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View Full Version : So why is there no cd-key ?



Marks
Nov 8, 2006, 05:17 PM
Sega has used cd-keys before on pso games... why did they avoid copy protection this time? Perhaps they figured that anyone who would buy the game would buy it anyway and then some who didn't want to buy the game would now get it since they don't have to pay for the game and only pay the monthly fee.

Dr_Lantis
Nov 8, 2006, 05:19 PM
But in effect pisses off the people who bought the game knowing that he/she could obtain it for free.

watashiwa
Nov 8, 2006, 05:21 PM
Plus more subscriptions to the online play, due to more users playing and not being put off by a $50+ price tag, equals more money in the long run.

Antagony
Nov 8, 2006, 05:26 PM
Copy protection costs the publisher money. As they are releasing PSU across multiple platforms, PC would be the only platform requiring a CD key. I'm sure they simply found that the cost for copy protection was greater than expected losses through piracy. I think a lot of publishers would discover this if they bothered to study the metrics (which, admittedly, are difficult to get a handle on).



<font size=-1>[ This Message was edited by: Antagony on 2006-11-08 14:27 ]</font>

Pandatron
Nov 8, 2006, 05:28 PM
This is Sega's way of going "FOOLED YOU!".

Still baffles me the JP version you had to register to even play offline...wait a sec hasn't this topic been made before (around the release of this game when everyone was going emo and panicy?)

Marks
Nov 8, 2006, 05:33 PM
Yeah I avoided this topic back when it was made a lot because no one was talking any sense. So now I am here posting in the aftermath hoping to get the answer.

Marks
Nov 8, 2006, 05:35 PM
Wait, you guys are going to love this theory.

The people who pirated would have to pay $60 in monthly fees (6 months) in order to get enough unlocks to match what the original game was supposed to have. As for the people who didn't pirate and paid $50 for the original game on top of this... that's just a bonus!



<font size=-1>[ This Message was edited by: Marks on 2006-11-08 14:36 ]</font>

tekwrx
Nov 8, 2006, 06:45 PM
so ... what you're saying is ... since i bought this on the PC i can let my friends install it on their pc's too and all they have to do is get a playsega whatever account and play online, too? i don't remember once registrating my game at any time. crazy stuff.

Antagony
Nov 8, 2006, 06:57 PM
Marks, while you are entitled to your opinion, I think there's a much more optimistic way to look at it.

Copy protection software is a layer of obfuscation between the legitimate consumer and what they ultimately want (which is to play the game). Copy protection still to this day can often cause software incompatibilities and inconveniences. For example, misprinted or stolen CD keys.

A product without copy protection removes any of those potential problems and instead allows you to experience the game with less hassle.


You see, the point you post is that "they don't have to pay for the game". Of course pirates don't have to pay for the game -- they're pirates. Just because it's easy to pirate a game does not make it any more legal or ethical. Even if the game HAD a CD key or the like then it would still be pirated and they still wouldn't be paying for the game.

Phaze37
Nov 8, 2006, 06:59 PM
It's great, I have a few friends who are going to get into PSU now because they don't have to buy the game, they can simply borrow my copy and install it on their computer. To them, $50 for the game on top of the monthly fees was just too much, but they don't mind only having to pay the fees.

Antagony
Nov 8, 2006, 06:59 PM
On 2006-11-08 15:45, tekwrx wrote:
so ... what you're saying is ... since i bought this on the PC i can let my friends install it on their pc's too and all they have to do is get a playsega whatever account and play online, too? i don't remember once registrating my game at any time. crazy stuff.



While that is indeed possible, it is illegal.

Saikyn
Nov 8, 2006, 07:26 PM
Well, Maby sega was thinking. You couldn't go and trade in the old pso's and get a new account out of em. people who bought resale copies at the store were screwed to offline mode onry. Without a CD key, this negates that problem, and would actually boost sega sales because resale copies can make new accounts =3

Bukkake to that.

-Shimarisu-
Nov 8, 2006, 07:31 PM
My guess is Sega actually did this on purpose because they knew it was a niche title.

With copy protection? When people get bored and stop playing, Sega lose a customer.

Without? Sega gain another customer paying a monthly fee, as the game can be sold second hand.

ViciousXUSMC
Nov 8, 2006, 11:33 PM
You see, the point you post is that "they don't have to pay for the game". Of course pirates don't have to pay for the game -- they're pirates. Just because it's easy to pirate a game does not make it any more legal or ethical. Even if the game HAD a CD key or the like then it would still be pirated and they still wouldn't be paying for the game.


Pretty much covers it, then you would be suffering from "invalid" or "in use" CD Key errors like alot of people are having on battlefield 2142. But that game is free to play online and EA are money freaks.

Sega on the other hand did a wise thing I think because now they will have a larger online community and all that jazz and avoid upseting the "good" guy who bought the game to only find out it wont work due to sombody with a keygen using his key before him.

Plus think of little timmy can play now when his parents say they dont have enough money to get him the game, so he is happy and feels blessed http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

PMB960
Nov 8, 2006, 11:47 PM
I already let several people install with my disc. Since the single player is crap and not too many will play it they figure they will get all their money from monthly fees. I hate having to pay for a game thenpay the monthly fee, you would think they would get enough just from the fee to only chare $10 for the game.

BloodDragoon
Nov 8, 2006, 11:58 PM
The $50 pricetag on the game itself pays those ppl that worked to put that game disc on the shelf. The monthly online fee pays those ppl maintaining the servers and working on added content in the future.

watashiwa
Nov 9, 2006, 12:50 AM
On 2006-11-08 20:58, BloodDragoon wrote:
The $50 pricetag on the game itself pays those ppl that worked to put that game disc on the shelf. The monthly online fee pays those ppl maintaining the servers and working on added content in the future.



They're one in the same.

Xbob
Nov 9, 2006, 02:01 AM
I like how people bring up that "it's illegal," lol. As if anyone doesn't know this, or cares either way.