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View Full Version : Quickrun down of Ark's Live Broadcast



Gestriden
Feb 4, 2017, 08:06 AM
Xie Japanese second pot percentage is 20% damage, 40% damage reduction
Tact's second pot is just 20% all around

The 4-man UQ has two different balances, 1-2 and 3-4 players. So 1-2 enemies will be weaker, and 3-4 will be full strength enemies, they consider the EXP to be fairly good.

Revolucio sheets are getting revived in late March with a year long availability, changed requirements to make it easier to obtained. Other Sheets will be returning in the future as well.

They are considering on slightly altering the conditions to making a +35 weapon.

There's no Class boost benefits to hitting level 80

Astra is stronger than union, but union is more balanced than Astra (Probably related to the pot)

Drop table for PD is the same but with added union boosters, 1st clear title gives you 4 boosters.

They are waiting for a time to introduce if they implement this but there's a 'chance' there will be an NT change for those with a +10 Level 3 Pot OT weapon.

In the future 80/80 will be a lock requirement for quests.

25% of the PSO2 player base have completed the requirements level 80

PD will have a 70-80% health reduction, the attacks are also weaker.

20 minute time limit, 12 minutes for S Rank

SteveCZ
Feb 4, 2017, 08:50 AM
Well wow that's a lot of useful info. :-o

arokidaaron
Feb 4, 2017, 08:56 AM
25% of the PSO2 player base have completed the requirements level 80

Damn. That's kinda sad to see..

Kondibon
Feb 4, 2017, 09:05 AM
Damn. That's kinda sad to see..Considering one of the requirements is +35ing an nt 13* I'm not surprised at all.

arokidaaron
Feb 4, 2017, 09:11 AM
I guess so, but part of me thinks it's more of the SP CO as well.

RadiantLegend
Feb 4, 2017, 09:22 AM
I wonder if that is bare minimum of IV CO for just a class.

ZerotakerZX
Feb 4, 2017, 10:06 AM
> PD will have a 70-80% health reduction

So its gonna have quarter of original HP ammount?

>Xie Japanese second pot percentage is 20% damage, 40% damage reduction

Its like two Flash Guards, Bassicaly undying.

Zulastar
Feb 4, 2017, 10:46 AM
->40% damage reduction: casul... wow! so much casul...DOG.JPG

->Revolucio sheets are getting revived: Useless shit. Again.
I wish only for Necky's Atol Orbit return... Over 50*2 runs with full set of boosts and no drop... sigh T_T

nguuuquaaa
Feb 4, 2017, 11:44 AM
They are waiting for a time to introduce if they implement this but there's a 'chance' there will be an NT change for those with a +10 Level 3 Pot OT weapon.

So..... Austere-NT?

TehCubey
Feb 4, 2017, 12:29 PM
Astra is stronger than union, but union is more balanced than Astra (Probably related to the pot)


So, Union is going to have the same potential as Ray then, I take it. Perhaps with numbers reshuffled here and there.

Zephyrion
Feb 4, 2017, 12:33 PM
Well I called that CF revival not so long ago and I was right, SEGA really wants to allow as many people as possible to get a +35 weapons for those who don't have one yet. If anything I find all this to be in good taste !

echofaith
Feb 4, 2017, 12:39 PM
How much HP does PD and Double have? I am sure clearing it under 20 mins wont be difficult at all, but the 12 min mark for S rank may pose some problems for some classes S:

Zephyrion
Feb 4, 2017, 12:56 PM
That'd make approximately 5M for Double and 8M for PD I think for solo EQ since it's 25% of Double's original HP (which is 21M) and 20% for PD (originally at 41M) Math is not my forte though, and we don't have the exact percentages though, but I think it should be around that.

Xaelouse
Feb 4, 2017, 01:09 PM
Would be cool if Revolucio gets the Ray->Union treatment as well later.

ZerotakerZX
Feb 4, 2017, 01:13 PM
Would be cool if Revolucio gets the Ray->Union treatment as well later.

astra probably will

Zysets
Feb 4, 2017, 01:48 PM
No class boosts, nice, I'm actually glad, won't feel compelled to grind everything.

Maulcun
Feb 4, 2017, 03:29 PM
All questions and answers (JP)

http://pso2phantasm.blog.jp/archives/11901800.html

Evangelion X.XX
Feb 4, 2017, 04:29 PM
"Xie Japanese second pot percentage is 20% damage, 40% damage reduction"

Wow, that's pretty significant. And with drastically reduced PD HP? I think the fight's gonna be a easypeazy.

"Astra is stronger than union, but union is more balanced than Astra (Probably related to the pot)"

I just want to see the set bonus for Union; if it sucks, well then, i'll just grind some bs 13* NT and will most likely stick to my Austere Weaps/Units and Orbit weaps for a while; don't want to bother with affixing. But if the set bonus is good, then I'll consider switching.

"They are waiting for a time to introduce if they implement this but there's a 'chance' there will be an NT change for those with a +10 Level 3 Pot OT weapon."

Man, i hope this is true and if true, I hope it'll be implemented soon 'cause then I'll save some $$$ from having to grind some bs 13* NT that I'll never use just to Level 80 classes.

Xaeris
Feb 4, 2017, 04:42 PM
"25% of the PSO2 player base have completed the requirements level 80"

Those first couple weeks on the Expert blocks are going to be pretty nice.

rsod
Feb 4, 2017, 04:58 PM
so no character strengthening buff for solo pd? that's sad :c

Kondibon
Feb 4, 2017, 05:02 PM
so no character strengthening buff for solo pd? that's sad :cThat's what the second latent on the Neo Japanese weapons is for. Pretty sure PD is going to be doing less damage anyway though.

silo1991
Feb 4, 2017, 05:07 PM
Considering one of the requirements is +35ing an nt 13* I'm not surprised at all.

well in my case after 5 sheets i think , i learned about abilty factors and how unlock them along with how to grind to +35 any weapon ( i thought it was luck from player to player XD )

jooozek
Feb 4, 2017, 05:43 PM
"25% of the PSO2 player base have completed the requirements level 80"

Those first couple weeks on the Expert blocks are going to be pretty nice.

watch half of those be summoners

Kondibon
Feb 4, 2017, 05:45 PM
watch half of those be summonersProbably. Getting a pet to 120 is a lot less out of the way compared to getting a +35 13* :wacko:

rsod
Feb 4, 2017, 05:47 PM
That's what the second latent on the Neo Japanese weapons is for. Pretty sure PD is going to be doing less damage anyway though.

Already prepared saiha set with +125 hp affixed units with total 18% s and 12% t resist. 2k+ hp with hp drink. If that'll be not enough will get that weapon as well :3

RadiantLegend
Feb 4, 2017, 06:48 PM
^ ^ with 40% less dmg that is way overkill.

Vatallus
Feb 4, 2017, 07:45 PM
I mean I have Brisa units with Attack/HP/All Resist on them I made long ago... kinda tempted to see what taken damage numbers look like if I use them with a Neo Japanese weapon but meh.

sparab
Feb 4, 2017, 07:54 PM
I mean I have Brisa units with Attack/HP/All Resist on them I made long ago... kinda tempted to see what taken damage numbers look like if I use them with a Neo Japanese weapon but meh.

You need very high (~3000) T-def to face tank persona's DPS check. Resistance alone does not work due to its high damage multiplier.

Vatallus
Feb 4, 2017, 08:27 PM
You need very high (~3000) T-def to face tank persona's DPS check. Resistance alone does not work due to its high damage multiplier.

Can't say I planned on doing that.

Lyrise
Feb 4, 2017, 10:15 PM
Something that was brought up during stream that I haven't seen mentioned at all, but since it's also common sense, I can count on someone screwing this up as well.

Just because Ray units can work with Union weapons for set bonus, does not mean you can overlimit or element upgrade your Union weapons with Ray weapons. Make sure you've unlocked them to 35 first before you convert, otherwise you're probably going to be in for a world of hurt when you find out that you either have to convert a whole bunch of Ray weapons to Union just to get it higher than 30, or you discover that you only get 1 point of element cause you couldn't be bothered to upgrade the element beforehand.

KMR - "Ray is Ray, Union is Union."

Gwyndolin
Feb 4, 2017, 11:26 PM
Its nice they are considering allowing people with maxed Austeres to convert their Austeres to NT. I guess this would work for the old orbit weapons as well.

ZerotakerZX
Feb 5, 2017, 12:19 AM
Already prepared saiha set with +125 hp affixed units with total 18% s and 12% t resist. 2k+ hp with hp drink. If that'll be not enough will get that weapon as well :3

Maybe you shoul worry about having high enough DPS to make it in 20mins

Flaoc
Feb 5, 2017, 12:32 AM
Maybe you shoul worry about having high enough DPS to make it in 20mins

i feel like any amount of hp on units would trigger you so here have a leg thats part of an austere unit set

[SPOILER-BOX]https://i.gyazo.com/4e916805a31790b563974bf065a9a36e.png[/SPOILER-BOX]

ZerotakerZX
Feb 5, 2017, 12:39 AM
i feel like any amount of hp on units would trigger you so here have a leg thats part of an austere unit set

[SPOILER-BOX]https://i.gyazo.com/4e916805a31790b563974bf065a9a36e.png[/SPOILER-BOX]

you've mistook me with Zulastar, buddy.

Akero
Feb 5, 2017, 01:17 AM
Revolucio sheets are getting revived in late March with a year long availability, changed requirements to make it easier to obtained. Other Sheets will be returning in the future as well.


Time to clog my storage with Nox NTs again.

Atmius
Feb 5, 2017, 01:19 AM
I find it interesting that one of the more interesting upcoming things that was mentioned during the livestream wasn't covered here: Sega are planning on adding an item that will let you upgrade the grind cap of a weapon by +1 with 'difficult to obtain conditions' that's tradeable on the market.

ZerotakerZX
Feb 5, 2017, 01:27 AM
I find it interesting that one of the more interesting upcoming things that was mentioned during the livestream wasn't covered here: Sega are planning on adding an item that will let you upgrade the grind cap of a weapon by +1 with 'difficult to obtain conditions' that's tradeable on the market.

sounds fun

tsundere4you
Feb 5, 2017, 08:13 AM
I find it interesting that one of the more interesting upcoming things that was mentioned during the livestream wasn't covered here: Sega are planning on adding an item that will let you upgrade the grind cap of a weapon by +1 with 'difficult to obtain conditions' that's tradeable on the market.

Would have been nice to have that item in the challenge mode/casino/pvp shop so there's always some benefit to doing those things. Makes way more sense than giving out weapons/units that'll be outdated in a few months.

rsod
Feb 5, 2017, 08:25 AM
Maybe you shoul worry about having high enough DPS to make it in 20mins

yeah that's what I'm worrying about as well.. idk really how do I kill double & PD in 20 mins... sounds nearly impossible to be honest. as fo/te I probably will do enough dps but I really doubt I can survive it.
Anyway if union is not much more stronger then astra, and I dont have full set of ray units anyway, I'm not too concern about it anymore. If I cant then I cant, probably in like 3-4 months we will have stronger weps then union anyways. Will save more meseta for future then, not needing to affix & grind it.

ZerotakerZX
Feb 5, 2017, 09:31 AM
yeah that's what I'm worrying about as well.. idk really how do I kill double & PD in 20 mins... sounds nearly impossible to be honest. as fo/te I probably will do enough dps but I really doubt I can survive it.
Anyway if union is not much more stronger then astra, and I dont have full set of ray units anyway, I'm not too concern about it anymore. If I cant then I cant, probably in like 3-4 months we will have stronger weps then union anyways. Will save more meseta for future then, not needing to affix & grind it.PD attacks gonna be nerfed as well. Plus, there is timed abilities that boosting mates and gives you HP auto restore. I'm most conerned with Double having to constant front side to attack, so mellee gonna have a hard time. But I also noticed that guy in the trailer doesn't attack all that heavy in numbers, so if he supposed to make it, regular player (xperts lol) should be fine. But the trailer can mean nothing also.

Nyansan
Feb 5, 2017, 10:03 AM
I find it interesting that one of the more interesting upcoming things that was mentioned during the livestream wasn't covered here: Sega are planning on adding an item that will let you upgrade the grind cap of a weapon by +1 with 'difficult to obtain conditions' that's tradeable on the market.

IMO that's pretty much saying that Austere NT conversion will leave it at 30 cap for a +40 Austere OT, then you're gonna have to grind PD/Mother/New Raid Boss for the overgrind item.

Then watch as they give Austere NT a really, really good special factor :wacko:

Poyonche
Feb 5, 2017, 11:22 AM
IMO that's pretty much saying that Austere NT conversion will leave it at 30 cap for a +40 Austere OT, then you're gonna have to grind PD/Mother/New Raid Boss for the overgrind item.

Then watch as they give Austere NT a really, really good special factor :wacko:

"Gloom Resist V" :wacko:

ZerotakerZX
Feb 5, 2017, 12:15 PM
"Gloom Resist V" :wacko:

better than wind resist i or something.

Enforcer MKV
Feb 5, 2017, 12:16 PM
I find it interesting that one of the more interesting upcoming things that was mentioned during the livestream wasn't covered here: Sega are planning on adding an item that will let you upgrade the grind cap of a weapon by +1 with 'difficult to obtain conditions' that's tradeable on the market.

That's...great, actually. Not having to do CFs to upgrade grind limits sounds awesome.

Kondibon
Feb 5, 2017, 12:22 PM
That's...great, actually. Not having to do CFs to upgrade grind limits sounds awesome.It would probably be harder than CFs... I think the intent is more to give people who have weapons that aren't don't have active CFs at all a way to get their weapons to +35 without RNG.

Lyrise
Feb 5, 2017, 12:39 PM
It'll definitely be harder to get - not only did Kimura emphasize the difficulty, he said that they'd probably make it possible to sell on the market too, to justify the level of difficulty he has in mind.

Atmius
Feb 5, 2017, 12:59 PM
Regardless of what he says, it'll likely end up being something stupid, like old ass falz stones, a couple of union boosters, and a hundred or so excubes.

Enforcer MKV
Feb 5, 2017, 02:32 PM
It would probably be harder than CFs... I think the intent is more to give people who have weapons that aren't don't have active CFs at all a way to get their weapons to +35 without RNG.

Thats why I'm happy about it. This is coming from the perspective of someone who works two jobs, six days a week during a late shift where I usually miss most of the scheduled EQs. This option is really nice considering most of the time I literally CAN'T get to the EQs needed in enough numbers to complete CFs...what, SIX times?

At least this way I can buy them or go at my own pace instead of racing this game's lousy RNG.

sparab
Feb 5, 2017, 03:33 PM
Unfortunately you need more RNG to get a limit +1, and I doubt there is going to be a constant supply in player shop.

SteveCZ
Feb 5, 2017, 06:33 PM
Having that item is better than nothing whether it is harder to get or not. Not all 13* NT weapons are in CF.

sparab
Feb 5, 2017, 06:49 PM
Having that item is better than nothing whether it is harder to get or not. Not all 13* NT weapons are in CF.

More "better than nothing" systems are the least we need in this game. Well, we shall see how it goes...

KingSasuke
Feb 5, 2017, 06:58 PM
Having that item is better than nothing whether it is harder to get or not. Not all 13* NT weapons are in CF.

You know what I feel so dumb right now, I was worrying about not ever getting my Welk Airelon to +35 till i read your comment lol.

Enforcer MKV
Feb 5, 2017, 08:15 PM
Unfortunately you need more RNG to get a limit +1, and I doubt there is going to be a constant supply in player shop.

Perhaps. Though from my understanding we don't actually know what getting one entails. Just them saying "It's hard to get" Isn't much because Sega suggested that the requirements for expert blocks were difficult. And its still nice to have an option other than trying to fit a schedule around a game.

Vatallus
Feb 8, 2017, 04:50 AM
So unsure what the player in that live broadcast was using besides the Neo weapons but... PD is still fully capable of OHKOing a player that isn't using that stuff.

Ran it a few times and his grab in Phase 1 and 2 is capable of still hitting 1100+ (If the body part isn't broken). His attack where he charges at you is still capable of hitting 1400+, and Persona's sword is still capable of 1200+.

I don't think the 40% resistance from the weapons alone would be enough to make hit attacks as little as the broadcast shown, but I could be wrong.

Was playing Fi/Hu with austere set. Just Attack/HP/PP affixes.



tl;dr

I don't think PDs damage is nerfed at all. I still got hit like a truck without using the Neo weapons.

Evangelion X.XX
Feb 8, 2017, 05:10 AM
^That's interesting and good to know, that PD isn't drastically nerfed (besides HP) to casual-tier like some of us thought he would.

I'll run it sometimes later purely for kicks (since Union Series is weaker than Austere Series) and see how it goes as well; it sounds fun.

Suirano
Feb 8, 2017, 05:22 AM
Double is more infuriating than anything. The car move is a total nightmare when you are alone. PD does still hit extremely hard but a teammate said the Neo Pot 2 basically carries the solo EQ so there is that.

Union pot is basically the same as Ray with an added PP 10% regen in there. 4man LQ drops 13*s frequently. Got Gix and friends got Neos.

EvilMag
Feb 8, 2017, 06:28 AM
Double is complete bullshit.

Poyonche
Feb 8, 2017, 06:42 AM
Double is a total bitch.

Shadowstarkirby
Feb 8, 2017, 06:43 AM
Field of view increase when?

TehCubey
Feb 8, 2017, 06:51 AM
Is it just me or does PD skip phases if you can't clear them fast enough? It won't die by itself but the last phase is pretty simple so it's only a matter of time.

This is a quest that will require more practice before I can S rank it. I'm not afraid to admit that.

NephyrisX
Feb 8, 2017, 06:53 AM
Man, should I feel like fucking shit because I failed Solo PD 3 times as Braver as I keep getting mulched/wasting my time by those stupid cars (which now ALL home in on you because you're the only player) and those Claws from PD?

TehCubey
Feb 8, 2017, 06:57 AM
Next PD is in an hour, take your experiences and learn from them.

Poyonche
Feb 8, 2017, 06:57 AM
Man, should I feel like fucking shit because I failed Solo PD 3 times as Braver as I keep getting mulched/wasting my time by those stupid cars (which now ALL home in on you because you're the only player) and those Claws from PD?

I think i'll go as BO so I can double jump and watch all those cars chasing me while I Gran Wave to Double. :wacko:

Or maybe I should try SU.

Evangelion X.XX
Feb 8, 2017, 07:04 AM
Okay, so B-Ranked it as BrHu using Austere Weaps, whatever.

I took a long time, 'cause yeah, those effin' cars man, homed in on me like crazy so I just ran around/waited 'till the field cleared somewhat before resuming my attacks.

And then for the Humanoid PD, apparently I didn't do enough damage so I had to stun him 3 times before fighting my Human-Form-PD.

Okay, so solo PD's challenging somewhat.

Moffen
Feb 8, 2017, 07:57 AM
Would be challenging

If double didnt take forever.

oratank
Feb 8, 2017, 08:06 AM
Man, should I feel like fucking shit because I failed Solo PD 3 times as Braver as I keep getting mulched/wasting my time by those stupid cars (which now ALL home in on you because you're the only player) and those Claws from PD?

voice from sega "buy scape doll bro"

Evangelion X.XX
Feb 8, 2017, 08:46 AM
[spoiler-box]
http://i856.photobucket.com/albums/ab121/tengyang5334/PDSoloTime_zpsuvigzwtv.jpg
[/spoiler-box]

Tried Solo-PD again for the 2nd time using BrHu (Using Austere Katana & Orbit Bow).

Again, I B-Ranked it in 17 mins.

Well whatever.

Probably won't run it again since I don't need to.

Lyrise
Feb 8, 2017, 09:06 AM
voice from sega "buy scape doll bro"

Scape Dolls mean nothing if you timeout.

Thewall
Feb 8, 2017, 09:09 AM
[SPOILER-BOX]4095140952[/SPOILER-BOX]

Well i gave this eq a try on XH and failed it.
my 2nd run i beat it and got インヴェイドアックス
took me 18mins.

Ezodagrom
Feb 8, 2017, 09:23 AM
Man, should I feel like fucking shit because I failed Solo PD 3 times as Braver as I keep getting mulched/wasting my time by those stupid cars (which now ALL home in on you because you're the only player) and those Claws from PD?
Failed twice as FO and twice as BR because of the cars... <-<

I have several Ray weapons that I wanted to turn into Union, I guess I can give up from that.

isCasted
Feb 8, 2017, 09:30 AM
Claws are something you can avoid, you just need to pay attention. Main/sub Hu can tank them with Massive Hunter when bits appear.

Cars will fuck you up even if you see them. You can go aerial while Double spits them out, but it might be hard to do for anything not Bo or Fi, and it's a big waste of time if you can't get desired time.

ZerotakerZX
Feb 8, 2017, 09:41 AM
Clear both SoloLQ and SoloPD on the first try (fi with astra weapons). Sega sure choose time limit for soloPD wisely, cause if you are not tottaly OPed, this is just enough time to do it. Give or take few minutes. Well, only give, no taking.

SmolNeko
Feb 8, 2017, 09:58 AM
Cleared with Gu, Fi, Br and Hu. Found S-rank the easiest on Gu (Hu sub) followed by Fi. Couldn't s-rank on Br or Hu mains. Have to say I'm a bit bothered that Double is featured at all in this quest, a longer fight with PD would have been my preference. Double basically eats time for the sake of "difficulty". When is Kimura going to get fired.

Why does our minute of waiting for teleporters even count towards the rank, this is beyond stupid.

Poyonche
Feb 8, 2017, 11:15 AM
Have to say I'm a bit bothered that Double is featured at all in this quest, a longer fight with PD would have been my preference. Double basically eats time for the sake of "difficulty". When is Kimura going to get fired.

Why does our minute of waiting for teleporters even count towards the rank, this is beyond stupid.

I totally agree with this. This shitty Double is just running and running and running away. If it is not running it is spinning, if it isn't spinning it spamming cars.
Well once its tongue is out it is a little easier.

I kinda enjoy the solo part against PD tho, it is challenging. Fuck this bind status.

ZerotakerZX
Feb 8, 2017, 11:21 AM
Double is challenging too. Its about being adaptive, not just connecting your JAs together. Its frustraring yes sometimes, but I think its the part of the fun to overcome it.

Loveless62
Feb 8, 2017, 11:21 AM
I completed this as Br/Hu with the badge katana and the new potential in just under 18 minutes. I only had time to attempt it once this morning. The badge katana with the 20% damage seemed to slightly underperform my Gix katana. Also the 40% damage reduction was certainly helpful, but I didn't get hit by any hard-hitting attack.. I also affixed Panic III on the katana hoping for some panic procs (even without the status application help from the old potential), but I didn't have any luck.

I feel pretty confident about corralling and dodging cars, and early on, I succeeded in keeping them off of me. However, later, as became more and more difficult to chase down Double's weak points due to his hi-jinx, I got dog-piled by them a couple of times since my impatience got the best of me. Thanks goodness for star atomizers.

I had more trouble with the bind orbs from PD's eye infection sites. Even when I am on the opposite side of PD from where the eye site is, the still hunted me down. I need to get used to that.

I was able to take down persona. He seems to have equal or less health than he does in Solo XQ.

I am looking forward to my next attempt. I want to try using Illgrants from my Queen Viera to try to panic PD's infection sites to hopefully present more opportunity for DPS. I also need to equip my orbit katana next time so I can regenerate PP when it is safe to do so. I was often low in PP ^^;

The completion gave me about 50% credit on the Ray CF I had active, with 250% RDR, a Rina chocolate, and whatever the trigger gave me for an RDR boost. I also got an Invade Partizan, just what I always wanted.

nguuuquaaa
Feb 8, 2017, 11:28 AM
[spoiler-box]http://i.imgur.com/RV4hlhH.png[/spoiler-box]
I don't want to play this quest anymore. B-but Union.........

HentaiLolicon
Feb 8, 2017, 11:28 AM
Completed as RA/HU with B rank, i should consider playing SU ('cause 6 13* marons)

ZerotakerZX
Feb 8, 2017, 11:38 AM
[spoiler-box]http://i.imgur.com/RV4hlhH.png[/spoiler-box]
I don't want to play this quest anymore. B-but Union.........

union is boring.

SteveCZ
Feb 8, 2017, 11:42 AM
I don't want to play this quest anymore. B-but Union.........

If you have Austere rear and arm and Ray leg: finish 1 run, get 4 from title, change that ray leg and move on.

Selphea
Feb 8, 2017, 11:45 AM
After Ray leg, need 10 more for Rod and Talis u_u

nguuuquaaa
Feb 8, 2017, 11:54 AM
union is boring.
Eh, but I spend a lot of time to farm these Ray weapons and I refuse to not upgrade to their utmost potential.

If you have Austere rear and arm and Ray leg: finish 1 run, get 4 from title, change that ray leg and move on.
Done already, but I still need a lot for gunslash, rod, talis, wand and katana.
Okay wand and katana can be left for later, but I really, and I mean really, need that Union gunslash. :wacko:

SteveCZ
Feb 8, 2017, 12:12 PM
Union gunslash. :wacko:

You mean Orbit Gunslash. I hate SEGA now

SmolNeko
Feb 8, 2017, 12:20 PM
Double is challenging too. Its about being adaptive, not just connecting your JAs together. Its frustraring yes sometimes, but I think its the part of the fun to overcome it.

Double isn't challenging though, it just runs around. It can barely do any fatal damage unless you stand in VERY BRIGHT MARKED ZONES for best part of 30s during the fight's duration. Being adaptive would imply it actually has a mechanic other than "fuck you I'm outta here" every few seconds. Nobody likes chasing things down, and it's a cheap stunt to pull on a time sensitive piece of content.

It should have been exclusively a difficult PD fight, maybe not MPA tier, but somewhere closer in that range of HP. At least then it would be a relevant check of how much DPS you can put out as a player, not "how much patience do you have to chase the boss around". The cherry on top though is that the rewards are the same old shit as the past like, year and a half. Kimura isn't even trying anymore, because he knows as players we're fools who will eat this up for Astral factors and the "maybe they'll do an Austere with union boosters in the future" scare tactic that he could pull out at any given time.

ZerotakerZX
Feb 8, 2017, 01:04 PM
Double isn't challenging though, it just runs around. It can barely do any fatal damage unless you stand in VERY BRIGHT MARKED ZONES for best part of 30s during the fight's duration. Being adaptive would imply it actually has a mechanic other than "fuck you I'm outta here" every few seconds. Nobody likes chasing things down, and it's a cheap stunt to pull on a time sensitive piece of content.

It should have been exclusively a difficult PD fight, maybe not MPA tier, but somewhere closer in that range of HP. At least then it would be a relevant check of how much DPS you can put out as a player, not "how much patience do you have to chase the boss around". The cherry on top though is that the rewards are the same old shit as the past like, year and a half. Kimura isn't even trying anymore, because he knows as players we're fools who will eat this up for Astral factors and the "maybe they'll do an Austere with union boosters in the future" scare tactic that he could pull out at any given time.Maybe his goal was to throll you?

Alenoir
Feb 8, 2017, 01:45 PM
Completed as RA/HU with B rank, i should consider playing SU ('cause 6 13* marons)

1. All Marons Lv100+
2. All Marons mostly boxed (at least 1 roll and 1 parfait)
3. 75/75 SU/GU

If you say yes to any 2 of the 3 above, give it a try.

Zephyrion
Feb 8, 2017, 02:08 PM
Claws are something you can avoid, you just need to pay attention. Main/sub Hu can tank them with Massive Hunter when bits appear.

Cars will fuck you up even if you see them. You can go aerial while Double spits them out, but it might be hard to do for anything not Bo or Fi, and it's a big waste of time if you can't get desired time.

To add to that, most people don't know it but similarly to Anga's wolf grab and Goldrahdas' grab (if we exclude Ult version), claw slam can be avoided by pressing a ton of directional inputs to break free from the grab : It could always save lives, but it's more important than ever in solo PD if you fudged up at some point

ZerotakerZX
Feb 8, 2017, 02:30 PM
To add to that, most people don't know it but similarly to Anga's wolf grab and Goldrahdas' grab (if we exclude Ult version), claw slam can be avoided by pressing a ton of directional inputs to break free from the grab : It could always save lives, but it's more important than ever in solo PD if you fudged up at some point
At those moments I pity my gamepad more than my Hp bar

TehCubey
Feb 8, 2017, 04:50 PM
I don't even need union boosters. I'm playing to git gud.

Because my runs so far, gud, they were not.

Moffen
Feb 8, 2017, 05:44 PM
Eh, but I spend a lot of time to farm these Ray weapons and I refuse to not upgrade to their utmost potential.

Done already, but I still need a lot for gunslash, rod, talis, wand and katana.
Okay wand and katana can be left for later, but I really, and I mean really, need that Union gunslash. :wacko:

Hello friend?
http://i.imgur.com/jPaTrdY.jpg?1

//twirls

Zulastar
Feb 8, 2017, 05:58 PM
Clear it on 5th try with 18 mins... Doubles chase made me sick... T_T
AND it drops me 2 (TWO) Ray Bows... something really got broken there. I don't need them 'cause I've start this game with bow and had it enough forever ^^

BTW what affixes Union units (guwah...) come with? There someting weird japanese text on them in shop and no any info on pso2.swiki yet

Anduril
Feb 8, 2017, 06:10 PM
Clear it on 5th try with 18 mins... Doubles chase made me sick... T_T
AND it drops me 2 (TWO) Ray Bows... something really got broken there. I don't need them 'cause I've start this game with bow and had it enough forever ^^

BTW what affixes Union units (guwah...) come with? There someting weird japanese text on them in shop and no any info on pso2.swiki yet

All Union items come with the affixes and grinds of the Ray item you used in the exchange; ie. if your Ray Leg had Power III and Spirita III, then the Union Leg you get from exchanging it will also have Power III and Spirita III.

Zulastar
Feb 8, 2017, 06:17 PM
All Union items come with the affixes and grinds of the Ray item you used in the exchange; ie. if your Ray Leg had Power III and Spirita III, then the Union Leg you get from exchanging it will also have Power III and Spirita III.
TYWM! So I don't need to affix them if I use for exchange 6-slot Ray's I have now... thats good news! I really have no luck in affixing tough... 2 times fail on upslotting fodder Apprentice soul from 5 to 6 with 95% is a common thing to me lel >_<

Vatallus
Feb 8, 2017, 06:35 PM
I guess my clear taking 16 minutes wasn't that bad of a thing after all.

Edit: Do the Neo weapons hit harder than Austere against PD with the 20% dmg pot? I can't really think of much ways to get it below 12 minutes for S rank outside of somehow killing Double faster.

SmolNeko
Feb 8, 2017, 06:48 PM
I guess my clear taking 16 minutes wasn't that bad of a thing after all.

Edit: Do the Neo weapons hit harder than Austere against PD with the 20% dmg pot? I can't really think of much ways to get it below 12 minutes for S rank outside of somehow killing Double faster.

I didn't personally notice the weapons being that helpful here. Time loss mostly due to 2nd teleporter wait time, boss death/transitions between phases and lag during peak time. Some classes can only kill double so fast, honestly I don't think this was a very well thought out quest.

Edit: Has anyone noticed/has there been an official statement on the trigger version of PD not being limited, the text when starting implies it can only be run 3 times a day/week, but it can be run an unlimited amount of times?

Indignation211
Feb 8, 2017, 07:14 PM
So I attempted solo PD as Hu/Fi with a +30 Sekka Tsubaki (Xie Sword) with new potential.

...yeah no way im clearing this quest. Double takes me 15 minutes. Survival isn't a problem and I CAN kill the dam thing but there's not enough time.

Does Fi/Hu have any easier time? or maybe weapons other than Swords? What about Ra/Hu?

(i dont care about other class combos because Hunter, Fighter, Ranger and Techer are the only ones i have at 75)

EDIT: My S-ATK with the Sekka Tsubaki is 2889. is that high, low or about right?

Zephyrion
Feb 8, 2017, 07:37 PM
So I attempted solo PD as Hu/Fi with a +30 Sekka Tsubaki (Xie Sword) with new potential.

...yeah no way im clearing this quest. Double takes me 15 minutes. Survival isn't a problem and I CAN kill the dam thing but there's not enough time.

Does Fi/Hu have any easier time? or maybe weapons other than Swords? What about Ra/Hu?

(i dont care about other class combos because Hunter, Fighter, Ranger and Techer are the only ones i have at 75)

EDIT: My S-ATK with the Sekka Tsubaki is 2889. is that high, low or about right?

Honestly, just do the fight over and over till you get better and do enough damage.

If I could solo this under 16 minutes as friggin TE/BR of all things (and Double takes 4 to 5 minutes), every class can do it
Honestly, Double isn't what people make it to be, you just have to to be clever about your positioning and at least know the patterns a lil bit.

Double's patterns are semi-static, so you can always compromise to be ready to deal with whatever it's going to do next. For example when Double spins a leg and stomps, It will most of the time, either do the spinning attack, or enter idle phase, and every attack leads like that to a limited number of other attacks, and has a very low chance of doing something different. That's the kind of things you'll learn to identify by repeating the fight

Sometimes it's better not attacking at all just to be ready to pour damage on it as soon as it enters its idle phase, instead of chasing it, getting bopped and missing your chance. A good thing to do in Hu/FI's case is get between the legs and be ready to Guilty Break whenever it moves or enters idle phase. With decent enough equip Guilty > Rising > Ride should kill one bit per idle phase, so owning Double in about 5-6 minutes should be perfectly doable with HU/FI

Partizans can have value during stun phases but Sword is the weapon to go for in this fight

S-ATK is a bit on the low end but still should be enough to deal the required damage.

Altiea
Feb 8, 2017, 07:43 PM
How good is the Xie 2017 weapon in this fight? Is it worth grinding for just to make it easier?

kurokyosuke
Feb 8, 2017, 07:58 PM
Apparently I suck so much as FO that I can't pass Double without using a Half Doll. 90% of the time it's because of those fucking cars.

nguuuquaaa
Feb 8, 2017, 07:59 PM
So I attempted solo PD as Hu/Fi with a +30 Sekka Tsubaki (Xie Sword) with new potential.

...yeah no way im clearing this quest. Double takes me 15 minutes. Survival isn't a problem and I CAN kill the dam thing but there's not enough time.

Does Fi/Hu have any easier time? or maybe weapons other than Swords? What about Ra/Hu?

(i dont care about other class combos because Hunter, Fighter, Ranger and Techer are the only ones i have at 75)

EDIT: My S-ATK with the Sekka Tsubaki is 2889. is that high, low or about right?

FI/HU does have easier time, DS is just too strong. If you understand Double patterns you can even break his 2 legs before he can even release any car.
My 11:59 run is with FI/HU and it's not even good.

Selphea
Feb 8, 2017, 08:03 PM
Get Xie 2016 Jet Boots and double jump into ilzonde.

I feel like most of this fight is getting used to patterns being different solo eg all cars going for you and hand smashes not being center-only. Xie 2017s will help but knowing the fight well should help more.

Indignation211
Feb 8, 2017, 08:18 PM
Honestly, just do the fight over and over till you get better and do enough damage.

If I could solo this under 16 minutes as friggin TE/BR of all things (and Double takes 4 to 5 minutes), every class can do it
Honestly, Double isn't what people make it to be, you just have to to be clever about your positioning and at least know the patterns a lil bit.

Double's patterns are semi-static, so you can always compromise to be ready to deal with whatever it's going to do next. For example when Double spins a leg and stomps, It will most of the time, either do the spinning attack, or enter idle phase, and every attack leads like that to a limited number of other attacks, and has a very low chance of doing something different. That's the kind of things you'll learn to identify by repeating the fight

Sometimes it's better not attacking at all just to be ready to pour damage on it as soon as it enters its idle phase, instead of chasing it, getting bopped and missing your chance. A good thing to do in Hu/FI's case is get between the legs and be ready to Guilty Break whenever it moves or enters idle phase. With decent enough equip Guilty > Rising > Ride should kill one bit per idle phase, so owning Double in about 5-6 minutes should be perfectly doable with HU/FI

Partizans can have value during stun phases but Sword is the weapon to go for in this fight

S-ATK is a bit on the low end but still should be enough to deal the required damage.

Thanks for the advice. One more question, how should i deal with the cars? When i tried i just ran away from them whenever they appeared.

Indignation211
Feb 8, 2017, 09:40 PM
so i've got a video i'd like you guys to analyze.

This guy clears solo PD with only 9 seconds to spare. He is Hu/Fi. He is using a +35 Gix Sword and his S-ATK is 3600.

So what was he doing wrong that he only barely cleared it and not S-Rank?

Starts at 1:07:00 because youtube wont generate a "start at" link for some reason

https://youtu.be/zEPXZw5EXR8

Mattykins
Feb 8, 2017, 09:41 PM
The neo-Jap latents are nice, but is there a latent that lets us see through piles of clown cars? :T Because if it weren't for that, I would have zero problem with this EQ

Xaeris
Feb 8, 2017, 10:39 PM
so i've got a video i'd like you guys to analyze.

This guy clears solo PD with only 9 seconds to spare. He is Hu/Fi. He is using a +35 Gix Sword and his S-ATK is 3600.

So what was he doing wrong that he only barely cleared it and not S-Rank?

Starts at 1:07:00 because youtube wont generate a "start at" link for some reason

https://youtu.be/zEPXZw5EXR8

In this video, the player uses the wrong Fighter stance on Double relative to where they're standing at times, whiffs more than one Rising Edge, and is just overall unfamiliar with where opportunities to dump PP will appear.

echofaith
Feb 8, 2017, 10:59 PM
First run as husu I went full brainless mode spamming speed rain and reached persona at the 1 min mark, which proceed to wipe me at 10 secs left(I pbed to avoid gaining a death counter dou) v:
Second run I realized I had MH, and spammed volg/zenith, but still had only 19 secs left by the time I beat the quest. This looks like a pain to S rank even as hufi, so I will probably wait for 15* or crap before I start aiming for the title :S

SteveCZ
Feb 8, 2017, 11:24 PM
Thanks for the advice. One more question, how should i deal with the cars? When i tried i just ran away from them whenever they appeared.

Just face the car and move to its side when it gets to you. The car takes time to make a turn. You can either dodge all of them at once, or dodge 2 groups of them, depending on your position and what double is doing.

Most often you will only need to peek at them once or twice to check their position to predict where they will go, so you can focus on double more.

Once you get that, it'll be easier to predict because in solo they're all going to get you.

Shinamori
Feb 9, 2017, 05:49 AM
The solo EQ runs until the 8th of March.

Meteor Weapon
Feb 9, 2017, 07:15 AM
holy shit there's a date time limit?

ZerotakerZX
Feb 9, 2017, 07:17 AM
holy shit there's a date time limit?
Yes, its gonna be International Women's Day, so naturally all Solo EQ gonna end.

Cyber Meteor
Feb 9, 2017, 07:44 AM
holy shit there's a date time limit?

The trigger item doesn't have an expiration date though, and the CF are available until April 5th, i think it's more the ability to choose between the 12-man EQ and the solo EQ on the scheduled one that goes away, and probably getting the triggers from shop, so better plan to stack some if you wanna get Union after March 8th :p

ZerotakerZX
Feb 9, 2017, 07:51 AM
The trigger item doesn't have an expiration date though, and the CF are available until April 5th, i think it's more the ability to choose between the 12-man EQ and the solo EQ on the scheduled one that goes away, and probably getting the triggers from shop, so better plan to stack some if you wanna get Union after March 8th :pwhy there has to be a choice? you can run both MPA and Solo PD one after another.

Indignation211
Feb 9, 2017, 09:29 AM
Well I give up. I simply have neither the skill nor stats to clear this thing (nor the money to get better affixes or craft my saikis to get better stats, and i can't switch stances and weapon pallets within split seconds nor just keep with with double in general).

If i'm lucky and the PD EQ spam continues till March 8th then maybe i can still get some +35 Ray weapons, although then i'd still just be second class to the people with Union, Gix, Astra and Austere. But at least then i could stay on the expert blocks and go up to level 80 (and finally move up from Red weapons).

Not that i really belong on the expert blocks to begin with considering i scape dolled my way through stage 3 of H&H (also once on stage 5 because Gal got a lucky hit and i did NOT want to go through stage 3 again).

That said thanks for convincing me to start using Guilty Break.

RadiantLegend
Feb 9, 2017, 10:35 AM
At least I'm better at dodging cars. Need to up my dps. As Ra/Hu by the time I proc SS, double's weak point takes a leave. Going to roll with BR again.

Xaelouse
Feb 9, 2017, 11:26 AM
There is an issue when you only want to S-rank this quest and not play it ever again. Shoutouts to all the people who got solo practice on the original quest beforehand when it was utterly pointless to do so before.

I wish the 4-man LQ was better and had more spotlight.

ZerotakerZX
Feb 9, 2017, 12:00 PM
Well I give up. I simply have neither the skill nor stats to clear this thing (nor the money to get better affixes or craft my saikis to get better stats, and i can't switch stances and weapon pallets within split seconds nor just keep with with double in general).

If i'm lucky and the PD EQ spam continues till March 8th then maybe i can still get some +35 Ray weapons, although then i'd still just be second class to the people with Union, Gix, Astra and Austere. But at least then i could stay on the expert blocks and go up to level 80 (and finally move up from Red weapons).

Not that i really belong on the expert blocks to begin with considering i scape dolled my way through stage 3 of H&H (also once on stage 5 because Gal got a lucky hit and i did NOT want to go through stage 3 again).

That said thanks for convincing me to start using Guilty Break.farm astra instead of ray. and don't feel bad about yourself, cause that quests weren't meant to be easy.

Vatallus
Feb 9, 2017, 07:58 PM
That moment your LQ run has 2 Hu/Su in it and becomes the slowest LQ run you've ever had.

Kondibon
Feb 9, 2017, 08:30 PM
That moment your LQ run has 2 Hu/Su in it and becomes the slowest LQ run you've ever had.My first and only group run of the LQ had a Br/Ra using a bow and pulling things to the other side of the map, only to start running long enough to lose aggro, causing the boss to run back to the rest of us. :I If I could deal with the Dragon room better I'd probably be doing this more since Anga is a joke to me now.