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Blits
Jul 17, 2006, 07:37 PM
I've read a few posts on this forum already from people saying that the game will be hit by currency farmers which will ruin things.

I've played PSO since PSO for DC and it has always been WELL too easy to duplicate items. For PS2 and Xbox versions, this will be extremely easy to do, as it was for DC and is for GC. This alone would ruin any kind of ingame trade system or currency economy.

I'm unsure about PC versions, although the fact that the game has an offline mode means that the it will be extremely easy to hack and do a lot more than just dupe.

Given STs track record with protection against cheats, I think it's worth forgetting about a stable economy. It's a shame because ST don't seem to learn from their previous mistakes.

zandra117
Jul 17, 2006, 07:42 PM
You havent looked at any of the articles on this site about PSU have you?

Online mode is entirely seperate from offline. You can not make your character offline then take it online. Everything on online mode is saved on the server not the client. In order to cheat online you have to hack into the server. The game is also using a new anti-cheat system called gameguard.

Sonicteam has learned from their mistakes. Have you ever played PSOBB? There is no hacks on psobb. There was a bug on psobb that made duping possible but that was fixed before it ruined the economy thanks to sonicteam actually monitoring the game.


<font size=-1>[ This Message was edited by: zandra117 on 2006-07-17 17:51 ]</font>

Garroway
Jul 17, 2006, 07:47 PM
I could be wrong (I'm not) but everything that I've read says that your character and all information associated with it will be stored server side, the extra game play mode is in no way connected with online play. Everything that has been released thus far says that this game is very different from the others. To me it seems like PSU is going to share more in common with the D&D online game (I'm sorry, I dont know what the official name is, someone in the office here plays, not me) than with the PSO games.

-Klaus-
Jul 17, 2006, 07:53 PM
Mmmkay, let me get this across.

Where there's an online game, there are farmers. Simple as that. Can't be helped.

Stop freaking out about the economy, the game hasn't even been released. RELAX. CHILL.

As for duping, not gonna happen. The Offline and Online are completely seperate, which takes a lot of measures against dupes. Hacking won't be possible, because from what I've read, Sonic Team's making much bigger protective measures to help PSU be a good game.

Saner
Jul 17, 2006, 07:57 PM
economy smonomy. you are worrying over nothing. http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif

Kyuu
Jul 17, 2006, 08:30 PM
Yeah, duping isn't going to happen. Even if some loophole in the programming is found that allows for duping online, it'll get patched over very quickly and no lasting harm will be done. PSO:BB has only one GM and pretty iffy support and they managed that, and it's almost certain PSU will have much more in the way of support.

As far as currency farming goes, that's not really something you can do as effectively in a game like this. Of course, anyone can make a character who does nothing but collect meseta and never buys anything, but that'd be a big pain with the way PSU works and there would probably be very little gain, so I don't anticipate meseta farming/selling to be much of an issue.

DizzyDi
Jul 17, 2006, 08:31 PM
On 2006-07-17 18:30, Kyuu wrote:

As far as currency farming goes, that's not really something you can do as effectively in a game like this. Of course, anyone can make a character who does nothing but collect meseta and never buys anything, but that'd be a big pain with the way PSU works and there would probably be very little gain, so I don't anticipate meseta farming/selling to be much of an issue.



Unless of course they form teams (like there was in FFXI) and farm rares and the like and then sell them in thier shops.

Kyuu
Jul 17, 2006, 08:36 PM
On 2006-07-17 18:31, DizzyDi wrote:

Unless of course they form teams (like there was in FFXI) and farm rares and the like and then sell them in thier shops.

Well yes, but there's not much that can be done about that, except for good GM policing and banning offenders' accounts/ISPs. Also, it still shouldn't be nearly as big a problem as it is in, say, WoW, because it likely won't be nearly so popular. Farmers go where the customers are, and unless PSU has a really unbelievable level of popularity, there won't be much reason for them to leave games like FFXI and WoW.

Kasuke
Jul 17, 2006, 08:44 PM
This is one of those 'We shall see...' topics.

Ether
Jul 17, 2006, 08:46 PM
WoW has a problem with farming? All the good gear is bind on pickup. And the inflation helped low levels who could just sell ores and cloth to bored high levels for insane prices

I could care less about the economy in PSU, not like it'll turn into FFXI where you need to farm 3 months to get [insert item here] to get party invites

Abaru-FP
Jul 17, 2006, 09:04 PM
...

Bitch, PLEASE

The game isn't released, and you are positive its already ruined based on your outdated and faulty info? Are you trying to stir up another useless 10 page debate of "nuh uhs" and "yuh huhs"? There are plenty of those already thanks.

Edit: Ahem.
After a good nights sleep, some advil, and a few glasses of water, this seems kind of harsh. Nice to meet you.

<font size=-1>[ This Message was edited by: Abaru-FP on 2006-07-18 07:50 ]</font>

Kasuke
Jul 17, 2006, 09:07 PM
He's just mal-informed, leave him alone.

Sev
Jul 17, 2006, 10:38 PM
WoW has a problem with farmers? If you're under 60. Yes.

FFXI has a problem with farmers? If you're under 75. Yes.

PSU will have a problem with farmer? I don't know, seeing as how you just need to play the game to gain money and items. Unlike other games where you have to camp a certain mob or farm a certain spot for an item. I'm sure that some items will be exclusive to certain items, but even then you don't have much competition. So in the end, it shouldn't have any of the problems that other games have in this department.

Lineage II has a farmer problem? Oh God yes...

If they can patch duping on Blueburst then there should be enough to do it here, looks like for the most part things are in the clear. Just gotta make sure that we get our gripe across to ST if anything like this shows up.

Kyuu
Jul 18, 2006, 01:28 AM
On 2006-07-17 18:46, Ether wrote:
WoW has a problem with farming? All the good gear is bind on pickup. And the inflation helped low levels who could just sell ores and cloth to bored high levels for insane prices

Lol... yes, WoW definitely has a problem with farming. There is more than enough demand for the few good world-drop Bind on Equip blues and epics for farmers to exploit. Not to mention there's always people wanting gold (to buy said blues/epics, to get their epic mount, to make tons of potions for PvP and high level instances, the tradeskill-made fire-resist and nature-resist armor for high level instances, etc. and so on).

EtherForce
Jul 18, 2006, 08:47 AM
Forget the hacks, how about the way it's so easy to get money in PSO? So easy, in fact, that items are used as currency instead.

Ryna
Jul 18, 2006, 09:11 AM
The duping/cheating problem shouldn't be as prevalent as it was in the GC/XBox versions of PSO. Like Blue Burst, your online characters will be stored on the servers. This means that you won't be able cheat easily. Still, it maybe possible to do things like packet editing. So in theory, cheating should still be possible. Blue Burst suffered from a brief period of item duplication, but that bug was eventually fixed.

In regards to farming, I think it would be possible to create bots that would play easy missions and accumulate meseta. This could also be done with low-payed players. It is likely that you'll see farming on some small scale.