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View Full Version : Hey guys, let's like, combine DnD and RPing!



Scrub
May 9, 2005, 08:26 PM
Since DnD is too complex for a forum of this...calibur, but we'd still need some form of a DM, I say we combine these two thingies together so that we may RP most happily! =3 Who wants in? Anyone?

Scrub
May 9, 2005, 08:27 PM
And yes I am serious.

Sagasu
May 9, 2005, 08:27 PM
Could be fun if put together properly.

And by properly I mean making sense http://pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

TheOneHero
May 9, 2005, 08:27 PM
As long as I won't have to move my left knee too much, I'm in.

Scrub
May 9, 2005, 08:33 PM
Axem Ranger Red [9:29 PM]: Hehe, I like my idea.
Axem Ranger Red [9:29 PM]: What I'm thinking is..
Sarunakai [9:29 PM]: o; ?
Axem Ranger Red [9:29 PM]: Like a regular Roleplaying thing, except with one person to be the NPCs and such. No dice and character sheets, just characters you make up that have some special skills and are just fine to play.
Sarunakai [9:30 PM]: heh,
Sarunakai [9:30 PM]: what would eb the central idea which we would base our posts off of?
Sarunakai [9:30 PM]: or would we go plotless?
Axem Ranger Red [9:30 PM]: The DM would construct this of course.
Axem Ranger Red [9:30 PM]: We'd need a creative and well spoken person.
Sarunakai [9:31 PM]: ...
Sarunakai [9:31 PM]: well that drastically shortens the list u.u

Any ideas?=o

ABDUR101
May 9, 2005, 08:35 PM
wel spokn yu say?! im yer mann!

...du i git pade ferdis??/?

TheOneHero
May 9, 2005, 08:36 PM
On 2005-05-09 18:33, GreyPhantasm wrote:
Any ideas?=o



I can think of a few. http://pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Sagasu
May 9, 2005, 08:37 PM
On 2005-05-09 18:35, ABDUR101 wrote:
Wot wot, well spoken you say kind gent? Look no further good man!

And no, I must strongly refuse any form of payment.



blighter.

Nohra
May 9, 2005, 08:37 PM
I'd recommend Alternity for that, DnD isn't as good at freeform as Alt (plus, you could do it in such a manner where the GM makes character sheets that the players don't have to use. http://pso-world.com/images/phpbb/icons/smiles/icon_eek.gif)

But, yeah, two cents. I'd be willing to run a sci-fi campaign for y'all, as a way of testing out my own storytelling skills. >.>;

-Z
May 9, 2005, 08:54 PM
*shrugs* I may be up for it. I'll see how things go.

Sagasu
May 9, 2005, 09:03 PM
So the question now is what kind of scenario would everyone prefer?

You dont exactly have to leap up and volunteer to do the grudge work and organizing, but at least state your preference.

Personally I'd think It'd be more interesting to do something along modern times, which means more use of ingenuity for plot instead of "zomg swords and magic" or "zomg spaceships and gadjets."

Though perhaps asking the people of fkl to be creative may be a little bit much, judging by the responses thus far.

Nohra
May 9, 2005, 09:08 PM
Modern times is doable with Alternity. >.> Hell, even DnD is doable with Alternity (they even have conversions for DnD characters to Alternity's system).

I'd be willing to GM anything you guys come up with. <.< If you'd want me to/let me, that is. >.>

Sagasu
May 9, 2005, 09:12 PM
On 2005-05-09 19:08, Nohra wrote:
Modern times is doable with Alternity. >.> Hell, even DnD is doable with Alternity (they even have conversions for DnD characters to Alternity's system).

I'd be willing to GM anything you guys come up with. <.< If you'd want me to/let me, that is. >.>



Mind explaining the Alternity system a little bit? For those who are interested in how this will be run.

At the moment I think its basically anyone who starts putting two and two together will become depended upon to do so. So you're on the right track.

Nohra
May 9, 2005, 09:22 PM
Well, the Alternity system is a simplified version of DnD. It can be played many ways, with full rules and everyone with a character sheet, or with everyone just RPing and the GM doing all the die rolls and such behind the scenes.

It's a d20 system like DnD, but again, players don't necessarily have to deal with that. It wouldn't be a completely die-free environment like Scrub suggests, but players wouldn't really have to deal with die rolls or character sheets the way I'm thinking about it.

Solstis
May 9, 2005, 09:27 PM
I'm retired, sorry.

http://pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Sagasu
May 9, 2005, 09:27 PM
The thing is that if there is a gm behind the scenes making things run smoothly, what happens when the gm is not there? People run out of material to work with or are stuck waiting for an event or action to be ultimatley decided upon.

Perhaps we can devise something a little more self sufficient?

Nohra
May 9, 2005, 09:31 PM
Well, from my experience with GM-free roleplaying, eventually things just wind up with people godmoding. ;x That's just my experience though. >.>

Solstis
May 9, 2005, 09:33 PM
We can all play one of Starcraft's many DM maps.

http://pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Sagasu
May 9, 2005, 09:35 PM
On 2005-05-09 19:31, Nohra wrote:
Well, from my experience with GM-free roleplaying, eventually things just wind up with people godmoding. ;x That's just my experience though. >.>



Not nessesarily Gm free, just not gm dependant.

As far as starcraft goes..

http://pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Nohra
May 9, 2005, 09:41 PM
WarCraft III's roleplaying maps have far more options. >o

SpikeOtacon
May 9, 2005, 09:43 PM
I want to cast Magic Missile. http://pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

RavenTW
May 9, 2005, 10:04 PM
You attacking the Darkness Spike?

That said...
http://www.ctrlaltdel-online.com/?t=archives&date=2005-05-09

That said, let's play Munchkin Wars!

Outrider
May 10, 2005, 12:29 AM
See, I don't really understand the issues relating to which system we would use. From what I've gathered, there are no real stats, so what does it matter?

I might be interested, and I agree that a more modern-day take could be fun. That might just be because I've never really done a modern-day roleplay.

So yeah, I'll consider joining in.

Solstis
May 10, 2005, 12:35 AM
I'll unretire as long as Outrider joins in. He's so cooool.

Outrider
May 10, 2005, 01:07 AM
On 2005-05-09 22:35, Solstis wrote:
I'll unretire as long as Outrider joins in. He's so cooool.



Them's fightin' words.

Nai_Calus
May 10, 2005, 01:11 AM
My Magic Missile ANNIHILATES all j00 n00bz0rz!!111one1

Evil_Althena8
May 10, 2005, 01:50 AM
I shall re-iterate



cool. I am going to be a level 8 sorcerer/22 incantatrix with the feats empower spell, maximize spell, quicken spell, twin spell, intensify spell, irresistable spell, and enhance spell. Then, I'll have the feat multispell x2 and Improved metamagic x2 which stacks with my class ability of Improved metamagic. Then, I will cast an empowered, quickened maximized, twinned, irresistable, Disintegrate which will do 720 damage with no save, and I will cast it 3 times thanks to Multispell x2 and improved spell capacity x2.


can we play now?

Sagasu
May 10, 2005, 02:12 AM
On 2005-05-09 22:29, Outrider wrote:
See, I don't really understand the issues relating to which system we would use. From what I've gathered, there are no real stats, so what does it matter?



I wasnt really thinking we would use any kind of 'system' at all, the more simple it is the better.

Just let there be a certain order to the madness. http://pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

RavenTW
May 10, 2005, 07:22 AM
On 2005-05-10 00:12, Sagasu wrote:

Just let there be a certain order to the madness. http://pso-world.com/images/phpbb/icons/smiles/icon_razz.gif



I'll go first!

I roll a twenty! I get a bacon cheeseburger with extra pickles!

Outrider
May 10, 2005, 09:37 AM
On 2005-05-10 00:12, Sagasu wrote:


On 2005-05-09 22:29, Outrider wrote:
See, I don't really understand the issues relating to which system we would use. From what I've gathered, there are no real stats, so what does it matter?



I wasnt really thinking we would use any kind of 'system' at all, the more simple it is the better.

Just let there be a certain order to the madness. http://pso-world.com/images/phpbb/icons/smiles/icon_razz.gif



Of course, of course.

So, yeah, it really just comes down to what sort of era or world we'd like to play in.

I only mentioned it due to the whole D&D vs Alternity discussion.

Sagasu
May 10, 2005, 12:20 PM
So thats what now.. two for modern day and a bunch of irrelivant spam?

We may just be able to pull this off http://pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Tact
May 10, 2005, 02:43 PM
I'll do it, Scrub. I've never tried D&D, but I'd love to try.

Nohra
May 10, 2005, 03:11 PM
My point was, it would be easier to GM with a certain system (even if it were invisible), it would allow for a GM to create fair and balanced characters for everyone (without them having to worry about it), and it would put an end to godmoding before it starts (coughAlthenacoughcough).

Solstis
May 10, 2005, 03:34 PM
(coughGroupFictionsAlmostNeverWorkcough)

http://pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Tact
May 10, 2005, 03:47 PM
Tact runs in and kills everything.

Fic over.

Solstis
May 10, 2005, 03:53 PM
On 2005-05-10 13:47, tactician7777 wrote:
Tact runs in and kills everything.

Fic over.



I really did like the Universe too.

http://pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

Tact
May 10, 2005, 03:55 PM
I didn't kill the Universe.

Solstis
May 10, 2005, 04:02 PM
On 2005-05-10 13:55, tactician7777 wrote:
I killed everything.

Tact
May 10, 2005, 04:03 PM
On 2005-05-10 14:02, Solstis wrote:
FUCK MY FOOT



Ew, no!

Solstis
May 10, 2005, 04:04 PM
On 2005-05-10 14:03, tactician7777 wrote:


On 2005-05-10 14:02, Solstis wrote:
FUCK MY FOOT



Ew, no!



http://pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

Outrider
May 10, 2005, 04:20 PM
On 2005-05-10 13:34, Solstis wrote:
(coughGroupFictionsAlmostNeverWorkcough)

http://pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif



It's true. That's the only thing I'm worried about. Which is why I feel there should be some sort of game master to just guide the storyline along the right route.

Not entirely sure how it would work on a message board, but I'm willing to see.

Nohra
May 10, 2005, 06:00 PM
There's always IRC. Or AIM/MSN.

Sagasu
May 10, 2005, 06:45 PM
On 2005-05-10 13:34, Solstis wrote:
(coughGroupFictionsAlmostNeverWorkcough)

http://pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif



Only due to the lack of enthusiasm. Nobody likes those who constantly whine about how it will never work, so shush. http://pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

In a modern day setting, the laws of pysics are sort of the moderating force that makes the characters equal. Unlike where they are bent and broken by powers and technolodgy like in other scapes.

The Gm role would basically be to drop in from time to time to diffuse unwanted situations and direct the action in the path of whatever plot has been decided upon. Also to provide more material upon which posters may judge their next action instead of just wandering around getting drunk and sexually harassing one another.


[18:26] Sarunakai: who is making the final decisions here?
[18:27] axemrangerred: Everybody
[18:27] Sarunakai: ...
[18:27] axemrangerred: No one person should be in charge.
[18:27] axemrangerred: Until DM is 'elected'


Thus meaning if you want your fair say in what will happen, say your piece now.

Personally speaking, if you would like to try to be the 'dm' of all this, I would like to see some form of evidence that you are not a complete moron and can act without placing favor upon one or the other. Though I'd rather have a small ring of people to look over the project rather than one sole director.

If we go modern times, possible plots (however cliche) seem more likely to contain either some disaster or a consiracy. I have a few ideas regarding both yet will not speak on them untill I see a majority leaning in one direction.

If we go fantasy, the plot possibilities are expanded due to the lack of pysical limitations. Also meaning more work keeping everything 'fair'.

If we go sci fi, again with the broader possibilities, and again with the increase in unstabability.

I would like to do a modern day theme. I would want to do something along the lines of acting against a radical enforcement.

Now if if you want to be helpful, tell us all what you want.

Wether it be to only go along with what everyone else wants or the quest to collect pink magical carrots.

Tact
May 10, 2005, 06:48 PM
Sounds good, Sagasu.

Votes:

Sagasu: 1

Everybody Else: Squat, Zip, Zilch, Zero, Nada

Edit: I want to play, also.

<font size=-1>[ This Message was edited by: tactician7777 on 2005-05-10 16:56 ]</font>

Ketchup345
May 10, 2005, 06:53 PM
I'll be in. Not as DM though.

<font size=-1>[ This Message was edited by: Ketchup345 on 2005-05-10 16:54 ]</font>

Outrider
May 10, 2005, 08:03 PM
I wouldn't mind modern times with a disaster plotline.

Sagasu
May 11, 2005, 05:47 PM
Now I know there is no forcing you people into expressing an opinion, but come on.

I guess a few of us can start to put together something, but I'd much rather get more preferences first.

._.;



<font size=-1>[ This Message was edited by: Sagasu on 2005-05-11 15:48 ]</font>

Scrub
May 11, 2005, 05:53 PM
To be honest, I prefer the ole sword and magic ways of things, but hell I'll try something new. :3

Tact
May 11, 2005, 05:58 PM
roll d5

I want Sagasu to DM.

<font size=-1>[ This Message was edited by: tactician7777 on 2005-05-11 15:58 ]</font>

Sagasu
May 11, 2005, 06:17 PM
I'm willing to dm for whatever genre you guys want.

Its still up in the air at the moment,

so get with the opinions people! http://pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Tact
May 11, 2005, 06:18 PM
How about...I've got it!

Archer: Hey, where are my Arrow-Os?

Knight: We ran out last night.

Archer: Aw, dammit. Now we have to on some dangerous D&D style campaign to get my cereal!

Mixfortune
May 11, 2005, 10:50 PM
*pokes head in*
Since there seems to be a variety of choices for the setting/time, use them all combined, or different people from different settings/times coming together. That alone should help keep things interesting.

Sagasu
May 12, 2005, 12:55 AM
On 2005-05-11 20:50, Mixfortune wrote:
*pokes head in*
Since there seems to be a variety of choices for the setting/time, use them all combined, or different people from different settings/times coming together. That alone should help keep things interesting.



If we want it to make a shred of sense, putting such a campaign together would prove difficult.

But then again we can simply say fuck physics and combine things as we please. Though mixing timelines/scenarios together could easily lead to it all getting out of hand.


hell, anything can easily get out of hand. http://pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Mixfortune
May 12, 2005, 03:25 AM
On 2005-05-11 22:55, Sagasu wrote:


On 2005-05-11 20:50, Mixfortune wrote:
*pokes head in*
Since there seems to be a variety of choices for the setting/time, use them all combined, or different people from different settings/times coming together. That alone should help keep things interesting.



If we want it to make a shred of sense, putting such a campaign together would prove difficult.

But then again we can simply say fuck physics and combine things as we please. Though mixing timelines/scenarios together could easily lead to it all getting out of hand.


hell, anything can easily get out of hand. http://pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif



It'd be chaotic at first, since it's an "unstable" setting that has few outside examples to draw from for a stereotypical base... but it's doable, once the kinks are sorted out.

It's harder to pull off initially, but tends to be more open once it gets rolling.

Just thought I'd throw that out there for another consideration.

HAYABUSA-FMW-
May 12, 2005, 04:08 AM
On 2005-05-11 22:55, Sagasu wrote:

hell, anything can easily get out of hand. http://pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif


Well, like it was said/mentioned about the "god modding", make sure everyone sort of knows its not about who becomes the strongest and then takes over.

Getting it out there first and foremost will help clarify and eliminate the ones who only play for this reason.

I've never had experience with this sort of thing but have seen the countless horror/funny stories about the one jerko who becomes the strongest and everyone else just sits around until they get bored of that crap, not care anymore and leave.

Also allowing people to just leave and join at will makes things crazy don't you think?

Maybe make it invite only, show the results, then offer a new sign up after the first campaign is over. After seeing it put into effect first, more people may join up/want to play seeing how the whole thing came to fruition. join up for the second time around, and so on and so forth.

And you said none of us here have good ideas and are all "yes men", if that! http://pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Nohra
May 13, 2005, 08:25 PM
A hybrid campaign would certainly be interesting. There would have to be some way to sort out the anachronisms, however, and a way of balancing things (say, a fireball spell is roughly equal to a shotgun, or something similar).

Zzzzzz
May 13, 2005, 11:34 PM
I am semi-interested in this.
My two cents would be that there be two DMs that can immediately contact each other (most likely through IMs), and talk to each other about how the adventure should go. That away, if one DM is unable to carry the adventure along at the moment, the other DM could carry it along instead.
Eh, but that's my two cents. No matter what you do I'll prolly still watch anyways. =/

xxFLOWxx
May 14, 2005, 08:22 AM
If we can make make this work sufficiently,I'm in.

Evil_Althena8
May 14, 2005, 05:10 PM
I have sufficient DMing experience

Outrider
May 15, 2005, 01:55 AM
I also feel Mix's idea could be fun. I just liked the idea of the disaster theme because it introduces some nice roleplaying situations for the campaign. After all, since we won't have stats, combat could get tedious. This might just put us into situations where we can really be our characters.

For instance, we come across somebody trapped under a fallen girder. We could save him, put him out of his misery, take his wallet, etc. Obviously, this could be done in any sort of roleplaying situation, but by diminishing the importance of combat, we put more emphasis on the actual "acting," so to speak.

But yeah, the huge time-travel campaign could be interesting. My cousin once did a GURPS campaign where basically everybody got to be a character from some different sort of realm. It sounded like it was fun.

<font size=-1>[ This Message was edited by: Outrider on 2005-05-14 23:57 ]</font>

Sagasu
May 15, 2005, 02:11 AM
So while we're wish washing over what the scenario will be, I'd like to ask how many of you actually have any ideas that would incorporate different generes of rp'ing?

Or was it more of a "hey, that might be cool." sort of thing?

http://pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Tact
May 15, 2005, 04:52 AM
On 2005-05-15 00:11, Sagasu wrote:
Or was it more of a "hey, that might be cool." sort of thing?

http://pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif



I don't know about everyone else, but that was what I thought.

Question: Will we be doing the role-playing in a script format or paragraph format?