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View Full Version : PS2 vs PC - Round Two.



SephYuyX
Aug 22, 2006, 09:52 AM
With such previous discussion on this subject here (http://www.pso-world.com/viewtopic.php?mode=viewtopic&topic=115125&forum=20&start=0) it would seem more appropriate to bring it up in a new thread.

In light of the new Developer Interview (http://www.pso-world.com/article.php?sid=1561&mode=thread&order=0&thold=-1), it really does make PS2 show its age, but will in hinder PC and 360 versions?

No offline multiplayer, updates to be held on mem cards, no screenshots and anything that hasnt been mentioned yet.

Now usually if a developer is smart they will keep each version diffrent, however this is sega. The memory card thing greatly worries me, how big will these files be? Will this make adding updates and new additions to the game fall off a cliff?

A normal PS2 card holds 8mb of info, and aside from the fact that you may have a plethora of cards to mantain, will a good update be able to even fit on one card?

My worries are; if Sega plans to tailor PSU to the PS2s needs, the PC version will be very dumbed down, and be held back from its full potential. Will this mean we wont get many updates or new quests?

If the PC is capable of doing screen shots, multiplayer offline and will utilize the infinite amount of space and resources a computer can have, maybe sega is going in the right direction. Hopefully the PC will recieve many many updates with new additions, if the PS2 cant handle it, then so be it, but id rather not see this game fall of a cliff after two months of the release, everyone has completed the game and there is nothing else to do.

Updates and new content are what keep online games alive, it would be interesting to see how an Expansion Pack would ever work out.

Not utilizing the HDD on the PS2 may be a very bad choice.

Saner
Aug 22, 2006, 10:26 AM
patches have been done before in other PS2 online games. they will fit. and when its time for PSU to have an expansion, they'll sell a new version on a new disc just like they have with PSO games in the past.

besides most of the updates can be done directly with the servers themselves. look at the soundtrack, it already has things like a Christmas theme, so many of the updates like holiday themes are already on the disc they just are unlocked when its time to make them available.

it isn't holding the other versions back. PC will still be able to take screenshots. as for offline multiplayer PC really isn't made for that sort of things on one monitor unless you're playing Jazz Jackrabbit 2 http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif

they wouldn't choose PS2 if they didn't think it could handle what they are aiming to accomplish with PSU. you can be sure PSU2 will more than likely be exclusive to next-generation systems but until then PSU will do just fine with the systems it will be released for, including PS2.

updates and new content is nice but as PSO has taught us, people have been playing the original PSO's dungeons for years and years with little to no real expansions until Episode 2. We don't even have the game yet or accomplished 100% of everything online will offer as well as obtained 100% of everything the game already has waiting to be found, so all these worries now are really pointless.

Oh no. the world will eventually run out of resources and humanity will go extinct. No point in worrying about that now, right? http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif



<font size=-1>[ This Message was edited by: Saner on 2006-08-22 08:29 ]</font>

PandaMasterX4
Aug 22, 2006, 10:28 AM
I really don't see the point of arguing console vs console. If one suits you better, than go with it.

mattdude
Aug 22, 2006, 10:33 AM
I have a question, is a logitech gamepad any good, or is the Xbox360 the best....logitech is nice and cheap any o you use them? please tell me thanks.

VioletSkye
Aug 22, 2006, 10:37 AM
I've had an XBox 360 pad for awhile now and it really is one of the best I've used. Before that however I used a NYKO Airflow gamepad and it worked great. It was also pretty cheap (I think I paid $15 for it.)

Also, although I will be playing it on PC also, I think the logic is flawed for those of you saying the PS2 will hold it back. Wasn't it originally slated as a PS2 game? That's like saying that Metroid Prime:Hunters is being held back because it's coming out on the Nintendo DS instead of PC. Uhhh, hello, the game is specifically developed for the DS, just like PSU was specifically developed for the PS2. Would I have liked to see the PS2 version bagged so they could step up the poly count and really give it a stunning graphic overhaul? Of course I would, but that wasn't the plan for PSU. The gameplay rocks and the game still looks great which is what really matters.

Honestly I can't believe how convuluted some of these console vs. pc threads become with so many people spouting the same tired mantra over and over and over and over to the point of absurdity. The game looks great on a descent PC (although nowhere near as nice as other current PC games.) It still looks very good on PS2 and unless you've played both versions, I really don't see how the PS2 graphics will lessen your enjoyment of the game.

<font size=-1>[ This Message was edited by: VioletSkye on 2006-08-22 08:49 ]</font>

mattdude
Aug 22, 2006, 10:38 AM
Ah ok, wish gamestop, or ebgames sell the Xbox360, the only sell the Xbox controllers, and the Logitech....

Saner
Aug 22, 2006, 10:41 AM
On 2006-08-22 08:28, PandaMasterX4 wrote:
I really don't see the point of arguing console vs console. If one suits you better, than go with it.



ya what is the topic creator getting at? Does he think Sega will change their mind now? http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif

I'm still getting the PS2 version since it's linked with another system and therefore larger community. the graphics from the screens and videos are already beautiful and pleasant as it is, I'm not the kind of person who demands high resolution graphics, it already looks more beautiful than FF11 for PS2 so that's good enough for me.

http://www.pso-world.com/images/phpbb/icons/smiles/watermelon.gif

and PC isn't my preference for gaming, having to sit so close to the monitor and all the infinite problems and uncomfortable style PCs have that ugrading just isn't worth it for my money.

http://www.pso-world.com/images/phpbb/icons/smiles/cheese.gif

I also have a Xbox360 but since that version will be isolated and most will ppl there will use voice chat (which is such a headache), I will avoid playing that version.

besides Gamespot mentioned "the Xbox 360 version is lacking and relies a bit too much on assorted filters, which give the action a blurry look that's distracting." so I guess 360 won't look as pleasant as I thought. http://www.pso-world.com/images/phpbb/icons/smiles/anime2.gif

AngelLight
Aug 22, 2006, 11:02 AM
emulate ps2 graphics on a 360 and see what happens. They did something even more glaring with emulating old school arcade graphics on the 360 with Street Fighter and its a pixalated mess http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

PS2 did limit the graphic potential of all of the other versions of the game...its simple as that. Is it going to stop me from playing it? no...is it going to stop me from forming a guild on it, drag a bunch of ppl I know from other games to it? no....is it less fun with the ps2 graphics? no...is it not as pretty as I'd like? yes...but what are you going to do? raid the SEGA offices in Japan? http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Kakashi_Xero
Aug 22, 2006, 11:02 AM
last i checked wheni went in yesterday gametop and ebgames both have the 360 controllers

Saner
Aug 22, 2006, 11:07 AM
okay so it limits the potential of the other systems. oh well. They are not aiming to have it look like Half Life 2 or even Kameo http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

but it still looks great regardless. http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif some people will just never be satisfied. http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif

Kakashi_Xero
Aug 22, 2006, 11:17 AM
big ass viaual upgrade from pso so im happy

HyperShot-X-
Aug 22, 2006, 11:43 PM
"... the PC game looks a good deal better than the PS2 game, thanks to a higher resolution. However, the Xbox 360 game is lacking that sparkle right now. The game relies a bit too much on assorted filters on the 360, which give the action a blurry look that's distracting..."

..mmm i'm pretty sure 2 months is more than enuff to tweak and optimize X360 version to make it look as good as PC version on high end setting if not better,

"...The game's frame rate is generally stable, though it hitches when the action gets too hectic..."

...imagine playing online w/ 6 players & tens of monsters in the heat of action on the same screen n frame rate starts to drops w/ lags...even PSO on GC/Xbox which had higher processing power than ps2, the game was still lagging horribly at the intense moments like the boss fight in Temple area when Barba Ray jumps onto the boat,
considering PSU is programmed to be even more visually intense than PSO was, it'd be more than likely that ps2's maxed out capability won't be enuff to keep up w/ the pace of game,

if voice chat on X360 is the only reason for some to avoid it, u can still play w/ mic disabled and USB kb hooked up to 360, probably as much as 1/3 of population on PSU 360 would prefer or don't mind playing this way,

if i were u, i'll rent ps2 version fm GameFly to try out the offline mode until X360 version gets released n get that instead, or at least wait til the reviews n feed backs on both versions are in to help decide which.

so, what i'm really trying to get to is that ps2 already got the largest user base & PSU on it will be no doubt successful as is, but we as fans of this franchize should more support the other platforms where there is much potential for expanding on future series w/ next gen capabilities, freeing it's possibilities from hardware limitation of aged technology.

...just imagine next gen upgraded PSU ep.2 on HD Dvd w/ 6 times more content of high quality CG cut scenes displayed on high def resolution wide screen...the future is not too far ahead, seriously, http://www.pso-world.com/images/phpbb/icons/smiles/icon_yes.gif

Earthsunderer
Aug 23, 2006, 04:37 AM
Wasn't Sony aiming to distribute that Blu-Ray-technology-wiff-waff with the Playstation 3? As those so-called Blu-ray DVD are in competition to HD DVDs, right? So, perhaps 6 times more content on those ominous thingies for the PS 3. Blargh http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

Pengfishh
Aug 23, 2006, 05:21 AM
Damnit, I don't like these fucking topics (yet I subject myself to them by responding). Give Sonic Team enough credit by realizing that over the three or so years of development they have probably considered everything mentioned in any discussion regarding the age of the PS2 and how these aspects will be handled.

Avoid fucking around and pick which of the three versions most suits your wants and needs. Panda had it right, so follow suit. All'a youse.

Dingo
Aug 23, 2006, 06:55 AM
Once again hypershot: Framedrops and high latency are completely different things, I never experienced framedrops on PSOX. Even if I would have it would not have interfered with other peoples experience of the game. And you're wrong when you say that the XBOX360 version will look better than the PC version. There is just nothing the 360 can do better than a new PC (1080p anyone?:P). The community will also be larger. So you might want to just hook up that X360 controller to your PC.

Saner
Aug 23, 2006, 08:19 AM
HyperShot-X- wrote:
blah blah blah



even IGN said Xbox360 version had slowdowns and blurriness, while they confirmed that the PS2 version is comfortable and smooth.

it's possible for a system with superior hardware to slowdown compared to a system with dated hardware. it all depends on how they adapt it to each system.


take Dynasty Warriors for example, PS2 can handle dozens more enemies+allies at once without slowdown or fog compared to the maximum amount of enemies we will fight at once in PSU's enviornments.
so it'll be easy as pie to handle PSU's numbers, even online.

and notice the world areas are instanced, so they minimize the data processing to focus on the real-time combat and body counts and whatever you see. http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif