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natewifi
Nov 18, 2006, 02:27 PM
is ther other offensive light tex, other than regrant?

Kent
Nov 18, 2006, 02:45 PM
No, there isn't.

Not that anyone knows about yet, anyway.

Tenzntwentiez
Nov 18, 2006, 02:50 PM
if you do relics neudaiz the monsters spit out some light magic. Its a ball of light. I think that might be a new light spell or it could be grants. I sure hope there is another dark spell taht does damage other than megid which is an inaccurate 1 hit kill.

BlindDraken
Nov 18, 2006, 03:20 PM
If you want to know some of the spells they dont have in network mode play story mode ^_^ they got cool spells there

Flwl3ssCowboy
Nov 18, 2006, 03:33 PM
On 2006-11-18 11:50, Tenzntwentiez wrote:
if you do relics neudaiz the monsters spit out some light magic. Its a ball of light. I think that might be a new light spell or it could be grants. I sure hope there is another dark spell taht does damage other than megid which is an inaccurate 1 hit kill.



I thought Megid does damage now but CAN OHKO

Kalier
Nov 18, 2006, 03:36 PM
Megid does damage, with status condition Incapactitate, which is the one hit kill. there's also 3 other megid damage spells i believe(maybe 4, i forget).

Maxurion
Nov 18, 2006, 03:46 PM
Megid, Ramegid, Dammegid, and Megiverse.

Flwl3ssCowboy
Nov 23, 2006, 04:19 PM
Megiverse = Coolest tech name

Midicronica
Nov 23, 2006, 06:43 PM
Those are going to be a bitch to cap. Hopefully the megid techniques won't need as much PP/TP as they did in PSO.

Metempsychic
Nov 23, 2006, 06:51 PM
On 2006-11-23 15:43, Shadow_Moses wrote:
Those are going to be a bitch to cap. Hopefully the megid techniques won't need as much PP/TP as they did in PSO.

I'd be surprised if they didn't use a good chunk of PP. They also take a while to level; I'm too lazy to check, but I know that a few of the Dark TECHs are some of the hardest to level.

BloodDragoon
Nov 23, 2006, 07:05 PM
On 2006-11-23 15:43, Shadow_Moses wrote:
Those are going to be a bitch to cap. Hopefully the megid techniques won't need as much PP/TP as they did in PSO.



Considering its added effect is a 1 hit KO it would need a rather steep PP cost to cast in order to balance it.