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View Full Version : PRRCES CLEARUP!!!



Zabot
Nov 8, 2006, 08:58 AM
Over the past few weeks, i have seen outrageous prices on items, EX: 3 star items going for about 5k or 8k, to clear things up and to help make a better understanding of the economy, here is how it works.

Things in this game are run Soly on rarity, stars of items, not so much as the item may be its self, notice i said MAY. So here you go.

1*=200-350
2*=800
3*=2000
4*=8600
5*=12,000-18,000
(notice a trend, every star, the price just about doubles, by this conclusion you can guess what higher star items would cost, and by this judge what you should sell them for.) below my opinion on higher star items.

6*=25,000-30,000
7*=35,000-45,000
8*and up 50,000-75,000

NOTE: this does not include things such as scapedolls, sol atamizers, moon atamizer X's, etc. this only applies to weapons, and armors for now, for thigs such as rare drops EX: rappy feather, De Regan's Tail, etc, you must base off of what people are willing to pay. If they have the same probability that they may get it as you had by going through a level over and over again, they probably arent going to pay that much, its not like ID's here people. there is no Redria, no pruplum, we all have the same chance.

ALSO NOTE: as better weapons become more prominent and greater, the price of certain star items WILL DECREASE, these prices are not definit.

Glad to heve helped.

Realmz
Nov 8, 2006, 09:09 AM
i simply sell everything at half npc price, thanks to my complete NPC price listing this is REAL easy.

anything not listed in a shop i leave out of my store, as i don't know what it's used for, so i'll keep it until i know the price.

feel free to visit the Angel Shop, run by Maya Jingu, and owned by Myst, polease i've run out of room and i still have synth mats sitting there...

SephYuyX
Nov 8, 2006, 09:17 AM
http://www.pso-world.com/viewtopic.php?topic=126038&forum=22&16

Bast
Nov 8, 2006, 09:19 AM
I'm still trying to wonder why whenever I look for nanocarbons, everyone is selling it for more then the NPC price. Very strange to me.

SephYuyX
Nov 8, 2006, 09:22 AM
Btw, 7* weapons cost 90k.

5* is 18500, 6* is 35000


<font size=-1>[ This Message was edited by: SephirothYuyX on 2006-11-08 06:27 ]</font>

Slorg
Nov 8, 2006, 09:27 AM
Gigaline armor costs 50k to make, if you're lucky and don't fail. 125k would be cheap to offer this armor. Prices hold only for purchasable items. On crafted items success rate is not 100%

-Shimarisu-
Nov 8, 2006, 10:09 AM
2* should be 400.
3*, 800+ depending on %/grinds.
4*, 2000+.
5*, 10000+ at current values depending on if it's a drop or a good synth.

Now 5* techinically should be 15000 to have any hope of breaking even, here's why.

Say it's 50m for photons (which I find funny as fuck, USEFUL photons start at 200 on JP), 450 for soldonium, 1100 for marseline (even if you farm it, it WILL sell for that if you just sold it), and 800 for the new ash. 3300 for the share on the board per weap? 11850 cost in mats. NOT counting failure. If you work it out you BASICALLY only break even on Neudaiz weaps. Good job Parum weaps still sell, cause the ash is free. Common as muck. Now, I have a pure pow 410 and I only break even on weapons. I do it so I can sell the lower %s and keep the best for myself.

Anyway your guide is wrong, mine's a lot closer to reality/expectations.

Zabot
Nov 8, 2006, 10:16 AM
wow you guys are stupid, i said it entitles for weapons and armor in shops.

but thx for the input, on average ya know, i said it MAY, hmm, lets think about it for a minute. . . god people are stupid sometimes, im sorry but jesus christ.

<font size=-1>[ This Message was edited by: Zabot on 2006-11-08 07:19 ]</font>

Nuclearranger
Nov 8, 2006, 11:44 AM
Zabot calm down... really