SirenV
Jul 7, 2006, 10:45 PM
I recalled something and proceeded to look it up - An article I remembered reading awhile ago from Electronic Gaming Monthly.
You may find the article here. (http://calbears.findarticles.com/p/articles/mi_zdegm/is_200505/ai_n12934689) These following excerpts hail from the pages known as 3 and 4 XD.
“Now, you can change the color of the lips, eyes, hair, clothes, shoes, and socks,” says Lead Artist Kosei Kitamura. “Plus, you can carefully change the shape of the face and body—with the female characters, you can create some impressive bustlines and even adjust the firmness of the breasts.”
I remember the developers discussing this earlier on. Is this still present (Firmness/lips/socks)? If it was not in beta, do you think it will be in the final version? (Perhaps they did not allow all of the options available in beta?)
Also, I came across this.
“Each PSU race has its own specific strengths and weaknesses,” explains Sakai. “Newmans are good at magic techniques, beasts are adept at fighting, cast are good with guns, and humes are fairly balanced.” But this isn’t actually a downgrade: As you play the game, you’ll be able to allocate different skills to various attributes, creating a fluid job system that allows for customization.
Is this also gone? I'm not exactly sure what he means by allocating different skills to various attributes... does this mean that something like a Numan can equip skills for their TAP/MST stats? Either way, beta proved this wrong, correct? (Although it isnt good to base all info off of beta, we don't know what the real game will be like later on)
I thought this was interesting as well...
PSU’s new beast race even came from classic games: “We really wanted to include playable alien characters,” Miyoshi explains. “We considered adding the Motavian farmer race from the old Phantasy Star games, and that evolved into the beastman idea.”
Not alien enough, I'm afraid... they're basically the same as Numans but just "designed for something else". Get real. XD
One final question, which is probably self-explanitory. In the beta videos I've seen, there appeared to be blue translucent people walking around the cities and they dissapear if you get close to them. Are they filler NPC's to make the towns look more lively? If so... I think they'd look better colored, even a little.
<font size=-1>[ This Message was edited by: SirenV on 2006-07-07 20:50 ]</font>
You may find the article here. (http://calbears.findarticles.com/p/articles/mi_zdegm/is_200505/ai_n12934689) These following excerpts hail from the pages known as 3 and 4 XD.
“Now, you can change the color of the lips, eyes, hair, clothes, shoes, and socks,” says Lead Artist Kosei Kitamura. “Plus, you can carefully change the shape of the face and body—with the female characters, you can create some impressive bustlines and even adjust the firmness of the breasts.”
I remember the developers discussing this earlier on. Is this still present (Firmness/lips/socks)? If it was not in beta, do you think it will be in the final version? (Perhaps they did not allow all of the options available in beta?)
Also, I came across this.
“Each PSU race has its own specific strengths and weaknesses,” explains Sakai. “Newmans are good at magic techniques, beasts are adept at fighting, cast are good with guns, and humes are fairly balanced.” But this isn’t actually a downgrade: As you play the game, you’ll be able to allocate different skills to various attributes, creating a fluid job system that allows for customization.
Is this also gone? I'm not exactly sure what he means by allocating different skills to various attributes... does this mean that something like a Numan can equip skills for their TAP/MST stats? Either way, beta proved this wrong, correct? (Although it isnt good to base all info off of beta, we don't know what the real game will be like later on)
I thought this was interesting as well...
PSU’s new beast race even came from classic games: “We really wanted to include playable alien characters,” Miyoshi explains. “We considered adding the Motavian farmer race from the old Phantasy Star games, and that evolved into the beastman idea.”
Not alien enough, I'm afraid... they're basically the same as Numans but just "designed for something else". Get real. XD
One final question, which is probably self-explanitory. In the beta videos I've seen, there appeared to be blue translucent people walking around the cities and they dissapear if you get close to them. Are they filler NPC's to make the towns look more lively? If so... I think they'd look better colored, even a little.
<font size=-1>[ This Message was edited by: SirenV on 2006-07-07 20:50 ]</font>