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View Full Version : Hidden effects on armor/weapons.....



Itchee
Dec 11, 2006, 12:32 PM
Ive heard talk of certain combinations of items granting hidden effects when equipped together.....any truth in this? If so...would anyone know of a current list? psupedia perhaps??
Any info would be greatly appreciated....

Thx! http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

Golto
Dec 11, 2006, 12:35 PM
Hmm ger neda and rabol neida armor? I think there might be a single dagger + armor combo now too.

_Deliverance_
Dec 11, 2006, 12:36 PM
Tanaii?

Itchee
Dec 11, 2006, 12:47 PM
On 2006-12-11 09:36, _Deliverance_ wrote:
Tanaii?


Are you asking me if I was once affiliated with Tanaii(FFXI-Hades)?

ZodiacNKnight
Dec 11, 2006, 01:02 PM
Phantomline + Phantom Rifle = ?????

I know if you pair those together something will happen. Either a special effect, stat boost, or both.
Be pretty awesome if your character cloaks or something. Special Ops/Ghost Ranger. >:)


<font size=-1>[ This Message was edited by: ZodiacNKnight on 2006-12-11 10:07 ]</font>

Itchee
Dec 11, 2006, 01:14 PM
I noticed certain items have descriptions that at least allude to hidden effects. For example...the Midiline armor says something about being developed for rangers. Would they get some sort of boost using it?

SabZero
Dec 11, 2006, 01:19 PM
I thought that just meant that different stats get bonuses (evp for rnagers, dfp for hunters or something)...

Umberger
Dec 11, 2006, 01:28 PM
There's an armor in Neudaiz that boosts the stats of one of the Card weapons...and the Card in turn boosts the armor. So maybe some weapons/armor sets work together and stuff.

I wish they'd make a card weapon out of Rappy feathers (and make it work better with the Rappy Suit) like the one from PSO. =(

Gazette
Dec 11, 2006, 01:31 PM
The Twin Harisan fans seem to stun at a low rate.
Or so I've observed from others.

Stixx
Dec 11, 2006, 01:42 PM
On 2006-12-11 10:31, Gazette wrote:
The Twin Harisan fans seem to stun at a low rate.
Or so I've observed from others.



I can second this as I've done it myself. http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

Itchee
Dec 11, 2006, 01:45 PM
Thx for tha replys, guys....

Know of any others? Keep em coming......

AlMcFly
Dec 11, 2006, 01:49 PM
On 2006-12-11 10:28, Umberger wrote:
There's an armor in Neudaiz that boosts the stats of one of the Card weapons...and the Card in turn boosts the armor. So maybe some weapons/armor sets work together and stuff.

I wish they'd make a card weapon out of Rappy feathers (and make it work better with the Rappy Suit) like the one from PSO. =(



It's Ageha-Senba. Boosts that Ageha card.

Diablohead
Dec 11, 2006, 01:51 PM
I never realised pairing items could give hidden effects, nice.

Ultra
Dec 11, 2006, 02:02 PM
I'm also using Ageha-Senba armor on my lvl23 toon with Melee weapons and cast Silence on all mobs in LL. I never could figure out how this was happening.

Stixx
Dec 11, 2006, 02:05 PM
On 2006-12-11 11:02, Ultra wrote:
I'm also using Ageha-Senba armor on my lvl23 toon with Melee weapons and cast Silence on all mobs in LL. I never could figure out how this was happening.



If only it caused shock...=/

Akaimizu
Dec 11, 2006, 02:50 PM
I know something special happens whenever you Pair Twin guns on a Tynselle. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif

Laranas
Dec 11, 2006, 03:19 PM
From what I've read on JP boards, matching a weapon with the armor of similar name gives all the stats a 25% boost.

Shazbot
Dec 12, 2006, 08:27 AM
According to PSU-Wiki:

Rabol Damud (1*) + Shigga Damud (1* Shotgun)
Brandline (2*) + Brand (2* Saber)
Busterline (3*) + Twin Buster (3* Twin Saber)
Reiha-senba (4*) + Reyharod (3* Rod)
Zeetline (4*) + Jitseen (7* Saber)
Ageha-senba (4*) + Ageha-kikami (8* Card)
Assino-senba (5*) + Assino zashi(5* Twin Dagger)
Rabol Patte (5*) + Mukpat (3* Spear)
Phantomline (7*) + Phantom (9* Rifle)
Nafli-senba (7*) + Nafli-zashi (2* Dagger)
Rabol Neida (7*) + Gur Neda (7* Grenade Launcher)
Gigushline (8*) + Gigush (2* Sword) ...Probably
Rikal-senba (8*) + Rikauteri (11* Bow)
Rabol Rad (8*) + Mukarad (6* Spear)
Rabol Gant (8*) + Gudda Gant (9* Knuckles)
Crimsonline (9*) + Crimson (10* Saber)
Yamata-senba (9*) + Yamata Misaki (?* ?Twin? Claw) ...Probably
Rabol Asted (9*) + Gur Asted (*? Grenade Launcher)...Probably

Spelling might be off on the last 5 or so since they're not yet listed on PSOW. Thanks for the corrections peeps!


<font size=-1>[ This Message was edited by: Shazbot on 2006-12-14 00:09 ]</font>

fay
Dec 12, 2006, 08:32 AM
iv heard this is the same for techniques, yea.

2 of the same element spells on the 1 weapon boosts strength of the spell or somethin

Itchee
Dec 12, 2006, 10:16 AM
Good lookin out, Shazbot!

Laranas
Dec 12, 2006, 11:27 AM
On 2006-12-12 05:32, fay wrote:
iv heard this is the same for techniques, yea.

2 of the same element spells on the 1 weapon boosts strength of the spell or somethin

The same goes for TP Weapons + Armor, where it boosts the stats by a certain % (I still think it's 25%), but you're talking about PAs.

If you stack 2 of the same element PA on a Wand-type, you can get +4% dmg on those techs. The same formula makes it possible to get +12% on a Rod-type, but you need to have ONLY that element on the Rod.

Currently there's only 3 of 1 type, so to get the +8% bonus you need to have the three techs on a rod and leave the last spot empty.

Umberger
Dec 12, 2006, 11:34 AM
On 2006-12-12 05:27, Shazbot wrote:
According to PSU-Wiki:
Me-senba (4*) + Mayrod (8* Rod)


How much of a stat boost does the armor and/or weapon get from that?

Diablohead
Dec 12, 2006, 01:36 PM
So every second spell of the same element on a wand or staff gives it a 4% boost, thats pretty cool.

Maybe having two fire and two lightning on a staff, thats 4% boost to each type.

Remedy
Dec 12, 2006, 01:44 PM
On 2006-12-12 10:36, Diablohead wrote:
Maybe having two fire and two lightning on a staff, thats 4% boost to each type.Incorrect. Mixing elements removes the bonus altogether.

Mewn
Dec 12, 2006, 02:07 PM
On 2006-12-12 08:34, Umberger wrote:

On 2006-12-12 05:27, Shazbot wrote:
According to PSU-Wiki:
Me-senba (4*) + Mayrod (8* Rod)


How much of a stat boost does the armor and/or weapon get from that?


Nothing, because PSU-Wiki actually says for Me-senba: 'There is no set effect with Mayrod'.

Probably because with the similar names (in JP, Meisenba and Meirodou) people would assume they make a set when they do not.

As far as I can tell, all set bonuses increase ATP, ATA and DFP by 25% (for melee weapons and guns) or TP, DFP and MST by 25% (for casting weapons). I don't know if these affect total stats or just the stats of the weapon and armour though. Might need some testing, hah.

There's also some other set bonuses detailed on PSU-Wiki's Armors page (http://suimasen.sakura.ne.jp/aaaphp/index.php?DB%2F%C1%F5%C8%F7%2F%CB%C9%B6%F1), for individual sets.

Itsuki
Dec 12, 2006, 02:43 PM
On 2006-12-11 10:14, Itchee wrote:
I noticed certain items have descriptions that at least allude to hidden effects. For example...the Midiline armor says something about being developed for rangers. Would they get some sort of boost using it?



There are sets, no question about that. Using a brandline + brand early on can make you suck a lot less for example. But Midiline isn't one of them.

Midiline is actually a ranger only armor that gives +15 ATA. Theres also a 9 star ranger only armor called Gunner line (gannaraino) that gives +24 ATA. AND theres even a 3 star variant, although its not ranger only, bustersline supposedly gives +4 ATP and +3ATA (practically negligable).

Itchee
Dec 12, 2006, 03:17 PM
On 2006-12-12 11:43, Itsuki-chan wrote:

On 2006-12-11 10:14, Itchee wrote:
I noticed certain items have descriptions that at least allude to hidden effects. For example...the Midiline armor says something about being developed for rangers. Would they get some sort of boost using it?



There are sets, no question about that. Using a brandline + brand early on can make you suck a lot less for example. But Midiline isn't one of them.

Midiline is actually a ranger only armor that gives +15 ATA. Theres also a 9 star ranger only armor called Gunner line (gannaraino) that gives +24 ATA. AND theres even a 3 star variant, although its not ranger only, bustersline supposedly gives +4 ATP and +3ATA (practically negligable).



Is that +15 ATA on the Midiline applied after the fact? Or is that reflected in the basic stats of the armor? (ie. DFP, EVP, MST, END)

Ryoki
Dec 12, 2006, 03:22 PM
I pointed out the Ageha thing before the update. No one would believe me, they just thought it said "works well with throwing blades (Cards are blades? wtf?)" and thought it ment nothing. Which wouldn't be a bad assumption, seeing how in PSO, every rare or yellow weapon was called "This legendary (Weapon Type)..." Everything in PSO was legendary, for christ's sake.In PSU, even good weapons are "mass produced" or "for intermediate users..."

BTW: Midiline makes me want to listen to music from vgmusic.com...



<font size=-1>[ This Message was edited by: Ryoki on 2006-12-12 12:24 ]</font>
________
Hawaii dispensary (http://hawaii.dispensaries.org/)

Shadow_Wing
Dec 12, 2006, 03:25 PM
I really doubt the info Itsuki-chan provides is false, probably one of the few people I truly respect in knowing what they're talking about, but it seems if true the ata isn't actually added on till after the fact.

I just went on to see if there's any obvious difference in ata+, but I saw no increase

etlitch
Dec 12, 2006, 03:34 PM
Equipping melee or ranged weapons with their respective armour grants a bonus of +25% ATP and ATA of the equipped weapon and +25% DFP of the equipped armour.

Equipping TECH weapons grants a bonus of +25% TP of the equipped weapon and +25% DFP +25% MST of the equipped armour.

These are confirmed to work since equipping my +10 reyharod with a set gives more TP than a +10 Hajirod.
The bonuses are hidden, so you won't be able to see them in character stats/menue but should be quite noticeable if you try to attack something with and without the armour that grants the set (well the TP and ATP part at least) There's no known ATP/EVP hit rate formula yet so the ATA part is abit harder to notice.

VelosofLight
Dec 12, 2006, 04:48 PM
On 2006-12-11 11:05, Stixx wrote:

On 2006-12-11 11:02, Ultra wrote:
I'm also using Ageha-Senba armor on my lvl23 toon with Melee weapons and cast Silence on all mobs in LL. I never could figure out how this was happening.



If only it caused shock...=/



I think Spears cause silence or something. My Lacanata keeps doing it.

Ravennittes
Dec 12, 2006, 05:14 PM
Neudiaz weapons have a slight chance of inflicting status effects.

etlitch
Dec 12, 2006, 05:34 PM
On 2006-12-12 14:14, Ravennittes wrote:
some weapons have a slight chance of inflicting status effects.fixed.

Itsuki
Dec 12, 2006, 10:45 PM
On 2006-12-12 12:25, Shadow_Wing wrote:
I really doubt the info Itsuki-chan provides is false, probably one of the few people I truly respect in knowing what they're talking about, but it seems if true the ata isn't actually added on till after the fact.

I just went on to see if there's any obvious difference in ata+, but I saw no increase



I'm not sure what you mean by after the fact. But my understanding is that this number was found out through some simple hacking of sorts. I guess it can't quite be considered hacking, since you're not really changing anything. The basic idea is to do a scan and figure out where your ATA is in memory, then equip the armor and see if it changes. Now, even with that said, the calculations on ATA are a bit weird. My understanding is also that units and bonuses are applied after PA percents. Like, lets say you have some bullet that gives 150% atp. And you're wearing a mega/power that gives +50atp. My understanding is that the +50 isn't effected by the 150% of the bullet. All that stuff is calculated in, then you get +50 atp. But that makes ATA bonuses kind of silly. Because ATA percents are generally quite bad.

Then again, this information may also be in the perfect bible. I would like to see what the perfect bible says, but nobody has scanned the armor pages.

Choja
Dec 12, 2006, 10:50 PM
On 2006-12-12 08:34, Umberger wrote:

On 2006-12-12 05:27, Shazbot wrote:
According to PSU-Wiki:
Me-senba (4*) + Mayrod (8* Rod)


How much of a stat boost does the armor and/or weapon get from that?

Refer to:
http://www.pso-world.com/viewtopic.php?topic=127800&forum=20
to find your answer.

DaveOnrefni
Dec 12, 2006, 11:04 PM
I do recall my Yohmei 3* Dagger inflicting Sleep/stun. Was pretty helpful =D

adycarter
Dec 13, 2006, 05:08 AM
Jogiri randomly inflicts poison

Skuda
Dec 14, 2006, 02:28 AM
On 2006-12-12 05:27, Shazbot wrote:

Assino-senba (5*) + Assino zashi(5* Twin Dagger)

Pooru
Dec 14, 2006, 02:45 AM
hmm nothing for Hanzo combo huh D: *pets his katana like photon sword* itsok my precious they dont understand your power

Pik
Dec 14, 2006, 03:54 AM
Not sure if it has been mentioned, but I have a Rank C Spear (I forget the name of it. Starts with an L.) that seems to silence enamies fairly often.

FenixStryk
Dec 14, 2006, 06:36 AM
On 2006-12-12 05:27, Shazbot wrote:
According to PSU-Wiki:
Zeetline (4*) + Jitseen (7* Saber)
*is completely flabbergasted* How much is the boost? I might "downgrade" from Megaline to Zeetline if it's worth it.

Remedy
Dec 14, 2006, 06:43 AM
25% of the weapon's ATP and ATA, and 25% of the armor's DFP.

Given the Jitseen has 228 ATA and 487 ATP and Zeetline has 56 DFP, you'll get a total of 57 ATA, 122 ATP, and 14 DFP bonus.

<font size=-1>[ This Message was edited by: Remedy on 2006-12-14 03:46 ]</font>

Divanti
Dec 14, 2006, 07:25 AM
You know, I swear I've seen my Mukalbe (4* Tenora spear) with ice on it actually freeze enemies. The forces in my party were throwing Diga around and we had no rangers so...