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DurakkenX
Sep 27, 2006, 12:09 AM
Durakken Removed

<font size=-1>[ This Message was edited by: DurakkenX on 2007-10-10 07:29 ]</font>

foamcup
Sep 27, 2006, 01:35 AM
Nice.

Zarbolord
Sep 27, 2006, 01:37 AM
Very nice work. You should report some of it to psupedia, they might compare some stats.

TimeBombPlus
Sep 27, 2006, 01:42 AM
Must have taken a long time, great job.

Varo
Sep 27, 2006, 03:46 PM
Nice information, Dura. Thanks for compiling and posting it.

Sevenfold
Sep 27, 2006, 04:37 PM
sweet action, good job bro.

Itsuki
Sep 27, 2006, 05:23 PM
On 2006-09-26 23:37, Zarbolord wrote:
Very nice work. You should report some of it to psupedia, they might compare some stats.


Actually, all of the class to class and race to race comparisons were done by me some time ago(with stat help from many people, including Durakken). I think the main thing we still need are exp charts and an actual leveling equation (if thats even possible).

The problem is, the leveling isn't entirely linear. I'll have a look at these stats later and see what I can make of them.

EDIT: Messed around a bit with it while sitting in class here. It appears that its alternating, which is nice and all, but it also appears that the altnerating also isn't consistant from level 1 to level 50, theres another variable involved somewhere. I tried using a modulus for the level 39-40 stats, and I could make a forumla that would perfectly fit it, but it wouldn't fit the level 6-10 stats.

<font size=-1>[ This Message was edited by: Itsuki-chan on 2006-09-27 16:42 ]</font>

DurakkenX
Sep 27, 2006, 10:03 PM
as i have stated before zarbo i don't like posting info on psupedia...and this info was mainly taken down for itsuki's use, but i also figured that the general user may like to know exact stats rather than percentages and formulas as well as be able to see the growth of a choice.

btw i don't have new info because i have been asleep all day ^.^

DurakkenX
Sep 28, 2006, 08:38 AM
bump ^.^

Magician
Sep 28, 2006, 08:53 AM
Well done.

Tycho
Sep 28, 2006, 02:13 PM
Your post is devoid of any clues indicating whether the information is applicable online, offline or to both modes.

Itsuki
Sep 28, 2006, 05:06 PM
Its online information, I was on IRC while he was collecting it. And I personally can tell just from looking (ranger ATA isn't huge).

How useful more infromation is I'm not sure though. What I really am interested in now is class leveling. Once I get to 40 or so online, I'll probably level some of the classes from start to finish spamming LL or something, just to get numbers for them. Once I hit 30 I'll finalize the online information and see about updating PSUpedia, assuming they want me to post it.

DurakkenX
Sep 29, 2006, 10:43 PM
bump update again ^.^

Dhylec
Sep 29, 2006, 11:00 PM
On 2006-09-29 20:43, DurakkenX wrote:
bump update again ^.^

No need to bump to keep it alive, it is now on the sticky list, you can update this & direct others to it.

A2K
Sep 29, 2006, 11:08 PM
Partner Machinery
lvl 1-100 all need 100 stat points per a particuluar stat makeing a grand total of 10,000 stat points.


What does this mean, exactly? Is there a point in the feeding process where +1 stat no longer translates to +1 level for your PM? Or is this related to the combat level?

darthplagis
Sep 29, 2006, 11:39 PM
what the stat points in mags refers to is like a cane adds +3 to mind so 31-32 canes would be needed to give 100 points which makes 1 level of mind. you are right in your assumption A2K. i think combat level is related to the experience the PM as an NPC would actually receive, tho i havent messed around with them (im offline anyway)

DurakkenX
Sep 29, 2006, 11:53 PM
A2K it means simply this every 100 stat points to 1 stat = 1 lvl, but 100stat points doest not equal 1 lvl. so you can add 50 to pow and 50 to dex and get 1 lvl... everyone knows this but i added it anyways...

PM combat gauge lvl... it is unknown exactly how this works but it is generally agreed that the more the PM hits the more they get this filled. Whether it is based on an XP per kill or XP per hit is unknown.

<font size=-1>[ This Message was edited by: DurakkenX on 2006-09-29 21:55 ]</font>

Ether
Oct 13, 2006, 04:33 PM
Hopefully someone finds this useful..

Female Newman level 41
joblvl HP, ATP, DEX, TAP, DFP, EVP, MST, END

Hunter3, 882, 283, 125, 158, 75, 135, 75, 12
Ranger1, 679, 208, 163, 184, 51, 202, 90, 13
Force10, 787, 200, 124, 705, 71, 278, 231, 12
Figunner1, 874, 266, 134, 189, 56, 156, 77, 14
Guntecher1, 699, 214, 167, 189, 42, 208, 115, 14
Wartecher1, 874, 214, 100, 379, 56, 278, 123, 12
Fortefigher1, 849, 305, 122, 131, 75, 84, 75, 12
Fortegunner1, 679, 239, 244, 158, 41, 236, 75, 15
Forteforce1, 524, 143, 83, 651, 35, 348, 309, 12
Protranser1, 424, 139, 81, 158, 34, 169, 75, 12

Tycho
Oct 13, 2006, 05:03 PM
I'm wondering if anyone is making screenshots of the class level-up stat bonuses. That'd be awesome.

DurakkenX
Oct 13, 2006, 08:35 PM
no reason to as long as the data is recorded which is what i have been doing

Ether
Oct 13, 2006, 09:02 PM
On 2006-10-13 15:03, Tycho wrote:
I'm wondering if anyone is making screenshots of the class level-up stat bonuses. That'd be awesome.


I have one, I'll have to check and see if I have any others

Female Newman level 40 going from Force 9 to 10

http://img133.imageshack.us/img133/8546/fonewearl40ws1.jpg

Itsuki
Oct 13, 2006, 09:27 PM
I'm going to look at some more of the stuff myself. I haven't had time yet, and I'll rework the leveling statistics. From what I hear, the differences in the original 3 classes may have changed aswell. I asked on IRC for anyone that could to give me statistics for all classes. I'm going to ask here aswell. Anyone that wants to give, go ahead and list them.

Also, damn, protranser at life. Less HP, ATP, ATA, and DEF than a ForTecher, thats SAD.

Itsuki
Oct 14, 2006, 11:19 AM
Started to enter the stats into a spread sheet and I noticed something right away. The hybrid classes appear to be offset. I mean, its really damn confusing. All of the others still appear to follow these nice easy ratios, while on the other hand, you have the hybrid classes, which are all over the place. Well, maybe not quite all over the place. But they're enough that I can't put a solid number for a ratio. If I do attempt to do ratios again, they'll be alot more rough. What I have in mind is to highlight the stats in quesiton and list their estimated ratio at level 50, then say "expect this ratio to be 5% higher at level 100 and 5% lower at level 1." Either way I won't be home until late, so they won't be for a while.