

Can't wait for the first 2 VR-MMORPGs to come out and crush this game to pieces. :) I am already set for them. :P Of course the wait sucks :(

sol_trigger
Apr 10, 2016, 08:44 AM
I do not believe any of these are read simply because there is no way to use subjective response as a measure to generate pure objective response. For each pair of people who subjectively agree in the polar opposite, there will be confusion. What I believe will happen is that SEGA will take the poll and write a public relations post online about how they looked at it and read it, and then they will just go ahead with their normal release cycle of things. They can then sit back and enjoy the show as anything that was originally planned to be released or tweaked that a player agreed upon would make that player feel happy. Truth is that player actually did nothing, but feelings and emotions are good right?

Best way to get a company to change their ways is to stop using their products altogether and if one really wants revenge, then invest in their rival company to spite them.

I rather not waste my time by filling out their shit surveys. If they have to generate that many surveys when the population has been telling them for years what they think, they pretty much are hopeless. The only thing these surveys would be good for is to give them feedback to develop their next game as causing great change on a nearly four year old game would mean alienated their population as a risk hoping that a new population would replace the old. It would be like reinventing the game all over again..

Can't wait for the first 2 VR-MMORPGs to come out and crush this game to pieces. :) I am already set for them. :P Of course the wait sucks :(



lol bro, if you hate this game so much why don't you gtfo and play your precious black desert :-?

Lorne
Apr 10, 2016, 08:49 AM
Can't wait for the first 2 VR-MMORPGs to come out and crush this game to pieces. :) I am already set for them. :P Of course the wait sucks :(

What VR MMORPGs?

TaigaUC
Apr 10, 2016, 09:07 AM
SEGA reads out letters and answers some concerns during livestreams.
They've also managed to address most of my suggestions and complaints from the past two enquetes.
Whether or not it's because everyone has the same complaints/suggestions or because some of them are pretty damn obvious, I don't know.

They wouldn't ask for enquetes if they weren't going to look at them.
So they must look at them to some degree.

As a consumer, simply investing or not investing doesn't express any clear meaning.
All it tells them is people like or don't like their product. They'd have no idea why.
They won't know where they went wrong or what people wanted.
That's why a survey allows them to figure out what areas need work.
It's like the thumbs up/down thing on YouTube. If they don't comment, you won't know why the hell they thumbed it up or down.

If you've had any experience running a business or having customers, you'd probably know all this though.

Zeroem
Apr 10, 2016, 09:29 AM
There's a general rule I would say about surveys made by companies.

"Company surveys are like 'objections during marriage vows' and 'opted to be abstain during presidential election'. If you got the chance, but you don't speak up your concerns; then to put it bluntly, you just handed over your rights to object."

If the game company asked players for feedback, but the players refused to give them any piece of their mind, to be honest their refusals meant that they also forfeited their right to protest later on. Why? Because they didn't take part in the company's decision to the road they would take in the future. Whatever the company decisions are, they have zero parts on it (and zero rights to complain).

....But again, that's what I take about company survey and all.
People have their own interpretations, and free to do so.

As for myself, I.....probably need help later on in fixing the Japanese grammatical errors.
....Sometimes I hope SEGA actually willing to take their survey answers in alphabets.

wefwq
Apr 10, 2016, 09:45 AM
....Sometimes I hope SEGA actually willing to take their survey answers in alphabets.
Something like weebspeak kudasai?

Sirius-91
Apr 10, 2016, 07:24 PM
....Sometimes I hope SEGA actually willing to take their survey answers in alphabets.

Why should they hire a person whose only purpose is to read english?

If that's his/her only job, then it's a useless waste of money and resources for a corporation.

Zeroem
Apr 10, 2016, 07:47 PM
Why should they hire a person whose only purpose is to read english?

If that's his/her only job, then it's a useless waste of money and resources for a corporation.

Well, there's always that one person with multiple languge masteries at companies to handle overseas clients. While technically that is SoA's job, there should be that one guy too for the main SEGA company.......if they ever change their stance regarding 'not supportive toward non-JP customers' (hopefully ATLUS would help change their mind one day)

sol_trigger
Apr 10, 2016, 09:13 PM
ATLUS is dead

Zeroem
Apr 10, 2016, 09:26 PM
ATLUS is dead

Depending on your definition of dead.

Sirius-91
Apr 10, 2016, 10:02 PM
Well, there's always that one person with multiple languge masteries at companies to handle overseas clients. While technically that is SoA's job, there should be that one guy too for the main SEGA company.......if they ever change their stance regarding 'not supportive toward non-JP customers' (hopefully ATLUS would help change their mind one day)

And that person usually has the job of something important in the company. It's not his/her job of reading surveys, that job is delegated to someone lower than that person.

lostinseganet
Apr 11, 2016, 03:45 AM
Depending on your definition of dead. ATLUS is the walking dead?

JoycieC
Apr 11, 2016, 05:30 PM
Submitted mine.
Made sure to ask what the hel Episode 4's story even is, someone really dropped the ball there.

[Ayumi]
Apr 11, 2016, 07:34 PM
I asked for more accessory slots, more accessory movement (some of them won't move up or down or to the side that I want it to), more weapons choices for previous classes (I want a shotgun or something for Gunner).
Also told them I want nothing to do with the anime.

Didn't ask for a level cap.

Oh and asked for a Ganbare Goemon collab. Konami are greedy fucks these days, so I'm sure they will welcome it.
And while this won't happen, I asked for a Pokémon collab... which can work out for Summoners.

NephyrisX
Apr 11, 2016, 07:38 PM
Can someone ask for more than one Weapon Camo used at any one time?

Nitro Vordex
Apr 11, 2016, 08:04 PM
Can someone ask for more than one Weapon Camo used at any one time?
And letting us use any weapon as a camo? Because come on, the 13*'s are atrocious, and there's some really good looking 7-12*'s that are just obscure as fuck now.

Also, update their old shit. Make an effort to fix or make old things relevant again. (Earlier free fields getting an XH variant, PA crafting, etc.)

[Ayumi]
Apr 11, 2016, 08:21 PM
And letting us use any weapon as a camo? Because come on, the 13*'s are atrocious, and there's some really good looking 7-12*'s that are just obscure as fuck now.

Also, update their old shit. Make an effort to fix or make old things relevant again. (Earlier free fields getting an XH variant, PA crafting, etc.)

I would kill for a Guld Milla camo that I can use along side with my Spread Needle camo.

Perfect Chaos
Apr 11, 2016, 08:35 PM
Can someone ask for more than one Weapon Camo used at any one time?I asked for this during the last survey and asked for it again for this one. Hopefully it will someday become a reality.

EvilMag
Apr 11, 2016, 08:44 PM
And letting us use any weapon as a camo? Because come on, the 13*'s are atrocious, and there's some really good looking 7-12*'s that are just obscure as fuck now.

Also, update their old shit. Make an effort to fix or make old things relevant again. (Earlier free fields getting an XH variant, PA crafting, etc.)

Honestly the only way they can really make older free fields relevant is to completely rehaul them. As much as I hate saying this I think the one way they can do it is make them collecting points quests and have the bosses removed and put in their own quest. That type of system seems to be working if Ultimate Lillipa, Naberius, and XH Tokyo still has MPAs going.

Saffran
Apr 12, 2016, 02:39 AM
Ult Lillipa, Naberius and XH Tokyo are all MPA quests rewarding stones that are necessary for high end stuffs. That's the only reason they are played.

yoshiblue
Apr 12, 2016, 02:53 AM
;3346261']
And while this won't happen, I asked for a Pokémon collab... which can work out for Summoners.
Would imagine they would do Yokai Watch instead, to better promote the franchise.

Meteor Weapon
Apr 15, 2016, 03:29 AM
This is just some idea but I kinda wished Sega made a Single Party Quest with settings like this.

1. Darker Den> VS Falz Arm> VS Dark Falz Elder

2. Outer Mothership> Inner Mothership> VS Falz Angel> VS Dark Falz Loser

3. Double Universe> VS Dark Falz Double> VS Profound Darkness

Single party quest only, non-randomized maps and boss droprates are lower than their EQ counterpart. This sounds a bit similar to the PSU/PSO style of maps, but tbh I prefer that kind of maps instead of randomized maps, running around in circles with no boss room.(I'm looking at you Ultimate/Tokyo)

I can't word it right but I hope someone can get the gist of it and help to send this idea to sega. (wishful thinking I know cuz Segac)

Altiea
Apr 15, 2016, 03:49 AM
1. Darker Den> VS Falz Arm> VS Dark Falz Elder

2. Outer Mothership> Inner Mothership> VS Falz Angel> VS Dark Falz Loser

3. Double Universe> VS Dark Falz Double> VS Profound Darkness

This structure sounds a lot like something they'd conjure up for ARKS Grand Prix tournaments

I also wish Double's Inner Universe got more screentime; I really like its whole atmosphere, but it only gets used exactly once in a plot chapter.

Meteor Weapon
Apr 15, 2016, 05:37 AM
oh gawd i hope not, why does Sega tend to leave out the fun thing in a limited time

Kondibon
Apr 15, 2016, 05:49 AM
This is just some idea but I kinda wished Sega made a Single Party Quest with settings like this.

1. Darker Den> VS Falz Arm> VS Dark Falz Elder

2. Outer Mothership> Inner Mothership> VS Falz Angel> VS Dark Falz Loser

3. Double Universe> VS Dark Falz Double> VS Profound Darkness

Single party quest only, non-randomized maps and boss droprates are lower than their EQ counterpart. This sounds a bit similar to the PSU/PSO style of maps, but tbh I prefer that kind of maps instead of randomized maps, running around in circles with no boss room.(I'm looking at you Ultimate/Tokyo)

I can't word it right but I hope someone can get the gist of it and help to send this idea to sega. (wishful thinking I know cuz Segac)You have no idea how much i'd love something like this.

TaigaUC
Apr 15, 2016, 07:12 AM
Well, that's why I'm always annoyed that PSO2 sucks so much in terms of gameplay modes.
There are so many things using existing content that they could add.
But instead they just keep recycling the same old crap.

MightyHarken
Apr 15, 2016, 02:45 PM
If we got planet ragol that'd be great. Also I think some field player killing with a story based on dark players and good players, you could separate these people by making an arks ship and a corrupted arks ship.

Gestriden
Apr 15, 2016, 02:48 PM
I think there's a lot of things I'd like for PSO2 to do, but so far I've been enjoying it a lot.

Achelousaurus
Apr 15, 2016, 04:48 PM
Translation here: http://players-survey.arks-visiphone.com/

Please note that while it's a rip of the actual survey, it doesn't submit data, as I disabled that bit.
<3 <3 <3
Thanks a lot, filling this out would have taken a lot longer without your help.
I can speak Japanese quite well and understand like 90% of the story, but I can't read or write to save my life (all hail IME XD).


Well, there's always that one person with multiple languge masteries at companies to handle overseas clients. While technically that is SoA's job, there should be that one guy too for the main SEGA company.......if they ever change their stance regarding 'not supportive toward non-JP customers' (hopefully ATLUS would help change their mind one day)
Doubt that will ever happen. Sega probably intends to release PSO2 all over the world, they just don't know how. Scratches won't work in the west and Sega probably isn't smart enough to think about simple paid subscription with all the premium features for everyone and only a few things costing extra money.


am I the only one who thinks the majority of the game's fun is ruined by the imbalance and broken mechanics?
There's a vocal subgroup on this forum :V

Speaking of which, I told them more or less all that's really wrong with the game. Just hope things like using the Kanji for enemy and not Katakanafor a loanword isn't gonna cause issues.
And for the freetext I had to cut a bunch「」brackets cause I was over 1000 characters so it's not as easy to read.
Also, Google IME is really awesome. Still need to setup all hotkeys so I can easily switch between Hiragana and Katakana though. Also no idea what the difference between half width and full width Katakana besides the spacing. Took me a while to type all that cause I used kanji a lot but since I can't read that and google has a habit of suggesting the wrong one, I had to check each kanji to verify I got the right one.
Google translate is very useful for reading your stuff back to you btw, helped me a lot to find typos.

Among other things I told them eqs are shit, multipliers ruin the game, ranged kills everything before melee can do anything, desperate lack of real endgame content. Oh and that lockon is broken.

Also told them I want to sell 50 items in my shop, tacos/AQs for every area and 4 player XQs with enemies from every area. And exchange eggs for cubes pls.
Want 5th accessory and be able to get abducted more easily even if I kill hunar.
And of course, SLICERS!!!!

PS: I REALLY want Caster's voice from fate/Extra but I told Sega I want a SC series collab. SC has everything we ever want, a ton of awesome costumes and accessory and a ton of awesome weapon camos, also a ton of characters so a lot of great voices.

MightyHarken
Apr 15, 2016, 07:42 PM
LOL I wouldn't pay a sub fee for this game

tsundere4you
Apr 17, 2016, 12:47 PM
I wrote up some suggestions using google translate but I'm positive a lot of them are gibberish. If anyone reading this thread could maybe take a look through some of them and point out the ones that make no sense that would be great.

I tried to make my suggestions very short and basic so google translate would hopefully be more accurate. I wanted to go into more detail but hopefully the basic idea can get across. Putting them into a spoiler tag below, stuff inside parentheses is just what I'm trying to get across if it's unclear.

[SPOILER-BOX] Everything below is stuff I'm fairly sure is wrong or stuff I want to add more to without breaking the sentence:


Add challenging 4 person quests with fixed enemy placement.
固定されたエネミの配置と挑戦的な4人のクエストを追加します。


Add quests that can be done at any time that drop Emergency Quest stones. (like caligulas, orbit stones etc.)
緊急クエストの石をドロップし、いつでも行うことができますクエストを追加します。


Remove element mastery 2 and allow Force to use one skill tree. (can only put 10 points into fire mastery1 , ice mastery 1 etc. for 20% damage)
素マスタリー2を削除し、フォースは1スキルツリーを使用することができます。


Reduce maximum number of moon atomizers to 3. (maximum players can hold)
3ムーンアトマイザーの最大数を減らします。


The gap between strong and weak players is too great
強者と弱者の選手間のギャップが大きすぎます。


Stop putting run limits on EQs. (I want 4 run limits like on easter EQ to stop being added)
緊急クエストの実行制限を入れて停止。


Stop adding quests that cannot be failed. (I want to add "e.g. profound darkness, yamato etc" but not sure how)
失敗することはできませんクエストを追加を停止。


Stop adding scheduled only emergency quests.
予告専用唯一の緊急クエストを追加を停止。


Add a higher difficulty mode harder than XH for high skill players. (with the same item drops at a higher drop rate. I want if possible to imply this isn't a new mode above XH that everyone is expected to do with new items, it's just for players who steamroll through content already to have some semblance of a challenge)
高スキルプレイヤーのためXHよりも硬い高い難易度のモードを追加します。


Please add new mining base defense. (I just want to say don't stop adding TD style content)
新しい採掘基地防衛戦追加してください。


Make AIS less important to winning.
勝利へのAISはあまり重要でください。


Appraisal of all weapons. (Can't figure out a proper way to say "Give us a tek all option")
すべての武器の鑑定システム。


Don't allow balance adjustments to change CM. (I don't want PA changes to make CM easier like what happened with one point)
バランス調整がチャレンジクエストを変更することはできません。


Please add new challenge quests more frequently.
より頻繁に新しいチャレンジクエストを追加してください。


Stop being afraid to weaken things that are too strong. (nerf broken stuff that needs to be nerfed e.g. chain+banish)
強すぎる事を弱める恐れであることを停止。


Game is not difficult enough.
ゲームは十分に難しいことではありません。


Not enough objective based quests. (like TD, want quests where the objective isn't just kill everything in a circle)
足りない客観基づくクエスト。


Stuff I think gets the point across but could be worded better:

Increase enemy AI aggressiveness
エネミAIの攻撃性を増加させます。


Enemies are too passive
エネミがあまりにも受動的です。


Weak bullet jamming for all bosses
すべてのボスのためのウィークバレットジャマー。


Lower the healing amount from resta and megiverse
レスタとメギバースから癒しの量を下げます。


Increase HP of all bosses
すべてのボスのHPを増やします。


Increase room item limit
上昇部屋のアイテムの制限。


Drop rate in TD4 and Profound darkess is too low
【採掘基地防衛戦:終焉】と【世界を壊す流転の徒花】でレアアイテムのドロップ率を低すぎます 。


Extra skill tree passes tradable on player shop.
プレイヤーショップでの販売可能なスキルツリーパス。


Game balance is terrible
ゲームのバランスがひどいです。


Zanverse is too strong (catch all phrase I'm using to say "nerf this")
ザンバースが強すぎます。


Banish arrow and chain trigger is too strong
バニッシュアロウとチェイントリガーが強すぎます。


[/SPOILER-BOX]

Sorry if it's painful to read. Thanks to anyone who wants to help me clean this up a bit.

MightyHarken
Apr 17, 2016, 01:43 PM
I wrote up some suggestions using google translate but I'm positive a lot of them are gibberish. If anyone reading this thread could maybe take a look through some of them and point out the ones that make no sense that would be great.

I tried to make my suggestions very short and basic so google translate would hopefully be more accurate. I wanted to go into more detail but hopefully the basic idea can get across. Putting them into a spoiler tag below, stuff inside parentheses is just what I'm trying to get across if it's unclear.

[SPOILER-BOX] Everything below is stuff I'm fairly sure is wrong or stuff I want to add more to without breaking the sentence:


Add challenging 4 person quests with fixed enemy placement.
固定されたエネミの配置と挑戦的な4人のクエストを追加します。




Add quests that can be done at any time that drop Emergency Quest stones. (like caligulas, orbit stones etc.)
緊急クエストの石をドロップし、いつでも行うことができますクエストを追加します。


Remove element mastery 2 and allow Force to use one skill tree. (can only put 10 points into fire mastery1 , ice mastery 1 etc. for 20% damage)
素マスタリー2を削除し、フォースは1スキルツリーを使用することができます。


Reduce maximum number of moon atomizers to 3. (maximum players can hold)
3ムーンアトマイザーの最大数を減らします。


The gap between strong and weak players is too great
強者と弱者の選手間のギャップが大きすぎます。


Stop putting run limits on EQs. (I want 4 run limits like on easter EQ to stop being added)
緊急クエストの実行制限を入れて停止。


Stop adding quests that cannot be failed. (I want to add "e.g. profound darkness, yamato etc" but not sure how)
失敗することはできませんクエストを追加を停止。


Stop adding scheduled only emergency quests.
予告専用唯一の緊急クエストを追加を停止。


Add a higher difficulty mode harder than XH for high skill players. (with the same item drops at a higher drop rate. I want if possible to imply this isn't a new mode above XH that everyone is expected to do with new items, it's just for players who steamroll through content already to have some semblance of a challenge)
高スキルプレイヤーのためXHよりも硬い高い難易度のモードを追加します。


Please add new mining base defense. (I just want to say don't stop adding TD style content)
新しい採掘基地防衛戦追加してください。


Make AIS less important to winning.
勝利へのAISはあまり重要でください。


Appraisal of all weapons. (Can't figure out a proper way to say "Give us a tek all option")
すべての武器の鑑定システム。


Don't allow balance adjustments to change CM. (I don't want PA changes to make CM easier like what happened with one point)
バランス調整がチャレンジクエストを変更することはできません。


Please add new challenge quests more frequently.
より頻繁に新しいチャレンジクエストを追加してください。


Stop being afraid to weaken things that are too strong. (nerf broken stuff that needs to be nerfed e.g. chain+banish)
強すぎる事を弱める恐れであることを停止。


Game is not difficult enough.
ゲームは十分に難しいことではありません。


Not enough objective based quests. (like TD, want quests where the objective isn't just kill everything in a circle)
足りない客観基づくクエスト。


Stuff I think gets the point across but could be worded better:

Increase enemy AI aggressiveness
エネミAIの攻撃性を増加させます。


Enemies are too passive
エネミがあまりにも受動的です。


Weak bullet jamming for all bosses
すべてのボスのためのウィークバレットジャマー。


Lower the healing amount from resta and megiverse
レスタとメギバースから癒しの量を下げます。


Increase HP of all bosses
すべてのボスのHPを増やします。


Increase room item limit
上昇部屋のアイテムの制限。


Drop rate in TD4 and Profound darkess is too low
【採掘基地防衛戦:終焉】と【世界を壊す流転の徒花】でレアアイテムのドロップ率を低すぎます 。


Extra skill tree passes tradable on player shop.
プレイヤーショップでの販売可能なスキルツリーパス。


Game balance is terrible
ゲームのバランスがひどいです。


Zanverse is too strong (catch all phrase I'm using to say "nerf this")
ザンバースが強すぎます。


Banish arrow and chain trigger is too strong
バニッシュアロウとチェイントリガーが強すぎます。


[/SPOILER-BOX]

Sorry if it's painful to read. Thanks to anyone who wants to help me clean this up a bit.

I have to agree with almost everything you said, except the wb jamming.

TaigaUC
Apr 17, 2016, 05:10 PM
I'd help clean it up if I wasn't slacking so much.
I haven't even written up or submitted mine yet.

I want them to make EQs like PSO2ES.
Limit all EQs but allow more time to run them in a more relaxed fashion over an hour or two.
That would make things easier for people with multiple characters.
I hate having to rush a shitton of runs in 30 minutes.

They could always add a system where you pay more money if you want to do the EQs more.
That's how PSO2ES has it. We also get given free extra run items.

I really really wish they'd add more Challenge Quests.
We really need more 1-4 person content. 12 person shit is boring or annoying.

Meteor Weapon
Apr 17, 2016, 06:37 PM
Mind writing and translating the ones I wrote?

2Smlp4me
Apr 17, 2016, 08:36 PM
I wrote up some suggestions using google translate but I'm positive a lot of them are gibberish. If anyone reading this thread could maybe take a look through some of them and point out the ones that make no sense that would be great.

I tried to make my suggestions very short and basic so google translate would hopefully be more accurate. I wanted to go into more detail but hopefully the basic idea can get across. Putting them into a spoiler tag below, stuff inside parentheses is just what I'm trying to get across if it's unclear.

[SPOILER-BOX] Everything below is stuff I'm fairly sure is wrong or stuff I want to add more to without breaking the sentence:


Add challenging 4 person quests with fixed enemy placement.
固定されたエネミの配置と挑戦的な4人のクエストを追加します。


Add quests that can be done at any time that drop Emergency Quest stones. (like caligulas, orbit stones etc.)
緊急クエストの石をドロップし、いつでも行うことができますクエストを追加します。


Remove element mastery 2 and allow Force to use one skill tree. (can only put 10 points into fire mastery1 , ice mastery 1 etc. for 20% damage)
素マスタリー2を削除し、フォースは1スキルツリーを使用することができます。


Reduce maximum number of moon atomizers to 3. (maximum players can hold)
3ムーンアトマイザーの最大数を減らします。


The gap between strong and weak players is too great
強者と弱者の選手間のギャップが大きすぎます。


Stop putting run limits on EQs. (I want 4 run limits like on easter EQ to stop being added)
緊急クエストの実行制限を入れて停止。


Stop adding quests that cannot be failed. (I want to add "e.g. profound darkness, yamato etc" but not sure how)
失敗することはできませんクエストを追加を停止。


Stop adding scheduled only emergency quests.
予告専用唯一の緊急クエストを追加を停止。


Add a higher difficulty mode harder than XH for high skill players. (with the same item drops at a higher drop rate. I want if possible to imply this isn't a new mode above XH that everyone is expected to do with new items, it's just for players who steamroll through content already to have some semblance of a challenge)
高スキルプレイヤーのためXHよりも硬い高い難易度のモードを追加します。


Please add new mining base defense. (I just want to say don't stop adding TD style content)
新しい採掘基地防衛戦追加してください。


Make AIS less important to winning.
勝利へのAISはあまり重要でください。


Appraisal of all weapons. (Can't figure out a proper way to say "Give us a tek all option")
すべての武器の鑑定システム。


Don't allow balance adjustments to change CM. (I don't want PA changes to make CM easier like what happened with one point)
バランス調整がチャレンジクエストを変更することはできません。


Please add new challenge quests more frequently.
より頻繁に新しいチャレンジクエストを追加してください。


Stop being afraid to weaken things that are too strong. (nerf broken stuff that needs to be nerfed e.g. chain+banish)
強すぎる事を弱める恐れであることを停止。


Game is not difficult enough.
ゲームは十分に難しいことではありません。


Not enough objective based quests. (like TD, want quests where the objective isn't just kill everything in a circle)
足りない客観基づくクエスト。


Stuff I think gets the point across but could be worded better:

Increase enemy AI aggressiveness
エネミAIの攻撃性を増加させます。


Enemies are too passive
エネミがあまりにも受動的です。


Weak bullet jamming for all bosses
すべてのボスのためのウィークバレットジャマー。


Lower the healing amount from resta and megiverse
レスタとメギバースから癒しの量を下げます。


Increase HP of all bosses
すべてのボスのHPを増やします。


Increase room item limit
上昇部屋のアイテムの制限。


Drop rate in TD4 and Profound darkess is too low
【採掘基地防衛戦:終焉】と【世界を壊す流転の徒花】でレアアイテムのドロップ率を低すぎます 。


Extra skill tree passes tradable on player shop.
プレイヤーショップでの販売可能なスキルツリーパス。


Game balance is terrible
ゲームのバランスがひどいです。


Zanverse is too strong (catch all phrase I'm using to say "nerf this")
ザンバースが強すぎます。


Banish arrow and chain trigger is too strong
バニッシュアロウとチェイントリガーが強すぎます。


[/SPOILER-BOX]

Sorry if it's painful to read. Thanks to anyone who wants to help me clean this up a bit.

Gonna agreed with AIS . It was boring when everyone was using the same bulky mech.

I told them that i want a special workshop, so that you can just customize/pimpin' it's part when it comes to ride.

Achelousaurus
Apr 18, 2016, 11:06 AM
AIS camos. Gundam collab inbound :V

Squal_FFVIII
Apr 18, 2016, 12:23 PM
I asked for a REAL booty slider.

I also asked them to fix all the outfits that shrink the breast size of characters who have huge breasts like my two characters ^^

Maninbluejumpsuit
Apr 18, 2016, 12:27 PM
Q17: Why do you not scratch?

Too many items in one scratch for me to bother trying to win something I want, or anything of value.

Let's all echo this.

[Ayumi]
Apr 18, 2016, 12:38 PM
Q17: Why do you not scratch?

Too many items in one scratch for me to bother trying to win something I want, or anything of value.

Let's all echo this.

I picked that I don't scratch because I can just buy it in shops anyway.
There wasn't a "I dont' like gambling" option.

Maninbluejumpsuit
Apr 18, 2016, 12:40 PM
;3347945']I picked that I don't scratch because I can just buy it in shops anyway.
There wasn't a "I dont' like gambling" option.

Q:17 is a free response question if you pick 'other'.

sparab
Apr 18, 2016, 12:40 PM
;3347945']I picked that I don't scratch because I can just buy it in shops anyway.
There wasn't a "I dont' like gambling" option.

I am sure sega would just make more scratch items non-tradeable if everybody voices the same opinion as you did

Maninbluejumpsuit
Apr 18, 2016, 04:58 PM
I am sure sega would just make more scratch items non-tradeable if everybody voices the same opinion as you did

If sega managed to show that level of stupidity, I'd likely quit.

sparab
Apr 18, 2016, 05:31 PM
Instead of improving the existed cash generating system and attract players to spend, sega spent too much time making new cash making systems.
With every update we receive new "experiences" that is tied with (instant) AC purchase. Pet feeding, scratch bonus, gathering, and, even better, collector profile.
Don't have time/patience to wait for scheduled EQ? Recharge collector sheet cooldown and get your *13 to 60 element in a day.

Selphea
Apr 18, 2016, 05:32 PM
My answer to why I don't scratch was that "I'd rather buy at a fixed price"

Maninbluejumpsuit
Apr 18, 2016, 06:11 PM
Over-saturated prize pools does not make me want to scratch.

This is why LAs and accessories being 20-30mil or more is the norm.

I suggested subcategories for scratch instead of having 130+ items in one prize pool.

I wouldn't mind fixed reasonable prices for AC items being an option either.

sparab
Apr 18, 2016, 07:21 PM
Scratch bonus should be a system that allows players to select one specific item after a number of purchase, not taking out 2 items from the prize pool and force players to scratch for them.

Tunga
Apr 18, 2016, 07:38 PM
Stop being afraid to weaken things that are too strong. (nerf broken stuff that needs to be nerfed e.g. chain+banish).
Imagine the shitstorm if they nerfed banish, vol graptor and compounds.

黒雪Yacchi
Apr 18, 2016, 07:39 PM
Reduce Gunner/Ranger dependence on single skills like weak bullet and chain trigger. Stop making EQ raid boss runs dependent on weak bullet, buff ranger and gunner accordingly so they are no longer slaves to these skills, nerf wb/chain and/or make em personal/(or party) only.

untrustful
Apr 18, 2016, 08:08 PM
Even if they were nerfed, people would still depend on rangers and/or gunners for faster runs.

Now if you're talking about spreading some zalure love to forces/techers than we're talking. 2 classes that combine to form current wb.

untrustful
Apr 18, 2016, 08:09 PM
If sega managed to show that level of stupidity, I'd likely quit.

Well they're creeping it in slowly with the nontradeable bonus scratch thing.

黒雪Yacchi
Apr 18, 2016, 08:13 PM
I would say make them even with the other attack types without the use of those skills. and compensate by nerfing boss HP (or not, some fights are too quick to actually enjoy sometimes)

Selphea
Apr 18, 2016, 08:36 PM
I didn't mention WB specifically, but i said something like: damage bonus skills do not reflect effort/reward ratio. The value of 1SP is inconsistent between classes. Many skills are either too strong or too weak, which results in one-dimensional character builds.

Not sure how much is going to get through with that being buried under a mountain of other responses. At my last job this stuff usually ends up on a board of post-its where they lump feedback with common themes together then vote on what to work on.

Bellion
Apr 18, 2016, 08:45 PM
They should clearly give Hunters, Fighters, Bravers, Rangers, Gunners, Bouncers, and Summoners something equivalent to Compound Techs and achieve balance through imbalance! :- )

黒雪Yacchi
Apr 18, 2016, 08:49 PM
They should clearly give Hunters, Fighters, Bravers, Rangers, Gunners, Bouncers, and Summoners something equivalent to Compound Techs and achieve balance through imbalance! :- )

Overdrives (since Limit Break was taken already)

Tunga
Apr 18, 2016, 09:20 PM
They should clearly give Hunters, Fighters, Bravers, Rangers, Gunners, Bouncers, and Summoners something equivalent to Compound Techs and achieve balance through imbalance! :- )

https://youtu.be/BSSSx8xm3mc?t=11

wahahaha
Apr 18, 2016, 09:42 PM
Add 13 star pet exchange
Split AC scratch, Support and Main
AC scratch tickets go up to 250 AC

TaigaUC
Apr 18, 2016, 10:16 PM
Super tired and my eyes are so messed up i can barely see. Here's some of the crap I wrote.
I just wrote whatever came to mind, straight into Japanese, without double checking for errors, so I'm sure there are weird mistakes in there.
I'm sure I forgot some stuff, but I maxed out nearly every text field, so I guess that's good enough.

[spoiler-box]
Q18下記の各要素について、不満に思っているもの、改善して欲しいものを選んでください。(複数回答可) また、選んだ要素について改善して欲しい内容を簡単にコメントしてください。特にない場合は空欄のままとし てください。

キャラクタークリエイト
髪型とアクセを水平方向反転したい。アクセ軸酷いから回転・リサイズうまく使えない。アクセ回転・移動度足 りない。肌色もっと白くしたい

ユーザーインターフェイス全般
ウィンドウ自動的に閉じるのいや。別のMMOみたいにマウス用なGUI欲しい。ショッププレビュー足りない (顔、衣装組合せ、見えない)

キャラクター操作方法
ロックオンしてない時、敵の方向に自動回りをオフにしたい!普通カメラのFOVを自由に調整したい。キーボ ードで歩きたい。

アクション全般
もっと意味的な1対1の戦いが欲しい。例:ダークソールでは、敵1人でも危険。ぷそ2のほうが、雑魚多すぎ て楽しくない。

カジノエリア全般
稼ぐためじゃなく、楽しさのためのカジノゲームもっと欲しい。ディールさんのアナウンスもオフできる機能も 欲しい

ロビー
クラス変わり、オーダー報告とか、わざわざカウンターに走るのとても面倒。クラスカウンターの所にビジフォ ン欲しい。

クエスト内容
ほぼのクエ、なにか稼ぐためのもので超楽しくない。もう十分強い人には特に。新しくて、面白くて楽しいゲー ムモード追加、最優先的に必要

エネミーの挙動
敵を攻撃するとき、パターン変わるとかみたいな反応が楽しい。なので、アルチの敵あまり反応なくて、つまら ない。

ゲームバランス
昔より現在のクラス・武器バランスなかなかよくなったけど、

キャラクターやフィールド、エネミーのグラフィック
指動いて欲しい。表情を自然・自動的に変わって欲しい。ある衣装の腹がマジでかすぎる。靴を別々で代わりた い。もっと自由に色変わりたい

モーション全般
ソード、ワイヤード、ダブルセイバーのモーションまだ遅すぎる感じです。

エフェクト全般
フレパのエフェクトを前みたいに見えるようになる機能欲しい。

コミュニケーション機能
足りないです。チャレの前、特に役割決まりとかマジ面倒すぎる。固定のために人集まりも面倒す ぎる

マイルーム
マイルームとチームルームが、ブロック離れないようにして欲しい!特に分解のためとか、わざわざルームに移 動する必要のマジ面倒です

マイショップ
まだいろいろ検索にくい。ペットの性格とか。どうして「X☆以上、X☆だけ」で検索できるけど、「X☆以下 」がない??

BGM
絶望のBGMの最後のところ、前から壊れた。ラグネのボステーマも、えぴ1のほうがよかった。今はまだ壊れ てる。

チュートリアル
メッセージパック足りない。ESみたいな「やってる間に教えられる」ほうが習いやすい。初心者は強化やマッ プの重要さとか知らないみたい

ストーリー進行
最近の地球のストーリー、全然興味ないんです。私には、愛してたファタナジースターの世界感が完全に壊され てしまった。

緊急クエスト
急ぎすぎる。もっとぷそ2ESのように、2時間内ぐらいに全緊急を4回ぐらいに再受ける限界になって欲しい 。☆ジェムで限界解けるとか

採掘基地防衛クエスト
緊急ではなく、いつでもできるゲームモードになればいい。別人頼りすぎて、初心者の失敗で自分失敗になるの 悔しい。破棄してる人も多すぎ

インタラプトランキング
いつ起こるかいつもよくわからない

FUN機能
マイショップチケットをもうすこし手には入れやすいになって欲しい

マグ
サモナーは、ペットより、マグを使うほうだったらもっとよかった。みんないつもそう言ってます 。

ペット
とてもがっかり。新ペットはただ前ペットの強い板でしょう?つまらない。ガルフやバンサーなどみたいなかっ こいいペット欲しかった。

ギャザリング
今までやったゲームの一番酷いギャザリングシステム。まったりライフとは言えないほど。これの所為でぷそ2 止めたい人たくさん見た。マジ

ストーリーボード
マタボードよりいいシステムだけど、最近のストーリー全然興味ないんです。

マターボード
マタボードまだ大嫌いです。全然楽しくない。私には、全然楽しくないなら、ゲーム内に存在しないべきだと思 います

クライアントオーダー
いろいろやりやすくなってよかった!でもわざわざNPCの前に立つ必要のはまだ面倒です。未来でしょう?ラ ジオ通信とかあるでしょう?

鑑定システム
時間とメセタかかりすぎるんです。特にエッグ多すぎて、鑑定高いけど売る値段超低い。一斉に全部のSWを鑑 定したいです。

フレンドパートナー
前よりよくなったけど、あるスキルまだ使用してない。ほかには、テック使いじゃないフレパ、PA使うのまだ 珍しすぎる。修正して欲しい

アイテム収集要素全般
石まじ多すぎる、殆どの石とか、「同じ一つのことをやる必要」。もっと、たくさんの別々ところから手に入れ るほうがいいんです。

アイテム強化全般
楽しくない。大嫌い。初心者も殆どやってないみたい。多分、失敗多すぎて、値段高すぎてできないから。古い システムをNTになればいい。

クラフト
つまらなくて面倒です。クラフトみたいな同じ目標なシステム多すぎて初心者には複雑すぎて混乱でしょう。似 てるシステムを合体してほしい

スキルツリー
前よりよくなったけど、あまり「別プレイスタイルを実験できる」感じではないんです。ほぼ「攻撃力・効果上 がる」スキルでつまらない

エステ
最近の機能とても助かります。でも腹太いになる問題とても醜い。ほかには、武器移動できるけど 、回りたい。

チーム機能
あまり意味がない感じがします。まずはチームルームをブロックから離れないようにしてください 。

プレミアムセット
前も言ったように、1−3日なら買う。1月間は絶対に買わない

ACスクラッチ
やったとき、いつもほしかったもの全然でなかったからあまりやりたくない。

ACショップ全般
アイテムパック5セットを買うつもりだったけど、なぜかもう売れてない。そのセットが戻るまで、絶対に買わ ない。

FUNスクラッチ
もう少しマイショップチケットが手には入れやすくなってほしいです

エクスキューブシステム
どうしてサモナーがそんなにキューブ必要?まるでマガツのカウンターみたいなデザイン。とても初心者的じゃ ない。

アブダクション×クローン
好きだけど、まじいつもやりたいときに発生しない。やりたくないときだけいつも発生。何とかし てください。

アドバンスクエスト
私にはとてもつまらない。得に、カプセルとても、とても大嫌い

エクストリームクエスト
ソロクエ、とても好き。でも5パス必要で高すぎる!!そもそもパス必要のが嫌い。何とかしてく ださい!

アルティメットクエスト
まだスーパーウルトラつまらないんです。もっとぷそ1のアルチとか、ダークソールみたいになっ てほしい。

チャレンジクエスト
前年と同じまだ一番楽しいが、1年間で2本追加だけ?ランダムもマジ頼りすぎる。大会みたいな 1-4人ランダムなしクエストとても欲しい

プレイヤーズサイト
コメントなし

その他
数年間フレリスト200人。ログイン状態分からないからぷそ2止めた人を消せない。満員ブロック移動時ラン ダムになるの修正してほしい


Q28今後どのような内容のアップデートを望みますか。(複数回答可)(必須)
ボスの追加
武器カテゴリの追加
衣装やアクセサリーなどの追加
新システムの追加
クエストの追加
対プレイヤー(プレイヤー、チーム同士で戦う)コンテンツの追加
カジノで遊べるゲームの追加
その他

その他入力欄 いつでもできる楽しさのために1ー4人のモード・クエスト(チャレ、ボスバトルとか)ミニゲーム(レースと か)。稼ぐためは楽しくない


Q51『PSO2』の悪いと思うところ、改善して欲しいところを自由にご記入ください。※入力文字制限:1 000文字
Note: I split this between Q50 and Q51 because 1000 letters wasn't enough.

一番問題所は、できることのコンテンツが少なすぎるんです。
ゲームモードとか。まだ緊急待つ必要ぐらいなままです。
もっと、いつでもできるモードを追加して欲しいです。
前のぷそみたいに、ボスバトルモードとか追加しないのですか?

長い間、本当に「楽しさのためにやりたい」ことがないみたい。あるいは、そのコンテンツ来たら、いつも「自 由にできない緊急だけ」や、「もっと少し強くなれる」などの目標のコンテンツだけ。

正直、エピソード3の最初のところ、ぷそ2がもっとよくなってると思ってたけど、そのときから、もっともっ と酷くなっただけです。特に13☆頼りすぎるんです。私には13☆とかはあまりコンテンツだと言えない。特 に、いつも「昔のもう何回やったことをまたやって」みたいなコンテンツ、とてもいらないんです 。

コンテンツといえば、チャレみたいなゲームモードとかもっとほしいです。
でも、チャレでもいろんな問題あります。
ランダム頼りすぎて、いいアイテムでないなら、失敗になる可能性高くなります。
役割決めるのよく時間かかりすぎて、そして(これはどのクエストでもの問題)破棄してる人も多すぎるんです 。とても、とても時間の無駄です。

ぷそ2のコンテンツはよく12人必要ですね。12人コンテンツもあるのはいいけど、わざわざ12人を待つ必 要のは問題です。
ブロックシステムもこの問題をもっと悪化させます。
例えば、殆どの人が1-3人ぐらいの友達でプレイしてると思います。
でも、緊急やチャレなど、12人必要で、あるブロックに移動する必要。
でも、ブロック満員になったら、よく友人さんたちと同じブロックに入れない。
そして、もし、友人さん5-11人いるなら、残り開いてる枠をランダムに任せられない。

ぷそ1のパーティーが、4人限界で、バランスもっとよくて、すぐ集まって出発できましたね。
ぷそ2にも、もっと1人、2人と4人的なコンテンツを追加したら、たくさんの問題を簡単に解決できると思い ます。

ランダムマルチで初心者とかライトユーザー多すぎて、クエストが失敗・時間かかりすぎるになるの、とても悔 しいです。 もう十分強くなった人には、緊急を数回勝った後、もうやらない可能性高いですね。 だからこそ、「もっと強くなれる」ためより、「楽しさのため」をもっと集中して欲しいです。

ぷそ2は、ベテランのアクションゲームやってる人たちと、ゲームあまりやってない人を、みんな一緒にプレイ できると目指してるけど、問題は新しいコンテン ツとして難しさ上がってますね。

ライトユーザーと初心者には、システム多すぎて混乱だと思います。それみたいな人と話しました。キャンディ 箱や、能力追加や、強化など、複雑すぎてやりた くないとよく言いました。いろんなゲームシステムもはっきり説明してないみたいです。

殆どのプレイヤー、自分は実際強いのか、間違ってるのか、全然わからないんです。自分だけの効果度を見れる 機能を追加して欲しい。プレイヤーは弱いところ を知られたら、もっと強くなるを目指すになると思います。

ほかには、パターンこっそり変わるのはよくないです。例えば,ルーサーは、XHだけでいきなり勝つ方法のパ ターンが違うになりますね。初心者にはパターンが大事、そこから習ってますから。

ブーストチケットシステムは、いろんな問題の原因です。ブースト残ってるなら、別のことできないとか。たく さんの人がブーストのために破棄してるとか。

最後はちょっと変な文句ですが、殆どのベースウエアの靴は醜いです。特に色変われない赤い・ピンク色の靴が 多いです。靴を別々にしてほしいんです。

ここまで読んでくれてありがとうございます。
ぷそ2をあまり止めたくないけど、最近本当にコンテンツ滅多になくて、ギャザリングみたいなケータイゲーム なシステム追加で、やりたくなくなってます。別 の皆さんも同じぐらいな気持ちです。本当に何とかしてください、お願いします。[/spoiler-box]

Shit, I just noticed the class balance comment is incomplete. Oh well.
I hit enter (to submit) a few times by accident and forgot what I was writing when it reloaded.
That must have been one of the things I forgot.

[Ayumi]
Apr 19, 2016, 03:56 AM
Well they're creeping it in slowly with the nontradeable bonus scratch thing.

Which the only good thing I can see there are the Ragol Memories (my opinion before someone shout that that white cloth over the eyes is the best thing ever. OPINION!) which was already a non-tradable item to begin with.

TaigaUC
Apr 19, 2016, 04:19 AM
I wanted the falling cherry blossoms, then noticed it was an AC scratch bonus only item.
You have to AC scratch 15 times to get one, and I think one is the limit.
So if you want it for several characters, you're still screwed.
That just makes me want to not give them anymore money.

Keilyn
Apr 19, 2016, 08:19 AM
Reminds me of Aeria Games Loyalty Programs where some super-costume was given away if one spent $250 for other stuff. It made me wonder on who would spend that much on the monthly prize list.

TaigaUC
Apr 19, 2016, 11:26 AM
Take a look at those horrible SEA rappy feather outfits, and there you go.

Keilyn
Apr 19, 2016, 12:02 PM
At least they do not expire.
Some games will have items bought expire after seven days or thirty days and if one wants a permanent costume, they have to pay a lot of money for it.

TaigaUC
Apr 19, 2016, 12:03 PM
Yes. I quit those games. I'd quit PSO2 if they started doing that.

Keilyn
Apr 19, 2016, 12:05 PM
I think the only reason I play PSO-2 is because I like the characters that I have. If I didn't like the characters as much as i did, I would have uninstalled a long time ago.

[Ayumi]
Apr 19, 2016, 01:10 PM
I wanted the falling cherry blossoms, then noticed it was an AC scratch bonus only item.
You have to AC scratch 15 times to get one, and I think one is the limit.
So if you want it for several characters, you're still screwed.
That just makes me want to not give them anymore money.

While the item is free, that is another reason I haven't used my SORO cloak yet.
It looks cool, but seeing as I can only get one, I'm not sure which character to use it on if as at the very moment there isn't any fashion style I truly want that need a cloak like that.

Wish I could've bought them off people that didn't want theirs.


I think the only reason I play PSO-2 is because I like the characters that I have. If I didn't like the characters as much as i did, I would have uninstalled a long time ago.

Honestly, the only reason I'm playing is because I'm a Phantasy nut and like my Phantasy games.
If/When a private server for PSO2 come, I think I'm just going to book it over there. While as I said I like my Phantasy, I'm not liking how they're dealing with the purchases in this game... and I haven't liked it since day 1 out of the beta when I realized if 2 people don't have premium they can't trade.... which is usually super crucial in an online game.