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Isoguy
Aug 17, 2006, 04:22 PM
on sega's official psu english page (http://www.sega.com/games/game_temp.php?game=psu), it says
"Disk Space: minimum 3.0GB (10GB required for product)"
i'm willing to bet the 10gb is the game, but what's the 3.0gb for?

Kyunji
Aug 17, 2006, 04:27 PM
You can either use three gigabytes to run off the CD (slower loading times) or ten gigabytes to run off your hard drive (faster loading times). It's that simple.

Pacpunk
Aug 17, 2006, 04:28 PM
10 gigs is hellaof alot i would just run it off the disk

Isoguy
Aug 17, 2006, 04:28 PM
you serious? or are you just guessing?

Kyunji
Aug 17, 2006, 04:36 PM
On 2006-08-17 14:28, Isoguy wrote:
you serious? or are you just guessing?



I don't see why it wouldn't be. Many games have done this before (I can't think of any specific ones right now). You usually get options in the install for games like these in which you can choose something like, "Full," "Typical" or "Minimum," or "Custom." The first option will install the entire game (all data, videos, etc.), although the CD may be required for confirmation (until, of course, you download a crack, if you're like me). "Typical" or "Minimum" will install only those parts of the game that need to be on your hard drive, for reasons like needing to be loaded frequently or having to be changed (save game files, for example), while leaving such files as videos that only need to be loading once or twice per game on the disc. "Custom" will let you install only the features your want by selecting, generally from some sort of list.

Isoguy
Aug 17, 2006, 04:41 PM
until, of course, you download a crack, if you're like me or, as my name implies, the iso and crack.

but then the 10gb isn't minimum. why would they label it as that?

Kyunji
Aug 17, 2006, 04:49 PM
On 2006-08-17 14:41, Isoguy wrote:

until, of course, you download a crack, if you're like me or, as my name implies, the iso and crack.

but then the 10gb isn't minimum. why would they label it as that?



They're not necessarily the minimum requirements - only a few of the items on that list specifically say "minimum." Besides, the three gigabytes is the part that says "minimum." Nothing to get too worked up over.

Isoguy
Aug 17, 2006, 04:51 PM
eh, i'l just uninstall other stuff to make room for the largest instalation.
thanks Kyunji http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

White_Zephyr
Aug 17, 2006, 05:29 PM
ya know, I haven't run a PC game from the CD since...god I don't even know... *makes room for full install*

HUnewearl_Meira
Aug 17, 2006, 05:39 PM
Wheee... This is why I bought a 250GB hard drive...

Inu_Shadi
Aug 17, 2006, 05:42 PM
Even though lots of those ideas make sence, why dosent the japanese page for PSU say it? I just dont trust Sega of America, they never know whats going on until the day its out.



<font size=-1>[ This Message was edited by: Inu_Shadi on 2006-08-17 15:42 ]</font>

Arrow203
Aug 17, 2006, 07:04 PM
Meh 100 Gig HDD ftw... and yea... i cant remember the last game i've ran off of a CD.. BTW FFXI + RiZ + CoP + ToAU <--- FFXI+Expansions = 15-20Gigs of HDD Space so yea.....

HyperShot-X-
Aug 17, 2006, 07:33 PM
...i'm curious just how much data can be stored in one dual layer DVD disk or just a regular DVD disk...?

also, would ps2 or X360 version PSU disks will have the same size data as PC version or somewhat less compressed size data...? could anyone expert in this field enlighten me possibly?

Cross
Aug 17, 2006, 07:58 PM
One dual-layer disc can hold a little bit over 9GB; a single-layer disc just slightly less.

I guess it just means they're going to use the whole disc on the PS2/360. I don't really have a problem installing it. Most games these days are hitting 4+GB.

uhawww
Aug 17, 2006, 08:46 PM
The information on the disc will be compressed.
You can't expand compressed data on read-only medium, therefore you require a fair amount of additional space to extract, inflate, install, and eventually, run the program.
They are informing us of this so we don't clear out only 3GB of space, try to install, and get upset due to installer errors, or try to play with minimal space, and get upset due to Windows critical space errors.

I'm betting the PC and X360 versions will have a fair amount of more data, not due to content, but for hightened visuals and sound capability.

Fleece
Aug 17, 2006, 08:59 PM
On 2006-08-17 17:58, Cross wrote:
One dual-layer disc can hold a little bit over 9GB; a single-layer disc just slightly less.



You say slightly less, you mean 4.5 GB.....in other words Half lol. I wouldve figured youd have know that seeing as each layer is 4.5 resulting in dual layer being 9 GB

vitius137
Aug 17, 2006, 10:09 PM
I'm probly gonna use the full 10 gigs and if I need the cd for confirmation then ill just download a crack or something, I don't like having to keep the disk in while I play...

Cross
Aug 17, 2006, 10:22 PM
Er, right, I don't know what the fuck I was thinking about when I wrote that. My mistake, yeah; 4.5GB is single-layer.

HyperShot-X-
Aug 17, 2006, 10:57 PM
....hmm, more wonders like how much minimum hard drive space game will need for X360 version if they go similar way as PC, and how would ps2 version would fit in all this since there is no hdd support at all and there's only 32 mb RAM to run the whole game at any given time reading off the disc w/ only 4x speed dvd drive...since PC version is coded to require 3 gig minimum on hdd and 256 mb RAM required, how would this work out for online play for pc & ps2 users togather, is there chance for ps2 users to not hold back pc users or to keep up w/ pc users without hindering the pace of the game ??

Tystys
Aug 17, 2006, 11:07 PM
This is why getting the PS2 version could be a good alternative XD

HUnewearl_Meira
Aug 17, 2006, 11:26 PM
I would expect that the PS2 version won't require nearly as much space as the PC and Xbox 360 versions. The PS2's resources are comparable to the Dreamcast, which says to me that the textures they use won't have so high a resolution and the models they use will have a lower polygon count. The end result of this is that the space required to store the whole thing is greatly reduced.

The PC and Xbox360 versions (which, for the record, I would expect to be nearly identical, datawise-- programing games for the PC means you might just as well be programming for the Xbox 360) will require more space, but will also be better equipped to facilitate it by the presence of hard drives.

beatrixkiddo
Aug 17, 2006, 11:38 PM
ps: You'll need a key to register an account for PSU, so don't get too big of a boner for your ISO + crack plan, thar.

VioletSkye
Aug 18, 2006, 12:34 AM
Just to clarify a few things:

1. Dual Layer is capable of holding 8.5 (actually 8.54) GB worth of data (not 9, although it's close http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif ) - Anything higher and it would not be compatible with existing DVD players and DVD ROM drives.

2. Single layer is capable of holding 4.7 GB of data.


<font size=-1>[ This Message was edited by: VioletSkye on 2006-08-17 22:39 ]</font>

Pacpunk
Aug 18, 2006, 03:29 AM
On 2006-08-17 14:22, Isoguy wrote:
on sega's official psu english page (http://www.sega.com/games/game_temp.php?game=psu), it says
"Disk Space: minimum 3.0GB (10GB required for product)"
i'm willing to bet the 10gb is the game, but what's the 3.0gb for?



warm sake VERY GOOD!!! lol i would just do a minimal install on that. WoW is 5G's and i have almost no space left on my comp.

Saner
Aug 18, 2006, 10:58 AM
On 2006-08-17 21:26, HUnewearl_Meira wrote:
'and the models they use will have a lower polygon count.


lower polygon count my ass. http://www.pso-world.com/images/phpbb/icons/smiles/icon_rolleyes.gif

http://www.pso-world.com/viewtopic.php?topic=116982&forum=20&22

Diablohead
Aug 18, 2006, 04:11 PM
Maybe theres a huge 3gb swap file in runtime or something? since the games going to load alot of data in each area the ram would just be swarmed.



<font size=-1>[ This Message was edited by: Diablohead on 2006-08-18 14:12 ]</font>

JAR
Aug 18, 2006, 05:12 PM
On 2006-08-18 08:58, Saner wrote:


On 2006-08-17 21:26, HUnewearl_Meira wrote:
'and the models they use will have a lower polygon count.


lower polygon count my ass. http://www.pso-world.com/images/phpbb/icons/smiles/icon_rolleyes.gif

http://www.pso-world.com/viewtopic.php?topic=116982&forum=20&22


After looking at those premier disc screens, the only thing you've convinced me of Saner is that the graphics on the PS2 are gonna be adequate compared to someone who has a competent video card.

Fleece
Aug 18, 2006, 05:39 PM
On 2006-08-18 14:11, Diablohead wrote:
Maybe theres a huge 3gb swap file in runtime or something? since the games going to load alot of data in each area the ram would just be swarmed.



<font size=-1>[ This Message was edited by: Diablohead on 2006-08-18 14:12 ]</font>


Lol 3gb swap file just for a game, how big do you think PSU is going to be? lol.

Saner
Aug 18, 2006, 06:41 PM
On 2006-08-18 15:12, JAR wrote:


On 2006-08-18 08:58, Saner wrote:


On 2006-08-17 21:26, HUnewearl_Meira wrote:
'and the models they use will have a lower polygon count.


lower polygon count my ass. http://www.pso-world.com/images/phpbb/icons/smiles/icon_rolleyes.gif

http://www.pso-world.com/viewtopic.php?topic=116982&forum=20&22


After looking at those premier disc screens, the only thing you've convinced me of Saner is that the graphics on the PS2 are gonna be adequate compared to someone who has a competent video card.



those are low quality snapshots anyways so of course the PS2 version looks better than that link shows. http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

JAR
Aug 18, 2006, 09:01 PM
On 2006-08-18 16:41, Saner wrote:
those are low quality snapshots anyways so of course the PS2 version looks better than that link shows. http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif


Well the shots may not be ture quality, but they don't downplay the PS2's graphics as much as you suggest.

Fleece
Aug 18, 2006, 09:13 PM
I quote my friend who has the Premier Disc.

"They're alright......for a PS2"

VioletSkye
Aug 18, 2006, 09:20 PM
I have the Premiere Disk (downloaded it of course lol) and have been playing it for awhile now and I would agree that the graphics look very nice (after all it's a very nice looking game.) It certainly isn't cutting edge by any stretch of the imagination and it certainly won't hold a candle to the PC version (as long as you have a descent machine.)

As I'm sure any of the Premiere Disk testers will tell you, there is nothing wrong with the PS2 version and if that's the version you will be playing on, you will more than likely be extremely satisfied with the graphics. And of course it will run smoothly for you so no worries there http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif


<font size=-1>[ This Message was edited by: VioletSkye on 2006-08-18 19:24 ]</font>

Fleece
Aug 18, 2006, 09:30 PM
On 2006-08-18 19:20, VioletSkye wrote:
I have the Premiere Disk (downloaded it of course lol) and have been playing it for awhile now and I would agree that the graphics look very nice (after all it's a very nice looking game.) It certainly isn't cutting edge by any stretch of the imagination and it certainly won't hold a candle to the PC version (as long as you have a descent machine.)

As I'm sure any of the Premiere Disk testers will tell you, there is nothing wrong with the PS2 version and if that's the version you will be playing on, you will more than likely be extremely satisfied with the graphics. And of course it will run smoothly for you so no worries there http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif


<font size=-1>[ This Message was edited by: VioletSkye on 2006-08-18 19:24 ]</font>



I'd like to say, loading times + amount of loading = bad on the ps2 lol but thats only what i've seen of the single player.

_Tek_
Aug 19, 2006, 12:48 AM
let's get drunk when we play psu

Saner
Aug 19, 2006, 08:38 AM
the load times on the premiere youtube videos are decent enough.

they are definitely 50% shorter than the REOutbreak load times (without HDD)

HyperShot-X-
Aug 19, 2006, 11:58 AM
On 2006-08-18 22:48, _Tek_ wrote:
let's get drunk when we play psu



lol, might be a good idea for ps2 version yeah, but for me, i wanna experience the great looking PSU on crisp detailed high def wide screen LCD tv w/ little to no load time or lag on X360. Also, worry free for possible online compatibility n lag issues for multi platforms.

uhawww
Aug 19, 2006, 12:00 PM
On 2006-08-18 22:48, _Tek_ wrote:
let's get drunk when we play psu


Mike's Hard Atomizer.

Saner
Aug 19, 2006, 12:05 PM
the XBox360 version will still lag. not everyone's connection is perfect. nor network code.

HyperShot-X-
Aug 19, 2006, 05:41 PM
...will be a whloe lot less lag than ps2-pc cross platform all things considered, at least u won't have to worry about being held up by a 5 yrs old system that belongs in an antique shop, http://www.pso-world.com/images/phpbb/icons/smiles/icon_eek.gif ... i think i know how those pc players would feel with their high end gaming machines costing over $1k all ready to play the 'next big thing' they been waiting for and then get pissed off by unavoidable lags w/ ps2 players online, http://www.pso-world.com/images/phpbb/icons/smiles/icon_nono.gif not to mention higher chance for possible server overload & lag for higher population.

Dingo
Aug 19, 2006, 05:45 PM
Hypershot I'm sorry to say this, but your 360 fanboyism is showing. Those claims about lag on PS2 are unsubstanciated.

HyperShot-X-
Aug 19, 2006, 06:53 PM
so easy for u to say it's just 'MS fanboyism' and so difficult to face the reality? U think u can just make the network connection lag issue as an excuse for the technically inferior system n the game programming based on the limits of 5 yr old hardware which don't even come close to the other versions in comparison?
For an instance, you want to believe that there will be no lag in PSU City lobby where there will be literally hundreds of players moving around on one screen? last time i played PSO it takes .5 sec to load a character one by one whenever u enter a lobby full of ppl. If u think there will be no difference for ps2 version w/ slower processing and memeory bandwidth compared to the other 2 versions, dude, r u in a serious condition or what?

Oh, & what's this?

"The Playstation 2 version will not have a screenshot function due to its memory limitations and lack of an Internet browser. "

Ouch, there's the nail in the coffin for some ppl, o well, what am i supposed to say, 'I'm sorry'? http://www.pso-world.com/images/phpbb/icons/smiles/icon_confused.gif

Dingo
Aug 19, 2006, 07:06 PM
You have not yet experienced online play on PS2, or have you? So you can't tell anything about laggy connections. I can see your point on PS2 having to load longer for everything, this however should not interfere with network code. I don't get the remark about PS2's low memory though. I mean we all know it's true, even the DC had more videomemory, but when Sonic Team and a lot of other developers do such a fantastic job of pushing the PS2 why would it matter to us?. Why are you questioning someones condition man? http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif I never said there will not be any difference between the three versions in loading times, framedrops or item/character/scenery pop-up.

DraginHikari
Aug 19, 2006, 07:12 PM
On 2006-08-19 15:41, HyperShot-X- wrote:
at least u won't have to worry about being held up by a 5 yrs old system that belongs in an antique shop


That's the comment that makes people think your a fanboy... just a thought.

zandra117
Aug 19, 2006, 07:18 PM
Players on the PS2 might not notice it but Players on the PC version might experience a slightly annoying slow down due to the load times on the PS2. If I remember correctly, when your party enters a boss area, the game waits for all party members to finish loading before anyone spawns. There may be other areas where this happens also.

Fleece
Aug 19, 2006, 10:59 PM
On 2006-08-19 15:41, HyperShot-X- wrote:
...will be a whloe lot less lag than ps2-pc cross platform all things considered, at least u won't have to worry about being held up by a 5 yrs old system that belongs in an antique shop, http://www.pso-world.com/images/phpbb/icons/smiles/icon_eek.gif ... i think i know how those pc players would feel with their high end gaming machines costing over $1k all ready to play the 'next big thing' they been waiting for and then get pissed off by unavoidable lags w/ ps2 players online, http://www.pso-world.com/images/phpbb/icons/smiles/icon_nono.gif not to mention higher chance for possible server overload & lag for higher population.



I just built a gaming rig for 140 pounds.......for the crack...its just sitting here.....looking blue and lighty......mmmMMMMmmmmm pointless 80MM LED Fans.......mmmMMMMmmmmmm useless side panels........

Its an :

Turbo Case X-Dreamer + 300W PSU + 2 Blue UV LED Case Fans + Temperature sensor
AMD Nforce 2 motherboard
Sempron XP 2800+
30 GB HDD (they were lying about Lol)
1 GB of PC2700
ATi x700

And people pay 1000's of dollars for PC's.....I dont understand this world we live in, i really dont.

If i get a half decent offer i may sell it, Its not a bag of shit Lol.