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Jonathan_F
07-23-2005, 03:38 AM
What game have you played that seemed like it should have ended much earlier than it did?

For me, its 7th Saga on SNES. That whole second world and then realizing you're the one who betrays yourself in the end was just...going too far.



<font size=-1>[ This Message was edited by: Jonathan_F on 2005-07-23 01:39 ]</font>

Skuda
07-23-2005, 03:50 AM
Evolution Worlds. It was okay, but extremely repetative, and you get bored very easily.

it should have ended sooner, or had been more interesting.

I got so bored I deleted my file for it off of my memory card because I thought it was "wasting space"

Alielle
07-23-2005, 04:36 AM
As much as I love it, Grandia 2 should've ended about 4 hours earlier than it did. It was an anticlimactic chore going through the body of Valmar, the friggin' moon, Birthplace of the Gods, all those sub bosses, and finally, the total letdown of a final boss when you were already expecting an ending. At least the epilogue tied things up fairly well, but it threw the pacing way off of what could have been an exceptional game.

rena-ko
07-23-2005, 04:46 AM
its mostly too long prologues that annoy me. if the right mood doesnt kick in for some reason. for example... fatal frame 2 took almost 3 hours to really start getting interesting... lets see if that dies off again >_>

Jonathan_F
07-23-2005, 05:42 AM
Long prologues are good, but only in certain situations. Wild Arms 3 is a good example of this as it tells the backstory of the 4 characters before rejoining what's going on on the train.

Blue-Hawk
07-23-2005, 10:16 AM
Xenogears and Star Ocean anyone? And Xenosaga as well. Hell, Xenosaga games are just that- prologue. Nothing else really.

Scrub
07-23-2005, 10:21 AM
Toejam and Earl for the sega. I never DID get around to beating that game.

trypticon
07-23-2005, 12:19 PM
Super Ghouls and Ghosts for the SNES. It was a great game, really. But when you finally got to the end and beat the boss, you were rewarded with having to... run through the game with the world flipped upside down again. It was a pretty long game as it was, and there were no continues available to the player. It made the game super difficult.

Zelutos
07-23-2005, 12:44 PM
I know everyone says Devil May Cry 2 is a bad game, but i enjoyed it. I think it should have gone a lot longer then it did on both stories [especially Dante's]. When i got to the final boss, i thought there would be more after....until the credits came up and i got new costumes.


Oh well >.<

Solstis
07-23-2005, 01:08 PM
Skies of Arcadia. THREE boss fights? I could have taken a nap, eaten dinner, and learned how to speak Italian in that amount of time.

It was worth it though. http://pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

Oh... Star Wars: Knights of the Old Republic. I felt as if I killed a division worth of dark jedi. Eventually, I figured out that running past them was just as effective.

Lone_Wolf_Nasca
07-23-2005, 05:28 PM
On 2005-07-23 01:38, Jonathan_F wrote:
What game have you played that seemed like it should have ended much earlier than it did?

For me, its 7th Saga on SNES. That whole second world and then realizing you're the one who betrays yourself in the end was just...going too far.



<font size=-1>[ This Message was edited by: Jonathan_F on 2005-07-23 01:39 ]</font>


Jonathan you also forgot to mention that even tho there are 7 characters to play with, each with their own unique reason to obtain the runes, They ALL have THE SAME FREAKING ENDING >.< !!

That really killed the game for me http://pso-world.com/images/phpbb/icons/smiles/icon_disapprove.gif

Bah...

PJ
07-23-2005, 10:38 PM
Tales of Symphonia shouldave ended about a whole disc earlier.

...A whole disc and a half.

Sharkyland
07-25-2005, 02:56 AM
I have never beaten 7th saga, but I congratulate you on thet feat. Freaking characters lvling up with your own. You get killed they get YOUR rune. ARGH.

Wild ARMs had a nice ending.

CupOfCoffee
07-25-2005, 03:56 AM
Freakin' PSO.

I mean, come on... Olga Flow? What the hell barrel were they scraping the bottom of when they came up with him?

Nai_Calus
07-26-2005, 04:07 AM
On 2005-07-25 01:56, CupOfCoffee wrote:
Freakin' PSO.

I mean, come on... Olga FlowSantemillion? What the hell barrel were they scraping the bottom of when they came up with him?



FF8 additionally should have ended at the end of the first disk. It would have been a much, much better game then. :D

Jonathan_F
07-26-2005, 05:09 AM
Actually my copy glitched up at one point. My ending team was Kamil as my main character and Kamil as my sub.

zimmk2vgc
07-26-2005, 04:47 PM
pso....not longest, but SHORTEST...by short I mean zero...episodes one two and three you have to guess (i know you see it in the credits in epi 3 but hat fact that it didnt get its own cut scene means i dont count it as a proper epilogue)

Dont know about epi 4.

No spoilers please.

Eihwaz
07-26-2005, 07:48 PM
On 2005-07-25 01:56, CupOfCoffee wrote:
Freakin' PSO.

I mean, come on... Olga Flow? What the hell barrel were they scraping the bottom of when they came up with him?

The Test Subject Disposal Site, naturally. http://pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Final Fantasy VII's epilogue wasn't too long, per se, it was rather too late. And I mean that quite literally. Would it have killed them to show us something other than the obscure fate of one of the less-prominent (albeit awesome) characters?

*thinks happy thoughts about Advent Children*