Skuda
07-20-2006, 05:33 AM
This past week, I've been working on my midterm project for my lowpolygon modeling class. It's not due for another 3 weeks, but I'm already finished modeling.
The only thing I have left to do is rig it with a bone structure and then I'll be able to animate it as much as I like. :3
The assignment calls for the model to be comprised of less than 1200 triangles and the character be an original creation.
Thought I'd show you the work that I have done on it.
Lazek: Stone Rhino
lowpoly game model
This was the original concept I was working with
http://img.photobucket.com/albums/v484/scottkuda/lazekconcept.jpg
from there, I constructed a model sheet to work with in 3D.
Click! (http://img.photobucket.com/albums/v484/scottkuda/scan__105.jpg)
from there, I began crafting my beast digitally.
My first batch of screens:
http://img.photobucket.com/albums/v484/scottkuda/Lazek_lowpoly_1.jpg
http://img.photobucket.com/albums/v484/scottkuda/Lazek_lowpoly_2.jpg
This stage, I had just modeled out what the body structure would be. The basic shape is there, and the limbs aren't connected yet. As you can see, this could be just about anything at the moment. Even a delbiter :3
My second batch of screens:
http://img.photobucket.com/albums/v484/scottkuda/lazek_lowpoly_1.jpg
http://img.photobucket.com/albums/v484/scottkuda/lazek_lowpoly_2.jpg
http://img.photobucket.com/albums/v484/scottkuda/lazek_lowpoly_3.jpg
Here, I began to define the beast's features a little more, making him smoother and more distinguishable. I had also connected the front legs to the model.
My third batch of screens: (not really a batch :/)
http://img.photobucket.com/albums/v484/scottkuda/lazek_lowpoly_combined3.jpg
This stage, I connected the hind legs, and began working in some deeper details. The head is a little more defined and I added the teeth and some of the spikes.
The final version: 1178 triangles :3
here we have the final product.
http://img.photobucket.com/albums/v484/scottkuda/lazek_lowpoly_final_01.jpg
http://img.photobucket.com/albums/v484/scottkuda/lazek_lowpoly_final_02.jpg
http://img.photobucket.com/albums/v484/scottkuda/lazek_lowpoly_final_03.jpg
http://img.photobucket.com/albums/v484/scottkuda/lazek_lowpoly_final_04.jpg
And there you have it. I am quite proud of myself, not only for bringing my creation to life, but doing it in my spare time. >:3
(I'm usually such a procrastinator)
so, all I have left to do is rig it and animate it and it's ready to hand in. :3
What's even better is that our final assignment is to take this model, and make it even more detailed. For the final, I get to take my model from a small 1200 triangles, to a nice 3000. I'm going to able to add in so much detail, and smooth it out nicely.
I hope you liked this stuff, and I hope to have more soon.
I'm "hopefully" going to be starting on another monster model soon. Something I like to call, a Blood Dragon. >:3
enjoy!
<font size=-1>[ This Message was edited by: Skuda on 2006-07-20 04:43 ]</font>
<font size=-1>[ This Message was edited by: Skuda on 2006-08-01 09:14 ]</font>
The only thing I have left to do is rig it with a bone structure and then I'll be able to animate it as much as I like. :3
The assignment calls for the model to be comprised of less than 1200 triangles and the character be an original creation.
Thought I'd show you the work that I have done on it.
Lazek: Stone Rhino
lowpoly game model
This was the original concept I was working with
http://img.photobucket.com/albums/v484/scottkuda/lazekconcept.jpg
from there, I constructed a model sheet to work with in 3D.
Click! (http://img.photobucket.com/albums/v484/scottkuda/scan__105.jpg)
from there, I began crafting my beast digitally.
My first batch of screens:
http://img.photobucket.com/albums/v484/scottkuda/Lazek_lowpoly_1.jpg
http://img.photobucket.com/albums/v484/scottkuda/Lazek_lowpoly_2.jpg
This stage, I had just modeled out what the body structure would be. The basic shape is there, and the limbs aren't connected yet. As you can see, this could be just about anything at the moment. Even a delbiter :3
My second batch of screens:
http://img.photobucket.com/albums/v484/scottkuda/lazek_lowpoly_1.jpg
http://img.photobucket.com/albums/v484/scottkuda/lazek_lowpoly_2.jpg
http://img.photobucket.com/albums/v484/scottkuda/lazek_lowpoly_3.jpg
Here, I began to define the beast's features a little more, making him smoother and more distinguishable. I had also connected the front legs to the model.
My third batch of screens: (not really a batch :/)
http://img.photobucket.com/albums/v484/scottkuda/lazek_lowpoly_combined3.jpg
This stage, I connected the hind legs, and began working in some deeper details. The head is a little more defined and I added the teeth and some of the spikes.
The final version: 1178 triangles :3
here we have the final product.
http://img.photobucket.com/albums/v484/scottkuda/lazek_lowpoly_final_01.jpg
http://img.photobucket.com/albums/v484/scottkuda/lazek_lowpoly_final_02.jpg
http://img.photobucket.com/albums/v484/scottkuda/lazek_lowpoly_final_03.jpg
http://img.photobucket.com/albums/v484/scottkuda/lazek_lowpoly_final_04.jpg
And there you have it. I am quite proud of myself, not only for bringing my creation to life, but doing it in my spare time. >:3
(I'm usually such a procrastinator)
so, all I have left to do is rig it and animate it and it's ready to hand in. :3
What's even better is that our final assignment is to take this model, and make it even more detailed. For the final, I get to take my model from a small 1200 triangles, to a nice 3000. I'm going to able to add in so much detail, and smooth it out nicely.
I hope you liked this stuff, and I hope to have more soon.
I'm "hopefully" going to be starting on another monster model soon. Something I like to call, a Blood Dragon. >:3
enjoy!
<font size=-1>[ This Message was edited by: Skuda on 2006-07-20 04:43 ]</font>
<font size=-1>[ This Message was edited by: Skuda on 2006-08-01 09:14 ]</font>