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ilr2000
09-11-2003, 03:58 PM
not quite sure what subforum this would go to, if any

I always wondered about the degree of "evilness" those somewhat shady but not really that bad "tricks" are, like telepiping for rare monsters, mines trick, and even the recobox thing. I was thinking about them from a programmer's standpoint...

First off the recobox thing... funny thing about designing an extensive RPG like PSO you usually end up knowing everything about that RPG. They knew that weapons with king specails will drain an enemy's EXP forever. Of course they knew, they wrote the friggin code for it, how could they not know? They've designed enemies like recoboxes before, the bug nest in forest for example. The bug nest in ult doesn't move, yet just like every other creature it has some chance of being missed.

However they made the recobox with 0 evasion. Why the sudden change? Of all the enemies that just "sit there and dont move" this one is the only one that has no evasion points. Maybe the wanted to give us a reason to have the king special, because otherwise it's really useless. I heard it said before somewhere that the recobox trick is just as fast as simply playing the game. However people get auto fire pads and leave the game on all days. That's a different subject altogether. But I think if you sit down and press the button yourself, draining a recobox is simply using what resources you have at your disposal.

The mines trick I feel similar about. I'm not sure if it's wide srpead knowledge, but if you go into forest and kill a bug's nest and all of the bugs except for 1, then you can telepipe to town and back and the entire nest will be there again with a fresh batch of bugs. I have limited experience in programming, but I know enough that when something happens in a program it's never on accident, even if it seems like an accident. Imagine yourself a programmer who has spent six months writing thousands of lines of code telling the computer how to keep track of which monsters have been killed and which monsters are still there. How could you possibly overlook a detail like accidentally spawning a creature in full when only one part of it was left before the player went to town? The great thing about programming computers is that if you can imagine a certain type of logic in your head than you can program it. Mines trick is not an accident, if it were, new items would drop every time you went back to kill the circle. New times dont drop, making the mines trick (like all the other "tricks") a double edged word. You get exp, but you get jack for items, not even mats and PDs.

Telepiping for rare monsters is similar to the mines trick. One way Sega could have made the monsters pop up is by creating a mile long list of guys right when you enter your offline game. Technically, whether or not you'll find a rare monster would be determined exactly then, but since its all random anyway it doesn't matter WHEN it was determined. This would lock in the enemy appearances, and no matter how many times you pipe the same exact guys would be on the other end. This would be extremely extremely easy to throw into the game's current coding. But it wasn't. My only thought as to why is that maybe Sega didn't really care if you telelpiped for rare monsters. Maybe they themselves recognize it as a valid method of hunting down rare monsters. And thank jesus too! Some items like god units really do need to be slightly more findable than the average rare. I've NEVER found a god unit from a normal creature that was said to drop it. They're more rare than my MKB! Which is kinda absurd if you think about the kind of itme a god unit is. Although necessary and very valued, there's no reason why they should be the last thing you find with your ID.

Well that's my two bits. Falz trick is cheating. Using auto fire pad on a recobox while you sleep is cheating. But piping 102394578610236401783 times to spot one love rappy and then watch him drop meseta just another day for the legit.



<font size=-1>[ This Message was edited by: ilr2000 on 2003-09-11 14:01 ]</font>

Sam916
09-11-2003, 03:59 PM
What's the point of all this?

ilr2000
09-11-2003, 04:04 PM
On 2003-09-11 13:59, Sam916 wrote:
What's the point of all this?



I dunno.. maybe throw some sense into the game. Perhaps make it easier to clearly define what is legit and what isn't, which I guess is only important to someone who is legit. I take it then your probably a stat maxing, dupin, tard who cant get through hard mode without a sato holding his hand.

Zarana
09-11-2003, 04:08 PM
There's a difference between laziness and cheating. Something I'm glad you realize. Bravo.

Sam916
09-11-2003, 04:11 PM
On 2003-09-11 14:04, ilr2000 wrote:

On 2003-09-11 13:59, Sam916 wrote:
What's the point of all this?



I dunno.. maybe throw some sense into the game. Perhaps make it easier to clearly define what is legit and what isn't, which I guess is only important to someone who is legit. I take it then your probably a stat maxing, dupin, tard who cant get through hard mode without a sato holding his hand.


But I bet a lot of people know what legit is.

ilr2000
09-11-2003, 04:36 PM
But I bet a lot of people know what legit is.



I wouldn't be so sure. I thought it was pretty clear until I came across a poll in this forum that seems pretty crazy imo. I mean.. it suggested that someone wouldn't be considered a true legit if they even played in the same game as a duper. That's just anal! Back in DC the term "E.Legit" was a widely practiced catch phrase for people desperately trying to ignore all the insane hacking. I considered myself a legit back then, but I disagreed with those "E.Legits" who were almost maniacal about playing true to the game.

Zarana, I couldn't disagree more. There's nothing lazy about doing mines trick for five hours straight. I'm talking no new discoveries, no new areas, no variation on combat, no challenge... same screen.. over and over and over and over again. It's so far below entertaining that it's work. It's faster, but it's still work. Same with piping for a rare monster. Extremely easy to do, all you need is patience. But wait... if that's all it takes then how come there aren't five demolition comets in every Hunter's bank? Having patience and doing extremely repetitive work with no guarantee of success for hours on end the farthest thing from lazy.

Z-Death
09-11-2003, 04:48 PM
nce explanation, dose that mean im still ligit if i use a lvl 200 stat glich http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_biggrin.gif

VioletSkye
09-11-2003, 05:30 PM
The recobox does have evasion. Unless you are using some dex units and/or arms in Ult. You will be missing alot of hits and I'm not simply talking about the special. You may not have enough ATP to damage it, hence all the 0's LOL, but you'll also find that you are missing alot of the shots. An enemy with zero evasion would most likely alawys be hit.

I should add that it does not however seem to have any resistances to specials, which makes it much easier to exploit.



<font size=-1>[ This Message was edited by: VioletSkye on 2003-09-11 15:32 ]</font>

Firocket1690
09-14-2003, 11:59 PM
oh bleh

I can tell you right now ....

the of the "tricks" are mostly suited for FOs
I tried to 'box my way (back) up after corruption
...
my HUmar does 6 damage to it at Lvl 18
5/0/195/0 MarkIII
4x God/Arm

and also,
the mines trick
the HU's max Gizonde Lvl is 15 and it needs to be stronger to KILL the Canines (sp?)
... unless you repeatly Gizonde them with a L10 and do it until they die, then warp back up to P2
... somehow, fast enough before the red one vanishes
by then, you'll have about half you TP left ...
*3600meseta trifluid*

the only easy way I see in raising a HU is the GIBBLES trick
it's got more DEF (less damage) and
it steals 6EXP per shot (more EXP
(East Tower)

jt
09-15-2003, 02:56 PM
i think piping for items is the only legit trick there is... because u can play PSO for 18 months and never find a rare monster. just plain and simple, piping is useless anyway with all the cheating going on 8-(