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Jkid
10-19-2003, 06:18 PM
A word on "If Microsoft decides to end the problem they'll lose money" phrase.

Throughout the PSO community I see words like if Microsoft or Sega does this to curb cheating 90% of the US PSOX community will cancel their subscription. But what you don't know is that all HLs where ever they come from, Europe, Japan, and America will go directly into Sonic Team HQ in Japan.

Let's take one example: PSO and the majority of the Xbox Live games. When the community discovers an exploit, some members of it will take advantage of it. But some of them or in this case the majority will complain about it to Xbox Live central. XLC will then listen and read the complaints they receive from users and contact the developer and the publisher to develop a patch to the game. After then XLC will receive the patch and after testing it they'll upload it to the games server where the user will have to download the patch. After then, the players that been rely on the exploits will have no choice but to learn how to play the game. Result: There?s no loss in the community. This is the same for every Xbox Live game because they have no bugs or exploits at all. Except for PSOX that is...

The reason why they say Microsoft will lose money is because the majority of the PSOX community will cancel their subscriptions because they?re forced to play the game the right way. There are two reasons why they'll quit:

1) 90% of the PSO community has either a hacked mag or weapon, or a duplicated weapon. And
2) This is the only Xbox Live game that has been hacked due to AR item duplication and with cheaters or with people that continue to violate the terms of service of Xbox Live.
That's my two reasons. And actually to the contrary of what most people say about how Microsoft will lose money, it's actually Sonic Team that will lose the money. That's right: Microsoft collects the Hunter License fees on behalf of Sonic Team central in Japan. That goes for all versions of PSO, PC, Gamecube, and even the original Dreamcast version. And if that 90% of the PSOX population will drop out that's only small when compared to a huge loss of profit ALL users of all console versions canceled their subscriptions. And also the Japanese players and European player of PSOX will be still paying their subscriptions so it's really a non-issue.

And for those who say they'll be other work around: Hey, this is Microsoft we're talking about. If someone finds a workaround I can assure MS will find a way to block it. And Microsoft is able to take care of hackers fairly easy. In fact if most people understand I can assure you almost all hackers will give up, unless they're THAT desperate to find a backdoor.

So in conclusion, Microsoft won't be the one losing the money it'll be Sonic Team that will lose the money, but it's a small loss compared if all user of all versions decide to quit. And if Xbox users in other games are forced to play fair by the rules in other games so does players in PSOX have to.

And that's my two cents

--Jkid4

Edit:Last minute edits.

<font size=-1>[ This Message was edited by: Jkid on 2003-10-19 16:19 ]</font>

primer567
10-19-2003, 07:16 PM
Throughout the PSO community I see words like if Microsoft or Sega does this to curb cheating 90% of the US PSOX community will cancel their subscription.
Yeah right you think 90% of Apatite is gonna cancel?
When the community discovers an exploit, some members of it will take advantage of it. But some of them or in this case the majority will complain about it to Xbox Live central.
Actually if there is an exploit out most people will keep it secret so legits wont find out and report it.
After then, the players that been rely on the exploits will have no choice but to learn how to play the game. Result: There?s no loss in the community.
No actually if an exploit it patched people are just gonna start looking for a new one. If what you say were true, there would be only 1-2 codes on PSO.
This is the only Xbox Live game that has been hacked due to AR item duplication and with cheaters or with people that continue to violate the terms of service of Xbox Live.
Plenty of people hack there gamesaves on other Live games via a modchip. On RTCW it's reported you can make your name a different color with a modchip.
That's right: Microsoft collects the Hunter License fees on behalf of Sonic Team central in Japan. That goes for all versions of PSO, PC, Gamecube, and even the original Dreamcast version. And if that 90% of the PSOX population will drop out that's only small when compared to a huge loss of profit ALL users of all console versions canceled their subscriptions.
I'm sorry but that is 100% BS. Plus, there is no way in hell you can get every PSO player to cancel there hunters license. Majority of PSO players are dupers/cheaters in te first place, they arent gonna cancel. Microsoft doesnt collect money for all PSO HL's. Where are you basing this information?
And Microsoft is able to take care of hackers fairly easy.
They can but they wont. I believe its against the law for M$ to scan Xbox's for modchips thats why they havent.
And that's my two cents
You post this stuff all the time. Nobody cares!

PABLOparavida
10-19-2003, 07:20 PM
You post this stuff all the time. Nobody cares!



Agreed

Jkid
10-19-2003, 07:31 PM
So basicly what you're saying is that PSO can rot, is that right?

Riu_000
10-19-2003, 07:39 PM
I'm legit but face it..they are NEVER going to get rid of hacks and dupes, if you have a good legit team that is friendly, none of this hack crap should bother you.

Jkid
10-19-2003, 07:54 PM
Let me rephase about the fees that microsoft collect.

When Microsoft collect the fees from subscribers. They'll send the money to Sonic Team in Japan so they can make the content for the Xbox, and GC versions. So basicly you're paying to Sonic Team Japan not to Microsoft.That goes true for all versions of PSO.

Thats why Sonic Team will feel the pinch instead of Microsoft. And about the 90% of Xbox players quiting because of holes pluged in most people in the community said that. But I doubt if it happen.

Jkid
10-19-2003, 08:44 PM
Yeah right you think 90% of Apatite is gonna cancel?

Here's a few people that said that:
-Deadline 24 from the PSO IGN boards states
Trust me, the minute they ban all the hacks in PSOX, the vast majority of subscribers will cancel their HLs.

Another user also said:
Face it, most gamers don't find legit play to be very fun or interesting. If ST forced everyone to be legit, the servers would go dead in no-time.

GLopez from the PSO IGN boards states this also:
And banning items is just stupid. If they banned something like a DC and BKB, tons of people would quit as soon as they heard about it.

No actually if an exploit it patched people are just gonna start looking for a new one. If what you say were true, there would be only 1-2 codes on PSO.

What about for other games? I just got Unreal Championship and I after the recent patch, I see no proof that players are tring to find in-game exploits in any of the other xbox live games I've played in. Ghost Recon, UC,etc.

Plenty of people hack there gamesaves on other Live games via a modchip. On RTCW it's reported you can make your name a different color with a modchip.

IMO, that's the minority of users. The majoirty of the playeers I played with on Xbox Live don't use mod chips.

They can but they wont. I believe its against the law for M$ to scan Xbox's for modchips thats why they havent.

Any why is that? Can you give me proof. Because if it's illegal then MS shouldn't be able to scan mod- chips while playing Xbox live, swich or no-switch.



<font size=-1>[ This Message was edited by: Jkid on 2003-10-19 18:45 ]</font>

Cerris
10-19-2003, 09:06 PM
Hey hey hey, be careful about the flaming, this could get bad, and i dont want to see such a beautiful thread get locked. K?

Jkid
10-19-2003, 09:08 PM
I didn't start it, I just post the truth nothing more.Primer567 started the real debate.

primer567
10-19-2003, 09:08 PM
IMO, that's the minority of users. The majoirty of the playeers I played with on Xbox Live don't use mod chips.
If you have a modchip, are you gonna want to admit it?
Any why is that? Can you give me proof. Because if it's illegal then MS shouldn't be able to scan mod- chips while playing Xbox live, swich or no-switch.
They dont scan your system when you get online the just check to see if your BIOS is right for Live. When you play on Live you use your regular BIOS. If its on modchip mode, ya get banned. M$ just cant hop into your system and scan your HD.

Jkid
10-19-2003, 09:34 PM
But the PSO server system can detect illegal items that are hacked with a mod chip. Even though a weapon like the Tsumikiri J-Sword can be created with a mod chip, that doesn't mean that the hacked items can be detected. So even though the mod chip is off, that doesn't mean that the item can't be detected. If the DC PSO servers can do detect illegal items so can the Xbox Live servers.


P.S. This is one of the three articles I be posting on PSO-World. The next article will be "The items that should be banned on the Xbox version". It'll be posted here tomorrow. But this time it'll only include the items that are most duped in the Xbox version. So for all of you who have real legit items don'tworry it won't afffect you guys at all.

P.S. Flamming is not encoraged at all in these articles, but normal debating is allowed.


<font size=-1>[ This Message was edited by: Jkid on 2003-10-19 19:41 ]</font>

primer567
10-19-2003, 10:16 PM
Yes they can check for certain weapons, but in PSOX, I'm sure M$ knows how many people will be banned if you make a weapon like Tsu JSword illegal.

P.S. Flamming is not encoraged at all in these articles
Okay but correct spelling is http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif

Saladwood
10-19-2003, 10:54 PM
I don't think there's really much flaming going on here, and JKid, to me, seems to be just stating his opinion, and using quotes from other people to try to get his point across.

And, it's not illegal for MS to scan for mod chips. If you go online with a mod chip active, your account automatically gets banned. That's what happened to many many people, and it would still happen if you do it right now. Not illegal!

primer567
10-19-2003, 11:00 PM
And, it's not illegal for MS to scan for mod chips. If you go online with a mod chip active, your account automatically gets banned. That's what happened to many many people, and it would still happen if you do it right now. Not illegal!
I meant they cant scan and evaluate your hard drive. You get banned if you go online with a modchip ON which would have you use a unknown BIOS which the servers pick up.

Soukosa
10-20-2003, 12:07 AM
On 2003-10-19 16:18, Jkid wrote:
And for those who say they'll be other work around: Hey, this is Microsoft we're talking about. If someone finds a workaround I can assure MS will find a way to block it. And Microsoft is able to take care of hackers fairly easy. In fact if most people understand I can assure you almost all hackers will give up, unless they're THAT desperate to find a backdoor.

Who are you kidding? MS can be very slow at fixing security problems, granted that they actually bother to come with a fix for the problem. True that MS is stating that security is the top priority now, but not much has really shown up. MS has a reputation for making some quite insecure products.

Reenee
10-20-2003, 12:15 AM
I find it pointless for people to spend $50 just to cheat on a game, and further add to it by actually paying to keep cheating.

edwinsu
10-20-2003, 01:40 AM
On 2003-10-19 21:00, primer567 wrote:
And, it's not illegal for MS to scan for mod chips. If you go online with a mod chip active, your account automatically gets banned. That's what happened to many many people, and it would still happen if you do it right now. Not illegal!
I meant they cant scan and evaluate your hard drive. You get banned if you go online with a modchip ON which would have you use a unknown BIOS which the servers pick up.



it is perfectly legal for microsoft to do this. they do it to ALL windows XP users. thats why you cant change more than 3 different hardware components before you have to call microsoft and let them know you did it. if you ever read the "terms and conditions of use" things you always agree to without reading then you'll understand what they can and cannot do. i assure you its all in the terms and conditions. i'm not going to go and research it and post it here for i have no reason to. i sold all the known dupes and hacked items i had a month or so ago and i dont have a mod chip in my xbox. so i have nothing to be concerned with.

-edwinsu-

primer567
10-20-2003, 07:13 AM
Also if M$ were to scan for modchips turned off, they would lose money. Anybody who has a modchip still has to pay for Live games in the first place. M$ cant do anything about offline piracy so they might as well still make money off of the Live games.

Jkid
10-20-2003, 03:35 PM
Yes they can check for certain weapons, but in PSOX, I'm sure M$ knows how many people will be banned if you make a weapon like Tsu JSword illegal.

Yeah, but the problem is that the Unsealed J-Sword is a hacked weapon, I even seen one up-close to inspect it and it has three 100% on three catagories. And since a weapon like that is illegal and hacked and also cheated (falsely modified) therethore its against the TOS and MS in my opinion will be doing the right thing.

But only hunters can use that weapon so it just going to the people who have it will be banned or they can have their chracter reset. Their item pack gone, their bank wiped out;they'll start out with a lvl 5 mag if they have an illegal mag (trust me I know what they look like). The only thing they'll keep is their stats, material limit and their level.




<font size=-1>[ This Message was edited by: Jkid on 2003-10-20 15:21 ]</font>

primer567
10-20-2003, 08:18 PM
The server cant overwrite you characters and change your items.

monkeyfist
10-20-2003, 08:27 PM
On 2003-10-19 22:15, Reenee wrote:
I find it pointless for people to spend $50 just to cheat on a game, and further add to it by actually paying to keep cheating.



ding ding ding!!!

smartest post of the entire thread!!!

it falls back into the no life/a$$hole category

Jkid
10-20-2003, 08:41 PM
On 2003-10-20 18:18, primer567 wrote:
The server cant overwrite you characters and change your items.


Why not ban them until they dispose of the banned item?

Would that be a good idea to you? If if worked for the Dreamcast version can work for both GC and Xbox versions.

P.S. The Gc version currently bans illegal items.

primer567
10-20-2003, 09:10 PM
Yeah thats a good idea but the server cant overwrite your characters and items so dont even bring it up.

Jkid
10-20-2003, 09:11 PM
Oh yeah, my 2nd article is up.

primer567
10-20-2003, 09:15 PM
And its another load of crap. Give it up!

Posting impossible hacking solutions here isnt gonna work.

Rudoku
10-21-2003, 08:43 AM
On 2003-10-20 18:41, Jkid wrote:
P.S. The Gc version currently bans illegal items.



Hah! That's crazy X-box talk! The only system that really banned items was the Dreamcast...

silforty
10-21-2003, 07:29 PM
I think JKID needs his mommy to check his work b4 he posts unless his supidity is hereditary?

primer567
10-21-2003, 08:33 PM
No GC bans items, one example is Double Cannon.

Rudoku
10-22-2003, 01:59 AM
On 2003-10-21 18:33, primer567 wrote:
No GC bans items, one example is Double Cannon.



I had a Double Cannon for a month, online, until I got rid of it. And that weapon is MUCH easier to create legit than a Tsu-Sword or a Flow weapon, which aren't banned, either.