View Full Version : FanArt: back to school

Aug 21, 2004, 11:29 AM
dang, its been a while since ive posted.

so its time to go back to school *for some of us* so i drew this. PERSONALLY i think its my best drawing to date http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime1.gif but ill leave that up to you guys.


C&C please

the knees might be out of place, but hey, i think its the first time im actually drawing knees, heh. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime2.gif

Aug 21, 2004, 11:52 AM
Iyeeeeee! Its sooo hard to see! Does teh Foney have herself a Calculus book? http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_eek.gif

A tip i always learned about doing knees is, when using the wire frame approach a circle will repersend the knee, or any other bending joint.

Nice job! nn

Aug 21, 2004, 12:02 PM
ugh! it IS hard to see -_- i need a scanner (d*mn digital battery eating camera). ill have to remember the circle wireframe thingy... lol its just too bad i dont know how to do wire frames http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime2.gif . if that makes me stupid then so be it.

and yes, that is a calculus book =D

<font size=-1>[ This Message was edited by: theendisnear on 2004-08-21 10:03 ]</font>

Aug 21, 2004, 12:13 PM

The small circles repersent the parts that'll bend. This crude (yet effective) doodle can show off what kind of pose my figure will want to do.

Aug 21, 2004, 12:49 PM
If you're wanting to do a detailed drawing, sometimes I find it best to set a landmark. If you don't understand what I mean, for me, it's usually the arm nearest the veiwer, or perhaps a leg, or a weapon. I don't usually use wire frames...instead, I go straight to the pipe figures, and build the rest of the body off those. Sometimes it is easier to start with wire frames, especially if the char doesn't have a particularly "action-packed" pose or stance.

[EDIT] A couple more things to remember.

1. Generally, the hands on an outstretched arm extend only a little past the waist. Remember this when you put the arms in different posistions, it'll help the drawing look more natural.

2. The femur, (thigh) is only SLIGHTLY shorter than the lower leg. Try to think of it as half & half.

3. Always leave your problem areas for last, otherwise you run the risk of being discouraged, and not spending as much effort on the rest of the picture. My personal problem areas are hands and faces. (Depending on the pose, torsos) Try to use boxes or pipes to represent these areas until you come to them, that will allow you to place areas in front of, or behind them as you wish, without affecting the final draft.

<font size=-1>[ This Message was edited by: zathura2 on 2004-08-21 10:54 ]</font>