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Uncle_bob
03-13-2004, 01:51 PM
What are they? Demons? Hucasts? Part of P1's defense systems?

navci
03-13-2004, 01:57 PM
My theory is that, as with all the "Dark" creatures, they were once human/newman/andriod....

Then they got infected and start growing metallic armor and become the Illy Gillys.

And Delbiters were puppies. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_biggrin.gif

Tani
03-13-2004, 01:58 PM
On 2004-03-13 11:51, Uncle_bob wrote:
What are they? Demons? Hucasts? Part of P1's defense systems?



They are among the artifical creatures made by the seabed labs.

Uncle_bob
03-13-2004, 03:57 PM
On 2004-03-13 11:58, Tani wrote:

On 2004-03-13 11:51, Uncle_bob wrote:
What are they? Demons? Hucasts? Part of P1's defense systems?



They are among the artifical creatures made by the seabed labs.



But they look a bit too humanoid/machine like to be a D-type organism. They also lack bioluminescents (Uncle thinks that's the right word, correct him if he's wrong) which the rest of the D-types have. (Not sure about DelDepths though)

Dragon_Ash
03-13-2004, 05:11 PM
to me they look like hucasts...maybe they're just hucast possesed by the dark falz entity...or whatever controls the other dark creatures http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime2.gif

Uncle_bob
03-13-2004, 05:38 PM
On 2004-03-13 15:11, Dragon_Ash wrote:
to me they look like hucasts...maybe they're just hucast possesed by the dark falz entity...or whatever controls the other dark creatures http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime2.gif



Ou, that brings up another question! If Falz is "gone" until another 1000 years, why are Ragol's animals still aggressive?

Nai_Calus
03-13-2004, 05:54 PM
Delta actually sics them on you in SotH if you screw up before getting to the 5th floor of Tower(Wrong answers, destroying the wrong terminal) in the Sue subplot variation. Which means that either they're less insane than other Dark type things and can actually be controlled, or that Delta is also a Dark thingie. I dunno who sics them on you in the other variation, 'evil' Calus maybe? I'm pretty sure you still get them sent after you if you screw up in that variation.

Ill Gills are kind of cute, though. But Del Lillies are cuter.

Sef
03-13-2004, 05:58 PM
On 2004-03-13 15:38, Uncle_bob wrote:

On 2004-03-13 15:11, Dragon_Ash wrote:
to me they look like hucasts...maybe they're just hucast possesed by the dark falz entity...or whatever controls the other dark creatures http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime2.gif



Ou, that brings up another question! If Falz is "gone" until another 1000 years, why are Ragol's animals still aggressive?



Maybe the agressiveness got passed down by the parents?

Jason
03-13-2004, 06:01 PM
On 2004-03-13 11:57, navi wrote:
My theory is that, as with all the "Dark" creatures, they were once human/newman/andriod....

Then they got infected and start growing metallic armor and become the Illy Gillys.

And Delbiters were puppies. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_biggrin.gif



Del-D remind me of FOnewms.

PJ
03-13-2004, 06:16 PM
On 2004-03-13 15:54, Ian-KunX wrote:
Ill Gills are kind of cute, though. But Del Lillies are cuter.



Mil Lilies are so much cuter than Del Lilies. And Delbiter is even cuter ^-^

And don't forget Al Rappy, teh Ultimate Chao Rappy!

Kuea
03-13-2004, 07:57 PM
On 2004-03-13 15:58, Sef wrote:

On 2004-03-13 15:38, Uncle_bob wrote:

On 2004-03-13 15:11, Dragon_Ash wrote:
to me they look like hucasts...maybe they're just hucast possesed by the dark falz entity...or whatever controls the other dark creatures http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime2.gif



Ou, that brings up another question! If Falz is "gone" until another 1000 years, why are Ragol's animals still aggressive?



Maybe the agressiveness got passed down by the parents?



well doesn't it say somewhere that Betta 775 (or something like that) the caves boss anyway injects a sap into aniimals making them aggresive.

Sef
03-13-2004, 08:47 PM
Isn't that De Rol le(sp)? and isn't he dead?

Dragon_Ash
03-13-2004, 09:26 PM
On 2004-03-13 16:01, Jason wrote:

On 2004-03-13 11:57, navi wrote:
My theory is that, as with all the "Dark" creatures, they were once human/newman/andriod....

Then they got infected and start growing metallic armor and become the Illy Gillys.

And Delbiters were puppies. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_biggrin.gif



Del-D remind me of FOnewms.



maybe they were fonewms that falz managed to posses....

and to the post above, in one of the quests, it was stated thatthere might be more creatures like de rol le in the tunnel http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime1.gif

Sef
03-13-2004, 09:40 PM
Right, but I thought they hadn't evolved enough like him, to be doing that kind of stuff. Or did I imagine that...Well...

<font size=-1>[ This Message was edited by: Sef on 2004-03-13 19:41 ]</font>

Kuea
03-13-2004, 10:10 PM
it never really explained too much about Do Rel Le.
for all we know there could be hundreds of them maybe even millions.
*gulp*
see ya

Nai_Calus
03-13-2004, 10:53 PM
On 2004-03-13 20:10, Gajeh wrote:
it never really explained too much about Do Rel Le.
for all we know there could be hundreds of them maybe even millions.
*gulp*
see ya



Cool. *grabs weapons* Gimme a Holy Ray, bitches.

Soukosa
03-14-2004, 12:37 AM
With enemy agressiveness, the native Ep 1 enemies are going to stay agressive since the game will continue to function like you never did beat Dark Falz. With the native Ep 2 enemies, maybe they were just always agressive or maybe they're irriated by the site of humans, etc from the P1 people did there. It was stated that the Ep 1 altered beasts were made agressive from the sap from a De Rol Le/Dal Ra Lie, which the game does hint at there being more than just one of those. I'm guessing the alterted beasts in Ep 2 were just bred to be like that, which would fit in with what those maniacs wanted to do. The Ep 1 machines were made agressive by a virus that infected them and the Ep 2 machines are there to take out any tresspassers. With the D-celluar creatures, I'm guessing it's just the nature of what the cells do that causes them to be agressive.

For the Del-Ds, they're simply D-celluar versions of Tollaws, not to hard to figure out. With the Ill Gills, it does seem kind of odd that they are the only dark beings without glowly lights and what not. Finally, to me, all Lilies are cute, just to various degrees of cuteness.

navci
03-14-2004, 01:02 AM
Del doggies cuteness > all
Ill gill == seksi

End of discussion. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_wacko.gif

PJ
03-14-2004, 08:11 AM
On 2004-03-13 22:37, Sounomi wrote:
Finally, to me, all Lilies are cute, just to various degrees of cuteness.



*agreed* Of course, some cuter than others... *coughNarcoughMilcough* http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_wacko.gif

Anyways...

Bringing up the theory of D-Celled people (Outside of EPisode 2, since those were created to try and control the D-Cels) were people from Pioneer 1, I'd like to also continue that.

DImenians are either the residents of Pioneer 1, or just D-Cell-infected Booma's

Chaos Sorceror's would have to be some Force (Looks more like a FOmar though).

Claws are... are... cute? o.o;;;

Dark Bringers I guess could be a HUmar/RAmar hybrid. ^.^

Belra's are... HUcasts? o_O Actually, RAcast might work better...

Ok, now that I've actually thought it through, I don't think the D-Celled people in the Ruins are residence of Pioneer 1 afterall @_@

doubletake123
03-14-2004, 08:54 AM
Well, i don't know where they come from but, I know they drop very pretty weapons and that's all i'm lookin for. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_wink.gif

KingChaos
03-14-2004, 09:35 AM
they look like ramars with partisians

Dragon_Ash
03-14-2004, 11:04 AM
i think that some of the enemies might be residents since they all carry items like armour and money....and i don't think any creature would just pick up items unless the ate them http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime2.gif

Solstis
03-14-2004, 11:30 AM
On 2004-03-14 07:35, FOnewm_Chaos wrote:
they look like ramars with partisians



I agree. I don't know where you guys got the Hucat idea.

Uncle_bob
03-14-2004, 02:45 PM
On 2004-03-13 22:37, Sounomi wrote:
and the Ep 2 machines are there to take out any tresspassers.



Well then, why don't any of the d-types attack the machines in seabed? http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_disapprove.gif

And are d-types afraid of outside/sun? You never see them in exterior areas. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_eek.gif

Blitzkommando
03-14-2004, 02:49 PM
On 2004-03-14 12:45, Uncle_bob wrote:

On 2004-03-13 22:37, Sounomi wrote:
and the Ep 2 machines are there to take out any tresspassers.



Well then, why don't any of the d-types attack the machines in seabed? http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_disapprove.gif

And are d-types afraid of outside/sun? You never see them in exterior areas. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_eek.gif


Well they are dark types. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif Anyways it makes sense that the 'dark and evil' types would stay in the 'mysterious darkness' areas.

Uncle_bob
03-14-2004, 02:52 PM
On 2004-03-14 12:49, BLITZKOMMANDO wrote:

On 2004-03-14 12:45, Uncle_bob wrote:

On 2004-03-13 22:37, Sounomi wrote:
and the Ep 2 machines are there to take out any tresspassers.



Well then, why don't any of the d-types attack the machines in seabed? http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_disapprove.gif

And are d-types afraid of outside/sun? You never see them in exterior areas. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_eek.gif


Well they are dark types. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif Anyways it makes sense that the 'dark and evil' types would stay in the 'mysterious darkness' areas.



Yes but gawd, if that's all there was to it we could just get a DelBiter's attention, run outside and watch as the poor bastard baked in the wonderful rays of Ragol's two suns! http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif

Corey
03-14-2004, 04:53 PM
Well,I havent seen this mentioned yet...

In the control tower,if you mess up some...
the final floor's defense system will say...and "order them" to destroy the intruders.
I think it went like this...

Intruders detected. Deploy Ill Gill.
Ill Gill, destory the intruders.

I think...I havent done Seat of the heart in awhile.



Oh...and uh, a bit off topic.
Sorry about not showing up for that tower run I asked you to do awhile back... x.x (-Demicole)


<font size=-1>[ This Message was edited by: Corey on 2004-03-14 14:54 ]</font>