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Maulcun
Aug 12, 2017, 01:32 PM
https://lh3.googleusercontent.com/msbUP7F-a70e_1OPm0ZVvd7BXbYU5gzwfPbKp4wEznQwiaYhEbb-IPqdwgMuCrPD9Pxkx5LXVCbA0Z_LzAuU8Y37hsxkTtzmj3A_WE m4ikfZvHu-29i4rfAuG1OGDkMttiMCAZoQreeXHCd461Yx14Tl0smsZixP1I DehOS3mNryX9uAiwxd4y0eIukeBdfvhxvjRH3KpDeAsMuuLoNW S4eG36ZYX5ZgIqlBKqiAu9XtBUEVnJFPhXQnSxGNZFwbfpOQJf v8lZRd5mJzoQYANVht-FYXDhrgHNDi5EwF8do-hbMyA-M_EkHfL1cBD22TJUU3_lSpBfB-ljA-bY6mFdvZ9dYtQkrMfxPMOs644Wb0DgoOF6b56bJ0BG9Cdcu4mh xYkyVTBqXD50U94zL-FitImv7pFftmdcrem2FbBiGzUU3s168gUwJtd2B4D3rKsFyogI Pyg52igwmYT1rYnl8nyJZwkpku5GG8HPWU5wf0yGf378SZ7i1A wUdAq9DgEOIOMQRJCuH6tm49u59MTi3bN7f92tPyFdQmEFKkRT Ojx0t94csRGqAQiky5G-7smlwo9YrSCl7Lxrv3Cl1LIEiYOA0IYZxmDrPNjZzqTLCd9MyE c9N7BU55S_WOXDk-pNWsQczmxoPNL8uL8yVsixm7NdLQUka2SW0oDg8iI7Riyfk=w5 20-h308-no

Day 1

PSO2 Stage 1 - Tokyo Game Show
Date: September 22 @ 14:30 ~ 15:15 (JST)
Official Link Nico Nico: http://live.nicovideo.jp/watch/lv305563298
Official Link YouTube: https://www.youtube.com/watch?v=TFDM4npHJNA
Fan Link Twitch : https://www.twitch.tv/silentsakia/


Day 2

PSO2 Stage 2 - Tokyo Game Show
Date: September 23 @ 15:45 ~ 16:45 (JST)
Official Link Nico Nico: http://live.nicovideo.jp/watch/lv305563448
Official Link YouTube: https://www.youtube.com/watch?v=R085pZ_Z5nU
Fan Link Twitch : https://www.twitch.tv/silentsakia/


Day 3

PSO2 STATION SP Tokyo Game Show
Date: September 24 @ 12:00 ~ 13:15 (JST)
Official Link Nico Nico: http://live.nicovideo.jp/watch/lv305563623
Official Link YouTube: https://www.youtube.com/watch?v=JtI6g4UaZbY
Fan Link Twitch : https://www.twitch.tv/silentsakia/



-----------------------------

Recap - PSO2 Stage 1 (September 22)

Dengeki! Polytan Carnival Video
https://drive.google.com/open?id=0B_cwXDq7ykKxZi13RHctM1FuZlU


-----------------------------

Recap - PSO2 Stage 2 (September 23)

Balance Update Video
https://drive.google.com/open?id=0B_cwXDq7ykKxSDJRNnRMNUl0ZzQ


Early October Update Video
https://drive.google.com/open?id=0B_cwXDq7ykKxaHhkdG5ObUhsT28

Late October Update Video
https://drive.google.com/open?id=0B_cwXDq7ykKxcm1QcEN2TVBNeXc

---------------------------



Recap - PSO2 STATION SP Tokyo Game Show (September 24)

12-Player Raid Boss Emergency Quest/ "New Opening"
https://drive.google.com/open?id=0B_cwXDq7ykKxaGFJR2pyV1A2NGs

silentsakia
Sep 18, 2017, 02:39 PM
I don't know but i'm pretty sure I can cover the all streaming schedule.

Twitch - https://www.twitch.tv/silentsakia/

starwind75043
Sep 18, 2017, 03:51 PM
This will probably be first viewing of a new eq and opening cinematic?

AlphaBlob
Sep 18, 2017, 04:58 PM
I hope they talk a little bit about the PSO2 "Cloud" for the Nintendo Switch so we can say if it's useless or not.

KaizoKage
Sep 18, 2017, 05:03 PM
Hopefully there will be something new ..... (e.g. free field, arks quest, PA, Type-0, NEW CLASS, NEW WEAPON CATEGORY)

OR.... they could still remain as boring individuals and only introduce the promised balance changes and a new castle with an upgrade to Schvelle series and new waifu sexualized costumes :v

Sizustar
Sep 18, 2017, 05:03 PM
This will probably be first viewing of a new eq and opening cinematic?

Might still be a bit early for new cinematic?

AlphaBlob
Sep 18, 2017, 05:11 PM
Might still be a bit early for new cinematic?

I think it's about time we get a new raid boss EQ, we had Deus for a while. And ever since EP3, the cinematic has been about the 1st raid boss of the episode so... We're either getting this, a new field or something new, we haven't had any EP5 related content other than buster quest...

Great Pan
Sep 18, 2017, 06:46 PM
UOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!

UOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!

I KAN'T W8 4 DIZ!

SteveCZ
Sep 18, 2017, 07:06 PM
UUOOOOAAEEGHHHHHH YYYEEAHHHGGG

Kiyumi
Sep 19, 2017, 09:56 AM
Is there going to be any prizes handed out on-site? (in-game items or IRL goodies)

I actually live in JP so I want to know if its worth my time to go to TGS again this year.

loafhero
Sep 19, 2017, 10:56 AM
Here's hoping for a preview of the newest raid boss.

Meteor Weapon
Sep 19, 2017, 05:55 PM
I'm not sure what to expect in this live tbh.

Kintama
Sep 19, 2017, 06:02 PM
All i want is to see the weapons rebalance, hell hero isn't getting nerfed at this point might as well destroy any kind of balance left in the game :')

Kondibon
Sep 19, 2017, 06:25 PM
People keep talking about a new raid boss. Was that even on the road map. I feel like they're going to be more likely to show off switch stuff, and dark blast.

Xaelouse
Sep 19, 2017, 06:54 PM
They have yet to post a full roadmap image since the one that ended at revamped Yamato. For all we know, they could shit out a new Cmode during fall-winter.

Altiea
Sep 19, 2017, 07:11 PM
They have yet to post a full roadmap image since the one that ended at revamped Yamato. For all we know, they could shit out a new Cmode during fall-winter.

I'd be down for a CQ revival. That mode is actually good, but there's nothing worthwhile to gain from it.

Raujinn
Sep 19, 2017, 09:55 PM
People keep talking about a new raid boss. Was that even on the road map. I feel like they're going to be more likely to show off switch stuff, and dark blast.

I mean, we have an enemy named RD in the client that seems to be a dragon or dragonlike and the chapter with Alis referred to a Red Dragon a bunch. Odds are good that's gonna be a raid sometime between now and Christmas so good chance they might drop a sneaky peak.

Meteor Weapon
Sep 19, 2017, 10:50 PM
inb4 its Emergency Buster Quest lmao

Lyrise
Sep 19, 2017, 11:30 PM
First of all, most of the details can be found here: http://pso2.jp/players/news/20359/ including all stream links.

It's largely going to be about Dark Blast first and foremost, since they're going to be letting showgoers play around with Dark Blast on the show floor. then it'll be more on arena 3.0 (since it just comes out tomorrow) and future updates. Then over at the Dengeki booth, you'll most likely get info on PSO2xMHF-Z collab, since both directors will be there as well.


Is there going to be any prizes handed out on-site? (in-game items or IRL goodies)

I actually live in JP so I want to know if its worth my time to go to TGS again this year.

Bag and pin badge. See the linked page above. They'll definitely have more stuff at the Sega booth, but for the PSO2 stuff specifically, it'll be those 2 items

Great Pan
Sep 20, 2017, 04:13 AM
UOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!

UOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOO!!!

UOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOO!!!

Maulcun
Sep 20, 2017, 01:20 PM
Post Update

Sizustar
Sep 21, 2017, 03:16 AM
https://i.imgur.com/BJu4gEg.jpg

Only one transformation per quest
Last only 60 second
Disappear if you change map

morkie
Sep 21, 2017, 03:35 AM
looks only good if the boss is on last phase and activate it for finishing blow...

Altiea
Sep 21, 2017, 03:38 AM
Nice touch with the Falz symbol as its icon.

Man, those Skill names just scream edge. Can't get the full translation for the effects, but I'm sure they'll get updated shortly.

It seems as though Ultimate Impact is also one time use? Which probably means it's Dark Blast's nuke button. Can't wait to pop that in Deus fights.

Masu
Sep 21, 2017, 04:50 AM
Am short of subpalette... :v

Cyclon
Sep 21, 2017, 04:51 AM
I'm confused. Why do we turn into demon hunters exactly? And is it only for hero?

Shinamori
Sep 21, 2017, 05:06 AM
It will most likely be explain in the next chapter update in October, but I'd assume it might that something to do with the fact what we can absorb darkers energy or photons or whatever. That was explained in EP2 or EP3 I think.

Saffran
Sep 21, 2017, 06:37 AM
We're basically an almost infinite darker energy sponge. Since we can absorb as much energy as what consumed Gettemhart in Ep1, I guess it makes sense that we could release that energy whilst keeping control of it. It still doesn't really fit / belong in the whole medieval setting of Fabula Nova Black Holis or whatver the new word is called.

SteveCZ
Sep 21, 2017, 07:22 AM
I'm confused. Why do we turn into demon hunters exactly? And is it only for hero?

Honestly i dont like the idea either. But i hope it's acceptable in terms of gameplay, at leasr.

KaizoKage
Sep 21, 2017, 09:34 AM
I'm confused. Why do we turn into demon hunters exactly? And is it only for hero?

maybe because its story related, if you did ep 1-3, you can see that the possibility is there.... and is it already confirmed that Dark Blast is for hero only?



It will most likely be explain in the next chapter update in October, but I'd assume it might that something to do with the fact what we can absorb darkers energy or photons or whatever. That was explained in EP2 or EP3 I think.

Im thinking the same thing, something like "absorbed lots of darkers and purified within the body using photons thus became blue-ish dark blast "


We're basically an almost infinite darker energy sponge. Since we can absorb as much energy as what consumed Gettemhart in Ep1, I guess it makes sense that we could release that energy whilst keeping control of it. It still doesn't really fit / belong in the whole medieval setting of Fabula Nova Black Holis or whatver the new word is called.

maybe SEGA just misses the original Phantasy Star and Phantasy Star II (which was fantasy themed)

Cyclon
Sep 21, 2017, 10:26 AM
is it already confirmed that Dark Blast is for hero only?
Not to my knowledge, that was just me assuming too quickly by looking at hero time on that subpalette.

I do guess it makes some sense story-wise... though that poses another problem, the game up until now has done an okay job at not making you feel like you're just another chosen arks among millions, that all befriended the same characters and lived through the same events; if every pug has everyone turning dark super saiyan based on story, though...

On another note, this concept reminds me of nanoblast. And all things considered, I wasn't the biggest fan of nanoblast for several reasons.

KaizoKage
Sep 21, 2017, 10:49 AM
Not to my knowledge, that was just me assuming too quickly by looking at hero time on that subpalette.

I do guess it makes some sense story-wise... though that poses another problem, the game up until now has done an okay job at not making you feel like you're just another chosen arks among millions, that all befriended the same characters and lived through the same events; if every pug has everyone turning dark super saiyan based on story, though...

On another note, this concept reminds me of nanoblast. And all things considered, I wasn't the biggest fan of nanoblast for several reasons.

I guess it really depends on how the story goes after Dark Blast is revelead, maybe ARKS got a way to replicate the method, who knows...

in regards with the nanoblast, it felt clunky on PSU for some reason IMO, thats why I always choose CAST cause of their SUV weapons, I only went human in PSO2, cause that feature is gone here :v

Altiea
Sep 21, 2017, 10:53 AM
I thought we already went over the Dark Blast trailer analysis?

If you've been following the story, it's been mentioned that the Verunian Empire has been using Ephemera to create super soldiers. It's heavily implied that Dark Blast and this so-called "super solider" tech are linked, and the Dark Blast trailer implies that Dark Blast is a power imparted to us.

Cyclon
Sep 21, 2017, 11:17 AM
in regards with the nanoblast, it felt clunky on PSU for some reason IMO, thats why I always choose CAST cause of their SUV weapons, I only went human in PSO2, cause that feature is gone here :v
True, it did feel clunky at points. But it also lasted way too long and was available too often for how repetitive and simplistic it was imo. It's a fun novelty at first, but after a while the situation ended up being that I knew I should transform, but I didn't really want to anymore.


I thought we already went over the Dark Blast trailer analysis?

If you've been following the story, it's been mentioned that the Verunian Empire has been using Ephemera to create super soldiers. It's heavily implied that Dark Blast and this so-called "super solider" tech are linked, and the Dark Blast trailer implies that Dark Blast is a power imparted to us.
I didn't expect Ephemera to give us that kind of powers... and as a result it's still PD's power we're using, essentially, correct?
Sorry for not doing my homework though. I appreciate the answers.

blkbox11
Sep 21, 2017, 01:28 PM
Dark Blast feels like an AIS reskin to me, but IMO it's easily the best part of EP5 so far. Since they went full Dante with Hero's gameplay, it's only natural to top it off with Devil Trigger.

KaizoKage
Sep 21, 2017, 06:01 PM
If you've been following the story, it's been mentioned that the Verunian Empire has been using Ephemera to create super soldiers. It's heavily implied that Dark Blast and this so-called "super solider" tech are linked, and the Dark Blast trailer implies that Dark Blast is a power imparted to us.

oh, I guess I missed that, I haven't started ep5 chapter 2 cause last time I checked, it isn't translated yet.... or is it?


Dark Blast feels like an AIS reskin to me, but IMO it's easily the best part of EP5 so far. Since they went full Dante with Hero's gameplay, it's only natural to top it off with Devil Trigger.

LMAO, ikr? ever since hero was revealed, it keeps reminding me of Dante, and like with what you said, and now we got his Demon Trigger a.k.a. Dark Blast :D

Maulcun
Sep 22, 2017, 01:04 AM
PSO2 Stage 1 (September 22)

Vide "Dengeki! Polytan Carnival"「電撃!ポリタンカーニバル」
https://drive.google.com/open?id=0B_cwXDq7ykKxZi13RHctM1FuZlU

https://lh3.googleusercontent.com/o4ZovfVdmxZ3MMKMZso-uwpNGpNiOpm1hchmRo7fG1JQgfDBvfZhR2y3Z8NBZ0j5GFiuZO E7KrUiO-TWhhOxMw04CnkVVqHcXG7keh5iufZ2gj9AgVJDzoKbyGAy8Hi7 88BYnUFaqTBc20Lqs1bN7tXrazHM-RhZL0RAME9OUgmjQCTZ5hXGULkBH0UjkfqFZPsn2EoXANLjEuQ jCw36xShoThj8lwuAclljUX5Y5nM50ls0eMcTP4N8WkbK0aPBE rL0RF8cmQcV_7CpxyCnhsB3-62p7omWWpGpp1M5bWzy6f8wNqL4KZmi-I4XZywFYE_1Sx9sW74EKKOANyCCl-PH7xMo3rX4ABzmhPuC7lE4IXIdgpBBJHfnnLnoPETcERKr0rd5 mz13zF_1TtsoeJ1p55KWZQH5mUlZ0A4eu9_EdbntAidd0gxpt6 MLeGUo9yVmqX-VC28hakiwKoXj6P1AjApWkoQmJNI7aEAsO5svc2u2BUZkIGnBW OKEsuEXQYxSO-bQ5bJFdnmebzwy4z43vN3x1cRznQGCOnrMt5tXot3VPDkAHXUt QKEz24FC4jpG65EZQ5SQdUxNVpvvCI6-lUL6ZkMeXI6SByJaNV-H8nBhD2HRuanrDn37eDLjDKArkRMrvsHxAVOYyKssuhbcUVN0b rHJIM1M=w1178-h663-no

https://lh3.googleusercontent.com/ggSyopu1lezSwX507_rdBX6etp3ZicIIf_8nYAX3ugbjXWGIOJ vIgpolL5WSnFxgPfX2ZdJWZPPqvVebpRBSvZnO00TyTKZHGnUR Fb06A9Tcojq_5hf7DjaTUOBD_83MvBzlaybVFuo6TuWQ7-TCLXMzWrxhZWH8ayRwbpIVMQ-En033GHKRn2MS8vyEwqfUm8XXE75-eyX-GMpr5dprtxizdcLIAILfBlsqp_gGQ2XtPu_krCX8UvZ9CZJWU7 qBgPh2PleWRHuR2-iqw_kJ3swPZcb1O1kpPBPwreA4ehVmv8Dye1tfzOFEy6Dwt4T0 kGNnljRldmih2_u3H5PjmZ8SB7yOurrLr9P-WjrlwQEu7-RcQ5twpVEImY4XVOx1jPjVkTKhHa_AXSVDpj_tUZl4DXmBtJc1 ICE_z2Ss6q_842FQ7Xf6G-N3HtUDHE5tKiO543nZeCj-__yxiiHotnEDTDD7NUFxTnXJsYIDcEEYPYoQsqnHhsospZEalQ nxJc-XuynFyA9OKuR1TV0Ui8xMRM5aS52b_b0HXSNd5AxgkkFzBrdF4 LilVf-rW2LqRSmbZ0mHdd7OAprXghv7PSGBESIOviV2Zp-ABTXH6bfM8I5YfSICWQFwuCHVORA-AbxKA4HdOvuWkB3JSJJkWepaFrOJgUdTLqHe=w1178-h663-no

https://lh3.googleusercontent.com/ltTRRRjvDm2I-FSF7whBy2OAJFflXcyGGiIM2ckMpw8BEtRIro1yUjEBXcCFrB6 6La3z3aFne0aEBUsvTmWMVrt1zlsTms-0nBKCpW-jugiALjdPMXl72TIl2VVdS9q8fmQ5MQ06rmrgpmpGadCzhQEM7 7AuDLKEyYSkJEQes2mUEyWwxBmfy5MDgDaJSXGL7dD5e7gfm2D 94523wL5KewqOBNcdpT3AK_oY5VJ95sNSUbzvGRKwPIPn7BtVc wDMPjnAr1DuKr5jO9MjH_qzL_9k8mD8o6oQctG9tiz1ULZIRtU L5keqUrGAQA0SCUt8c3I6d6a9qGllVqffr6AgKPExMQlmKR6vK aw6PVxI5xBIDB3VVGMcdLSz8vZkgdn7C6dMOz0RxmGZR2iMTfA BT1FwhnHjVFaOjDNMO5w1Bmai7wD9NpMRdmGFBSldP3LeCltbc MJbYhv7eG8hVEOow3tO8KwSfv9KIX0qLMlVH1L1J0l0x8BNJ_Y Pbg_3vL44wt2JFNGwh25kiaKKxVdM0QfHnv-WuPPSckPzSPlsRWIQYVFx9qd7wtrT7NamFXJ3vm21RdLfMOPn_ 45MqIA6S5uUf1TeFMbZMpFktQyUVVPWtRoS_R6ZuuUP4VnQEud lk8xuaIu7TpJXAQB-AZHWCqSqYdW7EI2Vcupt=w1178-h663-no

Goukezitsu
Sep 22, 2017, 01:10 AM
Heres the first trailer from TGS. I'm not dead! I just moved :3
https://vid.me/gKXnm

Edit: and the only trailer oops.

Altiea
Sep 22, 2017, 01:48 AM
Holy crap, they remembered that Riding Quest exists? It's not exactly Riding Quest, but the score system is in place, which is pretty cool.

KaizoKage
Sep 22, 2017, 02:18 AM
such small content, I want that weapon camo tho....

gotta wait for around 24 hours for the next content :v

Tymek
Sep 22, 2017, 05:18 AM
PHANTASY STAR ONLINE 2 CLOUD:

- The game runs at 30FPS.
- Graphics Tier is going to be between 5 and 6. (Someone mentioned 5.5???)
- No nasty and lengthy updates since everything is in The CloudTM
- As mentioned before, the game is the same in every way, except for the fact that it is being streamed.

isCasted
Sep 22, 2017, 06:20 AM
> 30 FPS
Peasantry.

> Tier 5.5
Given that tier 6 looks like a completely different game compared to tier 5, I can't imagine it. Tho, if it looks like an upgraded T5 rather than upgraded T1, I'd want it for PC.

Altiea
Sep 22, 2017, 06:26 AM
> 30 FPS
Peasantry.

> Tier 5.5
Given that tier 6 looks like a completely different game compared to tier 5, I can't imagine it. Tho, if it looks like an upgraded T5 rather than upgraded T1, I'd want it for PC.

... You want everyone to be streaming 60 FPS?

GHNeko
Sep 22, 2017, 06:47 AM
30FPS is easier on the bandwidth

loafhero
Sep 22, 2017, 07:23 AM
I've become indifferent to PSO2 Cloud now with every new info released...


Heres the first trailer from TGS. I'm not dead! I just moved :3
https://vid.me/gKXnm


Those are some awesome looking camos. Oh, and they can alter the look of giant loot crystals. Kinda hope they do that with other content since the same giant loot crystal is getting really old.

KaizoKage
Sep 22, 2017, 07:57 AM
Oh, and they can alter the look of giant loot crystals. Kinda hope they do that with other content since the same giant loot crystal is getting really old.

it took many years before they came up with that idea lol

Raujinn
Sep 22, 2017, 08:36 AM
I'm not sure why anyone would care about PSO2Cloud unless they live in Japan. It'll be practically unplayable otherwise.

Raid_Hirsh
Sep 22, 2017, 08:50 AM
I care about "Phantasy Star Online 2: Cloud," because I'll be able to conveniently play on-the-go, when I'm not home.

In terms of latency, we'll just have to see how bad it will be, once it officially releases... Hopefully, SEGA will prove me -- if not, all out us -- wrong, because not having to download the game, update the game etc. is a major plus (in my eyes).

Kondibon
Sep 22, 2017, 09:00 AM
I need that weapon camo. I'm still disappointed that the one we got from the story campaign isn't a transforming weapon. This new one looks like it suits my needs.



> Tier 5.5
Given that tier 6 looks like a completely different game compared to tier 5, I can't imagine it. Tho, if it looks like an upgraded T5 rather than upgraded T1, I'd want it for PC.The differences between T5 and T6, other than the new graphic settings are, better texture filtering, father draw distance, higher resolution shadows, and self casted shadows. It's possible the switch version might not have one of those (probably the draw distance), or it might not have access to all of the T6 graphic options like AO.


Hopefully, SEGA will prove me -- if not, all out us -- wrong,It's literally out of their hands.

Masu
Sep 22, 2017, 09:44 AM
I've become indifferent to PSO2 Cloud now with every new info released...



Those are some awesome looking camos. Oh, and they can alter the look of giant loot crystals. Kinda hope they do that with other content since the same giant loot crystal is getting really old.

If sega could make something useful about crystal, it would be, let's say, 20s downtime before anyone can break it? Am so fed up of retards who can't wait just few seconds to let people to use their boost (if they forgot about it and don't say you never had, I won't believe you) or just equip their umbla stick. Would save my nerves and murder urge I have sometimes :etongue:

Moffen
Sep 22, 2017, 10:00 AM
If sega could make something useful about crystal, it would be, let's say, 20s downtime before anyone can break it? Am so fed up of retards who can't wait just few seconds to let people to use their boost (if they forgot about it and don't say you never had, I won't believe you) or just equip their umbla stick. Would save my nerves and murder urge I have sometimes :etongue:

you should always be popping boosts before boss deaths.
Also put you're umbla stick on wep palette 6 and just direct chat type /mpal6 during cutscenes and you'll be fine.

jooozek
Sep 22, 2017, 10:05 AM
I care about "Phantasy Star Online 2: Cloud," because I'll be able to conveniently play on-the-go, when I'm not home.

In terms of latency, we'll just have to see how bad it will be, once it officially releases... Hopefully, SEGA will prove me -- if not, all out us -- wrong, because not having to download the game, update the game etc. is a major plus (in my eyes).

minimum 200ms just from the distance and then add the garbage quality of the wifi you will be using if not a home wifi, i seriously doubt it be will enjoyable for anything other than doing dailies especially with how twitchy is dodging in the game

Masu
Sep 22, 2017, 10:27 AM
you should always be popping boosts before boss deaths.
Also put you're umbla stick on wep palette 6 and just direct chat type /mpal6 during cutscenes and you'll be fine.

I hear that but still it does not excuse those people who don't care. If they want to break crystal first no matter what then they just need to solo stuff. Problem solved :-? Also the I'll be the first to break it is something gurrentards were super good at before...now we have herotards who fill this role. Most funny are the ones breaking it with hero finisher...it screams like hey look I play fine I did fill my gauge...too late *facepalm*

Saagonsa
Sep 22, 2017, 11:07 AM
The majority of newer content rolls drops on boss death, you know. Popping boosters after that's over is pointless.

isCasted
Sep 22, 2017, 11:25 AM
I hear that but still it does not excuse those people who don't care. If they want to break crystal first no matter what then they just need to solo stuff. Problem solved :-? Also the I'll be the first to break it is something gurrentards were super good at before...now we have herotards who fill this role. Most funny are the ones breaking it with hero finisher...it screams like hey look I play fine I did fill my gauge...too late *facepalm*

You accept that using boosters after boss death is useless, yet still demand of people to act like it's not. How don't you find it dumb?

Zyrusticae
Sep 22, 2017, 11:30 AM
Latency in Japan (specifically the Tokyo area, but really, most of Japan) rarely exceeds the 10ms range anyway, which is less than a single frame at 30 FPS, so of course the cloud concept can actually work there.

I have absolutely no idea why anyone would try this outside of Japan. If you think it's even remotely possible for you to use the cloud version without living in Japan (or at least very, very close to it), you need to brush up on how input latency actually works when you're streaming a game from a foreign server.

Pretty much everyone in the States or Europe, for example, will have a minimum of 200ms latency to contend with - even at 30 FPS (at 33ms per frame), that's 6-7 frames of latency - enough latency to making dodging anything on reaction pretty much impossible. Enough latency to make playing the game feel like a chore. Enough latency to make any fighting game consider the match '1-bar' in terms of connectivity, and anyone who's played a modern fighting game with a 1-bar connection knows exactly how that feels.

So please don't bother trying. Or do try, I guess, so you can confirm with your own eyes that playing it outside of Japan is absolutely unplayable. It's not the same thing at all as rendering the client on your PC or PS4 and using the server simply to relay damage information. Absolutely completely different experiences here. Go ahead and give it a shot, I guess, since you don't have to download anything anyway (aside from the stream feed itself). But you're not gonna like what you see.

Masu
Sep 22, 2017, 02:42 PM
The majority of newer content rolls drops on boss death, you know. Popping boosters after that's over is pointless.

You accept that using boosters after boss death is useless, yet still demand of people to act like it's not. How don't you find it dumb?
Because I didn't knew? Also I managed few times to burn rdb before crystal break and got what seemed to be the usual amount of drop. Rip CF gauge tho[SPOILER-BOX]Positive thing is I will go sleep a little less dumb than before. Isn't it great?:beer:[/SPOILER-BOX]

Meteor Weapon
Sep 22, 2017, 09:01 PM
You know what's useful? Adding a jukebox for quest.

loafhero
Sep 22, 2017, 10:56 PM
Found one very short video showing off Dark Blast from the PSO2 English Community Facebook:


https://www.facebook.com/dyno.fizz.atsushi/videos/10210043829403514/

Sizustar
Sep 23, 2017, 01:22 AM
Ichitaro posted a close-up of chara crystal that PSO-team is planning to sell on his twitter b efore the live broadcast

https://pbs.twimg.com/media/DKYRlC3VoAAwj40.jpg

Sizustar
Sep 23, 2017, 01:58 AM
Balance Change patch to be implemented on 9/27
https://pbs.twimg.com/media/DKY9SbXUMAEeIyh.jpg

final_attack
Sep 23, 2017, 02:11 AM
Oh, nice, now, gonna wait for translation regarding those ...... stance-things, rare mastery .... player survey result, and ....

- WHA
- Showtime (recast up? Or got cut? ._. )
- Pet Sympathy
- Force Mastery thing
- AttackAdvance ring / TMG-S-Up ring

================

Hunter's JG PP gain ...... more PP gain(?)
Force's Rod Shoot .... more PP gain(?)

Goukezitsu
Sep 23, 2017, 02:13 AM
Heres the trailer for the balance changes for the non heros:
https://vid.me/nc2nr

Dark blast update:
https://vid.me/Tnrfn

Halloween update:
https://vid.me/DH0RB

PSO2es update:
https://vid.me/dRacN

morkie
Sep 23, 2017, 02:25 AM
wow, this will be on next maintenance...

KaizoKage
Sep 23, 2017, 02:29 AM
I hope the impact of the changes are good especially the boost in normal attack damage, so I can test my Raygun Barrel again

Altiea
Sep 23, 2017, 02:31 AM
As a Boots main, let me get this out of the way:

VINTO CHARGE SPEED BUFF AHHHHHHHHHHHHHHHHH

morkie
Sep 23, 2017, 02:31 AM
dem, i discard that weapon....and i know only get on lilipia desert "THIS IS MY HAPINESS" bgm EQ...

Xaelouse
Sep 23, 2017, 02:35 AM
Those changes definitely aren't enough to persuade people away from Hero, but it's a start? Best announcement is that it's sooner so people can experience that

KuroNeko77
Sep 23, 2017, 02:39 AM
We're seriously getting a Dead or Alive 5 collab ? =_=

https://cdn.discordapp.com/attachments/197055101410476034/361053641072705537/unknown.png

KaizoKage
Sep 23, 2017, 02:40 AM
WAIT! no new PAs? no new type-0 PAs? D I S A P P O I N T E D

GHNeko
Sep 23, 2017, 02:44 AM
katana pp regen buff and katana normal buff makes me wet.

also they're buFFING SHUNKA AGAIN LMAO

Crayzus
Sep 23, 2017, 02:48 AM
Balance Change patch to be implemented on 9/27
https://pbs.twimg.com/media/DKY9SbXUMAEeIyh.jpg

Lol at this panic update.

http://www.pso-world.com/forums/showthread.php?237515-Episode-5-killed-the-game

Kintama
Sep 23, 2017, 02:49 AM
...do they think people use chase arrow midbattle, as in in front of not stuned/faraway bosses?

Altiea
Sep 23, 2017, 02:52 AM
...do they think people use chase arrow midbattle, as in in front of not stuned/faraway bosses?

Well, if you couldn't before, you can now.

GHNeko
Sep 23, 2017, 02:54 AM
...do they think people use chase arrow midbattle, as in in front of not stuned/faraway bosses?

they didnt use it mid battle because of the poor speed before lol

isCasted
Sep 23, 2017, 03:05 AM
So, these changes not only address some actually important issues, they are also coming in 4 days and not a whole month?
It's definitely a huge step in the right direction, even if it's not enough.

Maulcun
Sep 23, 2017, 03:06 AM
Videos were added to the first page

Recap - PSO2 Stage 2 (September 23)

Balance Update Video
https://drive.google.com/open?id=0B_cwXDq7ykKxSDJRNnRMNUl0ZzQ

Early October Update Video
https://drive.google.com/open?id=0B_cwXDq7ykKxaHhkdG5ObUhsT28

Late October Update Video
https://drive.google.com/open?id=0B_cwXDq7ykKxcm1QcEN2TVBNeXc

Kintama
Sep 23, 2017, 03:06 AM
So, these changes not only address some actually important issues, they are also coming in 4 days and not a whole month?
It's definitely a huge step in the right direction, even if it's not enough.

It won't fix anything if Hero stays as in and if sega doesn't power up ennemies to make up for these buffs.

Altiea
Sep 23, 2017, 03:08 AM
And once again, Techer gets the shaft. Their buff is essentially "add more numbers". It's going to have to be a pretty substantial numbers buff to make TE damage relevant.

Also, I'm interpreting the Sword normal attack buff as a Dragon Slayer buff.

Sizustar
Sep 23, 2017, 03:09 AM
We're seriously getting a Dead or Alive 5 collab ? =_=

https://cdn.discordapp.com/attachments/197055101410476034/361053641072705537/unknown.png

These 4 are the collab
https://i.imgur.com/lVm7WFD.jpg

Kondibon
Sep 23, 2017, 03:09 AM
That female Halloween basewear...

oratank
Sep 23, 2017, 03:22 AM
ironic isn't it that the first ninja suit isn't from shinobi series

loafhero
Sep 23, 2017, 03:24 AM
My favourite part about the Dark Blast update is that we can choose what pre-transformation pose we want. Good to know that their appealing to the Sentai crowd instead of sticking to just one edgelord pose.

I'm also surprised that Dark Blast's abilities can be upgraded and that the actual size of it is almost as big as a Rockbear.

That DoA collab looks neat. Looking forward to getting Ryu Hayabusa's headwear.

morkie
Sep 23, 2017, 03:29 AM
here's details on changes of old class
someone post these on FB

41362

Kintama
Sep 23, 2017, 03:39 AM
here's details on changes of old class
someone post these on FB

41362

Attachment invalid

AnikaSteinberg
Sep 23, 2017, 03:46 AM
And once again, Techer gets the shaft. Their buff is essentially "add more numbers". It's going to have to be a pretty substantial numbers buff to make TE damage relevant.

Meh, never really expected anything out of SEGA for Techer updates and/or buffs
(so long as they are clueless to its core design as a class)

On the other hand, its pretty nice I guess? The normal attack buff is about 60~70% and wand explosions at 200~250% based from the video update.

FantasyHeaven
Sep 23, 2017, 03:52 AM
And once again, Techer gets the shaft. Their buff is essentially "add more numbers". It's going to have to be a pretty substantial numbers buff to make TE damage relevant.
Whack buffs mean nothing unless they boost the attack speed to hero sword levels and give them a non-clunky dash like hero sword. Te used to be my favorite class but I've completely abandoned it now in favor of hero who does everything better. Te is dead in the water but wands still have some hope in terms of the advanced class that uses them and finally gives them PAs.

Cyclon
Sep 23, 2017, 04:03 AM
These 4 are the collab
https://i.imgur.com/lVm7WFD.jpg
No surprises really. At least I can rest easy knowing that the Ayane one will be the least expensive of the bunch. Supposedly. I'd really like a dark green one...

... actually no, I know these outfits too well, it'd feel weird for my characters to wear them. Shoot.

More importantly, dive roll getting an earlier jump cancel window is a godsend. A.rifles and launchers always became extremely awkward to play when under pressure. To me anyway.

I don't really like how they seem to be fixing older classes by making them rely on normal attacks more though... Sword hu's mobbing especially was already essentially normal attacks only with the odd guilty break thrown in there...
I kinda like PAs guys.

ZerotakerZX
Sep 23, 2017, 04:17 AM
>Relaxed the demerits for Wise and Brave Stance.
>Made some improvements to Stance type Skill effects.
>Made revisions to the level caps
That means stances are not only gonna be buffed, but eating less SP as well?

Shinamori
Sep 23, 2017, 04:21 AM
Level cap revisions might mean exp curve adjustments.

Maulcun
Sep 23, 2017, 04:24 AM
PSO2 has no more salvation, has been thinking about it a lot. The game is not as fun for me as it was before, always the same things. On the next pso2 station I will draw my final conclusions.

Kintama
Sep 23, 2017, 04:34 AM
PSO2 has no more salvation, has been thinking about it a lot. The game is not as fun for me as it was before, always the same things. On the next pso2 station I will draw my final conclusions.

Funny because i was having the same thoughts, i think MH World will draw an early conclusion to PSO2, because i don't see the current team pulling a paradygm shift.

KaizoKage
Sep 23, 2017, 04:41 AM
but what can we expect tomorrow? I thought everything's been announced by today

Kintama
Sep 23, 2017, 04:42 AM
December eq or new UQ?

GHNeko
Sep 23, 2017, 04:45 AM
Katana Gear Boost and Counter Bonus still main class.

SIIIIGH

Renvalt
Sep 23, 2017, 04:48 AM
My favourite part about the Dark Blast update is that we can choose what pre-transformation pose we want. Good to know that their appealing to the Sentai crowd instead of sticking to just one edgelord pose.

I'm also surprised that Dark Blast's abilities can be upgraded and that the actual size of it is almost as big as a Rockbear.

That DoA collab looks neat. Looking forward to getting Ryu Hayabusa's headwear.

That Dark Blast's skills can be upgraded is reminding me a whole lot of Mabinogi/Vindictus' Transformation skills (more so the former than the latter, as I have very little experience with Vindictus as a whole) - particularly that of Dark Knight.

I actually wonder if Dark Blast form is the same size as an AIS. If true, it being as tall as a Rockbear would make sense.

And DoA collab.... and of course, only one dude and the rest is sex (particularly Marie Rose - with Ayane and Kasumi both playable in the latest Ninja Gaiden you can't exactly call them DoA anymore... at least, not entirely). Meh.

Kintama
Sep 23, 2017, 04:49 AM
Katana Gear Boost and Counter Bonus still main class.

SIIIIGH

Advanced class exists for the sole purpose of sega never having to balance main and subclasses again, forget variety lol, from now on we S T R E A M L I N E D

blkbox11
Sep 23, 2017, 04:50 AM
because i don't see the current team pulling a paradygm shift.

You should be trying Warframe if a game that constantly rewrites its own rules and tries to flip the status quo is more to your taste. They basically went from a PSO2 randomly generated area formula to a full open world map with World Bosses in it.

On the other hand, PSO2's dev team isn't known for making big changes like that. I see that as both a good and a bad thing.

GHNeko
Sep 23, 2017, 04:53 AM
Advanced class exists for the sole purpose of sega never having to balance main and subclasses again, forget variety lol, from now on we S T R E A M L I N E D

and that's why they got massive backlash from the player base because while people enjoy hero, they dont want to only play hero.

likewise.

AnikaSteinberg
Sep 23, 2017, 04:56 AM
I don't really like how they seem to be fixing older classes by making them rely on normal attacks more though... Sword hu's mobbing especially was already essentially normal attacks only with the odd guilty break thrown in there...
I kinda like PAs guys.

Actually, every PA is also slated for a fix, the video update only showed a tiny portion of the exhaustive list of changes that is to be implemented
Complete list here: http://pso2.jp/players/news/20408/

.

Kintama
Sep 23, 2017, 05:03 AM
You should be trying Warframe if a game that constantly rewrites its own rules and tries to flip the status quo is more to your taste. They basically went from a PSO2 randomly generated area formula to a full open world map with World Bosses in it.

On the other hand, PSO2's dev team isn't known for making big changes like that. I see that as both a good and a bad thing.

Checked on youtube, aaaaand it's downloading, thank you

loafhero
Sep 23, 2017, 05:06 AM
And DoA collab.... and of course, only one dude and the rest is sex (particularly Marie Rose - with Ayane and Kasumi both playable in the latest Ninja Gaiden you can't exactly call them DoA anymore... at least, not entirely). Meh.

When people think of male DoA characters, you can bet that Ryu Hayabusa is the first and only one they'll think up of most of the time. Personally, while I still like the headgear, I've grown bored with Ryu Hayabusa but its not like the other male characters in the game have anything interesting about them.

Terrence
Sep 23, 2017, 05:07 AM
PSO2 has no more salvation, has been thinking about it a lot. The game is not as fun for me as it was before, always the same things. On the next pso2 station I will draw my final conclusions.Take no offense but you know, too many people (here in particular) have been out of salvation too for quite a long time, turning their nose at this game for each tiny piece of it, yet they are still present. So, I don't worry too much for PSO2. The only thing I care about is the reason why we can't have a middle ground between blind fanboys who lick SEGA's butt and mindless idiots who spit on it for everything. Anyway, I truly hope you'll find happiness elsewhere.

blkbox11
Sep 23, 2017, 05:20 AM
The only thing I care about is the reason why we can't have a middle ground between blind fanboys who lick SEGA's butt and mindless idiots who spit on it for everything.
It's like that for every single game out there. The reason is because the people who are in the middle are often busy actually playing the game instead of being here debating.


Checked on youtube, aaaaand it's downloading, thank you
You're welcome. I think that a lot of people here who have issues with PSO2 would like that game as well. It's pretty much a Western PSO2, complete with reduced fanservice and devs who listen and change the game based on player complaints on the forums.

They also constantly try to innovate instead of playing it safe with the systems they already have in place, for better or worse.

Shinamori
Sep 23, 2017, 05:24 AM
I. Want. That. SG. LA.

isCasted
Sep 23, 2017, 05:53 AM
The only thing I care about is the reason why we can't have a middle ground between blind fanboys who lick SEGA's butt and mindless idiots who spit on it for everything

I've been called both a hater and a blind fanboy on different topics on this forum. There's no middle ground because people are not interested in seeing middle ground.

Kintama
Sep 23, 2017, 05:54 AM
I did a quick Snip of the bow buffs, my take from this is attack up, charge time reduced and PP recuperation increased for normal attacks, along with buffs for all PAs (including SHARP BOMBER ZERO WOOO) and excluding Kamikaze Arrow

https://i.redd.it/dckxr69y3mnz.png

Bow lives on babyyyyyy

EDIT: Tentative translation

Bullet Bow:


Master Shot: Power Up, PP cost down.

Penetrating arrow: Power Up, Range Up when fully charged, charge time when fully charged down.

Torrential Arrow: Power up, Range Up.

Gravity Point: Power up, Range Up, pull effect Up.

Sharp bomber/Zero: Power Up.

Last Nemesis: Power Up, PP cost down.

Tritt Shooter Zero: Power Up

Banish Arrow: Bullet Speed Up, Range Up, charge time down.

Million Storm: Power Up, Attack interval is shortened.

Chase Arrow: Power Up, Motion Speed Up.

final_attack
Sep 23, 2017, 06:04 AM
Looked at Gu .....

- ZRA power down (so, more leeway, I guess)
- PA power up (other than AerialShooting and DeadApproach), hopefully increased more than ZRA power debuff. Some have range buff, including ReverseTap, IF (IF0), Elder, HeelStab

RadiantLegend
Sep 23, 2017, 06:50 AM
;_; weak bullet making a come back and moving snipe getting a buff, SS getting a buff. WHA getting a nerf but overall dmg increased. YASSSS.

Edit: dem tears of joy

Moffen
Sep 23, 2017, 07:08 AM
Real buff here is the Gunslash.
Everything else is filler.

ZerotakerZX
Sep 23, 2017, 07:12 AM
Real buff here is the Gunslash.
Everything else is filler.

really?

Zephyrion
Sep 23, 2017, 07:14 AM
Meanwhile, here I am, being legit amazed at pretty much every change. They pretty much buffed every weapon while not making them as reliant on class skills overall, gave more freedom to all the skill trees. And give us the whole package in advance to make up for what they did to Hero. It's really impressive to see SEGA make sweeping changes and reacting that quickly. Hopefully it bodes well for the way they'll deal with EP5 overall.

Te buff kinda leaves a bittersweet taste, but it's only first part. Besides there is no PA to be buffed, ST already has been tweaked, and skill changes/new skill will only come later, so normal buff was the only thing left for this one patch

AlphaBlob
Sep 23, 2017, 07:59 AM
[spoiler-box]https://puu.sh/xGU17/8c16bcd1f9.png[/spoiler-box]

New map, team room? What is this? lol

IchijinKali
Sep 23, 2017, 07:59 AM
When people think of male DoA characters, you can bet that Ryu Hayabusa is the first and only one they'll think up of most of the time. Personally, while I still like the headgear, I've grown bored with Ryu Hayabusa but its not like the other male characters in the game have anything interesting about them.

When I think of DoA male characters first character to come to mind for me is Jann Lee since I'm always a fan of Bruce Lee homages, man I loved that ending in DoA 4. Ein is another one just because Hitomi was looking for him. Finally Bayman and Leon just because of how COUNTER HAPPY they are when computers play them. Ryu I only think of because of how he has a throw and counter that is always done perfectly regardless of computer's set difficulty level.

Altiea
Sep 23, 2017, 08:02 AM
... Conceptual Falz version of Gene in SG Scratch? Didn't see that one coming, especially since it never happened in-game.

cheapgunner
Sep 23, 2017, 08:04 AM
The only problem I have with these buffs and changes is that the PSO2 team is still too scared to nerf classes enoguh across the board (like Hr), but also, we're gonna be stuck with Lv 80/80 characters and lv 80 enemies for forever. We need at least a lv 100 enemies update and higher difficulties.... Game could be called Phantasy Solo Online 2 for the accuracy....

Cyclon
Sep 23, 2017, 08:05 AM
When people think of male DoA characters, you can bet that Ryu Hayabusa is the first and only one they'll think up of most of the time. Personally, while I still like the headgear, I've grown bored with Ryu Hayabusa but its not like the other male characters in the game have anything interesting about them.
That's an unfair thing to say. In fact it's actually pretty close to pso2, male related stuff can be as good as you want, everyone will still exclusively care about the gurls.
The male characters in DOA are far from uninteresting, be it through their design or their fighting style. "What about their personality?"... well you got me there, but hey, it's a fighting game...


Actually, every PA is also slated for a fix, the video update only showed a tiny portion of the exhaustive list of changes that is to be implemented
Complete list here: http://pso2.jp/players/news/20408/
.
Okay, that... really is a lot of stuff.

Sizustar
Sep 23, 2017, 08:07 AM
The only problem I have with these buffs and changes is that the PSO2 team is still too scared to nerf classes enoguh across the board (like Hr), but also, we're gonna be stuck with Lv 80/80 characters and lv 80 enemies for forever. We need at least a lv 100 enemies update and higher difficulties.... Game could be called Phantasy Solo Online 2 for the accuracy....

It's not the goal ot nerf Hr, it's the new advanced class, it is expected to be stronger then older class, and they have stated as such.

ZerotakerZX
Sep 23, 2017, 08:12 AM
It's not the goal ot nerf Hr, it's the new advanced class, it is expected to be stronger then older class, and they have stated as such.

well, that's dumb.

cheapgunner
Sep 23, 2017, 08:20 AM
It's not the goal ot nerf Hr, it's the new advanced class, it is expected to be stronger then older class, and they have stated as such.

I know that but gameplay-wise, we haven't gona any further for years. We keep upgrading the characters, classes, pas and skills but not the enemeis enough. I'd kill for lvl 100 enemies atm....

SteveCZ
Sep 23, 2017, 08:32 AM
I love the buff change to the non-advanced classes which will buy a lot of my time before end of September, I like the DoA collab, and I like the halloween costumes. ¯\_(ツ)_/¯

And Dark Blast whatever!

loafhero
Sep 23, 2017, 08:35 AM
That's an unfair thing to say. In fact it's actually pretty close to pso2, male related stuff can be as good as you want, everyone will still exclusively care about the gurls.
The male characters in DOA are far from uninteresting, be it through their design or their fighting style. "What about their personality?"... well you got me there, but hey, it's a fighting game...

I don't think Hayabusa is an interesting character but you can't deny that Hayabusa is the most marketable male DoA character. Its just a safe option on their part to use Hayabusa.


When I think of DoA male characters first character to come to mind for me is Jann Lee since I'm always a fan of Bruce Lee homages, man I loved that ending in DoA 4. Ein is another one just because Hitomi was looking for him. Finally Bayman and Leon just because of how COUNTER HAPPY they are when computers play them. Ryu I only think of because of how he has a throw and counter that is always done perfectly regardless of computer's set difficulty level.

I'm referring more towards people who have no deep or even casual interest in DoA. What are the chances of Jann, Ein/Hayate, Bayman and Leon ever being used for collabs? Their designs are pretty basic and don't have the benefit of being a gaming icon like Hayabusa. I just think that those that are unfamiliar with DoA are more likely to recognize Hayabusa than any of the other male characters.

At the same time, I don't think there are many people who know who Marie Rose is but because she's gothic lolita archetype, I doubt they'd give a shit.

AlphaBlob
Sep 23, 2017, 08:40 AM
What they could do is keep Hero the "advance class" but offer a way to make regular classes feel advanced as well. Like something you would unlock once you get main and sub to level 80. That way you would have 2 different option, either you level up 3 class to level 75 and unlock the casual OP class, or you take time to master your main/sub class and get rewarded with a power boost or something. And please level 100 enemies...

Moffen
Sep 23, 2017, 10:16 AM
At the same time, I don't think there are many people who know who Marie Rose is but because she's gothic lolita archetype, I doubt they'd give a shit.

Marie Rose is an SFM porn idol too,you'd be surprised how many people know her just from that LOL.

Cyclon
Sep 23, 2017, 10:42 AM
I don't think Hayabusa is an interesting character but you can't deny that Hayabusa is the most marketable male DoA character. Its just a safe option on their part to use Hayabusa.
Oh, for sure. I just disagreed that the rest of them suck. Them not being recognizable is more a result of DoA being both fairly niche and marketed as a game about boobs.

blkbox11
Sep 23, 2017, 10:43 AM
Just read up on the buffs. They sound pretty good, but with no exact values given it's hard to tell how much they'll affect gameplay. People who were expecting a full mechanical makeover for all older classes to match Hero were really expecting too much, though.

Since nerfing Hero isn't an option, I'm hoping the 2nd part of the buffs will take care of the classes that are still left behind.

Tetsuo9999
Sep 23, 2017, 10:52 AM
Are the FI buffs translated yet?

ZerotakerZX
Sep 23, 2017, 11:09 AM
Are the FI buffs translated yet?

just use google translate. jap>eng works well enough.

Tetsuo9999
Sep 23, 2017, 11:16 AM
What link, though?

Moffen
Sep 23, 2017, 11:18 AM
What link, though?

http://pso2.jp/players/news/info20170923_balance/
Was posted earlier.
I just translate mine in chrome (thats all i ever use the browser for)

Shinamori
Sep 23, 2017, 11:43 AM
No one will ever get Elder Pain Omega. That is if it requires breaking Omega Hunar's sword.

Meteor Weapon
Sep 23, 2017, 11:45 AM
Elder Pain never drops for me, I dont even expect for Elder Pain Omega to even drop.

Shinamori
Sep 23, 2017, 02:37 PM
That's because the moa nukes Hunar before he can draw his sword.

Xaelouse
Sep 23, 2017, 04:22 PM
I don't really understand the management. They said they wanted to gain the trust back from everyone with this stream, yet still ignored the actual issue.
They are purposefully making it so those amount of buffs don't exceed anything Hero does, so there isn't much reason to switch to another class for those buffs besides to fuck around again.
Instead of... listing each goal every class should have or offer in an MPA to not be a "landmine", and listing plans to how to attain those goals. Since as of now, most classes are useless functions when there's something clearly better.

Altiea
Sep 23, 2017, 04:37 PM
Also, did everyone miss the "you can now start Story Buster Quest by yourself" change?

Altiea
Sep 23, 2017, 04:46 PM
I don't really understand the management. They said they wanted to gain the trust back from everyone with this stream, yet still ignored the actual issue.
They are purposefully making it so those amount of buffs don't exceed anything Hero does, so there isn't much reason to switch to another class for those buffs besides to fuck around again.
Instead of... listing each goal every class should have or offer in an MPA to not be a "landmine", and listing plans to how to attain those goals. Since as of now, most classes are useless functions when there's something clearly better.

It's a catch-22. You can't have "old classes on par with Hero" (what the players want) and "Hero is better because it's an Advanced Class" (what SEGA wants) at the same time. Something's gotta go, and as far as SEGA is concerned, it's their way or the highway.

The solution would be to have each Class carve a specific niche into the metagame, but at this point so many classes are focused on "more damage" that they'd have to fundamentally change how the Classes interact to give them something that Hero doesn't do.

Kondibon
Sep 23, 2017, 04:58 PM
Also, did everyone miss the "you can now start Story Buster Quest by yourself" change?That's one of those things that falls into the "it should have been that way from the start" category. It's not actually exciting or anything.

DrCatco
Sep 23, 2017, 05:00 PM
As far as I can tell, SEGA wants the players to treat each class as their main class, without having to worry about the points that we did not put in the subclass. That is, that we can use each class as main or subclass without skilltree modifications, using the weapons of each class and without having to resort to crappy multiclass weapons or weapons of our subclass.

Altiea
Sep 23, 2017, 05:57 PM
As far as I can tell, SEGA wants the players to treat each class as their main class, without having to worry about the points that we did not put in the subclass. That is, that we can use each class as main or subclass without skilltree modifications, using the weapons of each class and without having to resort to crappy multiclass weapons or weapons of our subclass.

*cough* Techer

DrCatco
Sep 23, 2017, 07:00 PM
Isn't Techer about to receive a revamp of its skilltree?

Saelix
Sep 23, 2017, 07:23 PM
Isn't Techer about to receive a revamp of its skilltree?

no it is not

blkbox11
Sep 23, 2017, 11:03 PM
I don't really understand the management. They said they wanted to gain the trust back from everyone with this stream, yet still ignored the actual issue.
They are purposefully making it so those amount of buffs don't exceed anything Hero does, so there isn't much reason to switch to another class for those buffs besides to fuck around again.
Instead of... listing each goal every class should have or offer in an MPA to not be a "landmine", and listing plans to how to attain those goals. Since as of now, most classes are useless functions when there's something clearly better.

They already have a set direction for the game: one where Advanced Classes will generally replace the older ones as more are released. It was stated that the intention of the buffs was to make other classes be close, but not on par with Hero. As an example, and I'm paraphrasing: skilled players using an older class will be able to outperform casual players using Hero. However, Hero will still be easier to play and stronger in general, because it is an Advanced Class.

So yeah, it's them going: 'This is the compromise we can make because we're not going to change our long-term plans. If you don't like it, get out.'

KaizoKage
Sep 23, 2017, 11:19 PM
D I S A P P O I N T M E N T

Maulcun
Sep 23, 2017, 11:23 PM
Recap - PSO2 STATION SP Tokyo Game Show (September 24)

12-Player Raid Boss Emergency Quest/ "New Opening"
https://drive.google.com/open?id=0B_cwXDq7ykKxaGFJR2pyV1A2NGs

SteveCZ
Sep 23, 2017, 11:30 PM
Finally. A freaking, legit-looking, huge fire-breathing exciting red dragon. It's getting even more exciting!

morkie
Sep 23, 2017, 11:32 PM
And what is it blue sword with shield?

LinkEP
Sep 23, 2017, 11:35 PM
And what is it blue sword with shield?

New class? also left-handed

EDIT: or limited weapon like AIS and Rideroid?

rinsye
Sep 23, 2017, 11:36 PM
From my initial impression, it looked like that PSO1 katana camo(forgot the name, but it has the same model, i think), so maybe new 14* katana?

Also the first phase reminds me of Dark Souls 1's bridge with a fire drake lol

Massaki
Sep 23, 2017, 11:38 PM
..Did you guys even watch the trailer? It's most likely an EQ specific equipment. There's several scattered across the arena from what I saw.

[SPOILER-BOX]https://pbs.twimg.com/media/DKdkp3uUIAAZq9y.jpg[/SPOILER-BOX]

Poyonche
Sep 23, 2017, 11:41 PM
It is probably Alis' sword that has the "power to defeat the Red dragon" and ARKS somehow copied it just like Buster Towers.

This or a newly developped toy. :wacko:

Raujinn
Sep 23, 2017, 11:44 PM
This fight looks like its gonna be real fun for melee classes that cant get airborn easily...

(OK it'll be fine when the weakpoint is on its chest, but when it's on its head it's gonna be sorta painful)

SteveCZ
Sep 23, 2017, 11:46 PM
I'm ready to pick up my double saber again and die for thiz alone.

sparab
Sep 23, 2017, 11:47 PM
This fight looks like its gonna be real fun for melee classes that cant get airborn easily...

You know there are blue swords over the entire floor beckoning you to pick them up...?

Come on, Lord HMZK is not that stupid.

Meteor Weapon
Sep 24, 2017, 12:11 AM
ARKs is just Unlimited Blade Works everything at this point if they succeded in even making a shoddy copy of Alis's sword.

DrCatco
Sep 24, 2017, 12:20 AM
The question is: where will this take place? It seems to me that this castle is surrounded by a lake, in the middle of the desert ...

Enforcer MKV
Sep 24, 2017, 12:44 AM
So...are they supposed to be showing anything else? I'unno, while some of me is kinda happy with most of the first round of buffs coming, I'm still kinda iffy about a great many things.

Crayzus
Sep 24, 2017, 12:56 AM
This dragon fight looks pretty lackluster. It seems to be designed entirely around hero.

Kondibon
Sep 24, 2017, 12:59 AM
It seems to be designed entirely around hero.They explicitly said they're balancing all of the episode 5 content around hero... so that's to be expected.

Crayzus
Sep 24, 2017, 01:08 AM
They explicitly said they're balancing all of the episode 5 content around hero... so that's to be expected.
I didn't know they said that. Well I suppose I'll take an extended break from the game.

lostinseganet
Sep 24, 2017, 02:26 AM
Man someone at sega has a dragon waifu fetish...They should have worked on skyrim.

KaizoKage
Sep 24, 2017, 02:32 AM
EP5 feels like an experimental EP imo, balance changes are the proof of it.
its like they really havent tested Hero properly before they released it. I just hope they at least release 3 advance class on the next episode focusing on each main classes (strike, range, tech)

Great Pan
Sep 24, 2017, 02:34 AM
New raid looks boring as well as BQ. D E G R A D I N G.

Renvalt
Sep 24, 2017, 02:48 AM
The question is: where will this take place? It seems to me that this castle is surrounded by a lake, in the middle of the desert ...

Considering how the first two chapters revolved around a Plains (Naberian Forest) and a Wasteland (Amduskian Volcano) area, the next arc in the current episode will probably take us to the Dunes of Epic (Lilipurian Desert) - perhaps the ruler of that place got driven out of castle and country by an angry fire-breathing dragon.

I mean, it COULD be Lutz for all we know... but he's currently buried under several hundred tons of rubble back in Cuent. I can't imagine him making it out alive unless...

Unless he was somehow dealing in Elixirs of Immortality with the Epicans. But that raises the question of: how did he get them in the first place? With the Devil Castles up and driving everyone into isolation, there's no way in hell he could've gone there to get them. I mean, he could've gotten them BEFORE the Castles went up, but such a situation would make me question Alis' intelligence and foresight, since something that obvious couldn't have slipped under her radar (especially since it makes you wonder what else he got while he was there - mayhap poison to kill the king as well?)

------------------------------

EDIT: Upon second watch, I've come to some conclusions: first, what looks like "sand" on the outer edge is actually a second set of walls. The so-called "oasis" is merely a moat (that said, I'm still holding onto my prior theory, if only loosely).

Second, it looks like Alis' "Sword of Legend" is actually a raid mechanic meant to help those who AREN'T Heroes - notice how, during the fight with Erythron Dragon, specific spots lighted up on his body. Now, I could be mistaken, but I feel like those are "weak point generators", in a sense - you use the swords to slice up those spots, and they create something akin to "tender flesh" for non-aerial classes to smack.

I mean, because how else are you gonna explain the crackling red spots on the dragon, like someone had just chipped apart his hide?

loafhero
Sep 24, 2017, 03:08 AM
I feel sorry for Slutty Alis. Her sword is supposed to be a legendary weapon passed down from generation to generation and there is only one of it. Then ARKS comes along and goes "LOL, we can make more of that!", devaluing the weapon and making her considerably less special as any ARKS can wield it now. It would have been an epic to have the latest generation of Phantasy Star heroes assisting the OG protagonist as the main gimmick of the raid (as long as she's an invincible NPC).

Anyway, the Red Dragon looks very basic but not badly-designed either. Considering how past raid bosses usually have an overdesigned look to them, a "normal" looking boss is kinda refreshing I suppose.

EDIT: I also love how player characters use the sword with their left hand and the shield on their right. As a Zelda fan, this pleases me.

Kintama
Sep 24, 2017, 03:17 AM
Anything to try and counter MHW huh...

GHNeko
Sep 24, 2017, 03:57 AM
They explicitly said they're balancing all of the episode 5 content around hero... so that's to be expected.

Glad to know that my FiBr is not welcome for the whole fucking entirety of EP5. NotLikeThis

Meteor Weapon
Sep 24, 2017, 04:30 AM
I find it very hard for me to be excited on newer contents any longer, guess i'll just go full blown focus on fashion at this point, get all accessory and hair tickets considering the 2 times ticket use makes it all available on all characters.

blkbox11
Sep 24, 2017, 04:31 AM
Someone ought to sticky a list of SEGA's statements regarding Hero and EP5's balance somewhere in the general section. It seems a lot of people still don't know about what has been said.

Would help people make decisions on whether to stay, take a break, or leave.

Cyber Meteor
Sep 24, 2017, 05:24 AM
Someone ought to sticky a list of SEGA's statements regarding Hero and EP5's balance somewhere in the general section. It seems a lot of people still don't know about what has been said.

Would help people make decisions on whether to stay, take a break, or leave.

Yeah, because what i remember seeing that it was Buster Quest that were balanced around Hero not the whole episode :confused:, and notice that BQ CF ends on 3/21 which would suggest after that date they're not gonna update BQ anymore while the EP will go on after that. Also the survey they did some weeks ago showed that 60% of the players were pleased with Hero but 90% were unpleased with the balance (hence the balance changes coming sooner)

FantasyHeaven
Sep 24, 2017, 05:40 AM
Glad to know that my FiBr is not welcome for the whole fucking entirety of EP5. NotLikeThis
That hasn't been accepted since EP3 where they went out of their way to eradicate all interesting build options from the game.

AlphaBlob
Sep 24, 2017, 06:52 AM
We all knew a dragon boss was coming since EP5 is set in a medieval fantasy world, but I wish they were a little bit more original with it... This is the most bare bone design you could think of, you can type "dragon" on google and find million of images that look just like this boss.

Sizustar
Sep 24, 2017, 07:00 AM
We all knew a dragon boss was coming since EP5 is set in a medieval fantasy world, but I wish they were a little bit more original with it... This is the most bare bone design you could think of, you can type "dragon" on google and find million of images that look just like this boss.

It's a throwback to the old Phantasy Star
https://i.imgur.com/9cYoTgQ.jpg

AlphaBlob
Sep 24, 2017, 07:11 AM
It's a throwback to the old Phantasy Star
[spoiler-box]https://i.imgur.com/9cYoTgQ.jpg[/spoiler-box]

Ah I see, it makes sense. They're referencing original Phantasy Star a lot this episode.

Renvalt
Sep 24, 2017, 07:42 AM
I feel sorry for Slutty Alis. Her sword is supposed to be a legendary weapon passed down from generation to generation and there is only one of it. Then ARKS comes along and goes "LOL, we can make more of that!", devaluing the weapon and making her considerably less special as any ARKS can wield it now. It would have been an epic to have the latest generation of Phantasy Star heroes assisting the OG protagonist as the main gimmick of the raid (as long as she's an invincible NPC).

Anyway, the Red Dragon looks very basic but not badly-designed either. Considering how past raid bosses usually have an overdesigned look to them, a "normal" looking boss is kinda refreshing I suppose.

EDIT: I also love how player characters use the sword with their left hand and the shield on their right. As a Zelda fan, this pleases me.

That's just how the new SEGA operates though. "Screw this old hag! We're embracing the new hotness - sex waifus for everyone! Catering your every fetish!"

Pretty soon, we'll be hearing announcements about SEGA releasing eroges and H-content on R18.com (note: obvious NSFW - you have no one to blame but yourself if you go there). That'll just about kill any hope of Nintendo collaborating with them - because we know how censor heavy Nintendo can get with their games (especially when localizing stuff).

I mean, they still haven't given us the power of having the "glorious" Nei/Neifirst ultima-waifu combo Partner Card cash-ins (I'm never getting over this, ever), or the Chaz/Rika/Wren/etc. recollections. They took the time to add the Shinnin' Yamiz, but can't be assed to plug its original murderers into the game (I mean, have they ever actually done that in any PSO game, ever?)

-----------

That having been said... I'm getting vibes of FFXIV Final Steps of Faith (AKA Nidhogg) from this dragon - at least as far as the mechanics. Seems like whoever wrote this fucking episode wasn't satisfied with having Odin along - he had to drag ol' Niddy from death's door for one final (and endless) case of "get killed over and over and over).

Alternatively, we FE7 Fire Dragon up in this bitch, and I need to call one particular pretty boy prince to see if I can borrow his trusty dragon slaying sword. Because there's no way I'm touching Alis' blade - who knows what she touched before that?

loafhero
Sep 24, 2017, 08:03 AM
Only thing I dislike about the raid boss's design is its eyes. Its eyes look more cute than scary which I think is the result of it having pupils. They should've stuck with no pupils like the old design and well, like all the other Dragon bosses in this game.

KaizoKage
Sep 24, 2017, 08:04 AM
it feels more of Alis bestowing them part of the the sword's power rather than AKRs making a replica out of it, or is this news already confirmed?

final_attack
Sep 24, 2017, 08:07 AM
Hmm, I guess from TGS, balance changes and Dark Blast seems to be the most ..... exciting part for me :/
The dragon looks good, I guess ..... though still feel pretty basic model.

Still a few months to go, but I'll wait for more info ......
-playing-offline-games-while-waiting-


Only thing I dislike about the raid boss's design is its eyes. Its eyes look more cute than scary which I think is the result of it having pupils. They should've stuck with no pupils like the old design and well, like all the other Dragon bosses in this game.

So they can make a humanoid-loli-form of the dragon, then make it a partner-card-able npc with super-revealing-outfits, along with scratch availability to boost AC spending in the future ....... :wacko:

loafhero
Sep 24, 2017, 08:13 AM
So they can make a humanoid-loli-form of the dragon, then make it a partner-card-able npc with super-revealing-outfits, along with scratch availability to boost AC spending in the future ....... :wacko:

I couldn't laugh because this is something I'm very certain they'd do... but I was thinking more of future Mag camo.

blkbox11
Sep 24, 2017, 08:50 AM
Yeah, because what i remember seeing that it was Buster Quest that were balanced around Hero not the whole episode :confused:, and notice that BQ CF ends on 3/21 which would suggest after that date they're not gonna update BQ anymore while the EP will go on after that. Also the survey they did some weeks ago showed that 60% of the players were pleased with Hero but 90% were unpleased with the balance (hence the balance changes coming sooner)

Pretty much. It's not just the confusion, but having easier access to a collection of statements regarding the balance issue would also mean less time wasted for the people who are more sensitive to the class balance in the game, are upset that their class was nerfed, etc.. Sort of like a 'is it worth it to keep playing?' section.


That's just how the new SEGA operates though. "Screw this old hag! We're embracing the new hotness - sex waifus for everyone! Catering your every fetish!"
Boob bounce and boob size adjustment were available ever since Tier 5 graphics were in the game, so obviously they were going to push in this direction as they got better with adjusting the engine. I don't know why people are pretending like this game being a waifu simulator is anything new.

Renvalt
Sep 24, 2017, 09:10 AM
Pretty much. It's not just the confusion, but having easier access to a collection of statements regarding the balance issue would also mean less time wasted for the people who are more sensitive to the class balance in the game, are upset that their class was nerfed, etc.. Sort of like a 'is it worth it to keep playing?' section.

People will form their own opinions after trying the game. If they have to ask other people "is it worth playing?" then they probably should clear up that doubt first before they even bother trying the game.

And let's be real here - ever since the game stopped being all "super-serious space-alien slayer that worships the super-serious hardcore 'story'" and ever since SEGA made things more "accessible", certain people who believe that gaining power in PSO2 should be like saving up to buy a car or trying to make a spot on a sports-team (or that the story shouldn't feature so many sluttily dressed waifus or unfitting, non-realistic armor/clothing) have been bitching up the ass, claiming that PSO2 is "dead" because they think the game isn't worth playing.



Boob bounce and boob size adjustment were available ever since Tier 5 graphics were in the game, so obviously they were going to push in this direction as they got better with adjusting the engine. I don't know why people are pretending like this game being a waifu simulator is anything new.

Because that is not something that SEGA is normally known for (at least, not to me anyways). I've never known them to embrace the waifu-side of things (especially since none of their previous works - by which I mean, everything BEFORE the rise of Bayonetta or Selvaria or whatnot - were covered as much as they were by works normally made for the tribute-making of waifu).

DrCatco
Sep 24, 2017, 09:10 AM
it feels more of Alis bestowing them part of the the sword's power rather than AKRs making a replica out of it, or is this news already confirmed?

I agree. Sorta like how Sukunahime helped us against Magatsu.

blkbox11
Sep 24, 2017, 10:18 AM
People will form their own opinions after trying the game. If they have to ask other people "is it worth playing?" then they probably should clear up that doubt first before they even bother trying the game.

And let's be real here - ever since the game stopped being all "super-serious space-alien slayer that worships the super-serious hardcore 'story'" and ever since SEGA made things more "accessible", certain people who believe that gaining power in PSO2 should be like saving up to buy a car or trying to make a spot on a sports-team (or that the story shouldn't feature so many sluttily dressed waifus or unfitting, non-realistic armor/clothing) have been bitching up the ass, claiming that PSO2 is "dead" because they think the game isn't worth playing.
There are existing players who made posts here while not being aware of SEGA's statements regarding Hero beforehand. These are the types of people I was addressing. It'd save time and effort if they could just read something like that and decide. Hence, 'is it worth it to keep playing?' and not 'is it worth playing?'


Because that is not something that SEGA is normally known for (at least, not to me anyways). I've never known them to embrace the waifu-side of things (especially since none of their previous works - by which I mean, everything BEFORE the rise of Bayonetta or Selvaria or whatnot - were covered as much as they were by works normally made for the tribute-making of waifu).
One of the first games I ever played was a SEGA game called Alisia Dragoon or something, and I'm fairly sure that was ancient because I mainly remember it for the scantily clad MC. There's Sakura Wars (which I almost forgot - it also has a collab in PSO2) which was partly a dating sim and was out in the 90s. Even Bayonetta and Valkyria Chronicles are almost 10 years old now, so they aren't really 'new'. And in PSO2 itself, as I said, the boobslider and bounce existed since close to the beginning of the game.

Other than that, I don't think it's at all unnatural for a company to be picking the low hanging fruit.

Renvalt
Sep 24, 2017, 10:56 AM
There are existing players who made posts here while not being aware of SEGA's statements regarding Hero beforehand. These are the types of people I was addressing. It'd save time and effort if they could just read something like that and decide. Hence, 'is it worth it to keep playing?' and not 'is it worth playing?'

Welp, there you have it. Chalk one up to me not reading.



One of the first games I ever played was a SEGA game called Alisia Dragoon or something, and I'm fairly sure that was ancient because I mainly remember it for the scantily clad MC. There's Sakura Wars (which I almost forgot - it also has a collab in PSO2) which was partly a dating sim and was out in the 90s. Even Bayonetta and Valkyria Chronicles are almost 10 years old now, so they aren't really 'new'. And in PSO2 itself, as I said, the boobslider and bounce existed since close to the beginning of the game.

Other than that, I don't think it's at all unnatural for a company to be picking the low hanging fruit.

Which is funny, because I only know Sakura Wars through Project X Zone. I wasn't even aware that it was a SEGA property. And as for the other stuff... this is the first I've ever heard of that game.

I mean, because I know SEGA for Virtua Fighter, Sonic, House of the Dead, Daytona USA, Phantasy Star, and NIGHTS (at least, as far as their 1st party properties goes - 3rd party-wise I know a lot else). And besides, for me *I* personally began noticing SEGA's encouragement/embrace of waifu-ism once Selvaria/Bayonetta was a thing (or at least, once the Shining Franchise started embracing Tony Taka AKA Mr. "Fault" as I better know him by).

Kondibon
Sep 24, 2017, 11:11 AM
Boob bounce and boob size adjustment were available ever since Tier 5 graphics were in the game, so obviously they were going to push in this direction as they got better with adjusting the engine. I don't know why people are pretending like this game being a waifu simulator is anything new.I'm gonna be real here. PSO2 is probably the only game I've ever played where the bouncyness of your characters breasts actually changes with their size like it does in real life, which is honestly kinda impressive with how much of a difference there is from max and minimum sizes.

blkbox11
Sep 24, 2017, 11:27 AM
Which is funny, because I only know Sakura Wars through Project X Zone. I wasn't even aware that it was a SEGA property. And as for the other stuff... this is the first I've ever heard of that game.

I mean, because I know SEGA for Virtua Fighter, Sonic, House of the Dead, Daytona USA, Phantasy Star, and NIGHTS (at least, as far as their 1st party properties goes - 3rd party-wise I know a lot else). And besides, for me *I* personally began noticing SEGA's encouragement/embrace of waifu-ism once Selvaria/Bayonetta was a thing (or at least, once the Shining Franchise started embracing Tony Taka AKA Mr. "Fault" as I better know him by).
For Sakura Wars: it's in PXZ because it's SEGA property. Those games are specifically crossovers between Bandai Namco (and Banpresto because they're under Bamco), SEGA and Capcom.

I guess it's just a matter of exposure. Because of the games I mentioned (and partly not being attached to PSO and PSU), PSP2 and PSP2i, I wasn't surprised by SEGA's direction with PSO2 at all.


I'm gonna be real here. PSO2 is probably the only game I've ever played where the bouncyness of your characters breasts actually changes with their size like it does in real life, which is honestly kinda impressive with how much of a difference there is from max and minimum sizes.
That, I did not know. My character isn't busty, therefore minimum bounce. The first time I saw it was actually on my friend's character when she reached Fi and used knuckles, even then I didn't know there was a correlation with size...

Kondibon
Sep 24, 2017, 11:37 AM
That, I did not know. My character isn't busty, therefore minimum bounce. The first time I saw it was actually on my friend's character when she reached Fi and used knuckles, even then I didn't know there was a correlation with size...I think there's specific thresholds or something, but it's really noticeable if you make a big change.

starwind75043
Sep 24, 2017, 12:00 PM
I keep looking at this preveiw....may be its the sword effect used in the preview but it sure looks like the default humar is using a pa don't look like Rising Slash.

KaizoKage
Sep 24, 2017, 06:05 PM
Is it safe to assume that we'll be having a new pet for Summoner soon? specifically Nyau/Myau.
Since EP5 is referencing on the old Phantasy Star and the cat used on the 30th anniversary looked similar to Nyau, I just had to confirm.
[SPOILER-BOX]
http://4.bp.blogspot.com/-glpFT2OFuos/UKvRidleRvI/AAAAAAAADx8/fzk6NxbcfwM/s1600/myau.gif
https://i.imgur.com/bGDgV5l.jpg
[/SPOILER-BOX]

Meteor Weapon
Sep 24, 2017, 06:15 PM
Nope, Myau was already used as an anniversarry logo bac then and the only thing they made is an abomination that no one really cares and delay boss spawns in EQ's known as Nyau

http://bumped.org/psublog/wp-content/uploads/2013/08/Sympathy-Album.jpg

loafhero
Sep 24, 2017, 10:28 PM
At least in-game, Nyau is acknowledged as being annoying and they let us beat it up with the satisfaction of seeing its spirit broken.

Nyau isn't as bad as Falz Doruumble whose dumb transformation sequence can't be sped up or skipped and it will always laugh like it won or something after you kill it.

Saffran
Sep 27, 2017, 10:01 AM
Am I the only one who hates the fact that we are forced to pick up on this little kid?

isCasted
Sep 27, 2017, 10:06 AM
Nyau battle has no depth, no strategy, no threat, no variety, no spectacle... It's completely opposite of what a good boss battle should be, and yet he appears EVERYWHERE.

Suplin
Sep 27, 2017, 11:21 AM
Is it safe to assume that we'll be having a new pet for Summoner soon? specifically Nyau/Myau.
Since EP5 is referencing on the old Phantasy Star and the cat used on the 30th anniversary looked similar to Nyau, I just had to confirm.

A pet evo seems more probable and easier to introduce at this point
just give us mega maron/melon and synchro or redran (since red dragon boss eq incoming and all) and we are back in action

cheapgunner
Sep 27, 2017, 11:24 AM
A pet evo seems more probable and easier to introduce at this point
just give us mega maron/melon and synchro or redran (since red dragon boss eq incoming and all) and we are back in action

I agree. Mega Melon with better pillow throw with proper timing when thrown would be neat.

FantasyHeaven
Sep 27, 2017, 12:36 PM
nyau isn't a boss he's a novelty thing that spiraled out of control
He's not so bad now that you can orchestrate a 12 man kidama and instakill the boss that comes but it used to be truly awful before hero

loafhero
Sep 27, 2017, 08:42 PM
At least its possible to drain Nyau of its health in order to skip the phase where he wails on a player and onwards to the random boss, saving precious time so long as almost every player in the MPA is focused on melting down the little bastard before it initiates its "KURAAAE NYAU!!" attack.