Arislan
01-16-2004, 07:50 AM
Boss Cards
Pollux
Boss Type
HP +35
AP 1
TP 2
MV 9
Right Color = BRYOGrey
Top Color = RO
Description Immune to Status Effects. Each turn, AP increases by 1. Any damage against this card under 4 is negated. After 8 turns, this card will ignore equipped Hunter Cards when attacking.
Range 3 Across, Multi
Castor
Boss Type
HP +25
AP 6
TP 6
MV 2
Right Color = BROPGrey
Top Color = R
Description Immune to Status Effects. If this card destroys a card, destroyed card's controller loses 1 HP. If this card has more than 10 HP at the beginning of it's turn, this card loses 1 HP. Movement cost for this card is 0.
Range 2 Forward, Single
Leucon Knight
Boss Type
HP +40
AP 7
TP 2
MV 9
Right Color = BRYOBrown
Top Color = R
Description Immune to Status Effects. AP and TP switches at the beginning of every turn. Every turn, this character changes body color. While this character is white, Physical damage is negated, and while black, Technique damage is negated. Flight.
Range 3 Across, Multi
Amplam Umbra
Boss Type
HP +40
AP 7
TP 2
MV 9
Right Color = BRYPG
Top Color = R
Description Immune to Status Effects. If this card has less than 6 HP at the beginning of it's turn, 15 HP is restored. Attacks by this card damage all equipped Hunter cards. This card may place 4 enemy cards on the field simultaneously, ignoring the 8 cost limit.
Range Entire Field, Multi
Action Cards
Devil Whim P
Cost 3
Action Card
HP -
AP +0
TP -
MV -
Left Color = Grey
Right Color = None
Top Color = RP
Description Pollux Only. Depending on the dice result, a random status effect is inflicted. No affect on Story Characters.
Range 4 Forward, Multi
Crack
Cost 2
Action Card
HP -
AP =0
TP -
MV -
Left Color = Grey
Right Color = None
Top Color = G
Description Pollux Only. If attacking a Hunter Story Character, or equipped items, if this attack is not negated, attacked card's MV becomes 1 for 4 turns (or user of attacked item).
Range
xxx
xxx
xxx Multi
xxx
0 0
000
Acceleration 2
Cost 2
Action Card
HP -
AP +0
TP -
MV -
Left Color = Grey
Right Color = None
Top Color = R
Description Castor Only. If this card destroys a card with this attack, user of this card gains 1 MV, to a maximum of 9.
Range 4 Forward, Single
Wave Motion
Cost 3
Action Card
HP -
AP +?
TP -
MV -
Left Color = Grey
Right Color = R
Top Color = R
Description Castor Only. When attacking, a dice is rolled and AP is increased by that number x 1.5, rounding down.
Range
xxx
xxx
0x0
0x0 Multi
0 0
000
Death Ray
Cost 2
Action Card
HP -
AP +0
TP -
MV -
Left Color = Grey
Right Color = R
Top Color = RP
Description Castor Only. Freeze Kill. Paralyze Kill.
Range 4 Forward, Multi
Devil Whim C
Cost 3
Action Card
HP -
AP +0
TP -
MV -
Left Color = Grey
Right Color = None
Top Color = RP
Description Castor Only. Depending on the dice result, a random status effect is inflicted. No affect on Story Characters.
Range
xxx
xxx
0x0 Multi
0x0
0 0
000
Sudden Death
Cost 4
Action Card
HP -
AP =0
TP -
MV -
Left Color = Brown
Right Color = None
Top Color = P
Description Leucon Knight Only. On a dice roll of 2 or more, all cards hit by this attack are destroyed. Story Characters are unaffected.
Range
x0x
0x0
x0x
0x0 Multi
0 0
000
Bomb Blast
Cost 3
Action Card
HP -
AP =0
TP -
MV -
Left Color = Brown
Right Color = None
Top Color = B
Description Leucon Knight Only. If attacked card is hit by this attack, attacked card's HP is halved. No affect on Story Characters.
Range
xxx
x x Multi
xxx
Restrict Wave
Cost 3
Action Card
HP -
AP =0
TP -
MV -
Left Color = Brown
Right Color = None
Top Color = G
Description Leucon Knight Only. Movement for all cards hit by this attack becomes 1 for 3 turns.
Range
xxx
x x Multi
xxx
Revolt
Cost 3
Action Card
HP -
AP =0
TP -
MV -
Left Color = Brown
Right Color = None
Top Color = G
Description Leucon Knight Only. AP values of all cards on the field swap AP, TP and HP values randomly.
Range Entire Field, Multi
Meteor
Cost 5
Action Card
HP -
AP =0
TP -
MV -
Left Color = Brown
Right Color = None
Top Color = G
Description Amplam Umbra Only. HP of All cards on the field become 1. Does not affect Amplam Umbra or Story Characters.
Range Entire Field, Multi
<font size=-1>[ This Message was edited by: Arislan on 2004-01-16 15:55 ]</font>
Pollux
Boss Type
HP +35
AP 1
TP 2
MV 9
Right Color = BRYOGrey
Top Color = RO
Description Immune to Status Effects. Each turn, AP increases by 1. Any damage against this card under 4 is negated. After 8 turns, this card will ignore equipped Hunter Cards when attacking.
Range 3 Across, Multi
Castor
Boss Type
HP +25
AP 6
TP 6
MV 2
Right Color = BROPGrey
Top Color = R
Description Immune to Status Effects. If this card destroys a card, destroyed card's controller loses 1 HP. If this card has more than 10 HP at the beginning of it's turn, this card loses 1 HP. Movement cost for this card is 0.
Range 2 Forward, Single
Leucon Knight
Boss Type
HP +40
AP 7
TP 2
MV 9
Right Color = BRYOBrown
Top Color = R
Description Immune to Status Effects. AP and TP switches at the beginning of every turn. Every turn, this character changes body color. While this character is white, Physical damage is negated, and while black, Technique damage is negated. Flight.
Range 3 Across, Multi
Amplam Umbra
Boss Type
HP +40
AP 7
TP 2
MV 9
Right Color = BRYPG
Top Color = R
Description Immune to Status Effects. If this card has less than 6 HP at the beginning of it's turn, 15 HP is restored. Attacks by this card damage all equipped Hunter cards. This card may place 4 enemy cards on the field simultaneously, ignoring the 8 cost limit.
Range Entire Field, Multi
Action Cards
Devil Whim P
Cost 3
Action Card
HP -
AP +0
TP -
MV -
Left Color = Grey
Right Color = None
Top Color = RP
Description Pollux Only. Depending on the dice result, a random status effect is inflicted. No affect on Story Characters.
Range 4 Forward, Multi
Crack
Cost 2
Action Card
HP -
AP =0
TP -
MV -
Left Color = Grey
Right Color = None
Top Color = G
Description Pollux Only. If attacking a Hunter Story Character, or equipped items, if this attack is not negated, attacked card's MV becomes 1 for 4 turns (or user of attacked item).
Range
xxx
xxx
xxx Multi
xxx
0 0
000
Acceleration 2
Cost 2
Action Card
HP -
AP +0
TP -
MV -
Left Color = Grey
Right Color = None
Top Color = R
Description Castor Only. If this card destroys a card with this attack, user of this card gains 1 MV, to a maximum of 9.
Range 4 Forward, Single
Wave Motion
Cost 3
Action Card
HP -
AP +?
TP -
MV -
Left Color = Grey
Right Color = R
Top Color = R
Description Castor Only. When attacking, a dice is rolled and AP is increased by that number x 1.5, rounding down.
Range
xxx
xxx
0x0
0x0 Multi
0 0
000
Death Ray
Cost 2
Action Card
HP -
AP +0
TP -
MV -
Left Color = Grey
Right Color = R
Top Color = RP
Description Castor Only. Freeze Kill. Paralyze Kill.
Range 4 Forward, Multi
Devil Whim C
Cost 3
Action Card
HP -
AP +0
TP -
MV -
Left Color = Grey
Right Color = None
Top Color = RP
Description Castor Only. Depending on the dice result, a random status effect is inflicted. No affect on Story Characters.
Range
xxx
xxx
0x0 Multi
0x0
0 0
000
Sudden Death
Cost 4
Action Card
HP -
AP =0
TP -
MV -
Left Color = Brown
Right Color = None
Top Color = P
Description Leucon Knight Only. On a dice roll of 2 or more, all cards hit by this attack are destroyed. Story Characters are unaffected.
Range
x0x
0x0
x0x
0x0 Multi
0 0
000
Bomb Blast
Cost 3
Action Card
HP -
AP =0
TP -
MV -
Left Color = Brown
Right Color = None
Top Color = B
Description Leucon Knight Only. If attacked card is hit by this attack, attacked card's HP is halved. No affect on Story Characters.
Range
xxx
x x Multi
xxx
Restrict Wave
Cost 3
Action Card
HP -
AP =0
TP -
MV -
Left Color = Brown
Right Color = None
Top Color = G
Description Leucon Knight Only. Movement for all cards hit by this attack becomes 1 for 3 turns.
Range
xxx
x x Multi
xxx
Revolt
Cost 3
Action Card
HP -
AP =0
TP -
MV -
Left Color = Brown
Right Color = None
Top Color = G
Description Leucon Knight Only. AP values of all cards on the field swap AP, TP and HP values randomly.
Range Entire Field, Multi
Meteor
Cost 5
Action Card
HP -
AP =0
TP -
MV -
Left Color = Brown
Right Color = None
Top Color = G
Description Amplam Umbra Only. HP of All cards on the field become 1. Does not affect Amplam Umbra or Story Characters.
Range Entire Field, Multi
<font size=-1>[ This Message was edited by: Arislan on 2004-01-16 15:55 ]</font>