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Barubary6
Aug 21, 2003, 10:09 PM
We all know that almost everyone hates the caves. I'm just wondering why. What is it about the caves that makes us hate them so much? I really can't express it words.

I hate lillies and Poofy Slimes.

I really think that PSO is designed to draw you in with the first level then gives a mediocre second level just because they can. Anyone remember how good Wolf3D's first episode was and how bad the other 5 were?

-- Barubary

ABDUR101
Aug 21, 2003, 10:49 PM
Forest draws you in with the colors and interesting design.

Caves just pisses you off because it's three mundane "mazes", gloomy and dark colors which aren't very appealing to the eyes. There's not really any eye candy, so you're just walking through three areas of eye pain.

..then you are greeted to the Mines, which is techno, vibrant and constantly moving all around, so your interest is picked back up.

And then you hit ruins and you're greeted to interesting ruins, and then semi-active ruins..and then practically living ruins.

Thus.

xHIGHONLIFEx
Aug 21, 2003, 11:40 PM
To me, caves has crap music, annoying ass enemies, 3 levels, crap design, and LONG Hunter's Guild Quests... I don't think I'm missing anything....

NKOTB
Aug 22, 2003, 12:01 AM
I like the caves. I have done 14 Ult runs over the ast 3 days.

AUTO_
Aug 22, 2003, 01:12 AM
I actually like the caves--I just wish it was shorter.

Then again, I really like C3, so it isn't so bad.

Obscenity
Aug 22, 2003, 02:33 AM
I like the Caves. They're way better than the Temple, Spaceship, or even Mines. Besides, De Rol Le has the best music. Dramatic strings and junk are cool.

FOWL_MeCh
Aug 22, 2003, 03:29 AM
long, music, graphics, boring.

Deathscythealpha
Aug 22, 2003, 08:27 AM
Caves: to long to play through, boring to look at, to many dead ends, really boring music (its not really that upbeat), enemies that take to long to kill, those annoying quests wher eyou walk about for about two hours (after doing those quests youve experianced Caves enough). Also Nano Dragons are annoying as hell if youve only got a sword or other close combat weapon.

(weee, 2000 posts for me! Ive been here to long)

shifter
Aug 22, 2003, 09:06 AM
[quote]
On 2003-08-21 20:49, ABDUR101 wrote:
Forest draws you in with the colors and interesting design.

Caves just pisses you off because it's three mundane "mazes", gloomy and dark colors which aren't very appealing to the eyes. There's not really any eye candy, so you're just walking through three areas of eye pain.

..then you are greeted to the Mines, which is techno, vibrant and constantly moving all around, so your interest is picked back up.

And then you hit ruins and you're greeted to interesting ruins, and then semi-active ruins..and then practically living ruins.

Thus.

i agree completely. that and u get some of the more annoying enemies.

Mystil
Aug 22, 2003, 10:31 AM
On 2003-08-21 20:09, Barubary6 wrote:
We all know that almost everyone hates the caves. I'm just wondering why. What is it about the caves that makes us hate them so much? I really can't express it words.

I hate lillies and Poofy Slimes.

I really think that PSO is designed to draw you in with the first level then gives a mediocre second level just because they can. Anyone remember how good Wolf3D's first episode was and how bad the other 5 were?

-- Barubary



Cause people like you don't work for ST.

Firocket1690
Aug 22, 2003, 11:10 AM
yeah ... it DOES suck !!

and I also have to waste 30,000 meseta for each and every run too !! (CD Vol. 6)

Morfos
Aug 22, 2003, 12:26 PM
We all know that almost everyone hates the caves. I'm just wondering why. What is it about the caves that makes us hate them so much? I really can't express it words.

People hate it because it is unpopular and they just want to be like everyone else.


I really think that PSO is designed to draw you in with the first level then gives a mediocre second level just because they can.

In PSO the second level is only bad offline. Online, it is like a far easier but more scenic Ruins.


gloomy and dark colors

Cave 2 anyone? Caves is only gloomy on Ultimate Mode, but then it was ment to be gloomy, its a cave. Its actually not nearly as gloomy as caves usually are in games. Ruins is even more gloomy and even longer, howcome that doesn't bother anyone?


boring to look at

How is it boring to look at? People don't like a single part about caves, prooves there is a trend going on. How is lava rivers, trees, ponds, waterfalls, rainbows, shiny crystals, boring to look at? That doesn't make sense, its as if people would just prefer grey cave rocks, like they do in other games. If you want to see a bad level, look at
VR Temple.

Valleo
Aug 22, 2003, 02:11 PM
The only thing that bothers me about caves is the length. Its just too damm long. Yes, I know the ruins are just as long,but at least its the final level. That equals better rares and more exp, generally speaking. But to be honest even the ruins are starting to bother me.

That and the fact that after trudging through 2 non specatcular levels (alot of the rooms are identical and the music sucks) you get to caves 3 which has a bunch of dead ends and teleporters taking you back to the start of the level. Ugh.

Having said that, if you take the time to learn the different caves mazes, it can be one of the shortest levels ever. Ive never spent long in any caves 2 myself.

Aurra
Aug 22, 2003, 02:21 PM
First off, there is not a great contrast of color in the caves. In C1, there's pretty much just orange. In C2, there's just blue. In C3, there's brown and green. Plus, all the rooms look almost exactly the same. The enemies are poorly designed and overpowered (well, the lilies anyway) and pretty much the only ID in the game with a good Caves is Skyly. Plus De Rol Le is a complete joke and never drops anything good.

Fujikuro
Aug 22, 2003, 02:21 PM
You know whats scary...I have done Caves so many times on my ID that I have pretty much memorized the right direction for each of the three levels. So Caves is just, like Forests, a place for me to get some quick exp....although the music blows and the enemies look like the came from a bad Jaws movie but hey...Im the one chopping their ass down.

Morfos
Aug 22, 2003, 03:18 PM
there is not a great contrast of color in the caves. In C1, there's pretty much just orange. In C2, there's just blue. In C3, there's brown and green.

C1:basically this is true, but its a lava level, its supposed to be like that. And some of the lava rivers and lava falls are cool looking.

C2: This area has a lot of boring blue parts. But the pretty parts with the waterfalls and trees easily makes up for it. These areas have beautiful color schemes, people seem to forget these rooms even exists. On Ultimate Mode, it is gloomy though. But the repetitive rocky rooms aren't as bad.

C3: It has a lot of blue and brown on it. Much of it actually does have a good color scheme. It has some crystals too. On Ultimate, it has a bad color scheme and is dark and gloomy, I don't like that change.

People that hate caves did not do the level enough to know much about it.(I admit, it is crap offline, not nearly enough enemies) The nice thing about it though, is that each of the 3 areas are very different from the other, Unlike SpaceShip, Temple, Seabed, Forest and Mines.

jt
Aug 22, 2003, 04:10 PM
i personally dont care if people dont like it but the level is REALLY REALLY boring. the music is pathetic until u get to de rol le, the enemies are VERY annoying, the level design looks like they just wanted to confuse us VERY VERY BADLY with the dead ends and lil pads to step on... i meen cmon who would really want to play caves on ult... u get to play with some stupid megid casting lillies, u-can-only-get-1-hit-in slimes, and some piece of crap Pan Arms who has toooo much life and defense...

u guys can like it but i personally dont like it and its toooo looooooooooooooonnnnnnnnnnnnnnngggggggggggg

*mines own*

Barubary6
Aug 22, 2003, 10:18 PM
On 2003-08-22 08:31, Silhouette wrote:
Cause people like you don't work for ST.


This is soooo true in so many ways. >_<

-- Barubary

Suppa_Buddha
Aug 22, 2003, 11:35 PM
Yeah I don't like it either too long, well pretty much what everyone said. I'll do a few caves runs but not so much. I think C2 is the best area out of the caves. Blue... I like blue.

Sagasu
Aug 23, 2003, 12:33 AM
People do not have the time or patience to go through the caves because it gets so monotinous and it is so long. And you have to go through it at least four times in your gaming time, if you get to ultimate. Besides, 7 lilies shooting megid at you at the same time? *Shiver*

Vanango
Aug 23, 2003, 02:24 AM
On 2003-08-22 22:33, Sarunakai wrote:
People do not have the time or patience to go through the caves because it gets so monotinous and it is so long.

that's PSO in general, hun.

PSO is incrediably monotonous. kill kill kill level up, kill kill kill level up rare kill kill kill rare kill kill level up... there's really no skill or strategy left in the game.

Sagasu
Aug 23, 2003, 02:34 AM
Must I get into this again? Yes PSO is very monotinous yet people still play it untill they reach lv.200 and have corrupted five characters and so on. Despite the opinion that it is the same thing over and over again it is not when you are online, or when you are playing it with your friends. PSO can be the same thing yet it can be different with who you are playing with giving the game much more balance overall and helps it not get boring to quickly.

Vanango
Aug 23, 2003, 02:40 AM
On 2003-08-23 00:34, Sarunakai wrote:
Must I get into this again? Yes PSO is very monotinous yet people still play it untill they reach lv.200 and have corrupted five characters and so on. Despite the opinion that it is the same thing over and over again it is not when you are online, or when you are playing it with your friends. PSO can be the same thing yet it can be different with who you are playing with giving the game much more balance overall and helps it not get boring to quickly.



it gets old online as well I think. It definately held my attention for a while but after a while I was going online just to meet up with friends and I realized I was going online out of habit rather than desire.

It's nice playing with friends online but even that gets old. You can chat with them but what's the point of paying all that extra crap when you can do it for free on the computer?

Sagasu
Aug 23, 2003, 02:44 AM
Well for one, I dont want to load down my computer down even more than it is so using a specialized game councel ment for games is fine with me.

As for even online getting monotinous, even sex after a while will become the same thing so you cant really expect a ga,e to last for very long.

Vanango
Aug 23, 2003, 02:52 AM
On 2003-08-23 00:44, Sarunakai wrote:
Well for one, I dont want to load down my computer down even more than it is so using a specialized game councel ment for games is fine with me.

As for even online getting monotinous, even sex after a while will become the same thing so you cant really expect a ga,e to last for very long.



Ah, I like to multitask on my computer. I have a short attention span.

As for sex, if you're just going in out in out, yea, not very exciting, but sex is something if you're doing it right, doesn't get monotonous...

Sagasu
Aug 23, 2003, 03:20 AM
It realy depends, when I was reffering to sex I meant like after years and years of it you would become tired of it and sex to would cease to be enjoyable but a routine, horrible thought isn't it?

_J
Aug 23, 2003, 06:02 AM
Caves is not more/less lame than every otehr PSO "level" in existance. They are all pretty identical, and I don't see how Caves is anymore lame...at all.



As for sex, if you're just going in out in out, yea, not very exciting, but sex is something if you're doing it right, doesn't get monotonous...




It realy depends, when I was reffering to sex I meant like after years and years of it you would become tired of it and sex to would cease to be enjoyable but a routine, horrible thought isn't it?


*shakes head and lowers head into hands* Give me a break you two. You two sound like the story creators for some BAD softcore porno, where a married couple start "experimenting" to "liven up their sex life" - how generic can you be?


And the very fact you say "doing it right" shows, in itself, you can't really know all that much about it. There is not simply a "right" way, and then to your left the "wrong" way. Black and white thinking like that is what will leave you ending up with simple copulation.



<font size=-1>[ This Message was edited by: _J on 2003-08-23 04:12 ]</font>

Wewt
Aug 23, 2003, 12:33 PM
On 2003-08-23 01:20, Sarunakai wrote:
It realy depends, when I was reffering to sex I meant like after years and years of it you would become tired of it and sex to would cease to be enjoyable but a routine, horrible thought isn't it?


I am pretty sure I read that you were 12 in another thread. Am I right? Chances are, you're a virgin, so you'll have no idea what sex is actually like...

_J is right about being no "right" way to have sex. k.

ABDUR101
Aug 23, 2003, 01:05 PM
Aye, just keep the discussion clean and stay on topic. X_x

Monomate
Aug 23, 2003, 02:00 PM
Caves is horrible. It's so ugly. So long. And so BORING. The caves 2 looks pretty in some rooms (the ones with trees and water...) but caves 1 and 3 are total crap.

Morfos
Aug 23, 2003, 02:55 PM
These anti-caves topics are so old, I think thats why people hate caves so much, because others keep bitching about it. The proof that people that hate caves clearly don't know about the level is

"its boring"-It has the same gameplay as most as Episode 1.

"its long"-As far as I know there is only one level that isn't long. And Ruins and Seabed are even longer.

"graphics suck"-I explained this in another post. How can lava rivers, ponds, crystals, waterfalls be sucky graphics?

"its ugly"- I have explained this before, they only ugly parts are a few rooms in C3, and the Underground Cannal. Cave 1 has nice lava views. The outdoor rooms of Cave 2 are beautiful. And the hallways and crystal rooms of Cave 3 are gorgeous as well. What the hell is so ugly about it? I doubt I could get a good explanation. Usually people will often say, "it just is".

"everybody hates it"-This is way most people hate caves. I don't hate it, and its mostly the English speaking Countries anyway.

"all the rooms look the same"-Anyone who says this is a moron. There is a huge difference between each cave. You would have to not know the difference between lava and water. People say that all the areas look the same a lot. Thats enough to proove people hate everything about it, and can't admit there is anything good about it. I can list some good features about VR Temple, but I still think its a crappy level.

"bad color scheme"-The color is good out of Ultimate Mode. The blues and greens of cave 2 are beautiful. And after that, its pretty good in Ultimate too,until you reach Cave 3. This is one of the million excuses.

"annoying enemies"-They aren't that bad, dark gunners, etc... are worse, and slimes have low health and are not very prevelent.

"Lilies"-Its a single enemy, and on Ultimate Mode, Most levels do have a megid enemy.

"Its gloomy"- What do you expect? Its a cave. Ruins is gloomy too. On Ultimate Mode, even Mines is gloomy, your point?

"Crappy music"- You can't hate a level all because of its music, and only a few verses are bad, most of the time you barely even hear it. ST should have gave it better music, it is still a beautiful level. So is Forest and CCA.

What is annoying is when Im on caves playing with someone who actually doesn't mind, some other person keeps bitching about caves for 30 minutes. If you hate it leave! People bitch about caves for fun, there is no true reason behind it. Im also sick of doing HS everytime we get to caves, either that or everybody leaves, its so annoying. Mabey if they were to do caves just once online, they would relize it wasn't so bad. Its offline mode that makes it seem more boring with its lack of enemies. And there are many people who don't hate caves, they are the ones who don't leave, and don't bitch all the time when Caves is the next level. This is the only explaination, since people who hate caves can never explain themselves, when I ask them why they hate caves, they give pathetic answers such as "its long", "its boring", "its gay", can they ever explain why its "boring", nope they can't, because there is no reason behind it. I have concluded that after asking multiple people. I try and get a good answer out of them, but all they ever say is the same thing over and over again.

VR Temple? howcome nobody ever bitches about that? I'll tell you why, people are too busy whining and moaning about Caves. People just have to hate a level in everygame they play, and the second level is often a target for such hatred. Caves is the first long level the average PSO-player will play. Because of this, they get shocked and start hateing caves, and they don't stop hateing it, because they used it hate it so much that they can't stop.









<font size=-1>[ This Message was edited by: Morfos on 2003-08-23 12:58 ]</font>

ABDUR101
Aug 23, 2003, 03:41 PM
Morfos, those are people's own opinions of why they don't like the caves.

Yeah, to be blunt, everyone could have just generalised and said "Caves sucks because we hate caves"...but everyone gave a specific reason.

It doesn't make a difference in the end, everyone was just answering the question that was asked.

Wewt
Aug 23, 2003, 05:34 PM
The reason I don't like caves is because I don't like the way it has too many over-sized rooms, and also it looks dull. The graphics on caves are so incredibly not appealing to me.

However, the caves boss was always my favourite boss to kill, and Challenge stage 4 was my second favourite Challenge mode stage.

Hmm. I just realised I talked about sex in a topic about why people dislike caves. PSO game level + sex = bad. I should be shot.

Gestiv
Aug 23, 2003, 06:06 PM
When they say the caves "look the same" they mean in each different area there are more than a few rooms used over. Same with and mines, it looks like after forest they gave up on being original with the areas and started putting them together with some map creator you would find in Timesplitters 2 or something. I can't complain about the mines being the same, as it is a military installation, so of course it's going to be relatiively monotonous.

Bradicus
Aug 23, 2003, 06:11 PM
I like the caves.... killin those retarded insects is fun.... especially when they just stand there convulsing.

Gestiv
Aug 23, 2003, 06:33 PM
http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_lol.gif

How do all those little grass assassin babies disappear into the wall/lava? Last I checked, unless they're ghosts, that's physically impossible.

Bradicus
Aug 23, 2003, 07:30 PM
They are ghosts! in the ruins, they are even invisible!

Mystil
Aug 23, 2003, 08:00 PM
On 2003-08-23 11:05, ABDUR101 wrote:
Aye, just keep the discussion clean and stay on topic. X_x


HAHAHA~!


Personally caves is only boring to me when I get stuck in C1. If you survive C1, then C2 and onward is alittle more tolerable.



<font size=-1>[ This Message was edited by: Silhouette on 2003-08-23 18:01 ]</font>

Orange_Coconut
Aug 23, 2003, 08:16 PM
The caves are alright, I would have to say the Temple is the most boring level personally. But I must agree, Caves 1 is what throws me off because Caves 2 is actually really cool (atleast I think it is). Caves three is nifty, but it doesn't really fit as a Cave, I would have thought of it more like an underground mine. Then again, the Mines are more like an underground laboratory.

It's alright though, everyone likes what they like or hates what they hate. I really like the Poufilly Slimes just because it's fun to split them into 4 Slimes.... Yes, I'm easily amused >_>

Mystil
Aug 23, 2003, 08:25 PM
^Well Caves 3 is getting you ready for Mines. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_wink.gif

Nai_Calus
Aug 23, 2003, 09:15 PM
GNYAGHAH I AM SICK TO DEATH OF PEOPLE BASHING THE VR TEMPLE!!!!! What sucks about it, anyways? Not enough boxes? Poor baby, like you don't have your bank filled with 999999 meseta by the time you hit Ult anyways. Don't like Lillies? Bring a Handgun or a FO with a Grants specialization. Don't like the scenery? What's wrong with you? It's a beautiful level, especially when you get to the Beta area with that gorgeous sunset. Don't like the small spaces? You've never played it as a FOmar, have you. Don't like the music? Please, it's more interesting than the music in Caves, and it goes well with the area. Not to mention it's the only place in Ep2 for rare enemies, some of which drop some rather nice things(ORAN Mil Lily, anyone?). Maze-like? Hell, there's only two variations on it, after a while you know exactly where you are, exactly where you're going, and you even know where all the traps are, and can have some strategic fun using them to your advantage. Nothing more fun than leading some Arlans into a damage trap that you avoid yourself. ^_^v

I don't know why I dislike Caves. Some of the rooms are pretty, yeah, but for some reason it just doesn't do anything at all for me. And I -like- caves in real life. Maybe it's because they're not really very cave-like at all. Real caves usually have interesting and varied formations of stalactites and stalagmites, and it's all rather interesting. But god, Caves is just... I dunno. It bugs me, ya know?

Orange_Coconut
Aug 23, 2003, 09:20 PM
On 2003-08-23 19:15, Ian-KunX wrote:
GNYAGHAH I AM SICK TO DEATH OF PEOPLE BASHING THE VR TEMPLE!!!!! What sucks about it, anyways? Not enough boxes? Poor baby, like you don't have your bank filled with 999999 meseta by the time you hit Ult anyways. Don't like Lillies? Bring a Handgun or a FO with a Grants specialization. Don't like the scenery? What's wrong with you? It's a beautiful level, especially when you get to the Beta area with that gorgeous sunset. Don't like the small spaces? You've never played it as a FOmar, have you. Don't like the music? Please, it's more interesting than the music in Caves, and it goes well with the area. Not to mention it's the only place in Ep2 for rare enemies, some of which drop some rather nice things(ORAN Mil Lily, anyone?). Maze-like? Hell, there's only two variations on it, after a while you know exactly where you are, exactly where you're going, and you even know where all the traps are, and can have some strategic fun using them to your advantage. Nothing more fun than leading some Arlans into a damage trap that you avoid yourself. ^_^v

I don't know why I dislike Caves. Some of the rooms are pretty, yeah, but for some reason it just doesn't do anything at all for me. And I -like- caves in real life. Maybe it's because they're not really very cave-like at all. Real caves usually have interesting and varied formations of stalactites and stalagmites, and it's all rather interesting. But god, Caves is just... I dunno. It bugs me, ya know?



Heh, no actually. The only reason why I don't like the VR Temple is because I tried beating SoTH too many times and have failed every single time I tried :/

I just don't want to go there for a while, it's not like it's a bad level. But it's boring when you're running around trying to get the whole story of SoTH but end up seeing the same bits because you're not good enough <-- (Me being not good enough) http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_frown.gif

Nai_Calus
Aug 23, 2003, 11:19 PM
On 2003-08-23 19:20, Orange_Coconut wrote:

Heh, no actually. The only reason why I don't like the VR Temple is because I tried beating SoTH too many times and have failed every single time I tried :/

I just don't want to go there for a while, it's not like it's a bad level. But it's boring when you're running around trying to get the whole story of SoTH but end up seeing the same bits because you're not good enough <-- (Me being not good enough) :(



You know, I was going to put that as one of the reasons, but I couldn't think of a good counter-arguement to it. Although I don't know, with the way I am, I might -enjoy- that. >_>; Sadly, being offline only, I have to stick to attempting to get her killed in Knowing One's Heart, which is annoyingly difficult to accomplish. *insert smiley consisting of the alt+0172 character twice with a _ in the middle here* It's not as fun either, because ep1 Elly isn't nearly as annoying as ep2 Elly. She goes insane between episodes. Blah.
And Temple still doesn't suck. ;_;

Orange_Coconut
Aug 23, 2003, 11:44 PM
On 2003-08-23 21:19, Ian-KunX wrote:


On 2003-08-23 19:20, Orange_Coconut wrote:

Heh, no actually. The only reason why I don't like the VR Temple is because I tried beating SoTH too many times and have failed every single time I tried :/

I just don't want to go there for a while, it's not like it's a bad level. But it's boring when you're running around trying to get the whole story of SoTH but end up seeing the same bits because you're not good enough <-- (Me being not good enough) http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_frown.gif



You know, I was going to put that as one of the reasons, but I couldn't think of a good counter-arguement to it. Although I don't know, with the way I am, I might -enjoy- that. >_>; Sadly, being offline only, I have to stick to attempting to get her killed in Knowing One's Heart, which is annoyingly difficult to accomplish. *insert smiley consisting of the alt+0172 character twice with a _ in the middle here* It's not as fun either, because ep1 Elly isn't nearly as annoying as ep2 Elly. She goes insane between episodes. Blah.
And Temple still doesn't suck. ;_;



What I enjoy doing is when you're in those little areas (stay with me here :/) where you're on the side of an area (too much usage of the word "area" ugh! >_<). But the side area doesn't appear on the map, and it over looks fallen pillars and such in the ocean... I dunno I think it's cool.

Morfos
Aug 24, 2003, 12:20 AM
Reason I do not like Temple:

1.Annoying lay-out on the beta level

2.I hate those tiny indoor rooms

3.Five Ob Lilies plus guant room is not a good mix, Obs are ok in Caves because its easier to avoid them.

4.Both areas look nearly the same, and it gets old.

5.Reapeat of enemies, none are unique to the area


What I actually like about the temple, is the sunset, the sea, and the occasional square room which has plants on it.

Wewt
Aug 24, 2003, 05:55 AM
On 2003-08-23 18:00, Silhouette wrote:
[Personally caves is only boring to me when I get stuck in C1. If you survive C1, then C2 and onward is alittle more tolerable.

Stuck on C1? Pfft... noob ;o

jt
Aug 24, 2003, 10:29 AM
lol nOOb stuck on c1... on another note i think that the temple is fun but no one likes to play it which is EDIT: READ THE RULES...that is where u get the rare rappies and monsters and mess.... betta than the caves in my opinion..8-/



<font size=-1>[ This Message was edited by: Saladwood on 2003-08-26 14:31 ]</font>

polishedweasel
Aug 25, 2003, 07:21 AM
You know why I hate caves? Ever play Challenge stage 2? That's all I have to say..

Kadavreski
Aug 25, 2003, 10:45 AM
On 2003-08-22 10:26, Morfos wrote:

We all know that almost everyone hates the caves. I'm just wondering why. What is it about the caves that makes us hate them so much? I really can't express it words.

People hate it because it is unpopular and they just want to be like everyone else.


I really think that PSO is designed to draw you in with the first level then gives a mediocre second level just because they can.

In PSO the second level is only bad offline. Online, it is like a far easier but more scenic Ruins.


gloomy and dark colors

Cave 2 anyone? Caves is only gloomy on Ultimate Mode, but then it was ment to be gloomy, its a cave. Its actually not nearly as gloomy as caves usually are in games. Ruins is even more gloomy and even longer, howcome that doesn't bother anyone?


boring to look at

How is it boring to look at? People don't like a single part about caves, prooves there is a trend going on. How is lava rivers, trees, ponds, waterfalls, rainbows, shiny crystals, boring to look at? That doesn't make sense, its as if people would just prefer grey cave rocks, like they do in other games. If you want to see a bad level, look at
VR Temple.









i agree.i like the caves other than the boss with the great music

Symbios
Aug 31, 2003, 01:35 PM
On 2003-08-22 10:26, Morfos wrote:

We all know that almost everyone hates the caves. I'm just wondering why. What is it about the caves that makes us hate them so much? I really can't express it words.

People hate it because it is unpopular and they just want to be like everyone else.


I really think that PSO is designed to draw you in with the first level then gives a mediocre second level just because they can.

In PSO the second level is only bad offline. Online, it is like a far easier but more scenic Ruins.


gloomy and dark colors

Cave 2 anyone? Caves is only gloomy on Ultimate Mode, but then it was ment to be gloomy, its a cave. Its actually not nearly as gloomy as caves usually are in games. Ruins is even more gloomy and even longer, howcome that doesn't bother anyone?


boring to look at

How is it boring to look at? People don't like a single part about caves, prooves there is a trend going on. How is lava rivers, trees, ponds, waterfalls, rainbows, shiny crystals, boring to look at? That doesn't make sense, its as if people would just prefer grey cave rocks, like they do in other games. If you want to see a bad level, look at
VR Temple.









first of all, nobody wants to be like everyone else just because they think the caves suck. You cannot draw that conclusion. Im sure a lot of people honestly think caves suck. I only hate caves 1 with its stupid color. The music can be easily remedied with music disc volume 2 ior 6. Theres your good music! lol! In ultamite mode, its just stupid with those freaking lillies. Megid is so annoying offline. Or when ur allies are just being stupid idiots with no ryuker, no telepipes, no moon atomizers. Now that would suck. I also agree with your temple comment. Temple does indeed suck, but it doesnt have that crappy color from the caves 1.

_Sinue_
Aug 31, 2003, 03:46 PM
Personally, I love the lillies in Ult Caves. They keep you on your toes. When you enter a room.. you can't just hack & slash your way through. You have to take inventory of what's all there and determine the biggest threat. Then you have to surgically remove that threat before dealing with the other enemies - meanwhile they're hording around you trying to beat you down.

Plus their rare version tend to drop REALLY good stuff. n_n

I used to hate the caves, but after I started playing it a bit it ended up being one of my favorite levels. On Ultimate anyway.. take away the Megid Lillies and the supped up traps and you take out alot of the danger and fun.

I'm just glad Sega took out that annoying purple fog that blotted out most of the screen from v.2 Ult Caves.

neko-chan
Sep 20, 2003, 08:31 AM
Caves and Temple rock, IMO, most of all because it's where I found my best rares ever. That said, the level desing isn't much appealing in Caves. I don't like any of the levels; but on top of that, what I dislike most is that you're always forced to walk down those looong alleys and rooms. I don't like walking in PSO >_<;

But I think Caves was a rushed development. I mean: watching the first video previews of PSO back in 2000, you notice there are Grass Assassins and Sharks wandering in Forest. If you think about it, enemies such as the Grass Assassin and Lillies would have been better in Forest, because... well... the insects and flowers usually live there.

I think Sonic Team designed the Caves in hurry, maybe because they thought three levels (Forest, Mines, Ruins) were just not enough. So, the rushed development resulted in a lack of design (in terms of levels and graphic).

The original PSO video preview. (http://www.kero.it/fede/junk/pso2.mpeg)

OniTatsujin
Sep 20, 2003, 09:24 AM
i love the caves and temple..on ultiamte its the bomb...
megid here and there..lava flowing..mmm....

the only thing that pisses me off are nano dragons..sissies keep running away

Firocket1690
Sep 20, 2003, 09:48 AM
Don't bump old threads ...
... outside of FKL

Wewt
Sep 20, 2003, 12:19 PM
On 2003-09-20 07:48, Firocket1690 wrote:
Don't bump old threads ...
... outside of FKL


Go to hell.

BWS-1
Sep 20, 2003, 12:50 PM
The music sucks in cave, the rooms are long to go trough, and when you're a noob, you often end up walking walking walking till you manage to get to cave 3, and there, you can fall on that lovely level configuration that makes you do a long run only to be teleported back one room near the entrence since it was just ''the wrong way'' you took.

So basicly cave can be good when being an experienced gamer, but all experienced gamers have been a n00b once, and cave leaves a bitter taste that seems to forever remain, it's like if you play with a dog at the age of 3 and it bittes your face off, you'll most likely not want to play with a dog even at the age of 33 because of that disturbing and, somewhat painful experience.

In other words, caves ares nothing but a freakin scar of uber-boredom in PSO, and I try to avoid them as much as I can.



<font size=-1>[ This Message was edited by: BWS-1 on 2003-09-20 10:53 ]</font>

Firocket1690
Sep 20, 2003, 04:29 PM
On 2003-09-20 10:19, WWWWWWWWWWWW wrote:


On 2003-09-20 07:48, Firocket1690 wrote:
Don't bump old threads ...
... outside of FKL


Go to hell.


Np. I'm living it.

Geokinesis
Sep 20, 2003, 05:24 PM
the orange glow is caves 1 is annoying, thebest level is spaceship due to music.

Wewt
Sep 20, 2003, 09:44 PM
I am so very glad..

Firocket1690
Sep 20, 2003, 10:21 PM
Meanie. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif

CGoodness
Sep 21, 2003, 08:14 PM
On 2003-08-23 00:34, Sarunakai wrote:
Must I get into this again? Yes PSO is very monotinous yet people still play it untill they reach lv.200 and have corrupted five characters and so on. Despite the opinion that it is the same thing over and over again it is not when you are online, or when you are playing it with your friends. PSO can be the same thing yet it can be different with who you are playing with giving the game much more balance overall and helps it not get boring to quickly.



PSO is kinda like the RPG version of Tetris in a way

ChokingVictim
Sep 21, 2003, 11:16 PM
let's say you have everything unlocked...
you fire up episode 1 on your own... so it's just you.

who knows how long until you get people in there... the only levels one can solo online are the forest and the mines. so of course.. you fire up the mines..

mines/ruins runs are great and to the point... most xp for the shebang.

and then there's the lillies... paralysis and megid is annoying as all hell... the only enemy to be more annoying offensively are the bringers as far as ep 1 is concerned.

nothing worse than getting a little bit into caves and being stuck because you're all alone and can't hit the switch.

Firocket1690
Sep 22, 2003, 12:15 AM
On 2003-09-21 21:16, ChokingVictim wrote:

nothing worse than getting a little bit into caves and being stuck because you're all alone and can't hit the switch.



online, you might need to restart your game a few times because of the bitchy online switches (that don't stay down)

KodiaX987
Sep 22, 2003, 10:37 AM
Do like me: beat all the levels offline to open up all the online ones right off the bat. That's why I used to create so many games back in the DC days.

Now for the caves flame:

1) Bad Soundtrack: The no-danger soundtrack makes me want to go to sleep. It's long and smooth and slow, makes me feel like the caves take a lot more time to do than they really do. As for the danger part of the soundtrack, it's just not pumped up enough. I would've loved something more massive. More choking maybe!

2) Map Design: I loved the Forest because it was pretty nicely designed as a whole, but the caves are simply round or square rooms with corridors between them. Sure, it allows for randomness, but I would more likely expect that from the Mines or the Ruins. The caves should be more, say, "random" in nature, with a map design similar to Forest, with a bit of going up and down, mini-cliffs, bridges, etc.

3) Appearance: Caves I alone is good. Caves II alone is good. Caves III alone is good too. But together, they just don't fit; it's too radical a change. Make it only fire, or only water or something. Personally, I would've loved the color tones of Caves II, combined with several prisms and diamonds a la Caves III. If you really wanna stick to Caves I, I would've liked it to be a little more active. Gimme some earthquakes!

4) Monster Intro: In Forest, they were somewhat buried in the ground. In Mines, they were either sitting aside or hanging from a ceiling (though some of them did teleport.) In Ruins, they pretty much teleported in - we assume they just spawn like that. But in Caves, they just pop in there. They don't un-hide from a spot or drop from a ledge or a nest, nope! They just appear in front of your face.

5) Monster Choice: Did when does a shark like to hang out in a lava river?