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View Full Version : Mischief makers or Yukr Yuke Trouble makers is great!



Cowboy
Nov 22, 2003, 08:53 PM
because you can beat up a lil' kitten.



<font size=-1>[ This Message was edited by: Tracon on 2003-11-22 17:54 ]</font>


<font size=-1>[ This Message was edited by: Tracon on 2003-11-22 18:01 ]</font>

LamerPanda
Nov 22, 2003, 09:56 PM
You can do all sorts of fun things!

In the first stage, most of the clancers won't jump back over the fire to get back to where they originally were, so if you throw them onto the wrong side they'll keep running into the fire over and over.

In the second stage, you can throw them into the big pit of fire, shake them for money, and kill the receptionist thing in the hospital. Then you can throw a flower where it died. =D

I think the third stage is clanball land, if so you can shake the balls right when the kids are on them and they'll fall off and cry.

And in the spike land stage you can pick up the dad or kid and use them as shields against the spikes.

I still need to get all the gold gems... u_u

I got up to the part in the ending where

(spoilers, woosh!)

Merco turns back into a human.

Problem is that he looks better as a bird. o_o Poor Dr. Smooth-love.



<font size=-1>[ This Message was edited by: LamerPanda on 2003-11-22 18:59 ]</font>

Ness
Nov 23, 2003, 09:35 AM
*appears out of nowhere

*sends thread to hell

*goes back to where he came from

Cowboy
Nov 23, 2003, 09:42 AM
How's life in nowhere?

LamerPanda
Nov 23, 2003, 10:20 AM
*sends thread to hell

<_<

>_>

*grabs Ness*

Shake, shake!

*steals whatever falls out and runs*

*picks up the thread and throws it back*