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hypersaxon
Dec 6, 2006, 02:25 PM
Okay, I've been flip-flopping on whether I should make a Cast or Human Figunner for quite some time. I started out Human but hated how sucky they are at Hunter, then I changed to Cast thinking they would do better as a Fighgunner than Human.

But then I read something on http://www.psupedia.org saying that Humans get better stats as Fighgunner than the other races. Which is kind of odd since the major concensus was that Cast had superior Fighgunner stats.

If Human is better at Fighgunner than Cast, then I might have to reconsider my switch over and go back to Human. But I don't want to have to redo my character again for nothing, so I need confirmation on this. Which is better, Cast or Human? Thanks!

Dein
Dec 6, 2006, 02:30 PM
This has been done to death but either makes a good choice for Figunner. Stat wise I have a feeling the difference between Humans and Casts will be almost non-existant at the very least due to the bonus Humans will get.

Ryoki
Dec 6, 2006, 03:00 PM
BEAST!

Now, for seriousness...
If you are a CAST. be a FiGunner, regardless of whether you get more stats with humans. Who cares? It isn't that much more anyways. That is why I am going Beast FiGunner. Of course, I am not very supportive of plain stupid classes like CAST Fortecher or Newman Fortefighter.

Or Protranser in general.

It really depends on the weapons if you ask me, not stats. You like those Smexy Daggers of Serafi? Then go FiGunner! they are the only ones who could use em.

<font size=-1>[ This Message was edited by: Ryoki on 2006-12-06 12:03 ]</font>


<font size=-1>[ This Message was edited by: Ryoki on 2006-12-06 12:04 ]</font>
________
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Weakness
Dec 6, 2006, 03:33 PM
On 2006-12-06 12:00, Ryoki wrote:
BEAST!

Now, for seriousness...
If you are a CAST. be a FiGunner, regardless of whether you get more stats with humans. Who cares? It isn't that much more anyways. That is why I am going Beast FiGunner. Of course, I am not very supportive of plain stupid classes like CAST Fortecher or Newman Fortefighter.

Or Protranser in general.

It really depends on the weapons if you ask me, not stats. You like those Smexy Daggers of Serafi? Then go FiGunner! they are the only ones who could use em.

<font size=-1>[ This Message was edited by: Ryoki on 2006-12-06 12:03 ]</font>


<font size=-1>[ This Message was edited by: Ryoki on 2006-12-06 12:04 ]</font>


http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif You are forgetting WarTecher gets an S in twin daggers as well.

Ryoki
Dec 6, 2006, 03:35 PM
On 2006-12-06 12:33, Weakness wrote:

On 2006-12-06 12:00, Ryoki wrote:
BEAST!

Now, for seriousness...
If you are a CAST. be a FiGunner, regardless of whether you get more stats with humans. Who cares? It isn't that much more anyways. That is why I am going Beast FiGunner. Of course, I am not very supportive of plain stupid classes like CAST Fortecher or Newman Fortefighter.

Or Protranser in general.

It really depends on the weapons if you ask me, not stats. You like those Smexy Daggers of Serafi? Then go FiGunner! they are the only ones who could use em.

<font size=-1>[ This Message was edited by: Ryoki on 2006-12-06 12:03 ]</font>


<font size=-1>[ This Message was edited by: Ryoki on 2006-12-06 12:04 ]</font>


http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif You are forgetting WarTecher gets an S in twin daggers as well.


O_o

*Sobs*

________
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lordzanon
Dec 6, 2006, 03:37 PM
you got it wrong. Humans only get a bonus for being figunners, doesnt mean they gonna get better atp , and hp then a beast or more def and ata than a cast. they will however get very close to em in terms of stats.

humans get bonuses to their stats on all hybrid classes save protrancer.

ProfessorZ
Dec 6, 2006, 03:47 PM
Cast for having better ata and def.

Chris28
Dec 6, 2006, 03:51 PM
Im making my Human a Fortefighter

Ryoki
Dec 6, 2006, 03:52 PM
On 2006-12-06 12:51, Sinow wrote:
Im making my Human a Fortefighter


Sweet.
Going for the axes? Maybe claws?
Or the laser http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

________
Cheap Airsoft Ammo (http://airsoft-shop.info/tag/airsoft-ammo)

Parn
Dec 6, 2006, 04:24 PM
These are approximate stats that I posted in another thread:

Cast
HP: 1786
ATP: 603
ATA: 290
DEF: 144
EVA: 137
MST: 39

Human (with stat bonuses applied for playing Figunner)
HP: 1601
ATP: 571
ATA: 258
DEF: 127
EVA: 185
MST: 64

As you can see, a cast still outperforms a human in the critical stats for a Figunner. Humans get a slight enhancement so they don't fall behind the curve so much, but they still hold the 3rd place spot for hunter-type classes.

Saito S
Dec 6, 2006, 04:28 PM
Yeah, I'm starting to come to the decision that the race/class combo bonuses are not THAT big a deal. They're nice, sure, but if you wanna do a Cast Fortefighter/Fighunner or a Beast Fighunner or Wartecher...go for it. You will still have an awesome character. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

I was going for Fortefighter or Fighgunner on my Cast, then briefly considered that I "should" look at Fortegunner for the stat boost...then realized who cares? The character uses Swords and Spears and just "feels" like a Hunter, so he's gonna stay as one. Not like without that stat boost I'm gonna be horrendously disadvantaged. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Oh, lordzanon, Humans DO get the bonus for Protranser, as well...at least according to PSUpedia.

Para
Dec 6, 2006, 05:10 PM
This is good to know as I am planning to be a figunner cast http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

FenixStryk
Dec 6, 2006, 05:17 PM
Uhh, is this a serious question? This is like asking if you should be Newman or CAST for a Fortetecher.
Stick with the CAST, bro. We're good like that.

panzer_unit
Dec 6, 2006, 05:21 PM
A friend of mine has a female human ranger and swears by the advantages of her high Evade stat... especially with good Tenora Works armor on, which Casts almost never use 'cause no Extra slot.

Zorafim
Dec 6, 2006, 05:40 PM
Could somebody explain what this whole stat boost thing is? Is SE trying to force us to play as the characters that they think are best for us?

Saito S
Dec 6, 2006, 06:10 PM
Basically, certain race/class combinations get a stat boost.

CASTs get bonuses for standard Ranger, and Fortegunner
Beasts get bonuses for standard Hunter, and Fortefighter
Newmans get bonuses for standard Force, Fortetecher, Guntecher, and Wartecher (all the tech users)
Humans get bonuses for Fighgunner, Guntecher, Wartecher, and Protranser (all the hybrids)

But overall, the stat boosts are relatively small, generally amounting to around 5%. PSUpedia.org has info on these bonuses, with a chart showing how they apply. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif
If your race/class combo happens to line up into one, great, but if not, it's not a big deal. Don't think for a moment that you "should" play a combo that nets a bonus. http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Hotobu
Dec 6, 2006, 08:06 PM
I'm pretty sure the bonus is applied because, as was mentioned before, it ensures that certain classes don't fall too far behind, except with the Forte series because Beasts, Casts and Newmans, are CLEARLY best, and built for, Hunter Ranger and Force respectively. (Going off of what was listed on page 1) The only stat that Humans outdo Casts in as Figunner is evade. The others (save ATA) are all relatively close. Without the stat bonus Casts would be head and shoulders above whereas now the Cast is ahead by just a bit.



<font size=-1>[ This Message was edited by: Hotobu on 2006-12-06 17:07 ]</font>

Shiro_Ryuu
Dec 6, 2006, 09:15 PM
i personally am going human figunner.

Alexandrious1
Dec 6, 2006, 10:52 PM
I been hearing bout how at lv 70 plus, Humans will have better stats over casts and beasts due to that racial bonus for figunner. Once the cap is released that is.

Would like some confirmation on this, makes me curious.

hypersaxon
Dec 7, 2006, 06:25 AM
On 2006-12-06 13:24, Parn wrote:
These are approximate stats that I posted in another thread:

Cast
HP: 1786
ATP: 603
ATA: 290
DEF: 144
EVA: 137
MST: 39

Human (with stat bonuses applied for playing Figunner)
HP: 1601
ATP: 571
ATA: 258
DEF: 127
EVA: 185
MST: 64

As you can see, a cast still outperforms a human in the critical stats for a Figunner. Humans get a slight enhancement so they don't fall behind the curve so much, but they still hold the 3rd place spot for hunter-type classes.



Thanks so much, Parn! We can always count on you for the best info http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif

PS what level are those stats taken from? 50?


<font size=-1>[ This Message was edited by: hypersaxon on 2006-12-07 03:29 ]</font>

Shiro_Ryuu
Dec 7, 2006, 06:45 AM
On 2006-12-06 19:52, Alexandrious1 wrote:
I been hearing bout how at lv 70 plus, Humans will have better stats over casts and beasts due to that racial bonus for figunner. Once the cap is released that is.

Would like some confirmation on this, makes me curious.



unfortunately, no, but the difference does seem to reduce.

Alisha
Dec 7, 2006, 06:48 AM
On 2006-12-06 19:52, Alexandrious1 wrote:
I been hearing bout how at lv 70 plus, Humans will have better stats over casts and beasts due to that racial bonus for figunner. Once the cap is released that is.

Would like some confirmation on this, makes me curious.


humans get 3% so its basically 3 for every 100 so humans cant even catch up to casts let alone beasts. however i think humans can get pretty damn close to casts in atp. even in the stats parn posted humans are closer to casts than casts are to beasts. the choice between cast and human is something ive been pondering because i think a slight hit to atp and ata and def might be worth the gain in mst and evp.

Shiro_Ryuu
Dec 7, 2006, 06:52 AM
even though Humans may not surpass CASTs, I still think that the already small gap between CASTs and Humans physically will get even smaller as Fighgunners since humans get stat bonuses and CASTs don't.

Alisha
Dec 7, 2006, 06:57 AM
also i noticed that figunners have better evp than fortefighters. fortefighters i think have .5 evp lol.

Shiro_Ryuu
Dec 7, 2006, 07:06 AM
yeah, and thre are times when evasion is helpful, like fighting things that smack you across the stage like an A rank svaltus in the relics, if you evade his spinning sword, you stay there, don't get hit, and can keep slashing away. If you don't, you get hit, take damage, and fly off to the seven winds. I know from personal experience, as I was playing a human hunter and my friend a cast hunter. I was evading some of the svaltus's spinning sword and my friend just kept getting knocked away, even with a CAST hunter who right now, has the highest dfp around. In the end, I got more hits in and got the finishing blow. I'm not trying to bash CASTs, but trying to say that EVP is a helpful stat, more than it was in PSO IMO, so a human fighgunner would be a good option if you choose to go that route.

hypersaxon
Dec 7, 2006, 02:53 PM
I think I'm going to be Cast, since even with the added percentages you're not really going to get much more of a boost, and I can always use Evasion units to make up for the Cast's weakness in that category.

Ronzeru
Dec 7, 2006, 03:02 PM
Reow.

Parn
Dec 7, 2006, 04:26 PM
I posted something in the other thread regarding this, but I'll post it again.

Stat growth works differently on each race. At level 1, a beast has a 19% advantage in HP over a human. At level 60, a beast has a 20% advantage in HP over a human. That 3.5% HP bonus that humans get for playing a Figunner will never close the gap. The math works in a similar fashion for other stats. Beasts have about a 14% advantage in ATP at level 1 compared to humans, and it's still 14% at level 60. Another example... at level 1, casts have a 5% advantage in ATP versus a human. At level 60, the cast still has a 5% advantage in ATP versus a human.

Long story short, humans cannot overtake casts or beasts in the primary stats that a Figunner utilizes. It wouldn't matter if we could go to level 1000, since the stat growth for casts and beasts is higher before and after you apply any bonuses for humans.

Dein
Dec 7, 2006, 06:40 PM
Basically what I thought is going to be true. 5% is not a huge difference in most cases and since this game is still young a lot of things can change. I'm personally holding to the idea that somewhere down the line Sega will add equipment that only humans and newmans can use that will close the gaps in areas.