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View Full Version : Mining Base VR: Ragnus on Mining Base Action



Altiea
Mar 22, 2017, 06:35 AM
Thoughts/Rage thread for all your Mining Base VR needs.

I don't think my party realized the importance of killing Zeta Guranz at the beginning...

doomdragon83
Mar 22, 2017, 06:38 AM
Some folks are still oblivious to bombs.

Vatallus
Mar 22, 2017, 06:43 AM
It was love at first sight between them.

[SPOILER-BOX]http://i.imgur.com/UMOBtjT.png[/SPOILER-BOX]

Suirano
Mar 22, 2017, 06:44 AM
Wave 6 is unforgiving as hell.

SteveCZ
Mar 22, 2017, 06:46 AM
All I know is it gives me tons of exp. Lol.

Evangelion X.XX
Mar 22, 2017, 06:46 AM
I love this VR Mining Base; it's challenging and fun.

1st MPA, all towers destroyed in last wave.

2nd MPA, one tower destroyed, other two towers at low health, B-Ranked.

Definitely rolling as RaHu for this EQ.

Touka
Mar 22, 2017, 06:47 AM
Esca Ragnus tower humping is not cool,already a fuckton of shit going on didn't need that too.

sparab
Mar 22, 2017, 06:49 AM
That's not the ragune I know!

It's a basically necky with higher difficulty and less reward.

Xaelouse
Mar 22, 2017, 06:49 AM
Esca Ragnus barely has HP. Just break a leg, it drops and gets stunned then dies in a sec

Or just satcan it

Altiea
Mar 22, 2017, 06:53 AM
Might be because I've been downgraded to XH blocks because no +35 weapon (which is still a shitty requirement, I have a +40 Austere in my inventory, like, come on), but neither MPA I got got past Wave 5.

red1228
Mar 22, 2017, 06:53 AM
As a Hunter, I can't really do much to stop Ragne humping. But that's ok, cuz I can kill all the other stuff while Forces & Rangers swat the Ragne down (assuming organized MPA, I would flat out skip this EQ with randoms).

sparab
Mar 22, 2017, 06:57 AM
Might be because I've been downgraded to XH blocks because no +35 weapon (which is still a shitty requirement, I have a +40 Austere in my inventory, like, come on), but neither MPA I got got past Wave 5.

XH still fail at 50% TD2, giveup.

Masu
Mar 22, 2017, 07:02 AM
I like it for the xp and the fact it was not a lag fest like Necky. Tho I think ship2 wasn't as full as Neckys days...

Ezodagrom
Mar 22, 2017, 07:02 AM
Might be because I've been downgraded to XH blocks because no +35 weapon (which is still a shitty requirement, I have a +40 Austere in my inventory, like, come on), but neither MPA I got got past Wave 5.
XH blocks are just really that bad.

TehCubey
Mar 22, 2017, 07:09 AM
(which is still a shitty requirement, I have a +40 Austere in my inventory, like, come on)

Sorry for picking this part up in particular, but there's really no excuse. We knew what was coming months in advace and there was plenty of time to acquire a +35 NT.


As a Hunter, I can't really do much to stop Ragne humping.

Jump up, smack its leg. If it gets damaged too much it will fall down.

red1228
Mar 22, 2017, 07:23 AM
Jump up, smack its leg. If it gets damaged too much it will fall down.

I tried Jumping --> Rising Edge with Sword on the leg. Wasn't registering any damage for me.
Is the hurtbox somewhere else or did I just get some kind of lag/glitch?

Ezodagrom
Mar 22, 2017, 07:30 AM
Sorry for picking this part up in particular, but there's really no excuse. We knew what was coming months in advace and there was plenty of time to acquire a +35 NT.
That doesn't make the requirement ignoring austere weapons any less stupid.
Plus people that work and live in a poor timezone for EQs may not have had enough time to get a +35 weapon.

While Xie weapons are an alternative, why should they put effort in getting weaker weapons?

Nyansan
Mar 22, 2017, 07:31 AM
As a Hunter, I can't really do much to stop Ragne humping. But that's ok, cuz I can kill all the other stuff while Forces & Rangers swat the Ragne down (assuming organized MPA, I would flat out skip this EQ with randoms).

Go partizan and volg + sacred skewer sniping

morkie
Mar 22, 2017, 07:42 AM
looks can't do this EQ without ranger...

blkbox11
Mar 22, 2017, 07:51 AM
That doesn't make the requirement ignoring austere weapons any less stupid.
Plus people that work and live in a poor timezone for EQs may not have had enough time to get a +35 weapon.

While Xie weapons are an alternative, why should they put in effort on getting weaker weapons?

Astrals were really much easier to get compared to Austere, even with those restrictions to gameplay time. People had months to work on those. Last month's chocolate even reduced the required number of Mothers to 4 with RDR 250% and triboost 100%. Rest of the sheet could be filled up in your own time, and very easily with alternate monsters that could be defeated.

Ryuhou
Mar 22, 2017, 08:45 AM
.....

Poyonche
Mar 22, 2017, 09:06 AM
A rare insight into the mating behavior of the Esca Ragnus subspecies.

Weaving its web around its partner so it can't escape (even tho it is a tower), isn't it some kind of rape ?

Altiea
Mar 22, 2017, 10:08 AM
Astrals were really much easier to get compared to Austere, even with those restrictions to gameplay time. People had months to work on those. Last month's chocolate even reduced the required number of Mothers to 4 with RDR 250% and triboost 100%. Rest of the sheet could be filled up in your own time, and very easily with alternate monsters that could be defeated.

Unfortunately drained away half of Astra's stay because college got me and forced me into hiatus for like, three months. So yeah. Kinda cramming into the last three weeks to try and get the last three copies.

Real life sucks, but at this point, I'm just making up for lost ground. Thought I would get Orbit Boots as a failsafe in case I can't get the +35 Astra, but at this rate, it doesn't look like it's happening...

reaper527
Mar 22, 2017, 01:39 PM
That doesn't make the requirement ignoring austere weapons any less stupid.
Plus people that work and live in a poor timezone for EQs may not have had enough time to get a +35 weapon.

While Xie weapons are an alternative, why should they put effort in getting weaker weapons?

timezones are irrelevant. every class except for te has had a series of c/o based 13* nt weapons since the summer. if you don't have a 13* weapon, that's on you since these don't involve eq's at all (of which there have been plenty, and lets not pretend that valentines/white day didn't happen at all hours of the day).

Altiea
Mar 22, 2017, 01:56 PM
timezones are irrelevant. every class except for te has had a series of c/o based 13* nt weapons since the summer. if you don't have a 13* weapon, that's on you since these don't involve eq's at all (of which there have been plenty, and lets not pretend that valentines/white day didn't happen at all hours of the day).

It's not about how easy it is to get a +35; it's really easy if you play frequently. It's the fact that max upgraded OT endgame weapons apparently don't count despite the fact that they vastly outclass the majority of available +35 13s, which is why using it as a lock requirement is silly.

Dark Emerald EXE
Mar 22, 2017, 02:03 PM
I just look at as Sega using it to force NT....after all that's been the plan anyway no? Probably will do NT Units at some point lol.

Also with the introduction ot Revolutio series for the whole year getting "a" 13* isn't that out of reach.

While I agree excluding OT is a bit messed up looking at the current state of the game it isn't too surprising.....

Altiea
Mar 22, 2017, 02:21 PM
It's really less of a power gate than it is a "how frequently have you been playing our game?" gate.

doomdragon83
Mar 22, 2017, 02:38 PM
I just look at as Sega using it to force NT....after all that's been the plan anyway no? Probably will do NT Units at some point lol.

Also with the introduction ot Revolutio series for the whole year getting "a" 13* isn't that out of reach.

While I agree excluding OT is a bit messed up looking at the current state of the game it isn't too surprising.....
NT units? lol, having CF for 12* units sounds nice and all but how often do units drop any way? No doubt they'll be locked behind some EQ and have atrocious progression on the gauge.

As for OT being excluded, Sega should have simply changed all weapons to NT from its implementation if they were planning content or features around it. Then convert all related items (like grind success rate + X) to stuff that deals with NT weapons.

Enforcer MKV
Mar 22, 2017, 03:16 PM
It's really less of a power gate than it is a "how frequently have you been playing our game?" gate.

That doesn't really seem too fair either, though. Gating people from progression because they "Don't play regularly enough" seems a bit lousy, no? Especially when they have 80/80 exclusive content planned.

Altiea
Mar 22, 2017, 03:18 PM
That doesn't really seem too fair either, though. Gating people from progression because they "Don't play regularly enough" seems a bit lousy, no? Especially when they have 80/80 exclusive content planned.

Hence why the gear gate in general doesn't make that much sense...

The Lv. 120 Pet requirement for SU at least makes sense to some degree as far as Summoner goes, but that's because Lv. 120 Pets are objectively good (although which Pet tends to vary on that point).

Dark Emerald EXE
Mar 22, 2017, 03:24 PM
Sega is enforcing the "PSO2 is Love PSo2 is Life" playstyle.....get gud or wash lol

sparab
Mar 22, 2017, 03:45 PM
"Play the game in our way or get ban." - Lord KMR

reaper527
Mar 22, 2017, 03:54 PM
It's not about how easy it is to get a +35; it's really easy if you play frequently. It's the fact that max upgraded OT endgame weapons apparently don't count despite the fact that they vastly outclass the majority of available +35 13s, which is why using it as a lock requirement is silly.

i don't disagree. it was a bad move on sega's part to not count old type 13* at +40. regardless, the comment i was quoting explicitly complained that it wasn't fair to people who live in timezones where they miss a lot of schedule eq's. (that is kind of an odd complaint to make anyways, because sega has been very clear that if you don't live in japan, they don't give a shit about you).

i told that person their complaint about difficulty in getting a +35 for that reason was baseless, because the c/o 13*'s simply had "kill x enemies" and could be done on sh. you could get a +35 13* weapon without ever touching an eq if you wanted to for almost every class in the game.


Hence why the gear gate in general doesn't make that much sense...

The Lv. 120 Pet requirement for SU at least makes sense to some degree as far as Summoner goes, but that's because Lv. 120 Pets are objectively good (although which Pet tends to vary on that point).

the pet requirement is actually the worst one. it takes SO MUCH longer to raise a pet to 120 than it does to get a weapon to +35 due to how little the gauge moves from levels 100 - 120. it's a little bit better if you play es (because then you can feed it some 10*+ chips in addition to the eggs you're feeding it), but raising a pet is a lot more work than clearing a c/o or cf 6 times (or less if you're lucky enough to get a weapon as a drop, since you can get +34 weapons to drop for you)

Altiea
Mar 22, 2017, 04:01 PM
the pet requirement is actually the worst one. it takes SO MUCH longer to raise a pet to 120 than it does to get a weapon to +35 due to how little the gauge moves from levels 100 - 120. it's a little bit better if you play es (because then you can feed it some 10*+ chips in addition to the eggs you're feeding it), but raising a pet is a lot more work than clearing a c/o or cf 6 times (or less if you're lucky enough to get a weapon as a drop, since you can get +34 weapons to drop for you)

Not saying the Pet requirement isn't any better than +35; I'm just saying that it makes slightly more sense as a gear gate than the +35 requirement.

arokidaaron
Mar 22, 2017, 06:23 PM
the pet requirement is actually the worst one. it takes SO MUCH longer to raise a pet to 120 than it does to get a weapon to +35 due to how little the gauge moves from levels 100 - 120. it's a little bit better if you play es (because then you can feed it some 10*+ chips in addition to the eggs you're feeding it), but raising a pet is a lot more work than clearing a c/o or cf 6 times (or less if you're lucky enough to get a weapon as a drop, since you can get +34 weapons to drop for you)

*cough* *cough* SG *cough* synthesize bonus *cough*

You could easily get a pet to 120 in 3 to 5 days from scratch by just using 100 ~ 150 SG synthesize at around level 100+. Like just use 10 SG everytime you synthesize and stop when the prices increases to around 20 SG.

Ezodagrom
Mar 22, 2017, 06:24 PM
the pet requirement is actually the worst one. it takes SO MUCH longer to raise a pet to 120 than it does to get a weapon to +35 due to how little the gauge moves from levels 100 - 120. it's a little bit better if you play es (because then you can feed it some 10*+ chips in addition to the eggs you're feeding it), but raising a pet is a lot more work than clearing a c/o or cf 6 times (or less if you're lucky enough to get a weapon as a drop, since you can get +34 weapons to drop for you)
Huh, I got a pet to 120 (Redran) much quicker than I got a +35 Astra, though even if leveling a pet was slower than getting a +35 13* weapon, leveling a pet takes no effort whatsoever, I just logged on pso2 once in a while, bought 8*~9* eggs from player shops (depending on prices) and fed them to my pet.

Great Pan
Mar 22, 2017, 07:18 PM
This shit is too hard for me! I give up!

Easy EQs, where art thou!

Altiea
Mar 22, 2017, 08:18 PM
*cough* *cough* SG *cough* synthesize bonus *cough*

You could easily get a pet to 120 in 3 to 5 days from scratch by just using 100 ~ 150 SG synthesize at around level 100+. Like just use 10 SG everytime you synthesize and stop when the prices increases to around 20 SG.

Wait, synthesize? Is that a feature I haven't become aware of yet?

loafhero
Mar 22, 2017, 08:21 PM
Being a HU/FI while ESCA Ragne starts making sweet love to a tower is suffering. Now I can never unsee the towers as oversized dildos.

The only way they could outdo this is if they make a new TD that spawns Biol Medunas or Bal Rodos with new animations of them wrapping their tentacles/entire body around the towers just to appease the tentacle/BDSM fetishes.

doomdragon83
Mar 22, 2017, 08:46 PM
Being a HU/FI while ESCA Ragne starts making sweet love to a tower is suffering. Now I can never unsee the towers as oversized dildos.

The only way they could outdo this is if they make a new TD that spawns Biol Medunas or Bal Rodos with new animations of them wrapping their tentacles/entire body around the towers just to appease the tentacle/BDSM fetishes.

Rodos could probably swallow a tower from above, just saying.

Xaeris
Mar 22, 2017, 08:57 PM
Wait, synthesize? Is that a feature I haven't become aware of yet?

Synthesis is what feeding a pet eggs is formally called. The bonus is that you can use star gems to give yourself extra feedings, and those purchased feedings have their gains mega boosted.

Altiea
Mar 22, 2017, 09:00 PM
Synthesis is what feeding a pet eggs is formally called. The bonus is that you can use star gems to give yourself extra feedings, and those purchased feedings have their gains mega boosted.

Oh. I didn't really know there was name for that. Was thinking of pooling my spare SG towards speed grinding Shinkuro anyways just so I can get into Expert Blocks.

Vatallus
Mar 22, 2017, 11:34 PM
Game locked up final run. Oh boy time for Sega to threaten me with the ban hammer for ditching during an EQ.

Xaeris
Mar 22, 2017, 11:41 PM
Did my first one just now. Ha ha. Wow. That's all I got to say.

Evangelion X.XX
Mar 22, 2017, 11:42 PM
This EQ needs more Rangers and Forces...

Nyansan
Mar 22, 2017, 11:45 PM
This EQ needs more decent Rangers and Forces...
FTFY. Was in a run with 3 Force and 2 Rangers, and not one of them decided to stop Ragnus from tower hump. Expert block is a lie :wacko:

final_attack
Mar 22, 2017, 11:52 PM
FTFY. Was in a run with 3 Force and 2 Rangers, and not one of them decided to stop Ragnus from tower hump. Expert block is a lie :wacko:

No Gu too?
Chain + Elder on core can help a lot to kill Ragnus :o
Granted, if Chain Finish isn't bugged (1s limit or less ...... which happened recently for me) >_<

Also ..... Ranger isn't common in this EQ?
My last run had 1 Ra ..... the other doesn't ._____.
Gu seems even more rare .__________.
Good thing Te is available on both runs earlier though. That Zondeel + Shifta things .......

loafhero
Mar 23, 2017, 12:10 AM
Rodos could probably swallow a tower from above, just saying.

http://imgur.com/gallery/jBd5eVa

sparab
Mar 23, 2017, 12:46 AM
Got SS this time and of course no orbit drop.

It's very important to get 3500 before the end of wave 5. Also try kiting a few gold whiling picking crystals in earlier waves so chimps don't finish the wave too fast.

Ryuhou
Mar 23, 2017, 03:38 AM
.....

Kiboune
Mar 23, 2017, 09:32 AM
Impossible to clear on normal XH blocks...

reaper527
Mar 23, 2017, 10:00 AM
Rodos could probably swallow a tower from above, just saying.

pretty sure you just discovered rodos's new "i want to be like guranz and insta-kill because you took too long" move for necky3

GHNeko
Mar 23, 2017, 10:04 AM
FoFi is god tier in this quest lmao.

starwind75043
Mar 23, 2017, 11:24 AM
I just don't get why people don't realize what the mechanics of the quest are. It's really amazing watching the same mistake be made over and over again.

Evangelion X.XX
Mar 23, 2017, 10:07 PM
[Spoiler-Box]
http://i856.photobucket.com/albums/ab121/tengyang5334/pso20170323_194942_001_zps4vfoeluf.png
[/Spoiler-Box]

Managed to S-Rank TDVR with PUG MPA.

Interestingly, I was the only RaHu, no Force, 2 Gunners, 2 Bouncers, 1 Hunter , and the rest were Bravers (not sure how many were BrHu's or BrRa's).

So I guess it's do-able with pugs after all (granted its only a matter of time before peeps get used to this EQ).

Tunga
Mar 23, 2017, 10:16 PM
the title sounds like a porno

Weiss9029
Mar 23, 2017, 10:58 PM
the title sounds like a porno
thatsthejoke.jpg

Enforcer MKV
Mar 23, 2017, 11:12 PM
the title sounds like a porno

....It's not?

KabutechRX
Mar 23, 2017, 11:54 PM
Barantsion's snap distance is far enough that you can reach ragnus when he's climbing up the tower. I don't think there's any real reason to do this, I just tried it out to see if it would work and it did.

escarlata
Mar 24, 2017, 02:42 AM
Even on expert blocks people are still ignoring infection towers until they fire like so often. Its already like what, 5 years since those was a thing to look out for.
Also a reminder that TPS Raging Walts (T0 or otherwise) can scale a darker wall in case you need to quickly cross over to stop a infection tower or Exodas

final_attack
Mar 24, 2017, 03:36 AM
Also a reminder that TPS Raging Walts (T0 or otherwise) can scale a darker wall in case you need to quickly cross over to stop a infection tower or Exodas

Alternative to those (lowest PP cost)? :o
Since I'm using GuHu mostly :o

Atmius
Mar 24, 2017, 04:08 AM
buy es daggers that have raging innate, then you can use it as any class.

final_attack
Mar 24, 2017, 04:11 AM
buy es daggers that have raging innate, then you can use it as any class.

I ...... still can't online atm, so, I can't check it (will do later once I can though, after irl things are over) .....
But, I thought ES weapons are expensive? ._____.
Or, can I use Gunslash (that dashing PA, then shoot if it connect) ...... I wonder if it can go up in tps mode.

escarlata
Mar 24, 2017, 06:08 AM
If you don't want to buy a innate RW dagger, looping DA with Aerial Shooting should work I guess, but yea that costs a lot of PP. RW is still the only PA that can climb the wall in a single use I think

Vatallus
Mar 24, 2017, 06:37 AM
A free aimed Symphonic Drive can scale the wall in one PA also but that takes more PP, and I assume more effort.

escarlata
Mar 24, 2017, 06:55 AM
I have tried doing that with SD but it's much less reliable, and you need to twirl forward twice with a precise timing AFTER the kickback to cross the wall, too early or too late you will just drop back down on the same side

final_attack
Mar 24, 2017, 07:10 AM
Ah, finally got the dagger (bought it).
The ★11ES dagger
I thought it's above 1m ^^;

Still not used to it though (did managed to get over, though sometimes it doesn't want to go up) .... will try it again next time.
Btw, you must do the PA point blank? Or add some distance between the wall? :o

Thank you

Remz69
Mar 24, 2017, 07:20 AM
Ah, finally got the dagger (bought it).
The ★11ES dagger
I thought it's above 1m ^^;

Still not used to it though (did managed to get over, though sometimes it doesn't want to go up) .... will try it again next time.
Btw, you must do the PA point blank? Or add some distance between the wall? :o

Thank you

get some distance and aim above what you can see as the top, the hitbox extends upward more than what the graphics hint at
in TPS the PA goes to exactly what you were pointing at when you sent the input, the closer you are to the wall the harder to aim for the top accurately

final_attack
Mar 24, 2017, 07:25 AM
All right, thank you.

Will try it for tomorrow's 1500 JST one.

LancerFate
Mar 24, 2017, 07:35 AM
It's not about how easy it is to get a +35; it's really easy if you play frequently. It's the fact that max upgraded OT endgame weapons apparently don't count despite the fact that they vastly outclass the majority of available +35 13s, which is why using it as a lock requirement is silly.
You can try get ray series from solo PD need ~4 runs ( 4 triggers = 200, 2017 badges) to complete and some SHAQ, revolucio or aura also options (both long run collect sheet ends in 2018 ).

Vatallus
Mar 24, 2017, 09:08 AM
[SPOILER-BOX]http://i.imgur.com/zXfYD54.png[/SPOILER-BOX]

Let's be honest. Did anyone actually think the new requirements would do anything? Besides Sega trying to shove their new grind system down our throats because it is still vastly amusing that a Bouncer with Philodimos+35 is more qualified to be in these blocks than a Bouncer with Austere+40.

echofaith
Mar 24, 2017, 01:48 PM
Meh, they should have just asked for stage 6-10 of solo xq or something. As it stands, this new req is just an annoyance /:

sparab
Mar 24, 2017, 01:56 PM
Some JP suggested making a "hero" block that only takes people who S ranked solo PD. They can gather 30-60 people for VRTD even with the highest entrance bar .

Expert block requirement is a joke in comparison.

Zephyrion
Mar 24, 2017, 02:18 PM
Some JP suggested making a "hero" block that only takes people who S ranked solo PD. They can gather 30-60 people for VRTD even with the highest entrance bar .

Expert block requirement is a joke in comparison.

While it sounds nice on paper, the quest requires a lot of badges for triggers, and isn't readily accessible for people who would want to keept trying til it clicks. XQ passes are comparatively easy to get.

Xaeris
Mar 24, 2017, 03:00 PM
I don't think the entry fee is a problem; keeps players from wearing it down through sheer attrition. The problem I'd have with using Solo S rank PD as a gate is that Solo PD is hilariously biased in some classes' favor.

Cyber Meteor
Mar 24, 2017, 03:13 PM
The problem I'd have with using Solo S rank PD as a gate is that Solo PD is hilariously biased in some classes' favor.

SEGA : "Hey!!! We found a way to make everyone play Summoner!!! " xD

sparab
Mar 24, 2017, 03:45 PM
The problem I'd have with using Solo S rank PD as a gate is that Solo PD is hilariously biased in some classes' favor.

Class advantage would apply to any challenging aspect in the current game. I still think S ranked solo PD is more trustworthy than solo XQ.

Tunga
Mar 24, 2017, 04:10 PM
While it sounds nice on paper, the quest requires a lot of badges for triggers, and isn't readily accessible for people who would want to keept trying til it clicks.

The whole point of a block like this would be to reward players that put in the effort to S rank solo PD. If it were super easy to get like solo XQ then it would be pointless. This block/s would be seperate to the "pro" anyway. So it would be like a 3 rank system basically. Regular Xh (Good), Pro blocks (Great), Hero blocks (Best).

Vatallus
Mar 24, 2017, 04:29 PM
I'll bite with the Hero blocks only because I have the achievement for S rank solo PD.

FantasyHeaven
Mar 24, 2017, 05:46 PM
Some JP suggested making a "hero" block that only takes people who S ranked solo PD. They can gather 30-60 people for VRTD even with the highest entrance bar .

Expert block requirement is a joke in comparison.
That hero jp can have fun with 0.00001 techers in his MPAs.

LancerFate
Mar 24, 2017, 06:04 PM
That hero jp can have fun with 0.00001 techers in his MPAs.
Why ? i have achievement, and from 5 my characters 3 of them have 75 techer (
eventually they will be 80 sooner or later)

Vatallus
Mar 24, 2017, 06:05 PM
Not like I see any Techers during MB VR anyway.

Zephyrion
Mar 24, 2017, 07:02 PM
Not like I see any Techers during MB VR anyway.

Well big issue with TE in TD VR is that people are too scattered for you to support efficiently. An offensive light build can work fine but why bother when you can lol FO/TE and burn things to oblivion

I'm still rocking dat TE/BR for being able to guren tech cancel to get where I need to get; and yummy banish combos on Exodas, but even with that it still pales on comparison to FO/TE on TD, although I find the former combo funnier to play there

final_attack
Mar 24, 2017, 07:16 PM
Not like I see any Techers during MB VR anyway.

Actually, during my time playing VR ...... I saw more Te than Fo :wacko:
Br is the most common one though.

sparab
Mar 24, 2017, 07:42 PM
I'm pretty sure more Te will pop out once their Fo hit 80. Don't expect more shifta, though.

Vatallus
Mar 24, 2017, 08:39 PM
I didn't do it. I'm just suppose to put it somewhere.

[SPOILER-BOX]http://i.imgur.com/qphDVey.png[/SPOILER-BOX]

GHNeko
Mar 25, 2017, 04:11 PM
Well big issue with TE in TD VR is that people are too scattered for you to support efficiently. An offensive light build can work fine but why bother when you can lol FO/TE and burn things to oblivion

I'm still rocking dat TE/BR for being able to guren tech cancel to get where I need to get; and yummy banish combos on Exodas, but even with that it still pales on comparison to FO/TE on TD, although I find the former combo funnier to play there

If you're having an issue supporting with Te in TD-style EQ due to scattered players, then you stick to a high damage player whom you know is pulling their way in a good way.

I feel, If I'm pulling 20k+ DPS in TDVR, then zanversing me is going to do a whole lot more good than running around with your head off.

That being said, running Te in pug TD is asking for trouble unless you're in a party already, in which you can just community with your party and carry the whole MPA since you really only need 4/12 to carry enough so that the remaining 8 can manage with their lightened workload.

Vatallus
Mar 25, 2017, 10:34 PM
I've only ran TE in pug TDs a handful of times. I usually go to what I consider the center of the map between waves and start throwing buffs leaving it up to the other players to either run over for a few seconds and get buffed or don't get buffed.

I actually do that on Force anyway even though my Shifta only adds a minor damage boost. So using MB VR as an example I'll go in front of the center tower and start casting Shifta repeatedly. I've seen SAs for TD4 that tell the players to go to the center to get TE buffs.

AnikaSteinberg
Mar 26, 2017, 06:00 AM
Wait, aren't Techers "deployed" in TDVR (or any TDs in general) mainly specialize in crowd control (melting mob hordes) and not support-buffing the MPA? Not that it can't be done as efficiently as another class could, but as far as specialization goes, Techers are at least the most resource-efficient mob hitters.

final_attack
Mar 26, 2017, 06:46 AM
Well, support-buffing the MPA can be done at each completed wave only at purple / mid tower (or for some people, just at starting teleporter..... since they can extend the buff by themself) ..... then the Te can help with anything it's build for (either wand smacking or Zondeel zanverse thing with their respective party or Maron bombing or anything) ....

Seeing Te casting buff at starting teleporter does feel assuring .... at least for me though.

Altiea
Mar 26, 2017, 07:04 AM
Ignoring the fact that it tried to rape a long, metal shaft, ESC-A Ragnus was nice enough to commemorate my first clear with a gift.

[SPOILER-BOX]http://i.imgur.com/AdzF4Y5.jpg[/SPOILER-BOX]

Guess I found my Anti-Phantom weapon. Just in time for Deus ESC-A, too.

loafhero
Mar 26, 2017, 08:39 AM
Ignoring the fact that it tried to rape a long, metal shaft, ESC-A Ragnus was nice enough to commemorate my first clear with a gift.

Tried?

Zephyrion
Mar 26, 2017, 11:06 AM
I really didn't mean TE wasn't useful or viable on TD, it's fact it's really strong if you do things right and place yourself when you need to be at all times. It's just that it requires tighter play both for supporting mpa and clearing stuff in a timely manner ! It's not that TE is bad at TD, just that it requires more effort from the player to yield similar results to other classes as far as clearing stuff goes, which is probably why we don't see as much TE as other classes

As for standing in the middle it largely depends with who you're playing. In pugs it can range from almost the entire mpa passing in front of you for the buffs, to literally seeing no one. I still go for that hoping the former happens !

Zulastar
Mar 26, 2017, 10:07 PM
Ignoring the fact that it tried to rape a long, metal shaft, ESC-A Ragnus was nice enough to commemorate my first clear with a gift.

Today got it too. But all I need from this all EQ is F#$ING Orbit Gunslash T_T

DAMN you SEGA for making ONLY Orbit weapon I REALLY need as drop!

milranduil
Mar 27, 2017, 06:49 PM
Wait, aren't Techers "deployed" in TDVR (or any TDs in general) mainly specialize in crowd control (melting mob hordes) and not support-buffing the MPA? Not that it can't be done as efficiently as another class could, but as far as specialization goes, Techers are at least the most resource-efficient mob hitters.

maybe if you're a jp player (ping), but if you're a foreigner, good luck getting your zondeel to do anything if you aren't area host (or happen to live "close" to the area host). ping differential means your zondeels probably won't do shit once a group of mobs so much as start to move anywhere.

Zulastar
Mar 27, 2017, 08:17 PM
Zondeel huh... When my ping sucks I have a problem to hit something running even with Gurren lol. That's why I'm never dream to be in top of TD chart. And this is first of two reasons which made me hate TD stuff.