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View Full Version : Any details on the buff technics?



Valatar
Oct 21, 2006, 06:25 PM
What's their duration? How much do they boost the attributes? In the case of the two shield buffs, how much damage do they absorb? I figure that the numbers depend on the level that they're being cast at, so ballpark figures are fine.

KazuKun
Oct 21, 2006, 06:30 PM
Last I heard, they weren't in the Beta? Who knows? Your best bet would be to check PSUpedia.org

Edit: It would seem that PSUpedia.org is broken right now. >.O

<font size=-1>[ This Message was edited by: KazuKun on 2006-10-21 16:33 ]</font>

Valatar
Oct 21, 2006, 06:34 PM
Yeah, little hard to refer to it. And even when I looked, couldn't find any specifics.

Itsuki
Oct 21, 2006, 06:35 PM
Maya casts the shield buffs sometimes. They don't seem all that effective. If I remember right, you still take damage, but it is reduced, and it goes away after a few hits.

As for the other buffs, they can be obtained through items (agtalides, megistalides, etc.), and these give you about a 20% boost for like... 3 minutes.

Nani-chan
Oct 21, 2006, 06:36 PM
I'd also like to know the differences between 10 and 30 buff techs.

Spellbinder
Oct 21, 2006, 06:37 PM
I can tell now that the shield buffs seem to absorb 100% of whatever hits them, although it's very short. If you've seen in the video floating around here, the ring the shield creates is divied up into three pieces. So, when you get hit each piece will absorb damage until they're all gone. Whether it's one shot per piece I'm not totally sure. I've tested a little and they're still somewhat of a mystery to me.

Itsuki
Oct 21, 2006, 07:01 PM
ahhh, maya only casts it like once every 10 hours, and I don't get hit much either way, so I wasn't really sure on those shields.

LeMan_Bayon
Oct 21, 2006, 07:20 PM
While making the video I noticed it infact does appear to be 1 shot per ring. I don't know if this is always the case though as I didn't go into any deep testing or anything. On a side note, that spell (Dizas) has VERY poor range and to cast it on someone else you have to be practically on top of them for them to recieve the effect.

Valatar
Oct 21, 2006, 07:28 PM
What about the duration of the stat boosts? Is it the same 30+(10xlevel) seconds as they were in PSO?

LeMan_Bayon
Oct 21, 2006, 07:52 PM
Just timed it for ya:
lvl 1-10: 2 min
lvl 11-20: 3 min
lvl 21-30: 4 min



<font size=-1>[ This Message was edited by: LeMan_Bayon on 2006-10-21 17:56 ]</font>

Valatar
Oct 21, 2006, 07:56 PM
Thanks, LeMan, that's handy to know. Looks like their duration's down a bit from PSO, but not terribly so.

BadYeti
Oct 21, 2006, 08:18 PM
LeMan, do you happen to know if the buffs are a flat 20% stat boost or if they're impacted by TP or photon art level?

Typhoeus
Oct 21, 2006, 08:26 PM
So the Item Stat boosters are about equivalent to a Force casting the spell from level 11-20?

LeMan_Bayon
Oct 22, 2006, 04:07 AM
In PSO, whenever you casted shifta you could go to the menu and see how much your ATP went up. However, in PSU if you go to the menu your stats will look the same. So this makes it a little hard to tell how much it went up. (Unless anyone knows if there is a way to see??) When you look at say, agtal (shifta), in the menu the very last line says "attack power up lvl 1". So level 1-10 is lvl 1, lvl 11-20 is lvl 2, and lvl 21-30 is lvl 3.

I'm going to say that TP has no effect on agtal. I'm not 100% sure of that, but I casted agtal with a wand with tech power 126 and a wand with tech power 348 and this had no effect on the damage output. Any of the other spells that have a TP modifier (which agtal doesn't show) would increase in damage with a higher power wand.

Here are some numbers from a test I did. All numbers are from lvl 10 Delsabans. These numbers probably don't show anything useful as there are probably many factors that could be affected by agtal. Maybe like the weapons rank (C-S), the type of wep, etc. could have an effect. Also keep in mind that these are offline numbers (obviously since the spells do not exist online yet).

http://www.geocities.com/kabutamos/psuagtal.jpg

The numbers tended to have quite a range, so doing more trials may have given a higher number. And for some reason the B saber usually gave out higher numbers with agtal 11-20 than 21-30 lol.







<font size=-1>[ This Message was edited by: LeMan_Bayon on 2006-10-22 02:27 ]</font>

Nani-chan
Oct 22, 2006, 04:13 AM
At least it's some data. Maybe they are the same +% but higher buffs will have more range and duration?

In any case thanks for taking the time to research. http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

Ether
Oct 22, 2006, 04:48 AM
Level 1-10 Agtal seems to give about a 25% atp boost based on those numbers, thats pretty impressive.

Mallaury
Oct 22, 2006, 04:51 AM
I dont understand why they still didnt implement yet the support tech in the online game...

Mikaga
Oct 22, 2006, 04:52 AM
A number of techs seem no better at level 30 than they are at level 21. But doesn't levelling them make them more expensive to cast?

Ether
Oct 22, 2006, 04:56 AM
On 2006-10-22 02:51, Mallaury wrote:
I dont understand why they still didnt implement yet the support tech in the online game...

Sega haet HUnewearl



On 2006-10-22 02:52, Mikaga wrote:
A number of techs seem no better at level 30 than they are at level 21. But doesn't levelling them make them more expensive to cast?


More expensive maybe (not like that should matter to forces who can carry around 6000+ PP online) but the extra minute of duration is worth it

Mallaury
Oct 22, 2006, 05:01 AM
On 2006-10-22 02:56, Ether wrote:

Sega haet HUnewearl


Hunewearl or not.

I want my support Tech to be finally avaible <.<
Support on PSU is only about Resta & Anti....

well...Sega if you hear me.... ^-^



<font size=-1>[ This Message was edited by: Mallaury on 2006-10-22 03:02 ]</font>

LeMan_Bayon
Oct 22, 2006, 05:35 AM
On 2006-10-22 02:52, Mikaga wrote:
A number of techs seem no better at level 30 than they are at level 21. But doesn't levelling them make them more expensive to cast?



Spells only increase in cost two times, at lvl 11 and at lvl 21. For example, agtal lvl 1-10 costs 32, lvl 11-20 costs 40, and lvl 21-30 costs 48.

Typhoeus
Oct 22, 2006, 05:40 AM
Is the duration of the ATP boosting item "Agtaride" also 3 minutes then? I got one in Beta, but didn't time it...and now, well, no more Beta XD I would assume they have the same effect as the spell at "lvl 1", since they are only 3-stars. But again, I have no way of checking.

I figure it would be pretty important to know, given that it's the only way to buff yourself online at the moment.

<font size=-1>[ This Message was edited by: Typhoeus on 2006-10-22 03:43 ]</font>

BadYeti
Oct 22, 2006, 06:03 AM
That's very helpful information, LeMan.

Thank you!