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Nisshoku
Oct 4, 2006, 10:30 PM
After going through my usual roots of obtaining information, I seemed to have stumbled across what looks like the Job Requirements for each class. And for you guys, here they are...


Fortefighter: Hunter Lv.10
Fortegunner: Ranger Lv.10
Fortecher: Force Lv.10

Fighgunner: Hunter Lv.5 + Ranger Lv.3
Guntecher: Ranger Lv.5 + Force Lv.3
Wartecher: Hunter Lv.3 + Force Lv.5
Protranser: Hunter Lv.5 + Ranger Lv.5 + Force Lv.5

Judging from the images, these seem to be for on-line, as determined by weapon specialties.

Fortefighter
S-Rank Swords, Knuckles, Spear, Double Saber, Axe, Twin Sabers, Twin Daggers, Twin Claws, Saber, Dagger, Claw
A-Rank Handgun

Fortegunner
S-Rank Rifle, Shotgun, Launcher, Cannon, Twin Handgun, Handgun, Crossbow, Mechgun
A-Rank Spear, Saber, Dagger

Fortecher
S-Rank Longbow, Fan, Rod, Wand
A-Rank Spear, Twin Daggers, Saber, Dagger, Handgun

Fighgunner
S-Rank Double Saber, Twin Sabers, Twin Daggers, Saber, Dagger
A-Rank Sword, Knuckles, Spears, Twin Claws, Claw, Twin Handguns, Handgun, Crossbow, Mechgun

Guntecher
S-Rank Rifle, Twin Handguns, Handgun, Mechgun
A-Rank Saber, Dagger, Shotgun, Longbow, Cannon, Crossbow, Fan, Wand

Wartecher
S-Rank Twin Dagger, Dagger, Wand
A-Rank Knuckles, Spear, Twin Sabers, Twin Claws, Saber, Claw, Longbow, Handgun, Fan

Protranser
A-Rank Sword, Knuckles, Spear, Axe, Saber, Shotgun, Launcher, Cannon, Handgun


....and that's the basics, so far. Enjoy.

AnamanaAU
Oct 4, 2006, 10:32 PM
Now all to find out is if we need to do a quest or gather certain items to change to these classes.

EspioKaos
Oct 4, 2006, 10:33 PM
Actually, I just posted this a little earlier this evening in this thread (http://www.pso-world.com/viewtopic.php?topic=120408&forum=20&start=30&44). http://www.pso-world.com/images/phpbb/icons/smiles/anime2.gif

Nisshoku
Oct 4, 2006, 10:35 PM
D'oh! XP

AnamanaAU
Oct 4, 2006, 10:35 PM
I wonder if Axes and other Expert Class only weapons will be high tier?

Rizen
Oct 4, 2006, 10:35 PM
Espio posted this info in To PSUpedia people, Re: Weapon Categories along with this picture.
http://psu.rdy.jp/src/up5801.jpg
Good that someone made a thread so its more visible now.

Edit: Damn he posted before I did lol.



<font size=-1>[ This Message was edited by: Rizen on 2006-10-04 20:36 ]</font>

Kindaichi
Oct 4, 2006, 10:36 PM
Wait this isnt in the game yet right?

Alisha
Oct 4, 2006, 10:37 PM
nice now we know what that mystery gun is.

Saner
Oct 4, 2006, 10:39 PM
hmm

http://psu.rdy.jp/src/up5801.jpg


well I thought Wartechter was going to involve mastering more HU weapons than that, but oh well guess Forte will have to do. http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif



but anyways is A rank and S rank mastery really that big of a difference? http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

<font size=-1>[ This Message was edited by: Saner on 2006-10-04 20:40 ]</font>

Rizen
Oct 4, 2006, 10:43 PM
On 2006-10-04 20:39, Saner wrote
but anyways is A rank and S rank mastery really that big of a difference? http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif


Actually there is. S Ranks usually have different graphics from the lower ranks. Aside from looks, S Ranks have a larger attack power bonus and PP than normal weapons. (althought it can be negolected depending on how you play ex Grinders)

Chaobo99
Oct 4, 2006, 10:43 PM
woah! Foretechter(isnt that full-fledged Force?) can use twin-daggers and spears! I must be dreaming!! YAY!

Saner
Oct 4, 2006, 10:44 PM
oh wait so you need S Rank to use S rank of that type of weapon right?

oh ok. ForteFighter then. http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Alisha
Oct 4, 2006, 10:46 PM
i wonder if axes will boost defence like they do in PS4

Rizen
Oct 4, 2006, 10:46 PM
errr...No? At least on offline you dont need to make S Rank to make S Rank weapons, just the min. requirements.

Ether
Oct 4, 2006, 10:48 PM
Wartecher got robbed, at least give em S-Rank claws if you want to recreate the HUnewearl class

Saner
Oct 4, 2006, 10:50 PM
well A rank doesnt sound so bad. http://www.pso-world.com/images/phpbb/icons/smiles/anime2.gif

at least they can use claws. http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

ShinMaruku
Oct 4, 2006, 10:51 PM
These ain't too bad.... Good info for me... time to contruct broken classes.

PJ
Oct 4, 2006, 10:53 PM
Can Wartecher atleast use B-Rank/Lower ranked Rods/Double Sabers? Cause otherwise, that is a bunch of shit

Wartecher not getting Rods? Are you kidding me?

Saner
Oct 4, 2006, 11:00 PM
wats so great about rods? compared to wands? http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Alisha
Oct 4, 2006, 11:03 PM
you can equip more techs on rods so you can get a higher elemental bonus. wich prevents wartechers attack techs from being to powerful.

galaxy
Oct 4, 2006, 11:03 PM
wands hold 2 techs, rods hold 4. rods also have higher pp maximums and higher atp. wands do allow you to hold a gun in the offhand though

A2K
Oct 4, 2006, 11:05 PM
Protranser's weapon set seems... a bit odd, to me. I mean, for a class that supposed to specialize in trap use. I was expecting quicker/smaller weapons for fast hits, but it looks like it focuses more on heavy weapons to do clean up after the traps go off. Well, I suppose looking at it that way it isn't too odd at all.

If anything does prove to be broken, though, I imagine Sonic Team will simply do a bit of rebalancing later on.

Very strange about the whole fan/card thing in the other thread.

Nani-chan
Oct 4, 2006, 11:07 PM
I feel bad for asking this, but I am a newbie. (forgive me)

What ranks do the original 3 jobs have for certain weapons?
For example in Rizen's Ranger thread I see what weapons they can use but not sure on the ranks.

Also I'd like to know how the expert classes compare to the starting three. I understand some, but not completely.

edit:
http://www.psupedia.org/index.php?title=Expert_Classes
I did read the link provided so I do understand, somewhat.


<font size=-1>[ This Message was edited by: Nani-chan on 2006-10-04 21:12 ]</font>

Numnuttz
Oct 4, 2006, 11:18 PM
On 2006-10-04 21:07, Nani-chan wrote:
I feel bad for asking this, but I am a newbie. (forgive me)

What ranks do the original 3 jobs have for certain weapons?
For example in Rizen's Ranger thread I see what weapons they can use but not sure on the ranks.

Also I'd like to know how the expert classes compare to the starting three. I understand some, but not completely.

edit:
http://www.psupedia.org/index.php?title=Expert_Classes
I did read the link provided so I do understand, somewhat.


<font size=-1>[ This Message was edited by: Nani-chan on 2006-10-04 21:12 ]</font>

I suggest checking out psupedia for this info that your looking for. i think they will have what yoru looking for and more.
Now back to the topic at hand. glad to see people have broken the code to figure out what is needed for the expert jobs. i am a little dissapointed in protraper though. i woulda though its weapons would be more trap heavy than anything else or weapons that help enforce traps that they can use.

Natrokos
Oct 4, 2006, 11:19 PM
I don't even see doublesaber on Wartecher? And Fighgunner has an S in twin saber while Wartecher doesn't (which is what I personally wanted the most....)Even the Fortecher got more S then Wartecher....This is the first thing i've seen so far that actually frustrates me and I hope it's horribly wrong.


Edit: You know how the 'forte' classes are supposed to have less of a weapon selection? Compare Wartechers to Fortefighters.





<font size=-1>[ This Message was edited by: Natrokos on 2006-10-04 21:26 ]</font>

Rizen
Oct 4, 2006, 11:20 PM
On 2006-10-04 21:07, Nani-chan wrote:
What ranks do the original 3 jobs have for certain weapons?
For example in Rizen's Ranger thread I see what weapons they can use but not sure on the ranks.
]
I will edit my post tomorrow to show ranks. Sorry I didnt think of that before.

Saner
Oct 4, 2006, 11:24 PM
On 2006-10-04 21:19, Natrokos wrote:
I don't even see double saber on Wartecher and Fighgunner has an S in twin saber which is what I want the most....Even the Fortecher got more S then Wartecher....This is the first thing i've seen so far that actually frustrates me and I hope it's horribly wrong.


<font size=-1>[ This Message was edited by: Natrokos on 2006-10-04 21:20 ]</font>


oh great now we can expect elitists to say:

"Wartechter????? LAWL!!! I....I....can't breathe.....ahahahahaha! A Wartechter....

Look everyone! *points* it's a Wartechter! The most gimped class in the history of classes! LAWL!
What were you in FF11? A THF/WHM??? WaaaaAaahahahaahahaaaaa!" http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif

Ffuzzy-Logik
Oct 4, 2006, 11:29 PM
lolk, looks like it's time for me to abandon my hopes of Wartecher Beast being the equivalent of melee FOmar. I was afraid this would happen. Meh, I'll live.

Natrokos
Oct 4, 2006, 11:30 PM
Saner you got it all wrong, it'll probably be more like DRG...Where they aren't mocked aloud because everyones already heard the joke.

Edit: I spelled aloud wrong because i've had a little to drink...



<font size=-1>[ This Message was edited by: Natrokos on 2006-10-04 21:36 ]</font>

Alisha
Oct 4, 2006, 11:32 PM
its not quite that black and white saner. especially since theres some monsters that are highly resistant to physical attacks.

Saner
Oct 4, 2006, 11:32 PM
On 2006-10-04 21:30, Natrokos wrote:
Saner you got it all wrong, it'll probably be more like DRG...Where they aren't mocked allowed because everyones already heard the joke.



mocked allowed?

what mean you? http://www.pso-world.com/images/phpbb/icons/smiles/anime2.gif

Natrokos
Oct 4, 2006, 11:35 PM
Wartecher is still playable (Guntecher didn't even get wand on it's S list) and I haven't given up hope on it it's just a bit of a downer... It looks like they want you to use little weapons in battle...(At least that's what the S indicates)

*Natrokos skips merrily into battle and tickles Dark Faux with his candyass wand for -4 dmg.*
*Dark Faux kicks Natrokos' head off.*





<font size=-1>[ This Message was edited by: Natrokos on 2006-10-04 22:21 ]</font>

Saner
Oct 4, 2006, 11:37 PM
well its selection is definitely a unique style. http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

thankfully, the awesome battle system and ability to solo anything, allows classes like this to succeed.

A2K
Oct 4, 2006, 11:39 PM
Well, just knowing what weapons are available isn't the complete picture, either. There's also the statistic component.

StanleyPain
Oct 4, 2006, 11:39 PM
Oh now that's cool...you have to dual level first...clever.

Although, admittedly, I don't understand about 60% of this advanced class or S-rank business.

Saner
Oct 4, 2006, 11:41 PM
well in short you can be any of these classes and be okay. http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

so it's happy happy results whatever you prefer. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif http://www.pso-world.com/images/phpbb/icons/smiles/burger.gif

Natrokos
Oct 4, 2006, 11:43 PM
^ Yes but if the levels are any indication (Force 5 Hunter 3) Then the wartecher will be more force oriented anyway....I wonder what would happen if you take 37.5% of the Hunters stats and 62.5% of the Forces stats, add them together and what it would be? That's just a guess and it probably isn't the formula but I think i'm going to add it up and see what I get...


Edit: I did a little bit of math just to satisfy my own curiosity...This is what I believe to be the stats of a lvl.1 male newman wartecher....This is just me speculating and I have NO PROOF that this is accurate at all...I just made this in case anyone was curious about what the stats might be like.

Wartecher_____ Hunter______Force
HP 109_________157_________77
ATP 27_________35__________22
ATA 20_________19__________20
MST 9__________6___________11
TAP 55_________29__________70
DFP 8__________12__________5
EVP 16_________13__________17
END 20_________20__________20

Once again I have no idea if this is even close and if i'm wrong I apologize, I am not trying to mislead I just posted it so you guys might have a vague idea of what the stats MAY be like...Anyway enjoy i'm going out. (PS this is male newman)

Sorry about the way the numbers are done I'm horrible with even the simplest application on a computer.









<font size=-1>[ This Message was edited by: Natrokos on 2006-10-04 22:16 ]</font>

LeMan_Bayon
Oct 4, 2006, 11:43 PM
Hmmm, so is a wartecher supposed to have more emphasis on the force part than the hunter? Like is it a force-hunter rather than a hunter-force? And also, what becomes of the basic classes? Would there be any advantage to staying a hunter over becoming a fortehunter? Or will the cap for basic jobs stay at lvl 10, forcing you to change to an advanced job?

Alisha
Oct 4, 2006, 11:47 PM
before you bitch about wartecher notice its requirements its a fo/hu NOT a hu/fo. techs are also stronger in psu than they were in pso so in all likelyhood offensive techs will be a vital part of its offence. not to mention that status effects you gain easier access to by being able to use techs.

Ffuzzy-Logik
Oct 4, 2006, 11:59 PM
Right, but I was hoping it would be possible to play a melee Wartecher just as a melee force in PSO (i.e. using only support techs, and barely ever relying on techs for damage), but I see now that that does not seem like a viable option. I will wait and see, and I'll live with it either way.

kazuma56
Oct 5, 2006, 12:00 AM
Fighgunner
S-Rank Double Saber, Twin Sabers, Twin Daggers, Saber, Dagger
A-Rank Sword, Knuckles, Spears, Twin Claws, Claw, Twin Handguns, Handgun, Crossbow, Mechgun

Fighgunner it is, all the S-rank weapons are the ones that had kick-ass PA's shown from that video and all the secondary ones are more or less what I'd be using as a Ranger so i'm sold.

Just noticed that protranser are the only ones who can wield an axe... hopefully its PA's don't eclipse other single handed (or dual) weapons.


<font size=-1>[ This Message was edited by: kazuma56 on 2006-10-05 00:50 ]</font>

Saner
Oct 5, 2006, 12:07 AM
for FiGunner, I would gladly trade Crossbow for Laser Cannon. http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Ffuzzy-Logik
Oct 5, 2006, 12:12 AM
On 2006-10-04 22:07, Saner wrote:
for FiGunner, I would gladly trade Crossbow for Laser Cannon. http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif



Ok. http://www.pso-world.com/images/phpbb/icons/smiles/anime2.gif http://www.pso-world.com/images/phpbb/icons/smiles/cake.gif

AlphaMinotaux
Oct 5, 2006, 12:13 AM
and here i wanted a remake of my Humar : / no giant swords for me then, good thing i really like twin daggers in this game http://www.pso-world.com/images/phpbb/icons/smiles/anime2.gif

Alisha
Oct 5, 2006, 12:16 AM
On 2006-10-04 21:59, Ffuzzy-Logik wrote:
Right, but I was hoping it would be possible to play a melee Wartecher just as a melee force in PSO (i.e. using only support techs, and barely ever relying on techs for damage), but I see now that that does not seem like a viable option. I will wait and see, and I'll live with it either way.


i was that way too. i was a career melee fomarl,but there comes a time where you need to leave pso behind. i suspect wartecher will be more akin to kyra then a fomar/l. i wasnt a big fan of hunters in pso but i refused to play hucast and was disapointed by hucaseals low atp in comparison. finally in psu i get what i wanted in the form of a female beast hunter and fortehunters appear to be pretty beastly. ultimately i think i'm gonna go with a beast fortehunter(gryz was so cool!) and a cast female guntecher(demi was cool too!)supportive techs will only enhance rangers supportize nature in psu.

RoninJoku
Oct 5, 2006, 12:19 AM
On 2006-10-04 21:35, Natrokos wrote:

*Natrokos skips merrily into battle and tickles Dark Faux with his candyass wand for -4 dmg.*
*Dark Faux kicks Natrokos' head off.*



AHEM! ahem!... I certainly hope I'm just being overly suspicious and you actually didn't just ruin the game...

And if the former is the case like I so hope it is, just forget I said anything...


<font size=-1>[ This Message was edited by: RoninJoku on 2006-10-04 22:21 ]</font>

-Shimarisu-
Oct 5, 2006, 12:31 AM
On 2006-10-04 21:29, Ffuzzy-Logik wrote:
lolk, looks like it's time for me to abandon my hopes of Wartecher Beast being the equivalent of melee FOmar. I was afraid this would happen. Meh, I'll live.



Twin daggers are pretty much the most powerful shit you can equip though.

I'll be wartecher on my female beast.

Alisha
Oct 5, 2006, 12:39 AM
On 2006-10-04 22:31, -Shimarisu- wrote:


On 2006-10-04 21:29, Ffuzzy-Logik wrote:
lolk, looks like it's time for me to abandon my hopes of Wartecher Beast being the equivalent of melee FOmar. I was afraid this would happen. Meh, I'll live.



Twin daggers are pretty much the most powerful shit you can equip though.

I'll be wartecher on my female beast.


"on paper" single daggars look WAY more powerful than dual daggar.

MaximusLight
Oct 5, 2006, 12:41 AM
Too, bad I really wanted to be a Wartecher that seemed like a Paladin, but I must choose, I thank the poster!

-Shimarisu-
Oct 5, 2006, 12:43 AM
You "must choose" nothing til you get the game, seriously twin daggers are the best HU weap and I use them on my pure HUs more than anything.

landman
Oct 5, 2006, 12:46 AM
Is it known if there is a limit of total levels for jobs or can you try to master all of them separately?

Alisha
Oct 5, 2006, 12:51 AM
On 2006-10-04 22:43, -Shimarisu- wrote:
You "must choose" nothing til you get the game, seriously twin daggers are the best HU weap and I use them on my pure HUs more than anything.



how so? single daggars have like twice the atp of double daggars and single daggar pa probally does more damage.

MaximusLight
Oct 5, 2006, 12:53 AM
*hides in back*
I think I started something *glup!*

I think you can level all the jobs until there max level, landman, I don't know for sure though.

-Shimarisu-
Oct 5, 2006, 12:56 AM
On 2006-10-04 22:51, Alisha wrote:

how so? single daggars have like twice the atp of double daggars and single daggar pa probally does more damage.



Double dagger PA owns absolutely everything surrounding you and second stage hits for much more damage.

There's plenty of weapons that are basically shit but have uber PAs.




<font size=-1>[ This Message was edited by: -Shimarisu- on 2006-10-04 22:58 ]</font>

Nika
Oct 5, 2006, 05:15 AM
It is really bad, worse than I though

Eclavdra
Oct 5, 2006, 07:56 AM
Thanks for all the info everyone!

Neith
Oct 5, 2006, 08:22 AM
Am I missing it, or is there no HU/FO class that can use S-Rank Twin Claws? Kinda restrictive on the weapon choices for Wartecher, heh- Makes me want to go Fortefighter instead..

Wartechers got screwed over.



<font size=-1>[ This Message was edited by: UrikoBB3 on 2006-10-05 06:24 ]</font>

EJ
Oct 5, 2006, 08:24 AM
I may not be happy with how the wartecher weapon list is but I'm still going to make him since I need my twin claws and tech support http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Shiro_Ryuu
Oct 5, 2006, 08:38 AM
wow, Wartecher kinda sux, that confirms my choice for a fortefighter.

SephYuyX
Oct 5, 2006, 08:49 AM
Hmm.. As with switching btwn Hunter, Force and Ranger at basicly anytime you want, I assume youre not bound to an expert class as well? or are you stuck in that class once you select it? Also, once you unlock the expertclass, say you choose to be a Fortefighter, can you go back to just being a normal hunter?

If you can switch between every single class npnp, just need a bit of $, I can live with this.

Shiro_Ryuu
Oct 5, 2006, 08:54 AM
well, I don't see a reason to play as a normal hunter, ranger, or force when you can play as their expert mode versions like fortefighter, fortegunner, or fortetecher which are really just better versions of the three standard jobs.

Eclavdra
Oct 5, 2006, 08:55 AM
It's hard to judge this stuff without actually playing. I was pretty disappointed in the wartecher info that got posted here until I read -Shimarisu-'s post.

On the other hand, I'm not 'choosing' anything right now anyway. I don't get to play for three weeks or so, and then I'll just try everything out.

I'm also wondering about the same stuff that SephirothYuyX asked about.

LordHakutsuru
Oct 5, 2006, 08:57 AM
Do Expert Classes have levels as well?

Saner
Oct 5, 2006, 08:59 AM
wait a minute if ForteFighter requires lv. 10 Hunter,

how come no one online mentioned they switched their characters from Hunter to ForteFighter or any other expert class????? they never noticed what they unlocked after reaching lv.10+??????



<font size=-1>[ This Message was edited by: Saner on 2006-10-05 07:00 ]</font>

SephYuyX
Oct 5, 2006, 09:04 AM
On 2006-10-05 06:54, Shiroryuu wrote:
well, I don't see a reason to play as a normal hunter, ranger, or force when you can play as their expert mode versions like fortefighter, fortegunner, or fortetecher which are really just better versions of the three standard jobs.



I really dont care about reasoning, id rather know if it was possible. And for all we know there may be something added in the future that makes a normal class more desirable over a forte.

Shiro_Ryuu
Oct 5, 2006, 09:09 AM
On 2006-10-05 06:59, Saner wrote:
wait a minute if ForteFighter requires lv. 10 Hunter,

how come no one online mentioned they switched their characters from Hunter to ForteFighter or any other expert class????? they never noticed what they unlocked after reaching lv.10+??????



<font size=-1>[ This Message was edited by: Saner on 2006-10-05 07:00 ]</font>


maybe because the expert classes may have been unlocked just now or something?
http://www.pso-world.com/images/phpbb/icons/smiles/sushi.gif

mananas
Oct 5, 2006, 09:34 AM
Because they're not unlocked, maybe? Maybe as in yes?

mananas
Oct 5, 2006, 09:35 AM
Because they're not unlocked, maybe? Maybe as in yes?

ecchichuu
Oct 5, 2006, 10:14 AM
On 2006-10-04 20:53, PJ wrote:
Can Wartecher atleast use B-Rank/Lower ranked Rods/Double Sabers? Cause otherwise, that is a bunch of shit

Wartecher not getting Rods? Are you kidding me?



I agree. I was planning to become a wartecher but no rods makes it not worthwhile.

Now I'm up in the air between being a pure force or pure hunter.

Saner
Oct 5, 2006, 10:31 AM
well Wartechter was not meant to be the ultimate hunter and force.

it simply provides some normaly exclusive hunter weapons and force techniques that a pure hunter and pure force can't have access to the other classes exclusive weapons.





<font size=-1>[ This Message was edited by: Saner on 2006-10-05 08:32 ]</font>

Katrina
Oct 5, 2006, 10:38 AM
Interesting stuff... I'm wondering about the lvl requirements regarding these specialized classes... For instance: When Wartecher (example) is unlocked, and you choose that path, are your stat allocations at lvl up a mix of Hunter / Force (as suggested earlier)?

Also, (again, using Wartecher as an example), wouldn't it be possible for melee sided 'techers' to lvl up Hunter to 5 levels before max, then simply lvl the 5 Force requirements? Effectively giving them a distinct advantage stat wise (melee speaking) then lvling solely as a Wartecher?

_Deliverance_
Oct 5, 2006, 10:43 AM
While the mixed jobs sound fun, I'm betting that the specialized jobs will be much more powerful in regards to their respective abilities. Fortecher will be my main job choice, and I imagine I'll pick a different job combo for solo stuff/fun.

Tycho
Oct 5, 2006, 11:29 AM
Despite the apparent popular opinion, I really don't think Wartechers got the short end of the stick. Personally, I think being able to use good S-rank Twin Daggers as well as Wands is great. If anything, I think it's too bad Fighgunners only got 40 PA points and no S-ranks in ranged weapons.

Proto-Reqium
Oct 5, 2006, 11:57 AM
On 2006-10-05 09:29, Tycho wrote:
Despite the apparent popular opinion, I really don't think Wartechers got the short end of the stick. Personally, I think being able to use good S-rank Twin Daggers as well as Wands is great. If anything, I think it's too bad Fighgunners only got 40 PA points and no S-ranks in ranged weapons.



I agree, I'm still going to play wartecher. Even for it's low amount of S-Rank weapons. Those are still some promising S-rank weapons.

RamenEater
Oct 5, 2006, 12:11 PM
So i guess depending on the race you are, you will lean towards either side of the hybrid?

AngelLight
Oct 5, 2006, 12:28 PM
I'm amazed there isn't more interest in the Protranser class...being that it's the most unique of all the available classes. Personally, it will be nice to put those rusting GW skills back into practice again. Besides, 30s in both melee and gun PAs means that in the long run they're going to really have that burst damage thing going (which would be a good thing with the wide arching AoE PAs of some of the melee weapons available). The only thing that might be a problem for this class is "run and gun" type parties. But if you get some good patient people with you there's no reason why this shouldn't rival the tech damage of even forces.

I'm not sure if it will be my first expert or not due to wanting to see the cost involved in practically doing it.

Kupi
Oct 5, 2006, 12:30 PM
This may already have been addressed, but... how significant is the difference between A-Rank weapons and S-Rank weapons? Is there some kind of OMGWTFBBQ jump in ATP between them, or the difference somewhat even between all the ranks? If the difference isn't all that significant, then all this "wartecher only gets a-rank dual claws wtf gg st hunny=NO MORE" stuff is kinda blowing it out of proportion.

Phalynx
Oct 5, 2006, 12:48 PM
You guys act as if this info is fact and are getting all worried about what they can equip. There not even unlocked and Nisshoku didnt even post a link to where he got his info. So until they are unlocked and the info becomes fact, relax about what class can use what.

AngelLight
Oct 5, 2006, 12:50 PM
This is true, however, Espio also posted a scan shot from an issue of Famitsu with the same data. The two of them just didn't coordinate together and (as a fluke) posted the same info at roughly the same time. Thus perhaps the confusion.

chibiLegolas
Oct 5, 2006, 12:54 PM
On 2006-10-05 08:14, ecchichuu wrote:


On 2006-10-04 20:53, PJ wrote:
Can Wartecher atleast use B-Rank/Lower ranked Rods/Double Sabers? Cause otherwise, that is a bunch of shit

Wartecher not getting Rods? Are you kidding me?



I agree. I was planning to become a wartecher but no rods makes it not worthwhile.

Now I'm up in the air between being a pure force or pure hunter.



I don't know why so many are complaining about the Wartecher. At least you GET to have a FO weapon on s rank. Yes, they chose the Wartecher's equipment to be more restrictive (s rank wise anywways). But you got both melee AND FO weapons on s rank!

Guntecher doesn't get ANY FO weapon on S rank. And I was hoping for more FO than RA for the guntecher.
So that's that huh? Guntecher is more RA then FO.
And Wartecher is more FO than HU.
And the only way to customize it further is just gain more of your prefered class level beyond the expert requirements till it's maxed?

And lets not forget that it's possible for certain rares that might help us break out of the class mold.

Kyuu
Oct 5, 2006, 12:57 PM
On 2006-10-05 10:48, Phalynx wrote:

You guys act as if this info is fact and are getting all worried about what they can equip. There not even unlocked and Nisshoku didnt even post a link to where he got his info. So until they are unlocked and the info becomes fact, relax about what class can use what.
Espio posted a scan that shows the data, and Nisshoku certainly didn't just pull this out of his arse.

<font size=-1>[ This Message was edited by: Kyuu on 2006-10-05 10:58 ]</font>

Alisha
Oct 5, 2006, 01:37 PM
everyone crying about wartecher seriously need to stfu,same goes for guntecher. basicacally guntecher doesnt need offensive techs because they can put elements on thier weapons reducing the need for rods and tech boosting so they can just put support techs on wands/canes.

as for wartecher....omgz STFU seriously go look at the fucking list of support techs in PSU its far more expansive than it was in pso.if wartecher had access to better weapons it would easily be broken. heck ill do you a favor and post them here from psupedia...

(Agtal) Fire-based support technique. Temporarily increases the ATP of the caster and their allies.
(Agdeal) Fire-based support technique. Temporarily decreases the ATP of enemies.

(Defbal) Ice-based support technique. Temporarily increases the DFP of the caster and their allies.
(Defdeal) Ice-based support technique. Temporarily decreases the DFP of enemies.

(Zodial) Thunder-based support technique. Temporarily increases the ATA and EVP of the caster and their allies.
(Zoldeal) Thunder-based support technique. Temporarily decreases an enemy's ATA and EVP.

(Dizas) Earth-based support technique. Temporarily generates a field around the caster which decreases the damage taken from melee attacks.<---i wouldnt be suprised if this functions like stoneskin/power word sheild.

(Rendis) Light-based support technique. Temporarily generates a field around the caster which decreases the damage taken from ballistic attacks.
(Retial) Light-based support techqniue. Temporarily increases the TAP and MST of the caster and their allies.

(Megistal) Dark-based support technique. The ultimate support technique which temporarily raises all attributes of the caster in exchange for a large amount of HP.


not a support tech but this will definately own the hell out of shit if you are cast or beast
(Nosumegid) Dark-based attack technique. Generates a sphere of gravity that automatically pursues an enemy as long as the casting button is held down. The amount of damage dealt depends on the caster's remaining HP.



<font size=-1>[ This Message was edited by: Alisha on 2006-10-05 11:39 ]</font>


<font size=-1>[ This Message was edited by: Alisha on 2006-10-05 11:40 ]</font>

Lovejuice
Oct 5, 2006, 03:36 PM
I'm not sure how Wartecher will play out in the long run (especially in groups with mixes of the other classes), but the most obvious solo-centric melee way of playing seems to be Megistal (Agtal, Defbal, Zodial, and Retial in one tech, only affects caster, takes a % of HP while active) + Twin Daggers + Ag/Def/Zoldeal.

Agdeal and Zoldeal could maybe even be left out for a while if you're tight on money/quick-select space for wands. If so, get one wand, throw Defdeal and Megistal on it. Use Megistal, then switch Megistal for Resta (if you want the safety net, otherwise.. er, don't), putting Megistal back on the wand when it runs out and needs re-casting. Of course, if you carry more than one wand you can spread everything out and make life easier.

Go nuts with Defdeal (and Resta if you need it) on groups of baddies, switch weapon to the double-knives and go bonkers with Twin Dagger Photon Arts.

All this nonsense aside, the return of a 'Card' type weapon has totally swung me in the direction of playing Force mainly on the international servers. That, and Level 30 Ramegid is just graphical hotness.

<font size=-1>[ This Message was edited by: Lovejuice on 2006-10-05 13:38 ]</font>

Eclavdra
Oct 5, 2006, 03:59 PM
On 2006-10-05 13:36, Lovejuice wrote:
That, and Level 30 Ramegid is just graphical hotness.


That made me smile. Had to say it.

Okay, that is all.

Please return to the topic at hand.

Itoshi
Oct 5, 2006, 04:00 PM
WarTecher will be a useful class, he's like a Red Mage. He can heal and support his party, then after that, he can go and join the fun. WarTecher is a buffer type or offensive type, buffer all you do is basically benefit from the stats to help with hp and attack, offensive your focusing on Attack with magic and following it up with a attack.

But this is my thought.

Eclavdra
Oct 5, 2006, 04:01 PM
On 2006-10-05 13:59, Eclavdra wrote:


On 2006-10-05 13:36, Lovejuice wrote:
That, and Level 30 Ramegid is just graphical hotness.


That made me smile. Had to say it.

Okay, that is all.

Please return to the topic at hand.



EDIT: Oh! Alisha, thank you SO much for that last post you made (with the technics info). That's awesome stuff to know.

Sev
Oct 5, 2006, 04:16 PM
Ok... Somethings bothering me... For the PS "Huney" Dual Claws were the thing... But for the PSO "Huney" Dual Daggers were definitely what they were portrayed with most often. That's probably the reason that Twin Daggers and Daggers are the S-Rank for Wartecher. My main bother is that I don't see how not having S-Rank in a weapon... Completely turns you away from a class. You can grind your A-Rank weapons... I'm sure they won't suck... And even though, you get Tech on top of that. From the looks of it, I doubt that Wartechers attack techs are going to suck... Just a feeling though. Then there's this whole not having Rods thing... Yeah, I understand... 4 Techs, better bonus, more PP... But why as a Wartecher... Do you want a weapon that you can't attack with outside of Techs? At least with a Wand you can combo another weapon in there to use as well... I really don't see how this news would make you jump ship... More then that... I just don't want there to be more Fortefighters around honestly. I don't have a problem with being a popular class... But for a reason like this? Yeah, I don't want it haha. Maybe I'll jump over to Wartecher since it really isn't all that bad. It'd be perfect for my Beast, just not for my Human.

From the looks of it though... All of these classes look pretty solid.

-Break-
Oct 5, 2006, 04:20 PM
Yea no big deal with the Wartecher, twin daggers own in this game anyway. As Alisha said there are so many fricking support spells that Wartechers would easily be broken with a wider S-class weapon selection. But I must admit no claws or twin claws was a little dissapointing. Protranser looks quite intresting, would love to know if there is any more info avaliable on them.



<font size=-1>[ This Message was edited by: -Break- on 2006-10-05 14:21 ]</font>

Sev
Oct 5, 2006, 04:28 PM
On 2006-10-05 14:20, -Break- wrote:
Yea no big deal with the Wartecher, twin daggers own in this game anyway. As Alisha said there are so many fricking support spells that Wartechers would easily be broken with a wider S-class weapon selection. But I must admit no claws or twin claws was a little dissapointing. Protranser looks quite intresting, would love to know if there is any more info avaliable on them.




They have Claws and Twin Claws... Just not S-Ranks. Which only means you need to grind the hell out of 'em to make 'em really good. They won't look as flashy as S-Rank ones, but they'll certainly get the job done.

Bigmatt
Oct 5, 2006, 04:28 PM
I don't see why everyone is mad that They don't get Sranks. I mean Forces couldn't use the best, and didn't do the best damage, so naturally a Meleeing Force, and a Forcing Melee. Won't be as good as a pure Hunter/Force. Thats like saying you want to be the best at Casting weapons, AND hunter Weapons >_>. Ya gotta be weak SOMEWHERE ya'know.

Neith
Oct 5, 2006, 07:57 PM
I was hoping for a lot more diversity.

I assumed Wartechter was HU/FO, but it seems to be more FO orientated, and is very, very restrictive on the melee weapons it can use. Before anyone says 'lololol Twin Daggers own', I don't want to use Twin Daggers.

If there's hardly any difference between A and S Rank weapons, I'll go Wartechter, but if there's a large difference, I'll end up being a Fortefighter.

I was kinda hoping to have the FO element as backup (Resta, Support Techs, no offensive techs), then go melee, but i see that it's been restricted quite a bit as far as the melee weapon selection goes. (I guess I want to be near as dammit a HUnewearl, heh) Looks like I can't get what I'm after unless I use A-Rank Claws.

Has anyone had a chance to compare A and S-ranks in terms of damage/PP/accuracy? That'll help me make an informed decision.

Alisha
Oct 5, 2006, 09:10 PM
the difference from A to S i speculate would be compareable in pso to the difference between a buster and a pallach.

heres a list of sabers to get an idea of the difference between ranks.

Sev
Oct 5, 2006, 09:19 PM
I just don't see how it's more FO oriented myself. You have all of 1 S-Rank FO weapon... And you can't have as many S-Rank weapons altogether simply because you have alot of Techs at your disposal. Whether you'll use those techs or not of course, is entirely up to you. The way I look at it though, with as high as a Wartecher Female Newman's TAP is going to be, it'd almost be a waste to not use any Attack Techs as well as Support Techs.

I can't tell you the exact difference between S-Rank and A-Rank weapons. I can tell you if you have a weapon grinded high enough, it'll still do pretty decent damage. Really, I can't say that the melee weapon choice has been restricted at all. To be honest, you're getting a very decent selection of weapons reguardless of their ranks... It's the ranks that everyone is worried about though. I can say that hte strongest A-Rank Twin Claws won't be as good as the strongest S-Rank Twin Claws... But if you grind the hell out of those A-Rank Twin Claws they certainly aren't going to be bad.

Double Sabers, Swords, and Axes are the only melee weapons that you actually don't get to use. Where as you get the ability to use Wands, Longbows, and Fans in their places. The techs of course, are a given here. As far as Diversity goes... I can't say that you're going to do any better then Wartecher.

Nika
Oct 5, 2006, 09:23 PM
Since Wartecher is from Fo lv5 and Hu lv 3 , why it is become Tech lv 10 and Art lv 30

Kupi
Oct 5, 2006, 09:28 PM
On 2006-10-05 19:19, Sev wrote:
I just don't see how it's more FO oriented myself. You have all of 1 S-Rank FO weapon...



When there are all of two kinds of Force weapons (those that can be used for Techs, at least) in the game, that's not doing too badly.

Natrokos
Oct 5, 2006, 10:18 PM
Wartecher isn't that bad, (I realize I said otherwise earlier) it's just not what I was expecting....And alot of people i'm sure agree with me. At least we have access to some good A rank weapons even though our S rank is a bit limited.

Non-Toxic-Crayons
Oct 5, 2006, 10:42 PM
Guntecher is sounding like a great class to me. I mean, most guns are offhand weapons, and canes are main hand weapons.... So unlike the Wartecher, you can have your RA weapon, AND your FO weapon out at the same time. With Wartecher, you would basically have to switch from FO mode to HU mode by switching your weapons back and forth. But, don't get me wrong, I'm not jumping on the "wartecher is gimped" bandwagon. But with Guntecher, you can have your cane, along with a handgun, crossbow, or machinegun... And what with rangers more supportive role in psu... If you put on a couple buff debuff techniques, your supportive skills would become all the greater. Sounds pretty practical for a class. If i wasn't so set on using Wartecher and Protranser, I think I'd go Guntecher for sure.

On a different note, I was thinking about the possibility of tech usage on dual weapons for wartecher and guntecher. Does anyone else think it would be possible for any two handed weapons to have 4 attack slots, since the back palatte would have no use without a gun to fire... I mean, wouldn't it be great if you could have dual claws, with attack and a PA on the front palette... and then two techniques on the back palatte? I find the potential to be very exciting! If they didnt have such an option, then the offhand palatte would just go to waste...

Sev
Oct 5, 2006, 11:32 PM
On 2006-10-05 19:28, Kupi wrote:


On 2006-10-05 19:19, Sev wrote:
I just don't see how it's more FO oriented myself. You have all of 1 S-Rank FO weapon...



When there are all of two kinds of Force weapons (those that can be used for Techs, at least) in the game, that's not doing too badly.



Eh... Good point.

But they don't even get Rods and I don't see why you would wanna use one myself... I know the benefits of it of course, but being the class that you are it'd seem more convenient to use a Wand/(insert weapon here) combo. That of course, is just me.

It seems a bit more down the middle then say... Fighgunner which is leaning more towards the Hunter side of the spectrum. That's not saying much of course, but I don't think it's too FO oriented as much as it's more down the middle. That's my opinion though, so I can see why other people would think otherwise.

Alisha
Oct 5, 2006, 11:36 PM
i think forteranger may end up being the only forte that sucks. unless the launcher is amazing smash damage or something. i just know axes will be awesome because axes arent allowed to suck plus berdysh was one of my favorite weapons.

MaximusLight
Oct 5, 2006, 11:52 PM
Just a tought, but these might not be the only expert classes, after all alot of content is still locked, ST might just be teasing us with some of the classes, although that's all just a guess.

Pengfishh
Oct 6, 2006, 12:14 AM
Oh, phooey, these are fine. It makes pretty good sense in a balance sort of light that Wartecher is more geared to the Force side. If it were not, Force may be looked on as just a secondary class all around and that's just not right. Fighgunner looks to be Hunter-centric with some Ranger, Guntecher is Ranger-centric with some Force support, and Wartecher is Force-centric with some Hunter.

Oh the scales!



<font size=-1>[ This Message was edited by: Pengfishh on 2006-10-05 22:15 ]</font>

Nephias
Oct 6, 2006, 12:14 AM
Meh I'll get over it and adapt,I'll probably just play mine more like I did my mid-level Hu:Neweral (lots of splicing in attack techs) rather than late-game.(melee with the only techs being support in nature)

Kent
Oct 6, 2006, 01:17 AM
Personally, I think the selection for Wartecher looks great.

I don't know how huge (or miniscule) the difference is between an A-rank and S-rank weapon, though... And the lack of ability to use rods, of any sort, means I'll have to carry more wands with me, and thus, more weapon-switching to get all my techniques with me, but oh well. I really wasn't expecting the class to be able to use the absolute best weapons of any type, but having S-ranks in Dagger, Twin Dagger, and Wand? That just makes it that much better.

The only thing I'm worried about, though, is how many Photon Arts I can have known at once (more specifically, if the 36 PA limit will be enough - Then again, I'm used to playing Blue Mage, so I'm good at arranging things like that). Of course, it'll probably be enough to have all my support and recovery techinques, and then a smattering of skills and whatever slicers use. On that note...

Slicer + Wand. Yes.

Kyuu
Oct 6, 2006, 01:20 AM
On 2006-10-05 23:17, Kent wrote:

Of course, it'll probably be enough to have all my support and recovery techinques, and then a smattering of skills and whatever slicers use. On that note...

Slicer + Wand. Yes.
Slicers? What slicers?

If you're referring to those off-hand fan weapons, it's already known that they are described as a "card" weapon. So, while no one has seen them in action yet, it's more likely they'll attack similarly to the cards from PSO rather than the slicers.

<font size=-1>[ This Message was edited by: Kyuu on 2006-10-06 01:08 ]</font>

-Break-
Oct 6, 2006, 01:34 AM
On 2006-10-05 23:20, Kyuu wrote:


On 2006-10-05 23:17, Kent wrote:

Of course, it'll probably be enough to have all my support and recovery techinques, and then a smattering of skills and whatever slicers use. On that note...

Slicer + Wand. Yes.
Slicers? What slicers?

If you're referring to those off-hand fan weapons, it's already known that they are described as a "card" weapon. So, while no one has seen them in action yet, it's more likely they'll attack similarly to the cards from PSU rather than the slicers.

<font size=-1>[ This Message was edited by: Kyuu on 2006-10-05 23:21 ]</font>


You means the cards from PSO, not PSU.....

Zarbolord
Oct 6, 2006, 01:42 AM
Fans are so cool. I wonder what PAs you can attach to them, imagine you can add spells and skills! That would be really nice http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Saner
Oct 6, 2006, 01:52 AM
so fans are still unavailable online? they are the only weapon we havent seen in action.

well aside from the 'grenade launcher'

Zarbolord
Oct 6, 2006, 01:57 AM
And the launcher I suppose... Well, they might have kept other weapon types from us too. So for that we need to wait. I think I'm falling in love with the Guntekker class.

Kyuu
Oct 6, 2006, 03:07 AM
On 2006-10-05 23:34, -Break- wrote:

You means the cards from PSO, not PSU.....
Oops. Typo. http://www.pso-world.com/images/phpbb/icons/smiles/anime2.gif

Fixed, thanks. ^_^

Tycho
Oct 6, 2006, 09:59 AM
To anyone who seemed to be confused about this: S-rank equipment is 10*-12* stuff. A-rank spans 7-9 stars, B 4-6, C 1-3.

Saner
Oct 6, 2006, 10:00 AM
wow in that case A rank doesn't sound so bad. besides ppl can change classes if they feel like mastering something else.

ShadowDragon28
Oct 6, 2006, 05:33 PM
If these Fans are a Card type weapon, that's neat however if they don't function like a Slicer that's kind of fracked up.

Creating a Kyra {Thess} (Ps IV) or Anna {Amia} (Ps II) type of character does not seem possible in PSU http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif Slicers were kick-@$$...

Maybe if enough people request them ST may add them for Online mode in the future.

What does not make any sense. Is that it seems in PSU Rangers and most of the Expert class that are part ranger can't use S-Rank Long Bows, only Wartecher can use A-Rank Longbows though.

It seems if a player wants to have a "classic" D&D style of Ranger; the only adequate option you'd have to level up to get the Expert class WarTecher.

I do wonder the reasoning behind only allowing Fortecher the S-Rank Long Bows...

Looks like any Legolas or Faromir wanna-be's will be at some disavantage. Ah well.

Re-creating a Nei or Rika { Fal } (PsIV) type of Newman/Numan will be difficult too. http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

TheStoicOne
Oct 6, 2006, 06:35 PM
Longbows are a fo weapon.

ShadowDragon28
Oct 6, 2006, 06:40 PM
I know that Long Bows are a Force wep. in PSU..... -__-;

I'm refering to how classic Character Class "Ranger" in Dungeon & Dragons and other RPG's are usually bow/ Long Bow Users.

So IMO it makes no sense to make Long Bow a mostly "Magic" Using Classes's weapon IMO.

Natrokos
Oct 6, 2006, 07:13 PM
^ How many games refer to a 'Hunter' as the stereotypical muscleman? Most think of hunters as gunwielding people. PSU isn't a d&d knockoff and the basic rules don't really apply.

Besides, they had to balance it out, when a Force can't cast anymore they can switch to a bow, it isn't a big deal you can always go guntecher.

ShadowDragon28
Oct 6, 2006, 07:51 PM
"Hunters" in Ps series since Ps II where an umbrella term for hunters of Bio-Monters.
They were originally were rifle/cannon/pistol using type characters i.e. Rudo (Rudger Steiner) in Phantasy Star II was a "Hunter."

In Ps IV all persons that went on Bio Monster hunting missions were called "Hunters" (basically Bounty Hunter/Merc types, could use sword, daggers, slicers )

Wren {Forren} was Android with no particalur class/occupation other than a Space Sattellite/Weather Control Systems Tech Maintainer/Systems Operator. He used Laser/Energy cannons but was never refered to as a "Ranger" or a "Hunter."

In Phantasy Star IV; Chaz (Rudi), Alys (Raila/Lyla) are "Hunters" and were not stereotypical "musclemen."

IMO having the Long Bow mostly is FO wep is disappointing. Rangers should of been allowed to use S-Rank Long Bows as well IMO.

I don't care for cannons, rifles, or pistols that much, but I would of liked to play the Ranger class, but it doesn't seem fun to play with no Slicers and no S-Rank Long Bows.

I think it would been immensely *Fun* to play a classic style of "Ranger" in PSU as in many pen& paper RPG's. Ah well.

Forces's prime weapon's after wands, staves, fan/cards should of been Spears. A Force with an S-Rank Spear would of kick-@$$. Like the Mage in the movie "Dragon Slayer."

Earthsunderer
Oct 6, 2006, 08:07 PM
What's the difference between a normal hunter and a fortefighter regarding weapons and ranks? I've been told that the expert class fortefighter has a lesser variety of weapons to use, but is better with them.
What about the normal hunter? Can he use more weapons, and how high can the ranks with them be?

Katrina
Oct 6, 2006, 08:14 PM
On 2006-10-06 18:07, Earthsunderer wrote:
What's the difference between a normal hunter and a fortefighter regarding weapons and ranks? I've been told that the expert class fortefighter has a lesser variety of weapons to use, but is better with them.
What about the normal hunter? Can he use more weapons, and how high can the ranks with them be?



I believe the 'fortefighter' having less variety was a mistranslation (Identified by someone in a different thread earlier). Fortefighters, from what was identified so far, has a broad selection of 'S' type melee weapons.

TheStoicOne
Oct 6, 2006, 08:17 PM
Hey pixiesugar, did you play monster rancher or somethin'?

Kupi
Oct 6, 2006, 08:38 PM
On 2006-10-06 18:07, Earthsunderer wrote:
What's the difference between a normal hunter and a fortefighter regarding weapons and ranks? I've been told that the expert class fortefighter has a lesser variety of weapons to use, but is better with them.
What about the normal hunter? Can he use more weapons, and how high can the ranks with them be?



I don't have the exact stats on me (nor the time to find them), but I can tell you what I remember off the top of my head. Hunters, powerful as they are as melee characters, can't use Axes at all, and only go up to A-rank on most of the melee weapons they can equip. They can also equip Handguns and Mechguns. When you change from a Hunter to a Fortefighter, you can suddenly equip every melee weapon in the game at S-Rank, but you lose the ability to use Mechguns. Your only weapon that isn't a melee weapon is the Handgun. That's what they mean by using fewer weapons-- it's fewer paradigms, at least. Going Fortefighter means having no ability to use Technics and only the most meager of ranged weapons, while having absurd versatility and power in up-close combat.

Kyuu
Oct 6, 2006, 09:58 PM
Rangers already have a large selection of ranged weapons, and they really have no use for the longbow. The rifle is a much stronger weapon for them. PSU is not based on D&D stories, classes, or rules. It's just like asking why there are no warlocks or ninjas or priests... PSU isn't an EQ-, WoW-, or FFXI-clone either. In PSU (and most the other Phantasy Stars I can remember), rifles and guns are the primary weapons for ranged characters. Rangers use guns. The longbow was introduced as a ranged weapon for Forces, to give them an alternative to simply spamming spells all the time. I believe its damage is based on TAP rather than ATP anyway, so it'd only really benefit Newman Rangers to have them. And Guntechers can use them at A-rank proficiency anyway, which my RAnewearl will be taking advantage of as soon as she can become a Guntecher (assuming there's any actual advantage over just using a rifle).


<font size=-1>[ This Message was edited by: Kyuu on 2006-10-06 20:00 ]</font>

Natrokos
Oct 6, 2006, 10:40 PM
And if you REALLY want a more 'traditional' ranged weapon you could use a crossbow.

MaximusLight
Oct 7, 2006, 01:02 AM
Anybody notice how ST specifically mentioned, unlocking "7" new expert classes, hehehe, if they were going to unlock all the expert jobs they would have just said that they were unlocking "the" epxert classes. That proves that there are more on the way.... hehehe, I love deductive reasoning. Proof will have to wait for the moment, but they definately made a typo there if they wanted to annoice that all the expert jobs were being unlocked... one quote me yet, just keep it in mind.

Cry0
Oct 7, 2006, 03:42 AM
nah, they just say '7' because it looks like an actual numbers, and makes people think there are more. basic propaganda.

Kent
Oct 7, 2006, 01:53 PM
...What else would there be? Even more specialized versions of the same classes? Protranser II?

I really doubt there are any more expert classes.

Siege
Oct 7, 2006, 06:41 PM
I already posted this in another topic, but I figured it was worth a look. vvv

Ok, here are the stats. Plz note the following...

1. I did not translate these as I cannot read japanese. I just copied down the numbers and placed them in the order that they are seen on psupedia.

2.I blew the screenshot up w/ paint and it was very hard for me to see the values that were listed in blue. I did view the pic in negative which made them easier to see, but these values will be listed w/ a "?" beside them as I am not %100 certain about them. If anyone knows of a way to better see the stats in blue, here's the link: http://psu.rdy.jp/src/up5801.jpg

3. I don't know what race/gender of the character in the screenshot. I'm assuming that it's a human hunter based on its stat distribution.

I basically did this just to give everyone an idea of the stat distribution of each class at lv 1.

Fortefighter
HP: 112(?)
ATP:52
ATA:19
MST:13
DFP:11
TAP:13 (?)
EVP:5
END:10

Fortegunner
HP: 96 (?)
ATP:32 (?)
ATA:26
MST:15
DFP:4 (?)
TAP:35
EVP:5
END:12

Forteforce
HP: 60 (?)
ATP:20 (?)
ATA:12 (?)
MST:60
DFP:4 (?)
TAP:50
EVP:11
END:10

Fighgunner
HP: 115
ATP:43
ATA:21
MST:16
DFP:6 (?)
TAP:23
EVP:5
END:12

Guntecher
HP: 88 (?)
ATP:32 (?)
ATA:26
MST:39
DFP:4 (?)
TAP:36
EVP:7
END:12

Wartecher
HP: 115
ATP:30 (?)
ATA:15 (?)
MST:41
DFP:6 (?)
TAP:41
EVP:8
END:10

Protranser
HP: 63 (?)
ATP:30 (?)
ATA:13 (?)
MST:15
DFP:4 (?)
TAP:25
EVP:5
END:10

And there it is folks. Like I said before, I'm not sure about this character's class or race, but this should give you a good idea of the stat distribution of the expert classes. I'm also not totally sure about the stats w/ (?). This was particularly difficult w/ the protranser cuz all of his stats were lower than the hunter's. If anyone can confirm/disprove the blue stats, it would be greatly appreciated.



<font size=-1>[ This Message was edited by: Siege on 2006-10-07 16:52 ]</font>


<font size=-1>[ This Message was edited by: Siege on 2006-10-07 17:20 ]</font>

Natrokos
Oct 7, 2006, 06:56 PM
^ Pretty cool....But i'm curious why a Wartecher and a Fighgunner would have more hp then a Fortefighter...If these are the numbers there has to be different races or something.

Siege
Oct 7, 2006, 07:06 PM
Well the values to the left are all the same, meaning that they're from the same character just changing to different jobs. Although I am not exactly sure that the fortefighter's hp stat is 112, I do know that it is lower than the one to the left. My only possible explanation could be that these are not all at lv 1, but I distinctly see a "1" in what appears to be the job column. Also note that this is at lv 1, and doesn't take into account each class's growth. The Fortefighter may have more hp when you lv up the classes. From the information I gathered from this screenshot, it appears to me that the fortes are more geared towards doing dmg and take a hit in some of their other stats, while the hybrid classes (fighgunner, guntecher, wartecher) have more balanced stats in general. All of this could change when you lv up your job class.

Natrokos
Oct 7, 2006, 07:08 PM
At any rate I am glad for the info.

TheStoicOne
Oct 7, 2006, 07:13 PM
WOW THANKS!
Obrigado muito! Muito bom!

Siege
Oct 7, 2006, 07:24 PM
http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif^ Can anyone translate? That may clear up a few things.

Umi_Ryu
Oct 7, 2006, 07:35 PM
I think it means .... basically ... "thanks" in portuguese. (?)

Siege
Oct 7, 2006, 07:38 PM
LOL! I meant the japanese screenshot I was using. Thanks for the info tho. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif



<font size=-1>[ This Message was edited by: Siege on 2006-10-07 17:38 ]</font>

Umi_Ryu
Oct 7, 2006, 07:43 PM
I can try too.

This is not a translation, it is more like a fast summary made with low knowledge, for waiting and discussing about it while waiting someone make a full translation.

- Seems that the Fightgunner is a perfect mix between Hunter and Ranger, but I did not see anything about their Photon Arts level.

- For Guntecher it means Lv 30 Bullets and Lv 10 Techniques. Seems to be, mainly, a Ranger, with some Techniques abilities.

- Also, for Wartecher it means that Techniques can be learnt to Lv 10 and Skills to Lv 30. Which makes it the counterpart of the PSO's Hunters, able to use low level Techniques but mainly a melee fighter.

- Protranser is a mix between Force, Hunter and Ranger, but can't use Techniques, for balancing this it can learn Skills and Bullets to top Lv.

- I did not find anything new about Fortefighter, Lv 30 Skills, more HP, ATP and DFP, more restricted in weapon choice but have all melees at S rank.

- Fortegunner are better Ranger, by there specialisation as ranged character, they will tend to burn their PP pretty fast.

- If I did not miss the point, Fortecher seems to just have increased Force's stats, and the ability to level their Techniques to Lv 30, with the S rank Staves and Rods masteries.

I'll go look for more, sorry, my japanese is not really good, so, if someone more skilled in this language could translate it ... it would be better IMHO.

The texts under the classes may be too hard for me, beside my low kanji knowledge (which I can bypass by the use of a kanji dictionary) I guess my grammar will not be good enough for understanding the sense of this text.

<font size=-1>[ This Message was edited by: Umi_Ryu on 2006-10-08 03:42 ]</font>

TheStoicOne
Oct 7, 2006, 07:47 PM
UMI you understand Portuguese??! You are right that is what I said
I said
Thanks a lot! Very Good!

Umi_Ryu
Oct 7, 2006, 07:52 PM
You are welcome http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

For portuguese, I have a portuguese friend and I used an online translator.

For japanese, I study this at college, second year, but I base my translation mainly on katakana and a few kanji, pretty hard to understand a kanji flow ... but I hope my translation is good for waiting someone who can translate it more accurately.

EnSill
Oct 7, 2006, 08:32 PM
On 2006-10-07 11:53, Kent wrote:
...What else would there be? Even more specialized versions of the same classes? Protranser II?

I really doubt there are any more expert classes.



Actually, there's room for at least 3 other Expert Classes http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif

Fighgunner = Hu/Ra
Guntecher = Ra/Fo
Wartecher = Fo/Hu

From the S-Rank and A-Rank weapons available, we see that those hybrid classes are like a class + a sub-class.

So what about Ra/Hu, Fo/Ra, and Hu/Fo ?

If I read that thread well, many people were complaining on that the Wartechter is a Fo/Hu and not a Hu/Fo.

I guess ST could think about getting those 3 other expert classes in game.

Kismet
Oct 7, 2006, 08:37 PM
On 2006-10-07 18:32, EnSill wrote:


On 2006-10-07 11:53, Kent wrote:
...What else would there be? Even more specialized versions of the same classes? Protranser II?

I really doubt there are any more expert classes.



Actually, there's room for at least 3 other Expert Classes http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif

Fighgunner = Hu/Ra
Guntecher = Ra/Fo
Wartecher = Fo/Hu

From the S-Rank and A-Rank weapons available, we see that those hybrid classes are like a class + a sub-class.

So what about Ra/Hu, Fo/Ra, and Hu/Fo ?

If I read that thread well, many people were complaining on that the Wartechter is a Fo/Hu and not a Hu/Fo.

I guess ST could think about getting those 3 other expert classes in game.



*Nods* Very good point. =3

Umi_Ryu
Oct 7, 2006, 08:59 PM
Tried my best to give some fast translations of each classes. (a bit above)
It is a fast read (with low knowledge) of the classes, so there are not all informations but what, I think, is the more important, PA's Lvls and type of gameplay.

From what I read, it seems like Wartecher is more like a HU/FO (Skills Lv 30, Techniques Lv 10) while Fightgunner seems to be said as a mix between Hunter and Ranger without being more of one or another.

I hope I did not make mistakes, Wartecher seems to be the class I wanted finally.

ShadowDragon28
Oct 7, 2006, 09:01 PM
By the gods, I will keep my fingers crossed that ST adds HU/FO (Fightecher?),
and Fo/Ra (Forgunner / Fogunner ? )... Because IMO, some of the Expert Classes are @$$ backwards with what S-Ranks they can or can't use.

Kismet
Oct 7, 2006, 09:11 PM
On 2006-10-07 18:59, Umi_Ryu wrote:
Tried my best to give some fast translations of each classes. (a bit above)
It is a fast read (with low knowledge) of the classes, so there are not all informations but what, I think, is the more important, PA's Lvls and type of gameplay.

From what I read, it seems like Wartecher is more like a HU/FO (Skills Lv 30, Techniques Lv 10) while Fightgunner seems to be said as a mix between Hunter and Ranger without being more of one or another.

I hope I did not make mistakes, Wartecher seems to be the class I wanted finally.



That may be true, but wartech can only use good A-rank melee weaponry. The only S-rank equips are daggers, twin daggers, and wands. That makes it less fun. =(

EnSill
Oct 7, 2006, 09:16 PM
On 2006-10-07 18:59, Umi_Ryu wrote:
Tried my best to give some fast translations of each classes. (a bit above)
It is a fast read (with low knowledge) of the classes, so there are not all informations but what, I think, is the more important, PA's Lvls and type of gameplay.

From what I read, it seems like Wartecher is more like a HU/FO (Skills Lv 30, Techniques Lv 10) while Fightgunner seems to be said as a mix between Hunter and Ranger without being more of one or another.

I hope I did not make mistakes, Wartecher seems to be the class I wanted finally.



Doh ! You're right on that !

I only hope they made a mistake when writing that page, because it would make no sense O_o,
I mean you need lvl 5 in Force and 3 in Hunter, but you can't use Techniques above 10 while Skills can reach 30 ??
That would be stupid http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

Even the Guntechter is more logical: Bullets 30, Techniques 10
I can see no info for bullets and skills for the Fighgunner though http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

Umi_Ryu
Oct 7, 2006, 09:50 PM
I think it is said that Fightgunner is a perfect middle between Hunter and Ranger, so, I suppose that means Lv 20 in both Skills and Bullets, EnSill.

I agree that having to be Lv 3 Hunter and Lv 5 Force for beinf Wartecher is not logical, but still, I think Wartecher is better as a HU/FO than a FO/HU, it gives a very good way to play as a melee Newman, and I think we needed HU/FO more than FO/HU for now.

Kismet, I don't think that all good weaponry are only A rank, Twin Dagger is a great DD weapon, if one know where to place her/himself the default Skill (Renkaibuyouzan, the spining one) can be deadly for bosses.
Couple it with the ability to cast Zondial and Agtal and/or Defdeal and Zondeal, and it compensate the lack of ATP and accuracy of this weapon and PA.
Also, it depends on the difference between A and S rank.

Actually, I love Wartecher, based on this, I was wondering between Fortefighter (and Lv 30 Skills) or Wartecher for some Techniques.

EnSill
Oct 7, 2006, 10:07 PM
On 2006-10-07 19:50, Umi_Ryu wrote:
I think it is said that Fightgunner is a perfect middle between Hunter and Ranger, so, I suppose that means Lv 20 in both Skills and Bullets, EnSill.


I guess so Umi_Ryu, and my poor Japanese reading feels you're correct on this, but that would be strange, for the other two hybrid classes have a 30/10 set for PAs... Well, we'll see.



On 2006-10-07 19:50, Umi_Ryu wrote:
I agree that having to be Lv 3 Hunter and Lv 5 Force for beinf Wartecher is not logical, but still, I think Wartecher is better as a HU/FO than a FO/HU, it gives a very good way to play as a melee Newman, and I think we needed HU/FO more than FO/HU for now.


I would agree with you on that if there were more S-Rank weapons to deal with as a Wartechter http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif
I guess A-Rank ones with max grinders will do the job, but by now it seems like most Wartechters will be stuck with daggers and twin daggers.
With so many melee weapons available, it's really pity IMHO.
It would make sense if it was FO/HU, but as a HU/FO, it's really weird.
I don't blame daggers and twin daggers, they really seem great.
I only blame the lack of variety on S-Rank weapons for a class that's supposed to rely mainly on... weapons http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif

mananas
Oct 7, 2006, 10:13 PM
So where does the name "expert" come from if you can get the new classes after attaining 8 levels?

Cause_I_Own_U
Oct 7, 2006, 10:21 PM
<font size=-1>[ This Message was edited by: Cause_I_Own_U on 2006-10-07 20:24 ]</font>

Natrokos
Oct 7, 2006, 10:33 PM
On 2006-10-07 20:13, mananas wrote:
So where does the name "expert" come from if you can get the new classes after attaining 8 levels?


Job levels only go up to 10 as far as I know.....I doubt it is intended for anykind of 'endgame' bs anyway.

Kyuu
Oct 8, 2006, 01:53 AM
On 2006-10-07 20:13, mananas wrote:

So where does the name "expert" come from if you can get the new classes after attaining 8 levels?
*sigh* Those are not character levels. Those are job levels. Job levels go up much, much more slowly than your character levels, as you only gets points toward leveling your job at the end of a mission, and not all that many even if you get S-rank. Not to mention, jobs currently cap at level 10 online.

Ether stated previously that you'll probably be at least character level 11 or higher before you manage to even hit level 3 on your job.



<font size=-1>[ This Message was edited by: Kyuu on 2006-10-08 00:01 ]</font>

-Break-
Oct 8, 2006, 02:21 AM
You saw nothing! *Runs away*

<font size=-1>[ This Message was edited by: -Break- on 2006-10-08 00:33 ]</font>

Kyuu
Oct 8, 2006, 02:27 AM
Err... no? Protranser requirement is level 5 in each basic job. The cap is level 10 for each job, not your total number of job levels period.

Tycho
Oct 8, 2006, 05:06 AM
On 2006-10-07 17:43, Umi_Ryu wrote:
- Holy [Censored] ! If I understand well, Fortegunner will no more have PP consumption per shots. (Oh, please, correct me on this one, I liked the fact that fire arms used their PP.)
Nah, it doesn't say that. It says they'll probably be consuming PP pretty quickly, and because of that should use restoration items (-> Photon Chargers) a lot.

Umi_Ryu
Oct 8, 2006, 05:24 AM
Ok, thank you for correcting, Tycho. I will correct this on the "translation" for avoiding confusion until someone makes a full and better one.

Rizen
Oct 8, 2006, 04:56 PM
I just looked at PSUPedia at expert class and something seems a bit off
http://psupedia.org/index.php?title=Expert_Classes
Fortegunners can use Crossbow S rank and Fortecher cant use it at all?
Is this wrong?

A2K
Oct 8, 2006, 05:07 PM
On 2006-10-08 14:56, Rizen wrote:
I just looked at PSUPedia at expert class and something seems a bit off
http://psupedia.org/index.php?title=Expert_Classes
Fortegunners can use Crossbow S rank and Fortecher cant use it at all?
Is this wrong?


Regular Forces online can't apparently use crossbows at all, either. Strictly a Ranger weapon, apparently. It does seem a bit contrary given that longbows are Force only, doesn't it?

Umi_Ryu
Oct 8, 2006, 05:08 PM
Crossbow is a Ranger weapon, not a Force one, even in offline mode Forces can't use Crossbow (even if Maya uses it ... and Lou uses Laser Cannon being hunter ...)

Edit : Have been a bit slow on reply.
Actually I don't think it is really weird to have Longbow as a Force weapon, knowing it is a japanese game. (I am thinking about Kyûdô, which is a spiritual practice more than a physical one, so it makes sense that it is the Forces that can use it)

<font size=-1>[ This Message was edited by: Umi_Ryu on 2006-10-08 15:19 ]</font>

Rizen
Oct 8, 2006, 05:14 PM
Ah...I was thinking longbow...*smacks head* I really need more rest instead of answering questions on this board all day lol

Ragnarok_22
Oct 8, 2006, 08:41 PM
GRAAAAAAAAAAAAAHHHHHHH!

WARTECHERS CANT USE DOUBLE SABERS!

Crap, there aren't even any classes where I can use both Double Sabers and Longbows. This SUCKS! In PSO Forces could use the double saber with the highest attack potential! I hope they make a "mostly hunter" version later.

Kismet
Oct 8, 2006, 08:43 PM
On 2006-10-08 18:41, Ragnarok_22 wrote:
GRAAAAAAAAAAAAAHHHHHHH!

WARTECHERS CANT USE DOUBLE SABERS!



OH! MY! GOD! FINALLY! SOMEONE UNDERSTANDS MY PAIN!!!!!

*Hugs!* ; ;

Wartecher would be PERFECT if it had double sabers and/or at least maybe some sort of bow. *Cries big cascading tears of sorrow*



<font size=-1>[ This Message was edited by: Kismet on 2006-10-08 18:44 ]</font>

EJ
Oct 8, 2006, 08:47 PM
On 2006-10-08 18:43, Kismet wrote:


On 2006-10-08 18:41, Ragnarok_22 wrote:
GRAAAAAAAAAAAAAHHHHHHH!

WARTECHERS CANT USE DOUBLE SABERS!



OH! MY! GOD! FINALLY! SOMEONE UNDERSTANDS MY PAIN!!!!!

*Hugs!* ; ;

Wartecher would be PERFECT if it had double sabers and/or at least maybe some sort of bow. *Cries big cascading tears of sorrow*



<font size=-1>[ This Message was edited by: Kismet on 2006-10-08 18:44 ]</font>

Wartecher can use the longbow unless you really wanted the crossbow.

Guess I was the only fomar on pso that perfer the claws over double saber >.>

Kismet
Oct 8, 2006, 08:51 PM
Well, I guess that's okay. ;~;

But I still want double saber! I want to twirl my way through the flesh and spine of numerous mobs, dancing on the wind of the crispen night, the photon lights dizzing my rose-tinted vision in a haze of neon color...

Ethan: WTF?

Me: Yes, I have a very vivid imagination, AND I eat too much sugar. LEAVE ME A ALONE! ... Eat waffles. *Scampers away*

Everyone: ...

EJ
Oct 8, 2006, 08:54 PM
O_o

You been hanging with the crazy chao haven't you ;3

http://img237.imageshack.us/img237/725/psu20061007170843021hv3.jpg

Kismet
Oct 8, 2006, 09:00 PM
On 2006-10-08 18:54, EJ wrote:
O_o

You been hanging with the crazy chao haven't you ;3

http://img237.imageshack.us/img237/725/psu20061007170843021hv3.jpg



OMG! Yes! I keep telling him to stop giving me that sparkly stuff that he forces me to sniff, but I can't help it, and then everything starts to get all rainbow-colored, and, and, and...

ANYWAYWS, I'm mad that Wartechs don't get a double saber. >=(

Kismet
Oct 8, 2006, 09:00 PM
On 2006-10-08 19:00, Kismet wrote:


On 2006-10-08 18:54, EJ wrote:
O_o

You been hanging with the crazy chao haven't you ;3

http://img237.imageshack.us/img237/725/psu20061007170843021hv3.jpg



OMG! Yes! I keep telling him to stop giving me that sparkly stuff that he forces me to sniff, but I can't help it, and then everything starts to get all rainbow-colored, and, and, and...

ANYWAYS, I'm mad that Wartechs don't get a double saber. >=(

Ragnarok_22
Oct 9, 2006, 08:12 PM
I might just create multiple characters so that way I can use both the double sabers and longbows. I never liked claws because you always get hit in the middle of your combo by enemies. Hopefully, they are a little bit better in PSU.

Ahahahaha, those CRAZY CHAO! AHAHAHAHAHAHAHA!