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Skuda
Sep 17, 2005, 10:54 PM
flame this not fellow spammers!

I have a serious question to ask!

If I were to make an activebattle RPG with set characters, what would you say would be an appropriate cap on characters, and how many should be able to fight at one time?

HAYABUSA-FMW-
Sep 17, 2005, 10:57 PM
Including enemies, or PVP?

Skuda
Sep 17, 2005, 10:58 PM
just playable character limits. enemies will be plentiful, as in possibilities of huge swarms, to none in sight.



<font size=-1>[ This Message was edited by: Scott_Kuda on 2005-09-17 20:58 ]</font>

PhotonDrop
Sep 17, 2005, 10:59 PM
3-6 would be reasonable

Skuda
Sep 17, 2005, 11:03 PM
I'm thinking of 8 or 12, plus possible non playable characters for certain events of the game.

Sagasu
Sep 18, 2005, 12:17 AM
I'd normally say focus on quality rather than quantity.

But after playing paper mario 2 my view has changed a bit. http://pso-world.com/images/phpbb/icons/smiles/icon_eek.gif

8 norm max sounds fair. Vary it upon the situation, tho. ;o

FOAtHeart
Sep 18, 2005, 12:19 AM
8-12 is kinda cumbersome, especially if you're the type like me who usually only use one party throughout any given game (given a choice of party members like in FFX ;o)