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HairyGoat
02-11-2004, 06:58 PM
What was the whole deal with weakening cards or making some stronger? I know that stuff like the slimes and Justy were to strong but why?

JohanCC
02-11-2004, 07:01 PM
They were trying to balance the game. Simple.

HairyGoat
02-11-2004, 07:02 PM
Sorry, I worded it wrong. I know they were trying to balance the game but what made the cards to strong?

JohanCC
02-11-2004, 07:34 PM
Does this help any?

On 2004-02-04 09:28, Malkavian wrote:

strenghening desire
(Morphos) Well ok. Is a 5 cost that is worse than some 4 cost enemies. Negate under 4 attacks means nothing.
(Orland) Uhm... If Orland needs to be better the samer for teifu they are identical. And im not sure they are really weak. Orland partnering with another Hero HUnter can raise his AP up to 4-5 very easily.
(Dark Gunner) True. With the penalty of 2 HP each turn is not worth to use.
(Paichance) I dunno which card is.
(Viviana) I think it too. The other day I saw for 1st time a Viviana deck. They used stufff to win ex bonus like Rukmin. That assist that gives 1 ex when rolling 5 combined with dice fever. But if the opponents attack fast they are very weak with 1 ap 1 tp. To compare with glustar for example they need dice+2 but still until they reach it they have been playing with less TP. So at least tere is need of dice+3 for them to start be as good as other FOs.

weak body desire
(Justy) I mentioned this already. I don't think is that powerful but lower its HP to 5 or 6 wouldn't hurt.
(Pui Slime) Yay!!! http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_biggrin.gif
(Genbu Shield) Umm.. I don't think is the card. But some combos done with it. Kaladbolg, Twin Chakram have same special and are good weapons too.
(Akikonochi? . . . Ukanabe) I guess it means Akiko's Wok. And like the next complained card the reason is its ap/hp switcher ability what mkes them so powerful. Probably it should be 2 cost. For example akiko's frying pan is worse and is 2 cost.
(Flame Visit) Same as akiko's. Is only 4 cost, has that ability and nice stats. Make it 5 cost or lower its stats would be good.

HairyGoat
02-11-2004, 10:31 PM
Yeah that helps a little but not much. I have the import but I stopped playing because I got frustrated not being able to read (i'm not going to by an AR just for one game)

I have some of those cards but not being able to figure out combos and seeing what special abilities the cards have doesn't help at all

Zaneatron
02-12-2004, 04:21 AM
well the pouilly slime was cost 4, had the breed ability, and haste. that means you can have 4 of these out when playing as a team, and as long as one is out, any others placed will cost nothing, which is the breed ability. they only have 2 MV, but they move for free with haste. they have amazing stats as well. 9 HP, 4 AP, 4 TP, 2 MV theyre tech ok, so they can tech you for some big damage too. and to cap it off they have an extended range, so they dont need to be necx to you to strike. the crucial factor is the breed though.
the wok/burning visit (visit not in top 5 thougg :S) both have Enemy A/H swap. against all but 2 sheilds its instant death (shifta merge and kasami bracer will be all but destroyed, due to having 1 AP) if you play one of the 2 cards with a certain action card, you can remove any weapon. the wok though was dirt cheap, you could equip some nice combos, with that on too, so you could wok your enemy first, either destroy or severly damage the item on them, or creature, then kill them off with the other weapon.
im not too sure on the power maser.
the justy has inherit, so when it dies, the player gains EX, if used with kranz, thats made even more due to his special of EX Bonus. so its a somewhat cheap way to build up your EX.
Genbu sheild, i dont think its too strong, but for a strong sheild, its reasonably cheap, and having action disruptor makes it somewhat harder to destroy.

for the strangthening side, both the story characters have pretty lame abilitys, i'd like to point out that Tiefu and Orland are not the same. they have the same stats, but their abilities are not the same. tiefu isnt up for strengthening, but vivania is. but her and orland are next to useless imo. what sucks about orland and tiefu is they their AP should be higher than Sil'fers and Saliguns, yet they have one of the lowest AP's on the hunters side.
they also have low HP.
the morfos has quite obvious reason for strenthening, seeing its a 5 cost card, and has utter shyt stats. the only thing its got going for it is its range.
Patience is the only real equivalent for guard, etc, for the defence against tech attacks. albeit the description is a bit wrong on it, its not the best def card in the world. it either needs to be made cheaper, or have more defensive power.
the Dark gunner has steady damage, but does 2 damage each time to the arkz story character using it. its cheap, but also have crap stats, theu making it a pointless card, unless you want to commit suicide.

HairyGoat
02-12-2004, 05:53 PM
Thanks a lot zeanetron