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View Full Version : 4° PSO2 STATION!



Maulcun
Dec 17, 2016, 11:21 AM
http://pso2.jp/players/news/image/sysupload/element/info/20160915/pso2station.jpg


Date: January 28, 2017
Time: 20:00 ~ 22:00 JST

Automatic conversion time : https://goo.gl/p971hA

Official Link Nico Nico: http://live.nicovideo.jp/watch/lv287428241
Fan Link YouTube 1 : https://www.youtube.com/watch?v=oSvIXA9ct3o
Fan Link YouTube 2 : https://www.youtube.com/watch?v=y6HBvIbCEb4
Fan Link Nico Nico 1: http://nico.ms/lv288942636
Fan Link Nico Nico 2 : Coming soon
Fan Link Facebook https://www.facebook.com/summail/videos/10155004734844700/




Important Topics

Informations about February Updates (PSO2 PC and PSO2es)
Next Collaboration
5th Anniversary Celebration Project
More informations about Battle Arena
Informations about class level 80
Mariya Ise (Ulc and Euclita CV) will appear as a special guest.

Tymek
Dec 17, 2016, 12:23 PM
On the 1-year Anniversary of EPISODE4, huh?


Also.
Ulc and Euclita have the same voice actor? I did not know that!

Maulcun
Jan 27, 2017, 03:06 PM
Coming soon

Tymek
Jan 27, 2017, 04:02 PM
On the 1-year Anniversary of EPISODE4, huh?


Also.
Ulc and Euclita have the same voice actor? I did not know that!

Oops, I need to fix a mistake here.

January 27th is the day EPISODE4 launched, not January 28th.
Which means that TODAY is the 1 year anniversary of EPISODE4 launching!

Happy 1st Anniversary, PSO2 EP4!

You have kind of been a mess.

Goukezitsu
Jan 28, 2017, 04:53 AM
I wonder if this will actually be episode 5 or if it's just going to be something else instead...


Arks New Year Carnival Part 3:

https://www.youtube.com/watch?v=c8kxFr9wRr0

Arks New Year Carnival Part 4:
https://www.youtube.com/watch?v=V1DpNQx7UJs

PSO2es Update:
https://www.youtube.com/watch?v=oQfROmRTpLo

Gravity Daze 2 Collaboration:
https://www.youtube.com/watch?v=6DBHhSx4fRs

Battle Arena Gameplay:
https://www.youtube.com/watch?v=N24gImEdAmE

oratank
Jan 28, 2017, 04:56 AM
no youtube mirror link?

Poyonche
Jan 28, 2017, 05:14 AM
I think that they'll show a teaser for the final raid boss and that they'll keep Episode 5 for February's broadcast.

Shinamori
Jan 28, 2017, 05:16 AM
I think that they'll show a teaser for the final raid boss and that they'll keep Episode 5 for February's broadcast.

I put EP5 teaser around April at the earliest.

arokidaaron
Jan 28, 2017, 05:20 AM
Any fan link available to watch on?

Mattykins
Jan 28, 2017, 06:05 AM
It appears to be starting...

Maulcun
Jan 28, 2017, 06:06 AM
fan links add

oratank
Jan 28, 2017, 06:27 AM
ready your wallet layer bunny suit

Mattykins
Jan 28, 2017, 06:28 AM
Looking forward to those pajamas. Been wanting something like that for a long time o:

SteveCZ
Jan 28, 2017, 06:34 AM
holy moly that gun LA O.o

Poyonche
Jan 28, 2017, 06:40 AM
Where is my story update !? D:

Guess it will be on the first half of March then (and thus the Raid boss on the second half).

Kondibon
Jan 28, 2017, 06:43 AM
So they're finally letting me get a 13* Melon?

kurokyosuke
Jan 28, 2017, 06:47 AM
In March, ★10~12 weapons and ★10~11 units will no longer require passes.
Kofie will have a CO for unlocking Lv. 80 cap: clear the 4th class cube SP CO for the respective class.

Too sleepy to read the rest.

Poyonche
Jan 28, 2017, 06:48 AM
In March, ★10~12 weapons and ★10~11 units will no longer require passes.
.

Yeeeh, no more trapped using 10*< fodders only !

Mattykins
Jan 28, 2017, 06:49 AM
Kofie will have a CO for unlocking Lv. 80 cap: clear the 4th class cube SP CO for the respective class.

wao, rip leveling any of my subclasses

Kondibon
Jan 28, 2017, 06:50 AM
Does this mean we can literally buy excubes now? :wacko:

Sizustar
Jan 28, 2017, 06:51 AM
In March, ★10~12 weapons and ★10~11 units will no longer require passes.
Kofie will have a CO for unlocking Lv. 80 cap: clear the 4th class cube SP CO for the respective class.

Too sleepy to read the rest.

http://i.imgur.com/3mAS6Ve.jpg

Lv.80 requirement

1. Clear all the SP CO

2. Beside SU, have one 13* Weapon reach +35
SU - Have a pet reach lv.120

Maulcun
Jan 28, 2017, 06:53 AM
https://youtu.be/XKeuoQxSSig

Kintama
Jan 28, 2017, 06:53 AM
That grindfest...really...

nguuuquaaa
Jan 28, 2017, 06:55 AM
In March, ★10~12 weapons and ★10~11 units will no longer require passes.

Shit. What should I do with these passes I've hoarded in case of emergency?
Oh well, more storage space I guess.

Poyonche
Jan 28, 2017, 06:55 AM
So uh what is actually doing the second pot of the neo japanese weapons ? Is it damage reduction or something like this ?

SteveCZ
Jan 28, 2017, 06:55 AM
Wait.. so if the lv 80 cap requires the 4th SP CO, people can still get class excube at level 75?

Kondibon
Jan 28, 2017, 06:57 AM
2. Beside SU, have one 13* Weapon reach +35
I don't have the meseta for this Sega.
http://i.imgur.com/xobZWQp.gif

Maulcun
Jan 28, 2017, 06:59 AM
https://youtu.be/O9zw85zvRFw

Xion14Blade
Jan 28, 2017, 07:04 AM
http://i.imgur.com/3mAS6Ve.jpg

Lv.80 requirement

1. Clear all the SP CO

2. Beside SU, have one 13* Weapon reach +35
SU - Have a pet reach lv.120

Wait, a single 13* of that class? or just one, or any +35 13*? I've been getting various answers @_@

Mattykins
Jan 28, 2017, 07:06 AM
Also, do we have to grind one for each character, or what? i.e. can I +35 a Hu weap and swap it between all of my chars with Hu sub, or do I have to complete the grind on that char?

Kondibon
Jan 28, 2017, 07:08 AM
Wait, a single 13* of that class? or just one, or any +35 13*? I've been getting various answers @_@If it's any 13* then that makes things a lot easier for me, but if not, RIP Hu, Fo, and Ra. = w=

Sizustar
Jan 28, 2017, 07:08 AM
Wait, a single 13* of that class? or just one, or any +35 13*? I've been getting various answers @_@

dedicated Weapon of that class, so you can't have a +35 Sword for a Fo.

Kintama
Jan 28, 2017, 07:10 AM
dedicated Weapon of that class, so you can't have a +35 Sword for a Fo.

So i take it we have to +35 a weapon to grind our sub to 80 to never use it again when we're back to main, amirite?

TehCubey
Jan 28, 2017, 07:10 AM
Sega seems really upset that people dare grind their weapons only up to +32.

nguuuquaaa
Jan 28, 2017, 07:10 AM
dedicated Weapon of that class, so you can't have a +35 Sword for a Fo.

My GU will stay 75 forever then.
Thank you very much SEGA.

Xion14Blade
Jan 28, 2017, 07:11 AM
dedicated Weapon of that class, so you can't have a +35 Sword for a Fo.

So for example, I only need a 13* sword to +35 for hu and not sword, wired lance and partizan all to +35?

Kondibon
Jan 28, 2017, 07:11 AM
So i take it we have to +35 a weapon to grind our sub to 80 to never use it again when we're back to main, amirite?Pretty much. That's why this bugs me so much. I main Su, I never use my subclass weapons. >_>

SteveCZ
Jan 28, 2017, 07:12 AM
Sega will keep throwing those collection files. I think maybe their idea is "Finish a +35 13* while finishing your class cubes" for the players who haven't got them both.

Sizustar
Jan 28, 2017, 07:12 AM
I wonder if Tali will work for Fo and TE, or will TE need to use a wand?

Mattykins
Jan 28, 2017, 07:15 AM
lol, ARKS outfit in Gravity Daze

Loveless62
Jan 28, 2017, 07:15 AM
Lv.80 requirement

1. Clear all the SP CO

2. Beside SU, have one 13* Weapon reach +35
SU - Have a pet reach lv.120
I wonder if Sega has considered the new player experience leveling up to 80:

For levels 1-75: gain a handful of stats and 1 SP per level
Grind 21 levels worth of experience for a paltry 4 SP and no stats
For levels 75-80: resume gaining stats and SP just like 1-75

I am sure a lot of us that have been playing all along have cleared the SP COs a long time ago, so we will not notice a break when the level cap is raised for our main classes. However, I bet new players will wonder why the progress is slowed down so much between levels 75 and 76.

Kondibon
Jan 28, 2017, 07:16 AM
Her name is Kitten. The outfit is Crazy Kitten. (o 3o)b

Every time I see Japanese Gravity Daze stuff I remember the english name is Gravity Rush and I get mad.

SteveCZ
Jan 28, 2017, 07:18 AM
I wonder if Sega has considered the new player experience leveling up to 80:

For levels 1-75: gain a handful of stats and 1 SP per level
Grind 21 levels worth of experience for a paltry 4 SP and no stats
For levels 75-80: resume gaining stats and SP just like 1-75

I am sure a lot of us that have been playing all along have cleared the SP COs a long time ago, so we will not notice a break when the level cap is raised for our main classes. However, I bet new players will wonder why the progress is slowed down so much between levels 75 and 76.

Unless lv 76 - 80 takes as long or longer than finishing all of those SP COs. =/

Kondibon
Jan 28, 2017, 07:20 AM
I wonder if Sega has considered the new player experience leveling up to 80:

For levels 1-75: gain a handful of stats and 1 SP per level
Grind 21 levels worth of experience for a paltry 4 SP and no stats
For levels 75-80: resume gaining stats and SP just like 1-75

I am sure a lot of us that have been playing all along have cleared the SP COs a long time ago, so we will not notice a break when the level cap is raised for our main classes. However, I bet new players will wonder why the progress is slowed down so much between levels 75 and 76.
I actually think this is specifically why they aren't adding any new skills with the level cap increase. It's meant to be a progress blocker. Getting to 80 is supposed to be like clearing the solo XQ. Another thing they can use to try and determine who the "expert" players are.

oratank
Jan 28, 2017, 07:21 AM
+35 to unlock level what a hilarious requirement

Chalun-k_x_light
Jan 28, 2017, 07:22 AM
Sega seems really upset that people dare grind their weapons only up to +32.

I'm not surprised about it.Since most of them do only 60 element grinding.
Not to mention that the difference between +32 and +35 in terms of power is just a little to no difference at all.
And probably time consuming for some players.

TehCubey
Jan 28, 2017, 07:23 AM
Crazy Kitten in Gravity Daze/Rush 2 is old news, I wonder why are they showing it only now if the game's been out for almost a month.

Chris_Chocobo
Jan 28, 2017, 07:24 AM
Anyone has seen the twitter? they just announced Episode 0 :O

https://twitter.com/sega_pso2/status/825316489485963264

Mattykins
Jan 28, 2017, 07:24 AM
Episode 0 is that prequel manga, iirc, right?

SteveCZ
Jan 28, 2017, 07:25 AM
That moment when you realized that you've played too much PSO2 as the lv 80 cap requirement doesn't seem to be a problem right now...

Kondibon
Jan 28, 2017, 07:25 AM
I'm not surprised about it.Since most of them do only 60 element grinding.
Not to mention that the difference between +32 and +35 in terms of power is just a little to no difference at all.
And probably time consuming for some players.
I don't think anyone is suprised, which is why it seems like a weird requirement.

Chris_Chocobo
Jan 28, 2017, 07:25 AM
Episode 0 is that prequel manga, iirc, right?

Yes, i just saw that

Kintama
Jan 28, 2017, 07:30 AM
That moment when you realized that you've played too much PSO2 as the lv 80 cap requirement doesn't seem to be a problem right now...

Haha, funny you'd mention that, there ISN'T anything to justify a cap increase at the moment, this is why unveiling a new difficulty or legit content for a lvl 80 in march is CRUCIAL

Chalun-k_x_light
Jan 28, 2017, 07:34 AM
I don't think anyone is suprised, which is why it seems like a weird requirement.

It's not weird to me.It's nonsense.
About Skill point CO is fine.About grinding weapon to 35 is another thing.

SteveCZ
Jan 28, 2017, 07:35 AM
Haha, funny you'd mention that, there ISN'T anything to justify a cap increase at the moment, this is why unveiling a new difficulty or legit content for a lvl 80 in march is CRUCIAL

Hopefully it goes with such content when the time comes...

Kondibon
Jan 28, 2017, 07:36 AM
Haha, funny you'd mention that, there ISN'T anything to justify a cap increase at the moment, this is why unveiling a new difficulty or legit content for a lvl 80 in march is CRUCIALI don't remember the source, and maybe it was a fever dream or something, but I remember way back when they first announced the level cap increase that it was mentioned there would be quests requiring level 80 characters. It might have been conjecture from a 3rd party, but that seems like the main reason they'd do it. Like I said in an earlier post, I think they're just doing it to have more criteria for expert blocks or quests, thats why the requirements are so weird.

Poyonche
Jan 28, 2017, 07:42 AM
dedicated Weapon of that class, so you can't have a +35 Sword for a Fo.

Shit. I have to grind a HU and FI 13* weapon to +35 right now !

...Sega why this doesn't work with OT ? I've got Orbit Sword to +10 pot3, and same for Daggers of Seraphi. :c

Oh yeah ! Gunslash ! Would be amazing !

Cyber Meteor
Jan 28, 2017, 07:44 AM
Does Gunslash count btw?

Raujinn
Jan 28, 2017, 07:58 AM
I doubt it. I believe they specify Rifle or TMG for Gunner as an example.

SteveCZ
Jan 28, 2017, 08:05 AM
...Sega why this doesn't work with OT ? I've got Orbit Sword to +10 pot3, and same for Daggers of Seraphi. :c!

Well.............. they're technically +40 if you finish one................................. or not. :c

Mattykins
Jan 28, 2017, 08:07 AM
>Soon they’ll publish a [Recommended Skill Tree] Guide.

After how they expected us to play Gunner during Ep3, I can't wait to see this.

Evangelion X.XX
Jan 28, 2017, 08:08 AM
"1. Clear all the SP CO"

Damn. Now I have to trudge my way through leveling Force for all the SP COs; the only class I have neglected.

rando
Jan 28, 2017, 08:09 AM
for that prerequisite , wonder if the vlad partizan 35 will count towards force and tech

ZerotakerZX
Jan 28, 2017, 08:11 AM
"1. Clear all the SP CO"

Damn. Now I have to trudge my way through leveling Force for all the SP COs; the only class I have neglected.
That's a low blow, Sega. I have Huge Cutter on+34 limit, and no sensible way to obtain one more :/

for that prerequisite , wonder if the vlad partizan 35 will count towards force and tech

I think only Hu.

KazukiQZ
Jan 28, 2017, 08:11 AM
@rando
It wont be counted, even if that weapon has Force/Techer class availability

Gunslash wont count for any class, and Talis might wont count for neither Force nor Techer. If not, it would be an easy game xD

Ezodagrom
Jan 28, 2017, 08:14 AM
+35 13* weapon, that's a really stupid requirement, at least should have been +30...
Of course summoner gets it easy, getting a pet to lvl 120 isn't costly, just time consuming, plus it only needs 1 egg from collection files, instead of 6...

Madevil
Jan 28, 2017, 08:19 AM
I don't think anyone is suprised, which is why it seems like a weird requirement.

I mean... it's like they just could not come up with a more sensible idea, typical $EGA

Poyonche
Jan 28, 2017, 08:20 AM
So uh... surprise trailer was just some "Battle" mode maps ? :l

SteveCZ
Jan 28, 2017, 08:20 AM
Dang I already forgot this PvP thing.

Evangelion X.XX
Jan 28, 2017, 08:25 AM
Man, I just hope all this "Clear all the SP CO" thing doesn't encourage leeching in order to level up.

Kintama
Jan 28, 2017, 08:28 AM
Man, I just hope all this "Clear all the SP CO" thing doesn't encourage leeching in order to level up.

PPFFFT

Xaelouse
Jan 28, 2017, 08:34 AM
Ah, the last fuck you to OT weapons.

Kondibon
Jan 28, 2017, 08:36 AM
Who actually uses OT weapons other than old orbits anyway?

ZerotakerZX
Jan 28, 2017, 08:38 AM
Who actually uses OT weapons other than old orbits anyway?

Those who spent months of their lives to collect Austere

Kintama
Jan 28, 2017, 08:40 AM
Austere is still to this day toptier i'll have you know

Madevil
Jan 28, 2017, 08:41 AM
Who actually uses OT weapons other than old orbits anyway?

only few special case, such as dragon slayer sword, elder pain, crescent moon db

damn... I totally forgot Austere...

Gestriden
Jan 28, 2017, 08:51 AM
Just to let you guys know if you don't know yet the no pass thing it's only to gets rid of the middle man. There is still going to be an exchange however.

Also Sega is considering making 1 12* weaons = 3 Lambda Grinders.

oratank
Jan 28, 2017, 08:54 AM
i just trashed all non 12nt to npc few days ago :/

Madevil
Jan 28, 2017, 08:54 AM
Just to let you guys know if you don't know yet the no pass thing it's only to gets rid of the middle man. There is still going to be an exchange however.

Also Sega is considering making 1 12* weaons = 3 Lambda Grinders.

sound way much better than the egg exchanging rate (10 eggs to 1 grinder)

Sizustar
Jan 28, 2017, 08:59 AM
for that prerequisite , wonder if the vlad partizan 35 will count towards force and tech

Not likely, it's by weapon type, so a partizan would be a Hu requirement.

Atmius
Jan 28, 2017, 09:38 AM
sound way much better than the egg exchanging rate (10 eggs to 1 grinder)
He has it backwards, it was 3 12* weapons or 3 12* units for 1 lambda grinder.

Madevil
Jan 28, 2017, 09:47 AM
He has it backwards, it was 3 12* weapons or 3 12* units for 1 lambda grinder.

still better than now... 12* weapons literally can't exchange to anything useful, and the market price is so bad

if they allow badge 12* units to exchange, then it's like 150 gold badges into a gridder

Anduril
Jan 28, 2017, 10:01 AM
I didn't see this mentioned anywhere, but is the +35 requirement going to be new titles, or will it be a CO requirement? If it's the latter, then I'm in for a bad time...

isCasted
Jan 28, 2017, 10:06 AM
You still have to grind weapons for every class, so it'd make zero difference

morkie
Jan 28, 2017, 10:09 AM
my main class is not a problem cause already +35, but my sub, which is hunter....damn thought i gonna stop collecting astra, yet im gonna do again mother

Anduril
Jan 28, 2017, 10:14 AM
You still have to grind weapons for every class, so it'd make zero difference
It does make a difference in that I have several characters that have redundant classes for subs, so if it's a title, it's no big deal, but if it is a CO requirement that needs to be actively completed, then that means I would need to have half-a-dozen 13* Hunter weapons that I need to grind to +35.

Raujinn
Jan 28, 2017, 10:19 AM
Nah you could just hand the weapon over to any alts that'd need to pass the CO. It just needs to be in your inventory I imagine.

Was anything said about Union Units?

e: NVM just spotted them. They're in the first trailer.

Enforcer MKV
Jan 28, 2017, 11:05 AM
Well, depending on how things work out this might be the update that forces me to quit. Then again depends on what comes after..

starwind75043
Jan 28, 2017, 11:42 AM
Looks like ill have the requirement done on all but

Gu(i assume we cant use rifle?)

Bo, Te, and Fo

ZerotakerZX
Jan 28, 2017, 11:54 AM
Was anything said about Union Units?

e: NVM just spotted them. They're in the first trailer.how do they look?

Raujinn
Jan 28, 2017, 12:34 PM
They have 4 more defense at +0. No details on if the set bonus got any better or if their hidden stats are better. :< They sorta skipped past em to get to Union Sword.

Masu
Jan 28, 2017, 12:37 PM
That moment when you realized that you've played too much PSO2 as the lv 80 cap requirement doesn't seem to be a problem right now...
<_<
Every class are done with their xtra class coobs...1st +35 weapon as been done since ages
>_>
Takt is +35 and I have numerous pet @120 with full candy box setup
...
Playing too much?
Not enough, am still poor af so I can't afford wasting mesetas into those 30m+ LAs
>_<

NightfallG
Jan 28, 2017, 02:23 PM
I actually think this is specifically why they aren't adding any new skills with the level cap increase. It's meant to be a progress blocker. Getting to 80 is supposed to be like clearing the solo XQ. Another thing they can use to try and determine who the "expert" players are.

What they should do is stop letting 2ch NEETs run the show and realize how hideously stupid it is to say that something is prestige, but also required.

Zyrusticae
Jan 28, 2017, 05:03 PM
+35, really, SEGA? How idiotic can they be?

Absolutely no reasonable player bothers +35ing their weapons. The cost-performance ratio is simply too bloody awful to bother with. They're fucking over all of their smarter, less-obsessed players in one go with this move. Idiots!

I have a full set of +32'd Ray weapons on all my classes, but they're all meaningless in the face of this prerequisite. I can't even reasonably attain more Ray weapons without the collection file, so I basically have to start +35ing something current from scratch just to make do. And I ain't bothering with that! Fuck off, SEGA.

arokidaaron
Jan 28, 2017, 05:14 PM
+35, really, SEGA? How idiotic can they be?

Absolutely no reasonable player bothers +35ing their weapons. The cost-performance ratio is simply too bloody awful to bother with. They're fucking over all of their smarter, less-obsessed players in one go with this move. Idiots!

I have a full set of +32'd Ray weapons on all my classes, but they're all meaningless in the face of this prerequisite. I can't even reasonably attain more Ray weapons without the collection file, so I basically have to start +35ing something current from scratch just to make do. And I ain't bothering with that! Fuck off, SEGA.

Ray CF will be added again, dunno if that's helps. But yeah the requirements are quite shitty, especially for new players.I don't think there are new players who would bother leveling 21 times a ton of times just to get their main and sub class to level up. It's a shitty condition and probably would kill of new players from joining the game.

Cadfael
Jan 28, 2017, 05:15 PM
+35, really, SEGA? How idiotic can they be?

Absolutely no reasonable player bothers +35ing their weapons. The cost-performance ratio is simply too bloody awful to bother with. They're fucking over all of their smarter, less-obsessed players in one go with this move. Idiots!

I have a full set of +32'd Ray weapons on all my classes, but they're all meaningless in the face of this prerequisite. I can't even reasonably attain more Ray weapons without the collection file, so I basically have to start +35ing something current from scratch just to make do. And I ain't bothering with that! Fuck off, SEGA.

I think they are bringing back the Ray collection files when they roll out Union weapons/units.

Moffen
Jan 28, 2017, 05:50 PM
>People this mad over PSO2 team filtering casuals out from the more serious players so the people who've been wanting serious content can get it

jooozek
Jan 28, 2017, 05:56 PM
im glad we will get rid off all those filthy casuals with austeres

yoshiblue
Jan 28, 2017, 06:24 PM
Makes me wonder what lv200 would be like.

lv400 mags where in order to get to Lv150-200, you got to have at least 100 points in dex and defense. :wacko:

GHNeko
Jan 28, 2017, 06:26 PM
i mean, +35 weapons gives access to SAF so that's the biggest incentive now.

And they've generally been doing a decent job at creating desirable SAFs.

That being said, Astra is here til april and we have 7 total CF slots. We have mother basically every day and it only takes 4 runs on average to fill out your CF.

On top of that, you can make progress on your CFs in PSO2es if you're really desperate.

We have various ways of earning SG for refreshes too.

You literally have everything you need to get one weapon of each class aside from Su to +35 without any trouble.

I personally don't see why the complaining seems to be worse than what's warranted.

The only pain from this that I wholeheartedly agree with is the SPCO requirement, but in hindsight, how long have we had those SPCOs now? lol

We really have no one to blame but ourselves for slacking on those COs for all this time.

Of course, recently created alt characters get slack.

EvilMag
Jan 28, 2017, 06:40 PM
Hey guys what if...+35 14*s aren't counted? :wacko:

jooozek
Jan 28, 2017, 06:45 PM
just swipe that card for that sweet cooldown

milranduil
Jan 28, 2017, 06:46 PM
i mean, +35 weapons gives access to SAF so that's the biggest incentive now.

And they've generally been doing a decent job at creating desirable SAFs.

That being said, Astra is here til april and we have 7 total CF slots. We have mother basically every day and it only takes 4 runs on average to fill out your CF.

On top of that, you can make progress on your CFs in PSO2es if you're really desperate.

We have various ways of earning SG for refreshes too.

You literally have everything you need to get one weapon of each class aside from Su to +35 without any trouble.

I personally don't see why the complaining seems to be worse than what's warranted.

The only pain from this that I wholeheartedly agree with is the SPCO requirement, but in hindsight, how long have we had those SPCOs now? lol

We really have no one to blame but ourselves for slacking on those COs for all this time.

Of course, recently created alt characters get slack.

i've never agreed with you more than today.

oratank
Jan 28, 2017, 06:49 PM
yes +35 each weapon class isn't hard but it's a stupid requirement.unless they make lv80 block then this req. will make sense

kurokyosuke
Jan 28, 2017, 06:59 PM
We have mother basically every day and it only takes 4 runs on average to fill out your CF.

4 runs if you're boosting heavily enough, 5 if using 250% + 50% daily boost and maybe a Triboost. This includes the extra run to actually complete that section of the sheet.

EvilMag
Jan 28, 2017, 07:09 PM
If you do have a tough time getting +35 on a weapon and your schedule can't work with Segas, I would say go ham on the LQ and get the Xie weapons. If you're Ranger and Gunner you can just do Silvas CO to get multiple of her Rifles. tho it would suck grinding a weapon to +35 you're not gonna use.

SteveCZ
Jan 28, 2017, 07:25 PM
<_<
Every class are done with their xtra class coobs...1st +35 weapon as been done since ages
>_>
Takt is +35 and I have numerous pet @120 with full candy box setup
...
Playing too much?
Not enough, am still poor af so I can't afford wasting mesetas into those 30m+ LAs
>_<

I guess we could agree with "we are not slackers" instead of "we are playing too much" then? ^^;

Nyansan
Jan 28, 2017, 07:28 PM
4 runs if you're boosting heavily enough, 5 if using 250% + 50% daily boost and maybe a Triboost. This includes the extra run to actually complete that section of the sheet.

34% with 250/tri100/donut/karaage/daily boost/timed abil. 3 runs to 100% and 1 to drop.
And tbh it's pretty easy to get that stuff now

250s are 6 excubes
donuts are 1 gold badge
karaage is 10 soy beans, 10 cabbage and 10 meat, which could be farmed during a fever (meat are cheap in visiphone)
daily boosts can be done in Normal mode rush
timed ability, there's plenty of crafters willing to craft for them and mats are pretty cheap aswell
And lastly tri100, which could only be handed out by sega/daily login, can actually be replaced by the 18sg tri125 which can easily be gotten with wearing cheap ac costumes which give out 10 sg. What's more is that done correctly you can make that tri good for at least 2 EQs


As for the +35 grind requirement for people who have previous 35's... well, if what I'm thinking is correct then I think I've already figured out a way to get around it without needing to grind for a whole new weapon. Otherwise, I guess I can join the mob with pitchforks

Masu
Jan 28, 2017, 08:30 PM
I guess we could agree with "we are not slackers" instead of "we are playing too much" then? ^^;
Let's say this ^^;


+35, really, SEGA? How idiotic can they be?

Absolutely no reasonable player bothers +35ing their weapons. The cost-performance ratio is simply too bloody awful to bother with. They're fucking over all of their smarter, less-obsessed players in one go with this move. Idiots!

I have a full set of +32'd Ray weapons on all my classes, but they're all meaningless in the face of this prerequisite. I can't even reasonably attain more Ray weapons without the collection file, so I basically have to start +35ing something current from scratch just to make do. And I ain't bothering with that! Fuck off, SEGA.
What is the most reasonable between:
-Affixing a +32 weapon with a Tenora/Yomei/GRM/Noble/Elegant boost
and
-Grinding it to +35 and get it's full strength which is usually equal/close/better to the afformentioned boosts AND an additional special affix as a bonus with that? All this for a lesser cost ^^
[SPOILER-BOX]Also+35 Ray have ASTRAL SOUL as hidden affix *whistle*[/SPOILER-BOX]

Mattykins
Jan 28, 2017, 08:34 PM
Prolly just gonna use the Ray revival CF to grind up all of my weapons. No point starting from scratch

RadiantLegend
Jan 28, 2017, 08:53 PM
Meh, I refuse to get 22 class cubes for FO, TE, BO, GU, SU
Only to never use later. If there are hidden class title bonuses then screw it.

Kondibon
Jan 28, 2017, 09:00 PM
I get the feeling, based on the way this is going, if there's ever any level 80 quest requirements, that they won't require your subclass to be 80, so I wouldn't worry about it for now.

PrinceBrightstar
Jan 29, 2017, 12:19 AM
Think we'll get The perfect ____ V and VI with this update?

Zyrusticae
Jan 30, 2017, 02:07 AM
What is the most reasonable between:
-Affixing a +32 weapon with a Tenora/Yomei/GRM/Noble/Elegant boost
and
-Grinding it to +35 and get it's full strength which is usually equal/close/better to the afformentioned boosts AND an additional special affix as a bonus with that? All this for a lesser cost ^^
[SPOILER-BOX]Also+35 Ray have ASTRAL SOUL as hidden affix *whistle*[/SPOILER-BOX]
This is operating under the assumption that I give enough shits to affix things like that in the first place.

That would be making too many assumptions.

Getting a weapon to +35 literally doubles the amount of effort I have to put into to complete a weapon. Increasing the affixes is something I don't even consider. I never bother going further than a basic cheap poverty 5-slot configuration (and it would be idiotic to assume that anything other than the most dedicated players do things like that - the average player hardly bothers affixing at all!).

It takes something like 24 PD runs to get a single Ray weapon to +35, which you can bring down to 18 runs with enough boosts. That's not trivial by any means. It's not difficult either, obviously, just time-consuming (especially if you have to adjust your schedule just to not miss runs), which makes the requirement feel doubly stupid and pointless. I honestly can't think of a single legitimate reason to have this requirement. It simply makes NO SENSE.

It's just another notch against my motivation to ever bother seriously putting time into this game again.

Zysets
Jan 30, 2017, 02:10 AM
It takes something like 24 PD runs to get a single Ray weapon to +35, which you can bring down to 18 runs with enough boosts. That's not trivial by any means.

I mean we basically have free PD triggers now, just 5 runs of XH Limited Quest gives you enough to buy the Solo PD trigger from the badge shop once those are added. The recent update video shows they're only 50 badges a pop.

ZerotakerZX
Jan 30, 2017, 02:16 AM
This is operating under the assumption that I give enough shits to affix things like that in the first place.

That would be making too many assumptions.

Getting a weapon to +35 literally doubles the amount of effort I have to put into to complete a weapon. Increasing the affixes is something I don't even consider. I never bother going further than a basic cheap poverty 5-slot configuration (and it would be idiotic to assume that anything other than the most dedicated players do things like that - the average player hardly bothers affixing at all!).

It takes something like 24 PD runs to get a single Ray weapon to +35, which you can bring down to 18 runs with enough boosts. That's not trivial by any means. It's not difficult either, obviously, just time-consuming (especially if you have to adjust your schedule just to not miss runs), which makes the requirement feel doubly stupid and pointless. I honestly can't think of a single legitimate reason to have this requirement. It simply makes NO SENSE.

It's just another notch against my motivation to ever bother seriously putting time into this game again.

I'm good to go actually, but still, sega approves time-wasting way to much.

Zephyrion
Jan 30, 2017, 07:20 AM
This is operating under the assumption that I give enough shits to affix things like that in the first place.

That would be making too many assumptions.

Getting a weapon to +35 literally doubles the amount of effort I have to put into to complete a weapon. Increasing the affixes is something I don't even consider. I never bother going further than a basic cheap poverty 5-slot configuration (and it would be idiotic to assume that anything other than the most dedicated players do things like that - the average player hardly bothers affixing at all!).

It takes something like 24 PD runs to get a single Ray weapon to +35, which you can bring down to 18 runs with enough boosts. That's not trivial by any means. It's not difficult either, obviously, just time-consuming (especially if you have to adjust your schedule just to not miss runs), which makes the requirement feel doubly stupid and pointless. I honestly can't think of a single legitimate reason to have this requirement. It simply makes NO SENSE.

It's just another notch against my motivation to ever bother seriously putting time into this game again.

You might be over-estimating the hurdle of grinding a weapon to +35, don't forget that we already have tons of accessible garbo weapons that you can easily +35, and keep your main weapon to +32

- Gold badges : 2016 if you've been around during the end of the year, they literally were showered on us. you can easily +35 a weapon by this mean for at least your main class

- 2017 badges if it wasn't the case : It's slower, but you can avoid the whole solo PD deal with new Xie weapons

-NPC weapons are coming back soon : what's nice with those is that you don't even need to really go out of your way to get them. one TA run, or just completing them during dailies for easily accessible weapons. it generally doesn't take more than 30 minutes to get one, and only doable every 2 days, so it's probably the best option if you weren't around before, and don't want to deal with CF and other time-consuming means

-RNG powa !! Fornis + seasonal weapons have a relatively decent drop rate, and if you're lucky, can drop at 33 or 34 grind cap, which can make +35ing a weapon completely trivial. we had Bouncer and Force + Techer covered in previous seasonal, and now Gunner, Hunter, and Fighter. we know next seasonal will cover Hunter(again) Ranger and Bouncer, and chances are that, every class weapon will be covered.eventually

Add to that the probability of CF revival for something other than Ray, that I think might become a thing after the update. And if despite that you can't be bothered or don't have time, I don't even see where the issue is. Nothing is even planned yet that would require you to be lv 80 in the near future, and chances are things will stay that way until people can catch up with this new requirement.

As it was said I'd rather worry about the SPCO requirement, because THAT is the time-consuming part, most definitely

jooozek
Jan 30, 2017, 07:34 AM
who cares if SPCO takes the most time when the main problem with +35 is that it's 1) retarded RNG 2) relying on other people running specific content 3) having to schedule yourself accordingly to their schedule
it's not really unplausible to get 10 13* weapons of a specified weapon type before you unlock max grind +35 on one if your schedule doesn't allign with the people playing in japan
a maybe 1% difference in stats preventing from reaching level 80 is retarded

Zephyrion
Jan 30, 2017, 07:42 AM
who cares if SPCO takes the most time when the main problem with +35 is that it's 1) retarded RNG 2) relying on other people running specific content 3) having to schedule yourself accordingly to their schedule
it's not really unplausible to get 10 13* weapons of a specified weapon type before you unlock max grind +35 on one if your schedule doesn't allign with the people playing in japan
a maybe 1% difference in stats preventing from reaching level 80 is retarded

I think you didn't read my post through, badges and NPC orders were cited BECAUSE they are things you can earn without relying on EQ schedules. the other means were cited just for the sake of showing that there are more ways to earn *13 weapons than one might think.
And thinking that reaching lv80 for 5 measly SP points and maybe marginal stats increase are that important is as retarded, especially in a game in which you can already blow through a vast majority of the content.

jooozek
Jan 30, 2017, 07:47 AM
no one runs LQ when i play, literally no one

Zephyrion
Jan 30, 2017, 09:56 AM
no one runs LQ when i play, literally no one

You should count on NPC weapons then, we'll probably have one each update, and it should eventually cover mostfo the classes. I'd honestly be patient, since SEGA even if it derps at times, always make accomodations in the long run for that kind of stuff.

Also most people aren't running this LQ because of the low badge turnout, but by march we should have a new one, which will hopefully solve that issue. At this point it's really more about watching out for opportunities to get something to +35 than running after EQs you can't attend to

jooozek
Jan 30, 2017, 10:07 AM
good luck getting a +35 CO weapon if you run all classes on a single character since it comes at max grind 30 and there is a 1 week cooldown on the CO and the CO resetting item resets only the time, the time needs to pass to get the actual weapon

SmolNeko
Jan 30, 2017, 10:19 AM
good luck getting a +35 CO weapon if you run all classes on a single character since it comes at max grind 30 and there is a 1 week cooldown on the CO and the CO resetting item resets only the time, the time needs to pass to get the actual weapon

Not always the case, for Emilia's rod and Vivienne's... vivienne, the cooldown was character specific from COs. I got a +35 within a couple of hours of just doing them.

jooozek
Jan 30, 2017, 10:21 AM
Not always the case, for Emilia's rod and Vivienne's... vivienne, the cooldown was character specific from COs. I got a +35 within a couple of hours of just doing them.

and how does that contradict what I said?


good luck getting a +35 CO weapon if you run all classes on a single character since it comes at max grind 30 and there is a 1 week cooldown on the CO and the CO resetting item resets only the time, the time needs to pass to get the actual weapon

Masu
Jan 30, 2017, 10:30 AM
*snip*
It's just another notch against my motivation to ever bother seriously putting time into this game again.
Well I guess you are playing this game longer than I. Maybe I will have same opinion...later.





Also most people aren't running this LQ because of the low badge turnout, but by march we should have a new one, which will hopefully solve that issue. At this point it's really more about watching out for opportunities to get something to +35 than running after EQs you can't attend to
I don't think they are derping with the low 10 badges per run. I mean, they already did the exact same stuff with 2016 badges . 10 per run then a new lq with "shower" of badges (according that you ran a rdb250) which should be around 20/25 per run (including ECs completion rewards).
Honestly I'm still wondering if sega derp that much or if they are very good at manipulating us...:D
Anyway this lq imho is gud for leveling rings too. With the new 50% daily tri-boost, Xie donuts and a 75%xp on top.

TheFanaticViper
Jan 30, 2017, 10:38 AM
good luck getting a +35 CO weapon if you run all classes on a single character since it comes at max grind 30 and there is a 1 week cooldown on the CO and the CO resetting item resets only the time, the time needs to pass to get the actual weapon

I have max elem my Austere Edge 30 to 60 light by collecting 30 NPC double saber !! I also had dagger of seraphi NT and Hudge Cutter at +35
And i play only one char. ok it's veryyyyyyyyy long but possible :D

jooozek
Jan 30, 2017, 10:42 AM
not comparable since you didn't need the same exact weapon and not 6 copies on a 1 week cooldown with an npc that is only around for 4 weeks

Anduril
Jan 30, 2017, 11:03 AM
not comparable since you didn't need the same exact weapon and not 6 copies on a 1 week cooldown with an npc that is only around for 4 weeks

I'm pretty sure the cooldown for the NPC weapons is 46 hours, not a whole week.

EDIT: Nevermind, looks like the upped it to 70 hours for the revival, but either way, that's only a bit less than 3 days, not a week.

oratank
Jan 30, 2017, 11:14 AM
ray took 70 hours to reset?i hope union are worth to use

Anduril
Jan 30, 2017, 11:16 AM
ray took 70 hours to reset?i hope union will worth to use

No, CFs take 48 hours; I'm talking about Silva's CO for Astral Riser-NT.

Alenoir
Jan 30, 2017, 12:22 PM
good luck getting a +35 CO weapon if you run all classes on a single character since it comes at max grind 30 and there is a 1 week cooldown on the CO and the CO resetting item resets only the time, the time needs to pass to get the actual weapon

You only need 6 weapons and a pet to unlock all classes. It's really not that bad. Just go wild on Ray files when they happen. FO and TE can pass with a talis, RA and GU can go by with just rifle.

If you're talking about anime character weapons though, they handed me so many of them during e-trials. In fact out of the 4 Astral Raise NTs I have, 3 are from e-trials.

Loveless62
Jan 30, 2017, 01:14 PM
im glad we will get rid off all those filthy casuals with austeres
Hehe, good one! This looks like an oversite on Sega's part. The effort to grind an NT weapon to +35 is much lower than the effort to bring an Austere to 60% and +40. And Austere weapons are still competitive with even the most recent 13*s.


You should count on NPC weapons then, we'll probably have one each update, and it should eventually cover mostfo the classes. I'd honestly be patient, since SEGA even if it derps at times, always make accomodations in the long run for that kind of stuff.
The CO 13*s offered in the past weren't spread very evenly across the weapon types (boy, did they show fighers a lot of love, especially with three different DS, lol!). Based on the past, I don't know how reliable this will be to cover level cap requirements. If they would ever intend to cover more weapon type, I don't see why they wouldn't have already done so.


good luck getting a +35 CO weapon if you run all classes on a single character since it comes at max grind 30 and there is a 1 week cooldown on the CO and the CO resetting item resets only the time, the time needs to pass to get the actual weapon
Then play more than one character.

There have already multiple benefits to having more than one character (TACOs, XQCOs, Zieg COs, bingo etc.), especially when the extra characters have level 75 classes. I can respect a player's decision to only play one character, but the opportunities missed due to that decision is on him or her.

Zorak000
Jan 30, 2017, 01:59 PM
I know we are tearing each other apart over cubes and grinds here but what's that +20 ring you get from Itsugi during white day

Moffen
Jan 30, 2017, 02:43 PM
I know we are tearing each other apart over cubes and grinds here but what's that +20 ring you get from Itsugi during white day

Thats uh,a good point.

Calling it now,its a gunslash guard ring that allows you to block during the gunslash weapon action.
And
I
will
use
it

I mean its from itsuki so I'm assuming its something to do with the anime and something unique..r-right guys?

Cyber Meteor
Jan 30, 2017, 02:47 PM
Looks like it's called "Friends Protection", so it may be related to some defense boost or healing

EvilMag
Jan 30, 2017, 02:50 PM
Its Bullet Keep Gunslash!

actually I don't know what it is.

Moffen
Jan 30, 2017, 03:39 PM
Its Bullet Keep Gunslash!

actually I don't know what it is.

I want to believe

SteveCZ
Jan 30, 2017, 06:12 PM
So the Itsuki's gunslash blocking joke actually become true..? :-o

Moffen
Jan 30, 2017, 06:41 PM
So the Itsuki's gunslash blocking joke actually become true..? :-o

Jokes on you x2,you'll get access to Itsukis gunslash overend B)

yoshiblue
Jan 30, 2017, 06:45 PM
Watch it be two times more powerful than sword overend.

Sizustar
Jan 31, 2017, 06:41 AM
Looks like it's called "Friends Protection", so it may be related to some defense boost or healing

G-heaven guess is that it's damage reduction depending on MPA?

https://twitter.com/auw1975/status/826391766534283264

jooozek
Jan 31, 2017, 09:36 PM
Then play more than one character.

There have already multiple benefits to having more than one character (TACOs, XQCOs, Zieg COs, bingo etc.), especially when the extra characters have level 75 classes. I can respect a player's decision to only play one character, but the opportunities missed due to that decision is on him or her.

you are missing the point, i'm not gonna make an alt on same ship if i have a character that covers all classes already, that's so silly

Gwyndolin
Jan 31, 2017, 10:28 PM
you are missing the point, i'm not gonna make an alt on same ship if i have a character that covers all classes already, that's so silly

It's really your prerogative if you choose to play like that, but I fail to see how having access to more TACOs, XQCOs, etc is a bad thing. If you have all classes on one character then it should be no problem to throw one of those sets of gear on another character to run the extra client orders. After all we can make 3 characters for free.

GHNeko
Jan 31, 2017, 10:35 PM
you are missing the point, i'm not gonna make an alt on same ship if i have a character that covers all classes already, that's so silly

then make another character for memes.

join me in my meme builds :wacko:

sasagi.jp
Feb 1, 2017, 05:31 PM
Actually, skill ring datamined have the skill ring of the gunslash.
It is data of 1/11 update.
not about power, relates to functionality.

Moffen
Feb 3, 2017, 12:39 AM
Actually, skill ring datamined have the skill ring of the gunslash.
It is data of 1/11 update.
not about power, relates to functionality.

Either its wb keep,gunslash guard or multishot.
I hope anyway.
If its wb keep then people wont laugh at me for busting my ass getting a union gunslash.
I have ray at +35 already :v

ZerotakerZX
Feb 3, 2017, 01:10 AM
Either its wb keep,gunslash guard or multishot.
I hope anyway.
If its wb keep then people wont laugh at me for busting my ass getting a union gunslash.
I have ray at +35 already :v

Its still funny, cause there is launchers

Moffen
Feb 3, 2017, 01:20 AM
Its still funny, cause there is launchers

Oh dont worry,I have a launcher too. But I've had one too many times with Anga resisting both launcher and rifle at the same time :T

ZerotakerZX
Feb 3, 2017, 01:44 AM
Oh dont worry,I have a launcher too. But I've had one too many times with Anga resisting both launcher and rifle at the same time :T
rip 2 weapons classes.

nguuuquaaa
Feb 3, 2017, 03:00 AM
Actually, skill ring datamined have the skill ring of the gunslash.
It is data of 1/11 update.
not about power, relates to functionality.

Gunslash gear? Gear and damage increase for each mode switch? :wacko:
A man can dream

Poyonche
Feb 3, 2017, 06:49 AM
The datamined gunslash ring is named like this :

ring_GunlashNormalAttackChange

oratank
Feb 3, 2017, 06:59 AM
so the ring will change shift button from switch mode to guard?

Moffen
Feb 3, 2017, 06:59 AM
The datamined gunslash ring is named like this :

ring_GunlashNormalAttackChange

Please be burst fire so I can chain trigger with a gunslash ;U;;;;;;;

Poyonche
Feb 3, 2017, 07:16 AM
so the ring will change shift button from switch mode to guard?

As it is "Normal Attack Change" I don't think so.
Also this name is the only thing we got right now. :(

Moffen
Feb 3, 2017, 07:23 AM
As it is "Normal Attack Change" I don't think so.
Also this name is the only thing we got right now. :(

Just a guess but it might change the normal attack to an attack that both fires shots while it slashes to negate the need to switch forms,then maybe it comes with a guard.
I mean its from itsuki and its gunslash related so that could be it.

Oh well,we wont know till its out :vv

nguuuquaaa
Feb 3, 2017, 07:31 AM
The datamined gunslash ring is named like this :

ring_GunlashNormalAttackChange

I'm calling it, we'll have SacBites T0 kind of normal attack change so Itsuki's HU/BR will become relevant :wacko:

ZerotakerZX
Feb 3, 2017, 07:37 AM
Just a guess but it might change the normal attack to an attack that both fires shots while it slashes to negate the need to switch forms,then maybe it comes with a guard.
I mean its from itsuki and its gunslash related so that could be it.

Oh well,we wont know till its out :vv

Good guess.

SteveCZ
Feb 3, 2017, 07:52 AM
The datamined gunslash ring is named like this :

ring_GunlashNormalAttackChange

Normal attack change.
It means shift action that changes normal attack.
It means there's something should happen during the action.
Itsuki can block with Gunslash.

It means...

We can block with gunslash during shift action with that ring. Just ignore me I'm drunk.

Moffen
Feb 3, 2017, 08:11 AM
Normal attack change.
It means shift action that changes normal attack.
It means there's something should happen during the action.
Itsuki can block with Gunslash.

It means...

We can block with gunslash during shift action with that ring. Just ignore me I'm drunk.

Its actually a secret parry button that will overend bosses in half :twak:

yoshiblue
Feb 3, 2017, 08:34 AM
When you get a perfect parry, it will freeze time and the faces of your friends will appear as you charge the attack.

SteveCZ
Feb 3, 2017, 09:49 AM
Its actually a secret parry button that will overend bosses in half :twak:


When you get a perfect parry, it will freeze time and the faces of your friends will appear as you charge the attack.

That's what you will get when the ring reaches +21. :o

Rayden
Feb 3, 2017, 12:26 PM
Just a guess but it might change the normal attack to an attack that both fires shots while it slashes to negate the need to switch forms,then maybe it comes with a guard.
I mean its from itsuki and its gunslash related so that could be it.

Oh well,we wont know till its out :vv

How would that work with Strezwei?

Zorak000
Feb 3, 2017, 12:44 PM
uh that sounds like a Left Ring to me; right rings are more about copying existing skills from other classes or passive boosts like boost slayer, effort symbol, and the status guards.

Left rings are supposed to be about new functionality (like making basic attacks chargeable); so I'll expect to see that in the next and final gathering update (until we get new free fields or they decide to just make new rings anyway) on presumably march 8th

I mean that sounds nice but I really would want some auto-learned main-class-only skills that give gunslash a unique flavor for each class